568 lines
20 KiB
Nim
568 lines
20 KiB
Nim
# Nimbus - Portal Network
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# Copyright (c) 2021 Status Research & Development GmbH
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# Licensed and distributed under either of
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# * MIT license (license terms in the root directory or at https://opensource.org/licenses/MIT).
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# * Apache v2 license (license terms in the root directory or at https://www.apache.org/licenses/LICENSE-2.0).
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# at your option. This file may not be copied, modified, or distributed except according to those terms.
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{.push raises: [Defect].}
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import
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std/[sequtils, sets, algorithm],
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stew/[results, byteutils], chronicles, chronos, nimcrypto/hash,
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eth/rlp, eth/p2p/discoveryv5/[protocol, node, enr, routing_table, random2],
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./messages
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export messages
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logScope:
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topics = "portal"
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const
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PortalProtocolId* = "portal".toBytes()
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Alpha = 3 ## Kademlia concurrency factor
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LookupRequestLimit = 3 ## Amount of distances requested in a single Findnode
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## message for a lookup or query
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RefreshInterval = 5.minutes ## Interval of launching a random query to
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## refresh the routing table.
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RevalidateMax = 10000 ## Revalidation of a peer is done between 0 and this
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## value in milliseconds
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InitialLookups = 1 ## Amount of lookups done when populating the routing table
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type
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ContentResultKind* = enum
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ContentFound, ContentMissing, ContentKeyValidationFailure
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ContentResult* = object
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case kind*: ContentResultKind
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of ContentFound:
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content*: seq[byte]
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of ContentMissing:
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contentId*: MDigest[32 * 8]
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of ContentKeyValidationFailure:
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error*: string
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# Treating Result as typed union type. If content is present handler should return
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# it, if not it should return content id so that closest neighbours can be localized.
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ContentHandler* = proc (contentKey: ByteList): ContentResult {.raises: [Defect], gcsafe.}
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PortalProtocol* = ref object of TalkProtocol
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routingTable: RoutingTable
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baseProtocol*: protocol.Protocol
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dataRadius*: UInt256
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handleContentRequest: ContentHandler
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lastLookup: chronos.Moment
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refreshLoop: Future[void]
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revalidateLoop: Future[void]
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PortalResult*[T] = Result[T, cstring]
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LookupResultKind = enum
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Nodes, Content
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LookupResult = object
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case kind: LookupResultKind
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of Nodes:
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nodes: seq[Node]
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of Content:
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content: ByteList
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proc addNode*(p: PortalProtocol, node: Node): NodeStatus =
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p.routingTable.addNode(node)
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proc neighbours*(p: PortalProtocol, id: NodeId, seenOnly = false): seq[Node] =
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p.routingTable.neighbours(id = id, seenOnly = seenOnly)
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# TODO:
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# - On incoming portal ping of unknown node: add node to routing table by
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# grabbing ENR from discv5 routing table (might not have it)?
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# - ENRs with portal protocol capabilities as field?
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proc handlePing(p: PortalProtocol, ping: PingMessage):
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seq[byte] =
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let p = PongMessage(enrSeq: p.baseProtocol.localNode.record.seqNum,
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dataRadius: p.dataRadius)
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encodeMessage(p)
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proc handleFindNode(p: PortalProtocol, fn: FindNodeMessage): seq[byte] =
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if fn.distances.len == 0:
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let enrs = List[ByteList, 32](@[])
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encodeMessage(NodesMessage(total: 1, enrs: enrs))
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elif fn.distances.contains(0):
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# A request for our own record.
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let enr = ByteList(rlp.encode(p.baseProtocol.localNode.record))
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encodeMessage(NodesMessage(total: 1, enrs: List[ByteList, 32](@[enr])))
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else:
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let distances = fn.distances.asSeq()
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if distances.all(proc (x: uint16): bool = return x <= 256):
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let
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nodes = p.routingTable.neighboursAtDistances(distances, seenOnly = true)
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enrs = nodes.map(proc(x: Node): ByteList = ByteList(x.record.raw))
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# TODO: Fixed here to total message of 1 for now, as else we would need to
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# either move the send of the talkresp messages here, or allow for
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# returning multiple messages.
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# On the long run, it might just be better to use a stream in these cases?
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encodeMessage(
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NodesMessage(total: 1, enrs: List[ByteList, 32](List(enrs))))
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else:
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# invalid request, send empty back
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let enrs = List[ByteList, 32](@[])
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encodeMessage(NodesMessage(total: 1, enrs: enrs))
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proc handleFindContent(p: PortalProtocol, fc: FindContentMessage): seq[byte] =
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let contentHandlingResult = p.handleContentRequest(fc.contentKey)
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# TODO: Need to check networkId, type, trie path
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case contentHandlingResult.kind
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of ContentFound:
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let content = contentHandlingResult.content
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let enrs = List[ByteList, 32](@[]) # Empty enrs when payload is send
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encodeMessage(FoundContentMessage(
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enrs: enrs, payload: ByteList(content)))
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of ContentMissing:
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let
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contentId = contentHandlingResult.contentId
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# TODO: Should we first do a simple check on ContentId versus Radius?
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closestNodes = p.routingTable.neighbours(
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NodeId(readUintBE[256](contentId.data)), seenOnly = true)
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payload = ByteList(@[]) # Empty payload when enrs are send
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enrs =
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closestNodes.map(proc(x: Node): ByteList = ByteList(x.record.raw))
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encodeMessage(FoundContentMessage(
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enrs: List[ByteList, 32](List(enrs)), payload: payload))
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of ContentKeyValidationFailure:
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# Retrun empty response when content key validation fail
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let content = ByteList(@[])
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let enrs = List[ByteList, 32](@[]) # Empty enrs when payload is send
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encodeMessage(FoundContentMessage(
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enrs: enrs, payload: content))
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proc handleAdvertise(p: PortalProtocol, a: AdvertiseMessage): seq[byte] =
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# TODO: Not implemented
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let
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connectionId = List[byte, 4](@[])
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contentKeys = List[ByteList, 32](@[])
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encodeMessage(RequestProofsMessage(connectionId: connectionId,
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contentKeys: contentKeys))
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proc messageHandler*(protocol: TalkProtocol, request: seq[byte],
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srcId: NodeId, srcUdpAddress: Address): seq[byte] =
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doAssert(protocol of PortalProtocol)
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let p = PortalProtocol(protocol)
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let decoded = decodeMessage(request)
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if decoded.isOk():
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let message = decoded.get()
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trace "Received message response", kind = message.kind
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case message.kind
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of MessageKind.ping:
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p.handlePing(message.ping)
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of MessageKind.findnode:
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p.handleFindNode(message.findNode)
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of MessageKind.findcontent:
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p.handleFindContent(message.findcontent)
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of MessageKind.advertise:
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p.handleAdvertise(message.advertise)
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else:
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@[]
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else:
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@[]
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proc new*(T: type PortalProtocol, baseProtocol: protocol.Protocol,
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contentHandler: ContentHandler,
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dataRadius = UInt256.high()): T =
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let proto = PortalProtocol(
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routingTable: RoutingTable.init(baseProtocol.localNode, DefaultBitsPerHop,
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DefaultTableIpLimits, baseProtocol.rng),
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protocolHandler: messageHandler,
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baseProtocol: baseProtocol,
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dataRadius: dataRadius,
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handleContentRequest: contentHandler)
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proto.baseProtocol.registerTalkProtocol(PortalProtocolId, proto).expect(
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"Only one protocol should have this id")
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return proto
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# Requests, decoedes result, validates that proper response has been received
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# and updates the routing table.
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# in original disoveryv5 bootstrap node are not replaced in case of failure, but
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# for now portal protocol has no notion of bootstrap nodes
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proc reqResponse[Request: SomeMessage, Response: SomeMessage](
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p: PortalProtocol,
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toNode: Node,
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protocol: seq[byte],
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request: Request
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): Future[PortalResult[Response]] {.async.} =
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let respResult = await talkreq(p.baseProtocol, toNode, protocol, encodeMessage(request))
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return respResult
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.flatMap(proc (x: seq[byte]): Result[Message, cstring] = decodeMessage(x))
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.flatMap(proc (m: Message): Result[Response, cstring] =
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let reqResult = getInnerMessageResult[Response](m, cstring"Invalid message response received")
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if reqResult.isOk():
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p.routingTable.setJustSeen(toNode)
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else:
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p.routingTable.replaceNode(toNode)
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reqResult
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)
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proc ping*(p: PortalProtocol, dst: Node):
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Future[PortalResult[PongMessage]] {.async.} =
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let ping = PingMessage(enrSeq: p.baseProtocol.localNode.record.seqNum,
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dataRadius: p.dataRadius)
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trace "Send message request", dstId = dst.id, kind = MessageKind.ping
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return await reqResponse[PingMessage, PongMessage](p, dst, PortalProtocolId, ping)
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proc findNode*(p: PortalProtocol, dst: Node, distances: List[uint16, 256]):
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Future[PortalResult[NodesMessage]] {.async.} =
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let fn = FindNodeMessage(distances: distances)
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trace "Send message request", dstId = dst.id, kind = MessageKind.findnode
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# TODO Add nodes validation
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return await reqResponse[FindNodeMessage, NodesMessage](p, dst, PortalProtocolId, fn)
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proc findContent*(p: PortalProtocol, dst: Node, contentKey: ByteList):
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Future[PortalResult[FoundContentMessage]] {.async.} =
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let fc = FindContentMessage(contentKey: contentKey)
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trace "Send message request", dstId = dst.id, kind = MessageKind.findcontent
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return await reqResponse[FindContentMessage, FoundContentMessage](p, dst, PortalProtocolId, fc)
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proc recordsFromBytes(rawRecords: List[ByteList, 32]): seq[Record] =
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var records: seq[Record]
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for r in rawRecords.asSeq():
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var record: Record
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if record.fromBytes(r.asSeq()):
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records.add(record)
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records
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proc lookupDistances(target, dest: NodeId): seq[uint16] =
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var distances: seq[uint16]
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let td = logDist(target, dest)
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distances.add(td)
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var i = 1'u16
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while distances.len < LookupRequestLimit:
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if td + i < 256:
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distances.add(td + i)
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if td - i > 0'u16:
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distances.add(td - i)
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inc i
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distances
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proc lookupWorker(p: PortalProtocol, destNode: Node, target: NodeId):
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Future[seq[Node]] {.async.} =
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var nodes: seq[Node]
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let distances = lookupDistances(target, destNode.id)
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let nodesMessage = await p.findNode(destNode, List[uint16, 256](distances))
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if nodesMessage.isOk():
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let records = recordsFromBytes(nodesMessage.get().enrs)
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let verifiedNodes = verifyNodesRecords(records, destNode, distances)
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nodes.add(verifiedNodes)
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# Attempt to add all nodes discovered
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for n in nodes:
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discard p.routingTable.addNode(n)
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return nodes
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proc lookup*(p: PortalProtocol, target: NodeId): Future[seq[Node]] {.async.} =
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## Perform a lookup for the given target, return the closest n nodes to the
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## target. Maximum value for n is `BUCKET_SIZE`.
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# `closestNodes` holds the k closest nodes to target found, sorted by distance
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# Unvalidated nodes are used for requests as a form of validation.
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var closestNodes = p.routingTable.neighbours(target, BUCKET_SIZE,
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seenOnly = false)
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var asked, seen = initHashSet[NodeId]()
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asked.incl(p.baseProtocol.localNode.id) # No need to ask our own node
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seen.incl(p.baseProtocol.localNode.id) # No need to discover our own node
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for node in closestNodes:
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seen.incl(node.id)
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var pendingQueries = newSeqOfCap[Future[seq[Node]]](Alpha)
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while true:
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var i = 0
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# Doing `alpha` amount of requests at once as long as closer non queried
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# nodes are discovered.
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while i < closestNodes.len and pendingQueries.len < Alpha:
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let n = closestNodes[i]
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if not asked.containsOrIncl(n.id):
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pendingQueries.add(p.lookupWorker(n, target))
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inc i
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trace "Pending lookup queries", total = pendingQueries.len
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if pendingQueries.len == 0:
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break
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let query = await one(pendingQueries)
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trace "Got lookup query response"
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let index = pendingQueries.find(query)
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if index != -1:
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pendingQueries.del(index)
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else:
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error "Resulting query should have been in the pending queries"
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let nodes = query.read
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# TODO: Remove node on timed-out query?
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for n in nodes:
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if not seen.containsOrIncl(n.id):
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# If it wasn't seen before, insert node while remaining sorted
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closestNodes.insert(n, closestNodes.lowerBound(n,
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proc(x: Node, n: Node): int =
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cmp(distanceTo(x.id, target), distanceTo(n.id, target))
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))
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if closestNodes.len > BUCKET_SIZE:
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closestNodes.del(closestNodes.high())
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p.lastLookup = now(chronos.Moment)
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return closestNodes
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proc handleFoundContentMessage(p: PortalProtocol, m: FoundContentMessage, dst: Node, nodes: var seq[Node]): LookupResult =
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if (m.enrs.len() != 0 and m.payload.len() == 0):
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let records = recordsFromBytes(m.enrs)
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# TODO cannot use verifyNodesRecords(records, destNode, @[0'u16]) as it
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# also verify logdistances distances, but with content query those are not
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# used.
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# Implement version of verifyNodesRecords wchich do not validate distances.
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for r in records:
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let node = newNode(r)
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if node.isOk():
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let n = node.get()
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nodes.add(n)
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# Attempt to add all nodes discovered to routing table
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discard p.routingTable.addNode(n)
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return LookupResult(kind: Nodes, nodes: nodes)
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elif (m.payload.len() != 0 and m.enrs.len() == 0):
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return LookupResult(kind: Content, content: m.payload)
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elif ((m.payload.len() != 0 and m.enrs.len() != 0)):
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# Both payload and enrs are filled, which means protocol breach. For now
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# just logging offending node to quickly identify it
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warn "Invalid foundcontent response form node ", uri = toURI(dst.record)
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return LookupResult(kind: Nodes, nodes: nodes)
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else:
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return LookupResult(kind: Nodes, nodes: nodes)
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proc contentLookupWorker(p: PortalProtocol, destNode: Node, target: ByteList):
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Future[LookupResult] {.async.} =
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var nodes: seq[Node]
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let contentMessageResponse = await p.findContent(destNode, target)
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if contentMessageResponse.isOk():
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return handleFoundContentMessage(p, contentMessageResponse.get(), destNode, nodes)
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else:
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return LookupResult(kind: Nodes, nodes: nodes)
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# TODO ContentLookup and Lookup look almost exactly the same, also lookups in other
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# networks will probably be very similar. Extract lookup function to separate module
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# and make it more generaic
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proc contentLookup*(p: PortalProtocol, target: ByteList, targetId: UInt256): Future[Option[ByteList]] {.async.} =
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## Perform a lookup for the given target, return the closest n nodes to the
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## target. Maximum value for n is `BUCKET_SIZE`.
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# `closestNodes` holds the k closest nodes to target found, sorted by distance
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# Unvalidated nodes are used for requests as a form of validation.
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var closestNodes = p.routingTable.neighbours(targetId, BUCKET_SIZE,
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seenOnly = false)
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var asked, seen = initHashSet[NodeId]()
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asked.incl(p.baseProtocol.localNode.id) # No need to ask our own node
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seen.incl(p.baseProtocol.localNode.id) # No need to discover our own node
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for node in closestNodes:
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seen.incl(node.id)
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var pendingQueries = newSeqOfCap[Future[LookupResult]](Alpha)
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while true:
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var i = 0
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# Doing `alpha` amount of requests at once as long as closer non queried
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# nodes are discovered.
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while i < closestNodes.len and pendingQueries.len < Alpha:
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let n = closestNodes[i]
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if not asked.containsOrIncl(n.id):
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pendingQueries.add(p.contentLookupWorker(n, target))
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inc i
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trace "Pending lookup queries", total = pendingQueries.len
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if pendingQueries.len == 0:
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break
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let query = await one(pendingQueries)
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trace "Got lookup query response"
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let index = pendingQueries.find(query)
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if index != -1:
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pendingQueries.del(index)
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else:
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error "Resulting query should have been in the pending queries"
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let lookupResult = query.read
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# TODO: Remove node on timed-out query? To handle failure better, LookUpResult
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# should have third enum option like failure.
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case lookupResult.kind
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of Nodes:
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for n in lookupResult.nodes:
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if not seen.containsOrIncl(n.id):
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# If it wasn't seen before, insert node while remaining sorted
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closestNodes.insert(n, closestNodes.lowerBound(n,
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proc(x: Node, n: Node): int =
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cmp(distanceTo(x.id, targetId), distanceTo(n.id, targetId))
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))
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if closestNodes.len > BUCKET_SIZE:
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closestNodes.del(closestNodes.high())
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of Content:
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# cancel any pending queries as we have find the content
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for f in pendingQueries:
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f.cancel()
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return some(lookupResult.content)
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return none[ByteList]()
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proc query*(p: PortalProtocol, target: NodeId, k = BUCKET_SIZE): Future[seq[Node]]
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{.async.} =
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## Query k nodes for the given target, returns all nodes found, including the
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## nodes queried.
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##
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## This will take k nodes from the routing table closest to target and
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## query them for nodes closest to target. If there are less than k nodes in
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## the routing table, nodes returned by the first queries will be used.
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var queryBuffer = p.routingTable.neighbours(target, k, seenOnly = false)
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var asked, seen = initHashSet[NodeId]()
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asked.incl(p.baseProtocol.localNode.id) # No need to ask our own node
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seen.incl(p.baseProtocol.localNode.id) # No need to discover our own node
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for node in queryBuffer:
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seen.incl(node.id)
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var pendingQueries = newSeqOfCap[Future[seq[Node]]](Alpha)
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while true:
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var i = 0
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while i < min(queryBuffer.len, k) and pendingQueries.len < Alpha:
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let n = queryBuffer[i]
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if not asked.containsOrIncl(n.id):
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pendingQueries.add(p.lookupWorker(n, target))
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inc i
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trace "Pending lookup queries", total = pendingQueries.len
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if pendingQueries.len == 0:
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break
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let query = await one(pendingQueries)
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trace "Got lookup query response"
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let index = pendingQueries.find(query)
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if index != -1:
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pendingQueries.del(index)
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else:
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error "Resulting query should have been in the pending queries"
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let nodes = query.read
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# TODO: Remove node on timed-out query?
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for n in nodes:
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if not seen.containsOrIncl(n.id):
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queryBuffer.add(n)
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p.lastLookup = now(chronos.Moment)
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|
return queryBuffer
|
|
|
|
proc queryRandom*(p: PortalProtocol): Future[seq[Node]] =
|
|
## Perform a query for a random target, return all nodes discovered.
|
|
p.query(NodeId.random(p.baseProtocol.rng[]))
|
|
|
|
proc seedTable(p: PortalProtocol) =
|
|
# TODO: Just picking something here for now. Should definitely add portal
|
|
# protocol info k:v pair in the ENRs and filter on that.
|
|
let closestNodes = p.baseProtocol.neighbours(
|
|
NodeId.random(p.baseProtocol.rng[]), seenOnly = true)
|
|
|
|
for node in closestNodes:
|
|
if p.routingTable.addNode(node) == Added:
|
|
debug "Added node from discv5 routing table", uri = toURI(node.record)
|
|
else:
|
|
debug "Node from discv5 routing table could not be added", uri = toURI(node.record)
|
|
|
|
proc populateTable(p: PortalProtocol) {.async.} =
|
|
## Do a set of initial lookups to quickly populate the table.
|
|
# start with a self target query (neighbour nodes)
|
|
let selfQuery = await p.query(p.baseProtocol.localNode.id)
|
|
trace "Discovered nodes in self target query", nodes = selfQuery.len
|
|
|
|
for i in 0..<InitialLookups:
|
|
let randomQuery = await p.queryRandom()
|
|
trace "Discovered nodes in random target query", nodes = randomQuery.len
|
|
|
|
debug "Total nodes in routing table after populate",
|
|
total = p.routingTable.len()
|
|
|
|
proc revalidateNode*(p: PortalProtocol, n: Node) {.async.} =
|
|
let pong = await p.ping(n)
|
|
|
|
if pong.isOK():
|
|
let res = pong.get()
|
|
if res.enrSeq > n.record.seqNum:
|
|
# Request new ENR
|
|
let nodes = await p.findNode(n, List[uint16, 256](@[0'u16]))
|
|
if nodes.isOk():
|
|
let records = recordsFromBytes(nodes.get().enrs)
|
|
let verifiedNodes = verifyNodesRecords(records, n, @[0'u16])
|
|
if verifiedNodes.len > 0:
|
|
discard p.routingTable.addNode(verifiedNodes[0])
|
|
|
|
proc revalidateLoop(p: PortalProtocol) {.async.} =
|
|
## Loop which revalidates the nodes in the routing table by sending the ping
|
|
## message.
|
|
try:
|
|
while true:
|
|
await sleepAsync(milliseconds(p.baseProtocol.rng[].rand(RevalidateMax)))
|
|
let n = p.routingTable.nodeToRevalidate()
|
|
if not n.isNil:
|
|
asyncSpawn p.revalidateNode(n)
|
|
except CancelledError:
|
|
trace "revalidateLoop canceled"
|
|
|
|
proc refreshLoop(p: PortalProtocol) {.async.} =
|
|
## Loop that refreshes the routing table by starting a random query in case
|
|
## no queries were done since `refreshInterval` or more.
|
|
## It also refreshes the majority address voted for via pong responses.
|
|
try:
|
|
await p.populateTable()
|
|
|
|
while true:
|
|
let currentTime = now(chronos.Moment)
|
|
if currentTime > (p.lastLookup + RefreshInterval):
|
|
let randomQuery = await p.queryRandom()
|
|
trace "Discovered nodes in random target query", nodes = randomQuery.len
|
|
debug "Total nodes in routing table", total = p.routingTable.len()
|
|
|
|
await sleepAsync(RefreshInterval)
|
|
except CancelledError:
|
|
trace "refreshLoop canceled"
|
|
|
|
proc start*(p: PortalProtocol) =
|
|
p.seedTable()
|
|
|
|
p.refreshLoop = refreshLoop(p)
|
|
p.revalidateLoop = revalidateLoop(p)
|
|
|
|
proc stop*(p: PortalProtocol) =
|
|
if not p.revalidateLoop.isNil:
|
|
p.revalidateLoop.cancel()
|
|
if not p.refreshLoop.isNil:
|
|
p.refreshLoop.cancel()
|