Jordan Hrycaj 430611d3bc
Beacon sync updates tbc (#2818)
* Clear rejected sync target so that it would not be processed again

* Use in-memory table to stash headers after FCU import has started

why:
  After block imported has started, there is no way to save/stash block
  headers persistently. The FCU handlers always maintain a positive
  transaction level and in some instances the current transaction is
  flushed and re-opened.

  This patch fixes an exception thrown when a block header has gone
  missing.

* When resuming sync, delete stale headers and state

why:
  Deleting headers saves some persistent space that would get lost
  otherwise. Deleting the state after resuming prevents from race
  conditions.

* On clean start hibernate sync `deamon` entity before first update from CL

details:
  Only reduces services are running
  * accept FCU from CL
  * fetch finalised header after accepting FCY (provides hash only)

* Improve text/meaning of some log messages

* Revisit error handling for useless peers

why:
  A peer is abandoned from if the error score is too high. This was not
  properly handled for some fringe case when the error was detected at
  staging time but fetching via eth/xx was ok.

* Clarify `break` meaning by using labelled `break` statements

* Fix action how to commit when sync target has been reached

why:
  The sync target block number might precede than latest FCU block number.
  This happens when the engine API squeezes in some request to execute
  and import subsequent blocks.

  This patch fixes and assert thrown when after reaching target the latest
  FCU block number is higher than the expected target block number.

* Update TODO list
2024-11-01 19:18:41 +00:00

201 lines
7.1 KiB
Nim

# Nimbus
# Copyright (c) 2023-2024 Status Research & Development GmbH
# Licensed and distributed under either of
# * MIT license (license terms in the root directory or at
# https://opensource.org/licenses/MIT).
# * Apache v2 license (license terms in the root directory or at
# https://www.apache.org/licenses/LICENSE-2.0).
# at your option. This file may not be copied, modified, or distributed
# except according to those terms.
{.push raises:[].}
import
pkg/[chronicles, chronos],
pkg/eth/[common, rlp],
pkg/stew/[byteutils, sorted_set],
../../../core/chain,
../worker_desc,
./update/metrics,
./headers_staged/staged_queue,
"."/[blocks_unproc, db, headers_unproc, helpers]
# ------------------------------------------------------------------------------
# Private functions
# ------------------------------------------------------------------------------
proc updateTargetChange(ctx: BeaconCtxRef; info: static[string]) =
##
## Layout (see (3) in README):
## ::
## 0 C==D==H T
## o----------------o---------------------o---->
## | <-- linked --> |
##
## or
## ::
## 0==T C==D==H
## o----------------o-------------------------->
## | <-- linked --> |
##
## with `T == target.consHead.number` or `T == 0`
##
## to be updated to
## ::
## 0 C==D D'==H'
## o----------------o---------------------o---->
## | <-- linked --> | <-- unprocessed --> |
##
var target = ctx.target.consHead.number
# Need: `H < T` and `C == D`
if target != 0 and target <= ctx.layout.head: # violates `H < T`
trace info & ": update not applicable",
H=ctx.layout.head.bnStr, T=target.bnStr
return
if ctx.layout.coupler != ctx.layout.dangling: # violates `C == D`
trace info & ": update not applicable",
C=ctx.layout.coupler.bnStr, D=ctx.layout.dangling.bnStr
return
# Check consistency: `C == D <= H` for maximal `C` => `D == H`
doAssert ctx.layout.dangling == ctx.layout.head
let rlpHeader = rlp.encode(ctx.target.consHead)
ctx.sst.layout = SyncStateLayout(
coupler: ctx.layout.coupler,
couplerHash: ctx.layout.couplerHash,
dangling: target,
danglingParent: ctx.target.consHead.parentHash,
final: ctx.target.final,
finalHash: ctx.target.finalHash,
head: target,
headHash: rlpHeader.keccak256,
headLocked: true)
# Save this header on the database so it needs not be fetched again from
# somewhere else.
ctx.dbStashHeaders(target, @[rlpHeader], info)
# Save state
ctx.dbStoreSyncStateLayout info
# Update range
doAssert ctx.headersUnprocTotal() == 0
doAssert ctx.headersUnprocBorrowed() == 0
doAssert ctx.headersStagedQueueIsEmpty()
ctx.headersUnprocSet(ctx.layout.coupler+1, ctx.layout.dangling-1)
trace info & ": updated sync state/new target", C=ctx.layout.coupler.bnStr,
uTop=ctx.headersUnprocTop(),
D=ctx.layout.dangling.bnStr, H=ctx.layout.head.bnStr, T=target.bnStr
# Update, so it can be followed nicely
ctx.updateMetrics()
proc mergeAdjacentChains(ctx: BeaconCtxRef; info: static[string]) =
## Merge if `C+1` == `D`
##
if ctx.layout.coupler+1 < ctx.layout.dangling or # gap btw. `C` & `D`
ctx.layout.coupler == ctx.layout.dangling: # merged already
return
# No overlap allowed!
doAssert ctx.layout.coupler+1 == ctx.layout.dangling
# Verify adjacent chains
if ctx.layout.couplerHash != ctx.layout.danglingParent:
# FIXME: Oops -- any better idea than to defect?
raiseAssert info & ": header chains C-D joining hashes do not match" &
" L=" & ctx.chain.latestNumber().bnStr &
" lHash=" & ctx.chain.latestHash.short &
" C=" & ctx.layout.coupler.bnStr &
" cHash=" & ctx.layout.couplerHash.short &
" D=" & $ctx.layout.dangling.bnStr &
" dParent=" & ctx.layout.danglingParent.short
trace info & ": merging adjacent header chains", C=ctx.layout.coupler.bnStr,
D=ctx.layout.dangling.bnStr
# Merge adjacent linked chains
ctx.sst.layout = SyncStateLayout(
coupler: ctx.layout.head, # `C`
couplerHash: ctx.layout.headHash,
dangling: ctx.layout.head, # `D`
danglingParent: ctx.dbPeekParentHash(ctx.layout.head).expect "Hash32",
final: ctx.layout.final, # `F`
finalHash: ctx.layout.finalHash,
head: ctx.layout.head, # `H`
headHash: ctx.layout.headHash,
headLocked: ctx.layout.headLocked)
# Save state
ctx.dbStoreSyncStateLayout info
# Update, so it can be followed nicely
ctx.updateMetrics()
proc updateTargetReached(ctx: BeaconCtxRef; info: static[string]) =
# Open up layout for update
ctx.layout.headLocked = false
# Clean up target bucket and await a new target.
ctx.target.reset
ctx.hibernate = true
let
latest {.used.} = ctx.chain.latestNumber()
head {.used.} = ctx.layout.head
trace info & ": hibernating, awaiting new sync target",
L=(if head == latest: "H" else: latest.bnStr), H=head.bnStr
# ------------------------------------------------------------------------------
# Public functions
# ------------------------------------------------------------------------------
proc updateSyncStateLayout*(ctx: BeaconCtxRef; info: static[string]) =
## Update layout
# Check whether the target has been reached. In that case, unlock the
# consensus head `H` from the current layout so that it can be updated
# in time.
if ctx.layout.headLocked and # there is an active session
ctx.layout.head <= ctx.chain.latestNumber(): # and target has been reached
# Note that `latest` might exceed the `head`. This will happen when the
# engine API got some request to execute and import subsequent blocks.
ctx.updateTargetReached info
# Check whether there is something to do regarding beacon node change
if not ctx.layout.headLocked and # there was an active import request
ctx.target.changed and # and there is a new target from CL
ctx.target.final != 0: # .. ditto
ctx.target.changed = false
ctx.updateTargetChange info
# Check whether header downloading is done
ctx.mergeAdjacentChains info
proc updateBlockRequests*(ctx: BeaconCtxRef; info: static[string]) =
## Update block requests if there staged block queue is empty
let latest = ctx.chain.latestNumber()
if latest < ctx.layout.coupler: # so half open interval `(L,C]` is not empty
# One can fill/import/execute blocks by number from `(L,C]`
if ctx.blk.topRequest < ctx.layout.coupler:
# So there is some space
trace info & ": updating block requests", L=latest.bnStr,
topReq=ctx.blk.topRequest.bnStr, C=ctx.layout.coupler.bnStr
ctx.blocksUnprocCommit(
0, max(latest, ctx.blk.topRequest) + 1, ctx.layout.coupler)
ctx.blk.topRequest = ctx.layout.coupler
# ------------------------------------------------------------------------------
# End
# ------------------------------------------------------------------------------