4c9141ffac
* Remove concept of empty/blind filters why: Not needed. A non-existent filter is is coded as a nil reference. * Slightly generalised backend iterators why: * VertexID as key for the ID generator state makes no sense * there will be more tables addressed by non-VertexID keys * Store serialised/blobified vertices on memory backend why: This is more in line with the RocksDB backend so more appropriate for testing when comparing behaviour. For a speedy memory database, a backend-less variant should be used. * Drop the `Aristo` prefix from names `AristoLayerRef`, etc. * Suppress compiler warning why: duplicate imports * Add filter serialisation transcoder why: Will be used as storage format |
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aristo_walk_private.nim | ||
memory_only.nim | ||
persistent.nim |