Use zstd compression in bottommost layer (#2582)

Tested up to block ~14m, zstd uses ~12% less space which seems to result
in a small:ish (2-4%) performance improvement on block import speed -
this seems like a better baseline for more extensive testing in the
future.

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Jacek Sieka 2024-08-30 17:32:13 +02:00 committed by GitHub
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@ -93,13 +93,16 @@ proc toRocksDb*(
cfOpts.memtableWholeKeyFiltering = true cfOpts.memtableWholeKeyFiltering = true
cfOpts.memtablePrefixBloomSizeRatio = 0.1 cfOpts.memtablePrefixBloomSizeRatio = 0.1
# LZ4 seems to cut database size to 2/3 roughly, at the time of writing # ZSTD seems to cut database size to 2/3 roughly, at the time of writing
# Using it for the bottom-most level means it applies to 90% of data but # Using it for the bottom-most level means it applies to 90% of data but
# delays compression until data has settled a bit, which seems like a # delays compression until data has settled a bit, which seems like a
# reasonable tradeoff. # reasonable tradeoff.
# TODO evaluate zstd compression with a trained dictionary # Compared to LZ4 that was tested earlier, the default ZSTD config results
# https://github.com/facebook/rocksdb/wiki/Compression # in 10% less space and similar or slightly better performance in some
cfOpts.bottommostCompression = Compression.lz4Compression # simple tests around mainnet block 14M.
# TODO evaluate zstd dictionary compression
# https://github.com/facebook/rocksdb/wiki/Dictionary-Compression
cfOpts.bottommostCompression = Compression.zstdCompression
# TODO In the AriVtx table, we don't do lookups that are expected to result # TODO In the AriVtx table, we don't do lookups that are expected to result
# in misses thus we could avoid the filter cost - this does not apply to # in misses thus we could avoid the filter cost - this does not apply to