# Nimbus # Copyright (c) 2018 Status Research & Development GmbH # Licensed under either of # * Apache License, version 2.0, ([LICENSE-APACHE](LICENSE-APACHE) or # http://www.apache.org/licenses/LICENSE-2.0) # * MIT license ([LICENSE-MIT](LICENSE-MIT) or # http://opensource.org/licenses/MIT) # at your option. This file may not be copied, modified, or distributed except # according to those terms. const # help with low memory when compiling selectVM() function lowmem {.intdefine.}: int = 0 lowMemoryCompileTime {.used.} = lowmem > 0 import std/[macros, sets, strformat], ".."/[constants, utils/utils, db/accounts_cache], "."/[code_stream, computation], "."/[message, precompiles, state, types], ./interpreter/[op_dispatcher, gas_costs], pkg/[chronicles, chronos, eth/keys, stew/byteutils] logScope: topics = "vm opcode" const ripemdAddr = block: proc initAddress(x: int): EthAddress {.compileTime.} = result[19] = x.byte initAddress(3) # ------------------------------------------------------------------------------ # Private functions # ------------------------------------------------------------------------------ proc selectVM(c: Computation, fork: EVMFork, shouldPrepareTracer: bool) {.gcsafe.} = ## Op code execution handler main loop. var desc: Vm2Ctx desc.cpt = c # It's important not to re-prepare the tracer after # an async operation, only after a call/create. # # That is, tracingEnabled is checked in many places, and # indicates something like, "Do we want tracing to be # enabled?", whereas shouldPrepareTracer is more like, # "Are we at a spot right now where we want to re-initialize # the tracer?" if c.tracingEnabled and shouldPrepareTracer: c.prepareTracer() while true: c.instr = c.code.next() # Note Mamy's observation in opTableToCaseStmt() from original VM # regarding computed goto # # ackn: # #{.computedGoto.} # # computed goto causing stack overflow, it consumes a lot of space # # we could use manual jump table instead # # TODO lots of macro magic here to unravel, with chronicles... # # `c`.logger.log($`c`.stack & "\n\n", fgGreen) when not lowMemoryCompileTime: when defined(release): # # FIXME: OS case list below needs to be adjusted # when defined(windows): when defined(cpu64): {.warning: "*** Win64/VM2 handler switch => computedGoto".} {.computedGoto, optimization: speed.} else: # computedGoto not compiling on github/ci (out of memory) -- jordan {.warning: "*** Win32/VM2 handler switch => optimisation disabled".} # {.computedGoto, optimization: speed.} elif defined(linux): when defined(cpu64): {.warning: "*** Linux64/VM2 handler switch => computedGoto".} {.computedGoto, optimization: speed.} else: {.warning: "*** Linux32/VM2 handler switch => computedGoto".} {.computedGoto, optimization: speed.} elif defined(macosx): when defined(cpu64): {.warning: "*** MacOs64/VM2 handler switch => computedGoto".} {.computedGoto, optimization: speed.} else: {.warning: "*** MacOs32/VM2 handler switch => computedGoto".} {.computedGoto, optimization: speed.} else: {.warning: "*** Unsupported OS => no handler switch optimisation".} genOptimisedDispatcher(fork, c.instr, desc) else: {.warning: "*** low memory compiler mode => program will be slow".} genLowMemDispatcher(fork, c.instr, desc) proc beforeExecCall(c: Computation) = c.snapshot() if c.msg.kind == evmcCall: c.vmState.mutateStateDB: db.subBalance(c.msg.sender, c.msg.value) db.addBalance(c.msg.contractAddress, c.msg.value) proc afterExecCall(c: Computation) = ## Collect all of the accounts that *may* need to be deleted based on EIP161 ## https://github.com/ethereum/EIPs/blob/master/EIPS/eip-161.md ## also see: https://github.com/ethereum/EIPs/issues/716 if c.isError or c.fork >= FkByzantium: if c.msg.contractAddress == ripemdAddr: # Special case to account for geth+parity bug c.vmState.touchedAccounts.incl c.msg.contractAddress if c.isSuccess: c.commit() c.touchedAccounts.incl c.msg.contractAddress else: c.rollback() proc beforeExecCreate(c: Computation): bool = c.vmState.mutateStateDB: let nonce = db.getNonce(c.msg.sender) if nonce+1 < nonce: c.setError(&"Nonce overflow when sender={c.msg.sender.toHex} wants to create contract", false) return true db.setNonce(c.msg.sender, nonce+1) # We add this to the access list _before_ taking a snapshot. # Even if the creation fails, the access-list change should not be rolled # back EIP2929 if c.fork >= FkBerlin: db.accessList(c.msg.contractAddress) c.snapshot() if c.vmState.readOnlyStateDB().hasCodeOrNonce(c.msg.contractAddress): let blurb = c.msg.contractAddress.toHex c.setError("Address collision when creating contract address={blurb}", true) c.rollback() return true c.vmState.mutateStateDB: db.subBalance(c.msg.sender, c.msg.value) db.addBalance(c.msg.contractAddress, c.msg.value) db.clearStorage(c.msg.contractAddress) if c.fork >= FkSpurious: # EIP161 nonce incrementation db.incNonce(c.msg.contractAddress) return false proc afterExecCreate(c: Computation) = if c.isSuccess: # This can change `c.isSuccess`. c.writeContract() # Contract code should never be returned to the caller. Only data from # `REVERT` is returned after a create. Clearing in this branch covers the # right cases, particularly important with EVMC where it must be cleared. if c.output.len > 0: c.output = @[] if c.isSuccess: c.commit() else: c.rollback() proc beforeExec(c: Computation): bool = if not c.msg.isCreate: c.beforeExecCall() false else: c.beforeExecCreate() proc afterExec(c: Computation) = if not c.msg.isCreate: c.afterExecCall() else: c.afterExecCreate() # ------------------------------------------------------------------------------ # Public functions # ------------------------------------------------------------------------------ proc executeOpcodes*(c: Computation, shouldPrepareTracer: bool = true) = let fork = c.fork block: if c.continuation.isNil and c.execPrecompiles(fork): break try: if not c.continuation.isNil: (c.continuation)() c.selectVM(fork, shouldPrepareTracer) except CatchableError as e: c.setError( &"Opcode Dispatch Error msg={e.msg}, depth={c.msg.depth}", true) if c.isError() and c.continuation.isNil: if c.tracingEnabled: c.traceError() #trace "executeOpcodes error", msg=c.error.info when vm_use_recursion: # Recursion with tiny stack frame per level. proc execCallOrCreate*(c: Computation) = defer: c.dispose() if c.beforeExec(): return c.executeOpcodes() while not c.continuation.isNil: # If there's a continuation, then it's because there's either # a child (i.e. call or create) or a pendingAsyncOperation. if not c.pendingAsyncOperation.isNil: let p = c.pendingAsyncOperation c.pendingAsyncOperation = nil doAssert(p.finished(), "In synchronous mode, every async operation should be an already-resolved Future.") c.executeOpcodes(false) else: when evmc_enabled: c.res = c.host.call(c.child[]) else: execCallOrCreate(c.child) c.child = nil c.executeOpcodes() c.afterExec() else: proc execCallOrCreate*(cParam: Computation) = var (c, before, shouldPrepareTracer) = (cParam, true, true) defer: while not c.isNil: c.dispose() c = c.parent # No actual recursion, but simulate recursion including before/after/dispose. while true: while true: if before and c.beforeExec(): break c.executeOpcodes(shouldPrepareTracer) if c.continuation.isNil: c.afterExec() break if not c.pendingAsyncOperation.isNil: before = false shouldPrepareTracer = false let p = c.pendingAsyncOperation c.pendingAsyncOperation = nil doAssert(p.finished(), "In synchronous mode, every async operation should be an already-resolved Future.") else: (before, shouldPrepareTracer, c.child, c, c.parent) = (true, true, nil.Computation, c.child, c) if c.parent.isNil: break c.dispose() (before, shouldPrepareTracer, c.parent, c) = (false, true, nil.Computation, c.parent) # FIXME-duplicatedForAsync # # In the long run I'd like to make some clever macro/template to # eliminate the duplication between the synchronous and # asynchronous versions. But for now let's stick with this for # simplicity. # # Also, I've based this on the recursive one (above), which I think # is okay because the "async" pragma is going to rewrite this whole # thing to use callbacks anyway. But maybe I'm wrong? It isn't hard # to write the async version of the iterative one, but this one is # a bit shorter and feels cleaner, so if it works just as well I'd # rather use this one. --Adam proc asyncExecCallOrCreate*(c: Computation): Future[void] {.async.} = defer: c.dispose() if c.beforeExec(): return c.executeOpcodes() while not c.continuation.isNil: # If there's a continuation, then it's because there's either # a child (i.e. call or create) or a pendingAsyncOperation. if not c.pendingAsyncOperation.isNil: let p = c.pendingAsyncOperation c.pendingAsyncOperation = nil await p c.executeOpcodes(false) else: when evmc_enabled: # FIXME-asyncAndEvmc # Note that this is NOT async. I'm not sure how/whether I # can do EVMC asynchronously. c.res = c.host.call(c.child[]) else: await asyncExecCallOrCreate(c.child) c.child = nil c.executeOpcodes() c.afterExec() # ------------------------------------------------------------------------------ # End # ------------------------------------------------------------------------------