`updateOk` is obsolete and always set to true - callers should not have
to care about this detail
also take the opportunity to clean up storage root naming
Currently, computed hash keys are stored in a separate column family
with respect to the MPT data they're generated from - this has several
disadvantages:
* A lot of space is wasted because the lookup key (`RootedVertexID`) is
repeated in both tables - this is 30% of the `AriKey` content!
* rocksdb must maintain in-memory bloom filters and LRU caches for said
keys, doubling its "minimal efficient cache size"
* An extra disk traversal must be made to check for existence of cached
hash key
* Doubles the amount of files on disk due to each column family being
its own set of files
Here, the two CFs are joined such that both key and data is stored in
`AriVtx`. This means:
* we save ~30% disk space on repeated lookup keys
* we save ~2gb of memory overhead that can be used to cache data instead
of indices
* we can skip storing hash keys for MPT leaf nodes - these are trivial
to compute and waste a lot of space - previously they had to present in
the `AriKey` CF to avoid having to look in two tables on the happy path.
* There is a small increase in write amplification because when a hash
value is updated for a branch node, we must write both key and branch
data - previously we would write only the key
* There's a small shift in CPU usage - instead of performing lookups in
the database, hashes for leaf nodes are (re)-computed on the fly
* We can return to slightly smaller on-disk SST files since there's
fewer of them, which should reduce disk traffic a bit
Internally, there are also other advantages:
* when clearing keys, we no longer have to store a zero hash in memory -
instead, we deduce staleness of the cached key from the presence of an
updated VertexRef - this saves ~1gb of mem overhead during import
* hash key cache becomes dedicated to branch keys since leaf keys are no
longer stored in memory, reducing churn
* key computation is a lot faster thanks to the skipped second disk
traversal - a key computation for mainnet can be completed in 11 hours
instead of ~2 days (!) thanks to better cache usage and less read
amplification - with additional improvements to the on-disk format, we
can probably get rid of the initial full traversal method of seeding the
key cache on first start after import
All in all, this PR reduces the size of a mainnet database from 160gb to
110gb and the peak memory footprint during import by ~1-2gb.
* Fixes related to Prague execution requests
Turn out the specs are changed:
- WITHDRAWAL_REQUEST_ADDRESS -> WITHDRAWAL_QUEUE_ADDRESS
- CONSOLIDATION_REQUEST_ADDRESS -> CONSOLIDATION_QUEUE_ADDRESS
- DEPOSIT_CONTRACT_ADDRESS -> only mainnet
- depositContractAddress can be configurable
Also fix bugs related to t8n tool
* Fix for evmc
* switch to Nim v2.0.12
* fix LruCache capitalization for styleCheck
* KzgProof/KzgCommitment for styleCheck
* TxEip4844 for styleCheck
* styleCheck issues in nimbus/beacon/payload_conv.nim
* ENode for styleCheck
* isOk for styleCheck
* some more styleCheck fixes
* more styleCheck fixes
---------
Co-authored-by: jangko <jangko128@gmail.com>
* prefer the spec-derived name where possible
* don't pass stateRoot to LedgerRef and friends (it doesn't do anything)
* add deprecation warning in graphql - it needs updating to use
forkedchain instead
When `nimbus import` runs, we end up with a database without MPT roots
leading to long startup times the first time one is needed.
Computing the state root is slow because the on-disk order based on
VertexID sorting does not match the trie traversal order and therefore
makes lookups inefficent.
Here we introduce a helper that speeds up this computation by traversing
the trie in on-disk order and computing the trie hashes bottom up
instead - even though this leads to some redundant reads of nodes that
we cannot yet compute, it's still a net win as leaves and "bottom"
branches make up the majority of the database.
This PR also addresses a few other sources of inefficiency largely due
to the separation of AriKey and AriVtx into their own column families.
Each column family is its own LSM tree that produces hundreds of SST
filtes - with a limit of 512 open files, rocksdb must keep closing and
opening files which leads to expensive metadata reads during random
access.
When rocksdb makes a lookup, it has to read several layers of files for
each lookup. Ribbon filters to skip over files that don't have the
requested data but when these filters are not in memory, reading them is
slow - this happens in two cases: when opening a file and when the
filter has been evicted from the LRU cache. Addressing the open file
limit solves one source of inefficiency, but we must also increase the
block cache size to deal with this problem.
* rocksdb.max_open_files increased to 2048
* per-file size limits increased so that fewer files are created
* WAL size increased to avoid partial flushes which lead to small files
* rocksdb block cache increased
All these increases of course lead to increased memory usage, but at
least performance is acceptable - in the future, we'll need to explore
options such as joining AriVtx and AriKey and/or reducing the row count
(by grouping branch layers under a single vertexid).
With this PR, the mainnet state root can be computed in ~8 hours (down
from 2-3 days) - not great, but still better.
Further, we write all keys to the database, also those that are less
than 32 bytes - because the mpt path is part of the input, it is very
rare that we actually hit a key like this (about 200k such entries on
mainnet), so the code complexity is not worth the benefit really, in the
current database layout / design.
This is a minimal set of changes to make things work with the new types
in nim-eth - this is the minimal PR that merely resolves
incompatibilities while the full change set would include more cleanup
and migration.
* init style for Hash256
https://github.com/status-im/nim-eth/pull/733 updates `Hash256` to
become an array instead of an object - unfortunately, nim does not allow
constructing arrays with `name()`, so this PR changes it to `default`
which works with both.
* lint
Compared to `keyed_queue`, `minilru` uses significantly less memory, in
particular for the 32-byte hash keys where `kq` stores several copies of
the key redundantly.
* replace rocksdb row cache with larger rdb lru caches - these serve the
same purpose but are more efficient because they skips serialization,
locking and rocksdb layering
* don't append fresh items to cache - this has the effect of evicting
the existing items and replacing them with low-value entries that might
never be read - during write-heavy periods of processing, the
newly-added entries were evicted during the store loop
* allow tuning rdb lru size at runtime
* add (hidden) option to print lru stats at exit (replacing the
compile-time flag)
pre:
```
INF 2024-09-03 15:07:01.136+02:00 Imported blocks
blockNumber=20012001 blocks=12000 importedSlot=9216851 txs=1837042
mgas=181911.265 bps=11.675 tps=1870.397 mgps=176.819 avgBps=10.288
avgTps=1574.889 avgMGps=155.952 elapsed=19m26s458ms
```
post:
```
INF 2024-09-03 13:54:26.730+02:00 Imported blocks
blockNumber=20012001 blocks=12000 importedSlot=9216851 txs=1837042
mgas=181911.265 bps=11.637 tps=1864.384 mgps=176.250 avgBps=11.202
avgTps=1714.920 avgMGps=169.818 elapsed=17m51s211ms
```
9%:ish import perf improvement on similar mem usage :)
* Cosmetics, spelling, etc.
* Aristo: make sure that a save cycle always commits even when empty
why:
If `Kvt` is tied to the `Aristo` DB save cycle, then this save cycle
must also be committed if there is no data to save for `Aristo`.
Otherwise this will lead to excessive core memory use with some fringe
condition where Eth headers (or blocks) are downloaded while syncing
and not really stored on disk.
* CoreDb: Correct persistent save mode
why:
Saving `Kvt` first is seen as a harbinger (or canary) for `Aristo` as
both run in sync. If `Kvt` succeeds saving first, so must be `Aristo`
next. Other than this is a defect.
* Wiring ForkedChainRef to other components
- Disable majority of hive simulators
- Only enable pyspec_sim for the moment
- The pyspec_sim is using a smaller RPC service wired to ForkedChainRef
- The RPC service will gradually grow
* Addressing PR review
* Fix test_beacon/setup_env
* Enable consensus_sim (#2441)
* Enable consensus_sim
* Remove isFile check
* Enable Engine API jwt auth tests and exchange cap tests
* Enable engine api in build_sim.sh
* Wire ForkedChainRef to Engine API newPayload
* Wire Engine API getBodies to ForkedChainRef
* Wire Engine API api_forkchoice to ForkedChainRef
* Wire more RPC methods to ForkedChainRef
* Implement eth_syncing
* Implement eth_call and eth_getlogs
* TxPool: simplify smartHead
* Fix smartHead usage
* Fix txpool headDiff
* Remove hasBlockHeader and use headerExists
* Addressing review
Tested up to block ~14m, zstd uses ~12% less space which seems to result
in a small:ish (2-4%) performance improvement on block import speed -
this seems like a better baseline for more extensive testing in the
future.
Pre: 57383308 kb
Post: 50831236 kb
* bump metrics
* Remove cruft
* Cosmetics, update some logging, noise control
* Renamed `CoreDb` function `hasKey` => `hasKeyRc` and provided `hasKey`
why:
Currently, `hasKey` returns a `Result[]` rather than a `bool` which
is what one would expect from a function prototype of this name.
This was a bit of an annoyance and cost unnecessary attention.
Based on some simple testing done with a few combinations of cache
sizes, it seems that the block cache has grown in importance compared to
the where we were before changing on-disk format and adding a lot of
other point caches.
With these settings, there's roughly a 15% performance increase when
processing blocks in the 18M range over the status quo while memory
usage decreases by more than 1gb!
Only a few values were tested so there's certainly more to do here but
this change sets up a better baseline for any future optimizations.
In particular, since the initial defaults were chosen root vertex id:s
were introduced as key prefixes meaning that storage for each account
will be grouped together and thus it becomes more likely that a block
loaded from disk will be hit multiple times - this seems to give the
block cache an edge over the row cache, specially when traversing the
storage trie.
* Provide portal proof functions in `aristo_api`
why:
So it can be fully supported by `CoreDb`
* Fix prototype in `kvt_api`
* Fix node constructor for account leafs with storage trees
* Provide simple path check based on portal proof functionality
* Provide portal proof functionality in `CoreDb`
* Update TODO list
* Extracted `test_tx.testTxMergeProofAndKvpList()` => separate file
* Fix serialiser
why:
Typo lead to duplicate rlp-encoded nodes in chain
* Remove cruft
* Implemnt portal proof nodes generators `partXxxTwig()`
* Add unit test for portal proof nodes generator `partAccountTwig()`
* Cosmetics
* Simplify serialiser return code format
* Fix proof generator for extension nodes
why:
Code was simply bonkers, not detected before the unit tests were
adapted to check for just this.
* Implemented portal proof nodes verifier `partUntwig()`
* Cosmetics
* Fix `testutp` cli poblem
* Implement partial trees
why:
This is currently needed for unit tests to pre-load the database
with test data similar to `proof` node pre-load.
The basic features for `snap-sync` boundary proofs are available
as well for future use. What is missing is the final proof verification
and a complete storage data load/merge function (stub is available.)
* Cosmetics, clean up
* remove some redundant EH
* avoid pessimising move (introduces a copy in this case!)
* shift less data around when reading era files (reduces stack usage)
* Update config for Ledger and CoreDb
why:
Prepare for tracer which depends on the API jump table (as well as
the profiler.) The API jump table is now enabled in unit/integration
test mode piggybacking on the `unittest2DisableParamFiltering`
compiler flag or on an extra compiler flag `dbjapi_enabled`.
* No deed for error field in `NodeRef`
why:
Was opnly needed by proof nodes pre-loader which will be re-implemented
* Cosmetics
* Imported/rebase from `no-ext`, PR #2485
Store extension nodes together with the branch
Extension nodes must be followed by a branch - as such, it makes sense
to store the two together both in the database and in memory:
* fewer reads, writes and updates to traverse the tree
* simpler logic for maintaining the node structure
* less space used, both memory and storage, because there are fewer
nodes overall
There is also a downside: hashes can no longer be cached for an
extension - instead, only the extension+branch hash can be cached - this
seems like a fine tradeoff since computing it should be fast.
TODO: fix commented code
* Fix merge functions and `toNode()`
* Update `merkleSignCommit()` prototype
why:
Result is always a 32bit hash
* Update short Merkle hash key generation
details:
Ethereum reference MPTs use Keccak hashes as node links if the size of
an RLP encoded node is at least 32 bytes. Otherwise, the RLP encoded
node value is used as a pseudo node link (rather than a hash.) This is
specified in the yellow paper, appendix D.
Different to the `Aristo` implementation, the reference MPT would not
store such a node on the key-value database. Rather the RLP encoded node value is stored instead of a node link in a parent node
is stored as a node link on the parent database.
Only for the root hash, the top level node is always referred to by the
hash.
* Fix/update `Extension` sections
why:
Were commented out after removal of a dedicated `Extension` type which
left the system disfunctional.
* Clean up unused error codes
* Update unit tests
* Update docu
---------
Co-authored-by: Jacek Sieka <jacek@status.im>
The Vertex type unifies branches, extensions and leaves into a single
memory area where the larges member is the branch (128 bytes + overhead) -
the payloads we have are all smaller than 128 thus wrapping them in an
extra layer of `ref` is wasteful from a memory usage perspective.
Further, the ref:s must be visited during the M&S phase of garbage
collection - since we keep millions of these, many of them
short-lived, this takes up significant CPU time.
```
Function CPU Time: Total CPU Time: Self Module Function (Full) Source File Start Address
system::markStackAndRegisters 10.0% 4.922s nimbus system::markStackAndRegisters(var<system::GcHeap>).constprop.0 gc.nim 0x701230`
```
* Extract `CoreDb` constructor helpers from `base.nim` into separate module
why:
This makes it easier to avoid circular imports.
* Extract `Ledger` constructor helpers from `base.nim` into separate module
why:
Move `accounts_ledger.nim` file to sub-folder `backend`. That way the
layout resembles that of the `core_db`.
* Updates and corrections
* Extract `CoreDb` configuration from `base.nim` into separate module
why:
This makes it easier to avoid circular imports, in particular
when the capture journal (aka tracer) is revived.
* Extract `Ledger` configuration from `base.nim` into separate module
why:
This makes it easier to avoid circular imports (if any.)
also:
Move `accounts_ledger.nim` file to sub-folder `backend`. That way the
layout resembles that of the `core_db`.
hike allocations (and the garbage collection maintenance that follows)
are responsible for some 10% of cpu time (not wall time!) at this point
- this PR avoids them by stepping through the layers one step at a time,
simplifying the code at the same time.
* Rename `newKvt()` -> `ctx.getKvt()`
why:
Clean up legacy shortcut. Also, the `KVT` returned is not instantiated
but refers to the shared `KVT` that resides in a context which is a
generalisation of an in-memory database fork. The function `ctx`
retrieves the default context.
* Rename `newTransaction()` -> `ctx.newTransaction()`
why:
Clean up legacy shortcut. The transaction is applied to a context as a
generalisation of an in-memory database fork. The function `ctx`
retrieves the default context.
* Rename `getColumn(CtGeneric)` -> `getGeneric()`
why:
No more a list of well known sub-tries needed, a single one is enough.
In fact, `getColumn()` did only support a single sub-tree by now.
* Reduce TODO list
Introduce a new `StoData` payload type similar to `AccountData`
* slightly more efficient storage format
* typed api
* fewer seqs
* fix encoding docs - it wasn't rlp after all :)
The state and account MPT:s currenty share key space in the database
based on that vertex id:s are assigned essentially randomly, which means
that when two adjacent slot values from the same contract are accessed,
they might reside at large distance from each other.
Here, we prefix each vertex id by its root causing them to be sorted
together thus bringing all data belonging to a particular contract
closer together - the same effect also happens for the main state MPT
whose nodes now end up clustered together more tightly.
In the future, the prefix given to the storage keys can also be used to
perform range operations such as reading all the storage at once and/or
deleting an account with a batch operation.
Notably, parts of the API already supported this rooting concept while
parts didn't - this PR makes the API consistent by always working with a
root+vid.
* CoreDb: Merged all sub-descriptors into `base_desc` module
* Dissolve `aristo_db/common_desc.nim`
* No need to export `Aristo` methods in `CoreDb`
* Resolve/tighten methods in `aristo_db` sub-moduled
why:
So they can be straihgt implemented into the `base` module
* Moved/re-implemented `KVT` methods into `base` module
* Moved/re-implemented `MPT` methods into `base` module
* Moved/re-implemented account methods into `base` module
* Moved/re-implemented `CTX` methods into `base` module
* Moved/re-implemented `handler_{aristo,kvt}` into `aristo_db` module
* Moved/re-implemented `TX` methods into `base` module
* Moved/re-implemented base methods into `base` module
* Replaced `toAristoSavedStateBlockNumber()` by proper base method
why:
Was the last for keeping reason for keeping low level backend access
methods
* Remove dedicated low level access to `Aristo` backend
why:
Not needed anymore, for debugging the descriptors can be accessed
directly
also:
some clean up stuff
* Re-factor `CoreDb` descriptor layout and adjust base methods
* Moved/re-implemented iterators into `base_iterator*` modules
* Update docu
These representations use ~15-20% less data compared to the status quo,
mainly by removing redundant zeroes in the integer encodings - a
significant effect of this change is that the various rocksdb caches see
better efficiency since more items fit in the same amount of space.
* use RLP encoding for `VertexID` and `UInt256` wherever it appears
* pack `VertexRef`/`PayloadRef` more tightly
* avoid costly hike memory allocations for operations that don't need to
re-traverse it
* avoid unnecessary state checks (which might trigger unwanted state
root computations)
* disable optimize-for-hits due to the MPT no longer being complete at
all times
* Update some docu
* Resolve obsolete compile time option
why:
Not optional anymore
* Update checks
why:
The notion of what constitutes a valid `Aristo` db has changed due to
(even more) lazy calculating Merkle hash keys.
* Disable redundant unit test for production
* Use simpler schema when writing transactions, receipts, and withdrawals
Using MPT not only slow but also take up more spaces than needed.
Aristo will remove older tries and only keep the last block tries.
Using simpler schema will avoid those problems.
* Rename getTransaction to getTransactionByIndex
* Remove `dirty` set from structural objects
why:
Not used anymore, the tree is dirty by default.
* Rename `aristo_hashify` -> `aristo_compute`
* Remove cruft, update comments, cosmetics, etc.
* Simplify `SavedState` object
why:
The key chaining have become obsolete after extra lazy hashing. There
is some available space for a state hash to be maintained in future.
details:
Accept the legacy `SavedState` object serialisation format for a
while (which will be overwritten by new format.)