205 lines
8.4 KiB
Nim
205 lines
8.4 KiB
Nim
# Nimbus
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# Copyright (c) 2022 Status Research & Development GmbH
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# Licensed and distributed under either of
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# * MIT license (license terms in the root directory or at https://opensource.org/licenses/MIT).
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# * Apache v2 license (license terms in the root directory or at https://www.apache.org/licenses/LICENSE-2.0).
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# at your option. This file may not be copied, modified, or distributed except according to those terms.
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import
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std/[options, sequtils, sugar, strutils],
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unittest2, testutils, chronos,
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json_rpc/rpcclient, stew/byteutils,
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eth/keys,
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./utp_test_client
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proc generateBytesHex(rng: var HmacDrbgContext, length: int): string =
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rng.generateBytes(length).toHex()
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# Before running the suit, there need to be two instances of utp_test_app running
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# under provided ports (9042, 9041).
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# Those could be launched locally by running either
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# ./utp_test_app --udp-listen-address=127.0.0.1 --rpc-listen-address=0.0.0.0 --udp-port=9041 --rpc-port=9041
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# ./utp_test_app --udp-listen-address=127.0.0.1 --rpc-listen-address=0.0.0.0 --udp-port=9042 --rpc-port=9042
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# or
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# 1. running in docker dir: docker build -t test-utp --no-cache --build-arg BRANCH_NAME=branch-name .
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# 2. running in docker dir: SCENARIO="scenario name and params " docker-compose up
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procSuite "Utp integration tests":
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let rng = newRng()
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let clientContainerAddress = "127.0.0.1"
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let clientContainerPort = Port(9042)
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let serverContainerAddress = "127.0.0.1"
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let serverContainerPort = Port(9041)
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type
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FutureCallback[A] = proc (): Future[A] {.gcsafe, raises: [Defect].}
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# combinator which repeatedly calls passed closure until returned future is
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# successfull
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# TODO: currently works only for non void types
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proc repeatTillSuccess[A](f: FutureCallback[A], maxTries: int = 20): Future[A] {.async.} =
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var i = 0
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while true:
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try:
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let res = await f()
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return res
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except CatchableError as exc:
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echo "Call failed due to " & exc.msg
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inc i
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if i < maxTries:
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continue
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else:
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raise exc
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except CancelledError as canc:
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raise canc
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proc findServerConnection(
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connections: openArray[SKey],
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clientId: NodeId,
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clientConnectionId: uint16): Option[Skey] =
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let conns: seq[SKey] =
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connections.filter((key:Skey) => key.id == (clientConnectionId + 1) and key.nodeId == clientId)
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if len(conns) == 0:
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none[Skey]()
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else:
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some[Skey](conns[0])
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proc setupTest(): Future[(RpcHttpClient, NodeInfo, RpcHttpClient, NodeInfo)] {.async.} =
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let client = newRpcHttpClient()
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let server = newRpcHttpClient()
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await client.connect(clientContainerAddress, clientContainerPort, false)
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await server.connect(serverContainerAddress, serverContainerPort, false)
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# we may need to retry few times if the simm is not ready yet
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let clientInfo = await repeatTillSuccess(() => client.discv5_nodeInfo(), 10)
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let serverInfo = await repeatTillSuccess(() => server.discv5_nodeInfo(), 10)
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# nodes need to have established session before the utp try
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discard await repeatTillSuccess(() => client.discv5_ping(serverInfo.nodeEnr))
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return (client, clientInfo, server, serverInfo)
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asyncTest "Transfer 100k bytes of data over utp stream from client to server":
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let (client, clientInfo, server, serverInfo) = await setupTest()
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let numOfBytes = 100000
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let
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clientConnectionKey = await repeatTillSuccess(() => client.utp_connect(serverInfo.nodeEnr))
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serverConnections = await repeatTillSuccess(() => server.utp_get_connections())
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maybeServerConnectionKey = serverConnections.findServerConnection(clientInfo.nodeId, clientConnectionKey.id)
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check:
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maybeServerConnectionKey.isSome()
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let serverConnectionKey = maybeServerConnectionKey.unsafeGet()
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let
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bytesToWrite = generateBytesHex(rng[], numOfBytes)
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writeRes = await client.utp_write(clientConnectionKey, bytesToWrite)
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readData = await server.utp_read(serverConnectionKey, numOfBytes)
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check:
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writeRes == true
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readData == bytesToWrite
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asyncTest "Transfer 100k bytes of data over utp stream from server to client":
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# In classic uTP this would not be possible, as when uTP works over udp
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# client needs to transfer first, but when working over discv5 it should be possible
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# to transfer data from server to client from the start
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let (client, clientInfo, server, serverInfo) = await setupTest()
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let numOfBytes = 100000
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let
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clientConnectionKey = await repeatTillSuccess(() => client.utp_connect(serverInfo.nodeEnr))
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serverConnections = await repeatTillSuccess(() => server.utp_get_connections())
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maybeServerConnectionKey = serverConnections.findServerConnection(clientInfo.nodeId, clientConnectionKey.id)
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check:
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maybeServerConnectionKey.isSome()
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let serverConnectionKey = maybeServerConnectionKey.unsafeGet()
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let
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bytesToWrite = generateBytesHex(rng[], numOfBytes)
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writeRes = await server.utp_write(serverConnectionKey, bytesToWrite)
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readData = await client.utp_read(clientConnectionKey, numOfBytes)
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check:
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writeRes == true
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readData == bytesToWrite
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asyncTest "Multiple 10k bytes transfers over utp stream":
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let (client, clientInfo, server, serverInfo) = await setupTest()
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let numOfBytes = 10000
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let
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clientConnectionKey = await repeatTillSuccess(() => client.utp_connect(serverInfo.nodeEnr))
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serverConnections = await repeatTillSuccess(() => server.utp_get_connections())
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maybeServerConnectionKey = serverConnections.findServerConnection(clientInfo.nodeId, clientConnectionKey.id)
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check:
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maybeServerConnectionKey.isSome()
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let serverConnectionKey = maybeServerConnectionKey.unsafeGet()
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let
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bytesToWrite = generateBytesHex(rng[], numOfBytes)
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bytesToWrite1 = generateBytesHex(rng[], numOfBytes)
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bytesToWrite2 = generateBytesHex(rng[], numOfBytes)
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writeRes = await client.utp_write(clientConnectionKey, bytesToWrite)
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writeRes1 = await client.utp_write(clientConnectionKey, bytesToWrite1)
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writeRes2 = await client.utp_write(clientConnectionKey, bytesToWrite2)
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readData = await server.utp_read(serverConnectionKey, numOfBytes * 3)
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let writtenData = join(@[bytesToWrite, bytesToWrite1, bytesToWrite2])
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check:
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writeRes == true
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writeRes1 == true
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writeRes2 == true
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readData == writtenData
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asyncTest "Handle mulitplie sockets over one utp server instance ":
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let (client, clientInfo, server, serverInfo) = await setupTest()
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let numOfBytes = 10000
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let
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clientConnectionKey1 = await repeatTillSuccess(() => client.utp_connect(serverInfo.nodeEnr))
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clientConnectionKey2 = await repeatTillSuccess(() => client.utp_connect(serverInfo.nodeEnr))
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clientConnectionKey3 = await repeatTillSuccess(() => client.utp_connect(serverInfo.nodeEnr))
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serverConnections = await repeatTillSuccess(() => server.utp_get_connections())
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maybeServerConnectionKey1 = serverConnections.findServerConnection(clientInfo.nodeId, clientConnectionKey1.id)
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maybeServerConnectionKey2 = serverConnections.findServerConnection(clientInfo.nodeId, clientConnectionKey2.id)
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maybeServerConnectionKey3 = serverConnections.findServerConnection(clientInfo.nodeId, clientConnectionKey3.id)
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check:
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maybeServerConnectionKey1.isSome()
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maybeServerConnectionKey2.isSome()
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maybeServerConnectionKey3.isSome()
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let serverConnectionKey1 = maybeServerConnectionKey1.unsafeGet()
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let serverConnectionKey2 = maybeServerConnectionKey2.unsafeGet()
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let serverConnectionKey3 = maybeServerConnectionKey3.unsafeGet()
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let
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bytesToWrite1 = generateBytesHex(rng[], numOfBytes)
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bytesToWrite2 = generateBytesHex(rng[], numOfBytes)
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bytesToWrite3 = generateBytesHex(rng[], numOfBytes)
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writeRes1 = await client.utp_write(clientConnectionKey1, bytesToWrite1)
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writeRes2 = await client.utp_write(clientConnectionKey2, bytesToWrite2)
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writeRes3 = await client.utp_write(clientConnectionKey3, bytesToWrite3)
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readData1 = await server.utp_read(serverConnectionKey1, numOfBytes)
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readData2 = await server.utp_read(serverConnectionKey2, numOfBytes)
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readData3 = await server.utp_read(serverConnectionKey3, numOfBytes)
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check:
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writeRes1 == true
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writeRes2 == true
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writeRes3 == true
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# all data was delivered to correct sockets
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readData1 == bytesToWrite1
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readData2 == bytesToWrite2
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readData3 == bytesToWrite3
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