Commit Graph

9 Commits

Author SHA1 Message Date
Jacek Sieka f034af422a
Pre-allocate vids for branches (#2882)
Each branch node may have up to 16 sub-items - currently, these are
given VertexID based when they are first needed leading to a
mostly-random order of vertexid for each subitem.

Here, we pre-allocate all 16 vertex ids such that when a branch subitem
is filled, it already has a vertexid waiting for it. This brings several
important benefits:

* subitems are sorted and "close" in their id sequencing - this means
that when rocksdb stores them, they are likely to end up in the same
data block thus improving read efficiency
* because the ids are consequtive, we can store just the starting id and
a bitmap representing which subitems are in use - this reduces disk
space usage for branches allowing more of them fit into a single disk
read, further improving disk read and caching performance - disk usage
at block 18M is down from 84 to 78gb!
* the in-memory footprint of VertexRef reduced allowing more instances
to fit into caches and less memory to be used overall.

Because of the increased locality of reference, it turns out that we no
longer need to iterate over the entire database to efficiently generate
the hash key database because the normal computation is now faster -
this significantly benefits "live" chain processing as well where each
dirtied key must be accompanied by a read of all branch subitems next to
it - most of the performance benefit in this branch comes from this
locality-of-reference improvement.

On a sample resync, there's already ~20% improvement with later blocks
seeing increasing benefit (because the trie is deeper in later blocks
leading to more benefit from branch read perf improvements)

```
blocks: 18729664, baseline: 190h43m49s, contender: 153h59m0s
Time (total): -36h44m48s, -19.27%
```

Note: clients need to be resynced as the PR changes the on-disk format

R.I.P. little bloom filter - your life in the repo was short but
valuable
2024-12-04 11:42:04 +01:00
Jacek Sieka 01ca415721
Store keys together with node data (#2849)
Currently, computed hash keys are stored in a separate column family
with respect to the MPT data they're generated from - this has several
disadvantages:

* A lot of space is wasted because the lookup key (`RootedVertexID`) is
repeated in both tables - this is 30% of the `AriKey` content!
* rocksdb must maintain in-memory bloom filters and LRU caches for said
keys, doubling its "minimal efficient cache size"
* An extra disk traversal must be made to check for existence of cached
hash key
* Doubles the amount of files on disk due to each column family being
its own set of files

Here, the two CFs are joined such that both key and data is stored in
`AriVtx`. This means:

* we save ~30% disk space on repeated lookup keys
* we save ~2gb of memory overhead that can be used to cache data instead
of indices
* we can skip storing hash keys for MPT leaf nodes - these are trivial
to compute and waste a lot of space - previously they had to present in
the `AriKey` CF to avoid having to look in two tables on the happy path.
* There is a small increase in write amplification because when a hash
value is updated for a branch node, we must write both key and branch
data - previously we would write only the key
* There's a small shift in CPU usage - instead of performing lookups in
the database, hashes for leaf nodes are (re)-computed on the fly
* We can return to slightly smaller on-disk SST files since there's
fewer of them, which should reduce disk traffic a bit

Internally, there are also other advantages:

* when clearing keys, we no longer have to store a zero hash in memory -
instead, we deduce staleness of the cached key from the presence of an
updated VertexRef - this saves ~1gb of mem overhead during import
* hash key cache becomes dedicated to branch keys since leaf keys are no
longer stored in memory, reducing churn
* key computation is a lot faster thanks to the skipped second disk
traversal - a key computation for mainnet can be completed in 11 hours
instead of ~2 days (!) thanks to better cache usage and less read
amplification - with additional improvements to the on-disk format, we
can probably get rid of the initial full traversal method of seeding the
key cache on first start after import

All in all, this PR reduces the size of a mainnet database from 160gb to
110gb and the peak memory footprint during import by ~1-2gb.
2024-11-20 09:56:27 +01:00
Jordan Hrycaj 5b6ccddaa0
Db folder sources and related remove compiler warnings (#2673)
* Aristo: Rename `Hash256` -> `Hash32`

* CoreDb: Rename `Hash256` -> `Hash32`

* Ledger: Rename `Hash256` -> `Hash32`

* StorageTypes: Rename `Hash256` -> `Hash32`

* Aristo: Rename `Blob` -> `seq[byte]`, `keccakHash` -> `keccak256`

* Kvt: Rename `Blob` -> `seq[byte]`

* CoreDb: Rename `Blob` -> `seq[byte]`, `keccakHash` -> `keccak256`

* Ledger: Rename `Blob` -> `seq[byte]`, `keccakHash` -> `keccak256`

* CoreDb: Rename `BlockHeader` -> `Header`, `BlockNonce` -> `Bytes8`

* Misc: Rename `StorageKey` -> `Bytes32`

* Tracer: `Hash256` -> `Hash32`, `BlockHeader` -> `Header`, etc.

* Fix copyright header
2024-10-01 21:03:10 +00:00
Jacek Sieka c210885b73
eth: bump to new types (#2660)
This is a minimal set of changes to make things work with the new types
in nim-eth - this is the minimal PR that merely resolves
incompatibilities while the full change set would include more cleanup
and migration.
2024-09-29 14:37:09 +02:00
Jacek Sieka adb8d64377
simplify VertexRef (#2626)
* move pfx out of variant which avoids pointless field type panic checks
and copies on access
* make `VertexRef` a non-inheritable object which reduces its memory
footprint and simplifies its use - it's also unclear from a semantic
point of view why inheritance makes sense for storing keys
2024-09-13 18:55:17 +02:00
Jacek Sieka 5c1e2e7d3b
Migrate `keyed_queue` to `minilru` (#2608)
Compared to `keyed_queue`, `minilru` uses significantly less memory, in
particular for the 32-byte hash keys where `kq` stores several copies of
the key redundantly.
2024-09-13 15:47:50 +02:00
Jordan Hrycaj a25ea63dec
Revert lazy implementation (#2585) 2024-09-02 10:34:42 +00:00
Jordan Hrycaj cbe5131927
Simplify aristo tree deletion functionality (#2563)
* Cleaning up, removing cruft and debugging statements

* Make `aristo_delta` fluffy compatible

why:
  A sub-module that uses `chronicles` must import all possible
  modules used by a parent module that imports the sub-module.

* update TODO
2024-08-14 12:09:30 +00:00
Jordan Hrycaj ce713d95fc
Aristo lazily delete larger subtrees (#2560)
* Extract sub-tree deletion functions into separate sub-modules

* Move/rename `aristo_desc.accLruSize` => `aristo_constants.ACC_LRU_SIZE`

* Lazily delete sub-trees

why:
  This gives some control of the memory used to keep the deleted vertices
  in the cached layers. For larger sub-trees, keys and vertices might be
  on the persistent backend to a large extend. This would pull an amount
  of extra information from the backend into the cached layer.

  For lazy deleting it is enough to remember sub-trees by a small set of
  (at most 16) sub-roots to be processed when storing persistent data.
  Marking the tree root deleted immediately allows to let most of the code
  base work as before.

* Comments and cosmetics

* No need to import all for `Aristo` here

* Kludge to make `chronicle` usage in sub-modules work with `fluffy`

why:
  That `fluffy` would not run with any logging in `core_deb` is a problem
  I have known for a while. Up to now, logging was only used for debugging.

  With the current `Aristo` PR, there are cases where logging might be
  wanted but this works only if `chronicles` runs without the
  `json[dynamic]` sinks.

  So this should be re-visited.

* More of a kludge
2024-08-14 08:54:44 +00:00