add metrics for rdb lru cache (#2586)
This is a first step towards measuring the efficiency of the LRU caches over time - metrics can be collected during import or when running regulary. Since `nim-metrics` carries some overhead for its default way of reporting metrics, this PR implements a custom collector over atomic counters, given that this is one of the hottest spots in the block processing pipeline. Using a compile-time flag, the same metrics can be printed on exit which is useful when comparing different strategies for caching - here's a recent run over blocks 16000001-1616384 - this is a good candidate to expose in a better way in the future, maybe: ``` state vtype miss hit total hitrate Account Leaf 4909417 4466215 9375632 47.64% Account Branch 20742574 72015123 92757697 77.64% World Leaf 940483 1140946 2081429 54.82% World Branch 8224151 131496580 139720731 94.11% all all 34816625 209118864 243935489 85.73% ```
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@ -20,7 +20,9 @@ import
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stew/keyed_queue,
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../../[aristo_blobify, aristo_desc],
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../init_common,
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./rdb_desc
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./rdb_desc,
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metrics,
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std/concurrency/atomics
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const
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extraTraceMessages = false
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@ -33,6 +35,73 @@ when extraTraceMessages:
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logScope:
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topics = "aristo-rocksdb"
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type
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RdbVtxLruCounter = ref object of Counter
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RdbKeyLruCounter = ref object of Counter
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LruCounter = array[bool, Atomic[uint64]]
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StateType = enum
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Account
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World
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var
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# Hit/miss counters for LRU cache - global so as to integrate easily with
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# nim-metrics and `uint64` to ensure that increasing them is fast - collection
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# happens from a separate thread.
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# TODO maybe turn this into more general framework for LRU reporting since
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# we have lots of caches of this sort
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rdbVtxLruStats: array[StateType, array[VertexType, LruCounter]]
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rdbKeyLruStats: array[StateType, LruCounter]
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var
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rdbVtxLruStatsMetric {.used.} = RdbVtxLruCounter.newCollector(
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"aristo_rdb_vtx_lru_total",
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"Vertex LRU lookup (hit/miss, world/account, branch/leaf)",
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labels = ["state", "vtype", "hit"],
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)
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rdbKeyLruStatsMetric {.used.} = RdbKeyLruCounter.newCollector(
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"aristo_rdb_key_lru_total", "HashKey LRU lookup", labels = ["state", "hit"]
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)
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template to(v: RootedVertexID, T: type StateType): StateType =
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if v.root == VertexID(1): StateType.World else: StateType.Account
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template inc(v: var LruCounter, hit: bool) =
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discard v[hit].fetchAdd(1, moRelaxed)
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template get(v: LruCounter, hit: bool): uint64 =
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v[hit].load(moRelaxed)
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method collect*(collector: RdbVtxLruCounter, output: MetricHandler) =
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let timestamp = collector.now()
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# We don't care about synchronization between each type of metric or between
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# the metrics thread and others since small differences like this don't matter
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for state in StateType:
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for vtype in VertexType:
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for hit in [false, true]:
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output(
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name = "aristo_rdb_vtx_lru_total",
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value = float64(rdbVtxLruStats[state][vtype].get(hit)),
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labels = ["state", "vtype", "hit"],
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labelValues = [$state, $vtype, $ord(hit)],
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timestamp = timestamp,
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)
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method collect*(collector: RdbKeyLruCounter, output: MetricHandler) =
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let timestamp = collector.now()
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for state in StateType:
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for hit in [false, true]:
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output(
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name = "aristo_rdb_key_lru_total",
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value = float64(rdbKeyLruStats[state].get(hit)),
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labels = ["state", "hit"],
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labelValues = [$state, $ord(hit)],
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timestamp = timestamp,
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)
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# ------------------------------------------------------------------------------
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# Public functions
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# ------------------------------------------------------------------------------
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@ -60,8 +129,11 @@ proc getKey*(
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# Try LRU cache first
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var rc = rdb.rdKeyLru.lruFetch(rvid.vid)
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if rc.isOK:
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rdbKeyLruStats[rvid.to(StateType)].inc(true)
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return ok(move(rc.value))
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rdbKeyLruStats[rvid.to(StateType)].inc(false)
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# Otherwise fetch from backend database
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# A threadvar is used to avoid allocating an environment for onData
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var res{.threadvar.}: Opt[HashKey]
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@ -90,6 +162,7 @@ proc getVtx*(
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# Try LRU cache first
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var rc = rdb.rdVtxLru.lruFetch(rvid.vid)
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if rc.isOK:
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rdbVtxLruStats[rvid.to(StateType)][rc.value().vType].inc(true)
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return ok(move(rc.value))
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# Otherwise fetch from backend database
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@ -105,13 +178,62 @@ proc getVtx*(
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return err((errSym,error))
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if not gotData:
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res.ok(VertexRef(nil))
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elif res.isErr():
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# As a hack, we count missing data as leaf nodes
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rdbVtxLruStats[rvid.to(StateType)][VertexType.Leaf].inc(false)
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return ok(VertexRef(nil))
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if res.isErr():
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return err((res.error(), "Parsing failed")) # Parsing failed
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rdbVtxLruStats[rvid.to(StateType)][res.value().vType].inc(false)
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# Update cache and return
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ok rdb.rdVtxLru.lruAppend(rvid.vid, res.value(), RdVtxLruMaxSize)
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# ------------------------------------------------------------------------------
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# End
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# ------------------------------------------------------------------------------
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when defined(printStatsAtExit):
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# Useful hack for printing exact metrics to compare runs with different
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# settings
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import std/[exitprocs, strformat]
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addExitProc(
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proc() =
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block vtx:
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var misses, hits: uint64
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echo "vtxLru(", RdVtxLruMaxSize, ")"
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echo " state vtype miss hit total hitrate"
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for state in StateType:
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for vtype in VertexType:
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let
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(miss, hit) = (
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rdbVtxLruStats[state][vtype].get(false),
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rdbVtxLruStats[state][vtype].get(true),
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)
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hitRate = float64(hit * 100) / (float64(hit + miss))
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misses += miss
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hits += hit
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echo &"{state:>8} {vtype:>8} {miss:>10} {hit:>10} {miss+hit:>10} {hitRate:>6.2f}%"
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let hitRate = float64(hits * 100) / (float64(hits + misses))
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echo &" all all {misses:>10} {hits:>10} {misses+hits:>10} {hitRate:>6.2f}%"
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block key:
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var misses, hits: uint64
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echo "keyLru(", RdKeyLruMaxSize, ") "
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echo " state miss hit total hitrate"
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for state in StateType:
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let
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(miss, hit) =
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(rdbKeyLruStats[state].get(false), rdbKeyLruStats[state].get(true))
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hitRate = float64(hit * 100) / (float64(hit + miss))
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misses += miss
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hits += hit
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echo &"{state:>8} {miss:>10} {hit:>10} {miss+hit:>10} {hitRate:>5.2f}%"
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let hitRate = float64(hits * 100) / (float64(hits + misses))
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echo &" all {misses:>10} {hits:>10} {misses+hits:>10} {hitRate:>5.2f}%"
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)
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