nimbus-eth1/nimbus/db/aristo/aristo_layers.nim

273 lines
9.1 KiB
Nim
Raw Normal View History

# nimbus-eth1
Core db update storage root management for sub tries (#1964) * Aristo: Re-phrase `LayerDelta` and `LayerFinal` as object references why: Avoids copying in some cases * Fix copyright header * Aristo: Verify `leafTie.root` function argument for `merge()` proc why: Zero root will lead to inconsistent DB entry * Aristo: Update failure condition for hash labels compiler `hashify()` why: Node need not be rejected as long as links are on the schedule. In that case, `redo[]` is to become `wff.base[]` at a later stage. This amends an earlier fix, part of #1952 by also testing against the target nodes of the `wff.base[]` sets. * Aristo: Add storage root glue record to `hashify()` schedule why: An account leaf node might refer to a non-resolvable storage root ID. Storage root node chains will end up at the storage root. So the link `storage-root->account-leaf` needs an extra item in the schedule. * Aristo: fix error code returned by `fetchPayload()` details: Final error code is implied by the error code form the `hikeUp()` function. * CoreDb: Discard `createOk` argument in API `getRoot()` function why: Not needed for the legacy DB. For the `Arsto` DB, a lazy approach is implemented where a stprage root node is created on-the-fly. * CoreDb: Prevent `$$` logging in some cases why: Logging the function `$$` is not useful when it is used for internal use, i.e. retrieving an an error text for logging. * CoreDb: Add `tryHashFn()` to API for pretty printing why: Pretty printing must not change the hashification status for the `Aristo` DB. So there is an independent API wrapper for getting the node hash which never updated the hashes. * CoreDb: Discard `update` argument in API `hash()` function why: When calling the API function `hash()`, the latest state is always wanted. For a version that uses the current state as-is without checking, the function `tryHash()` was added to the backend. * CoreDb: Update opaque vertex ID objects for the `Aristo` backend why: For `Aristo`, vID objects encapsulate a numeric `VertexID` referencing a vertex (rather than a node hash as used on the legacy backend.) For storage sub-tries, there might be no initial vertex known when the descriptor is created. So opaque vertex ID objects are supported without a valid `VertexID` which will be initalised on-the-fly when the first item is merged. * CoreDb: Add pretty printer for opaque vertex ID objects * Cosmetics, printing profiling data * CoreDb: Fix segfault in `Aristo` backend when creating MPT descriptor why: Missing initialisation error * CoreDb: Allow MPT to inherit shared context on `Aristo` backend why: Creates descriptors with different storage roots for the same shared `Aristo` DB descriptor. * Cosmetics, update diagnostic message items for `Aristo` backend * Fix Copyright year
2024-01-11 19:11:38 +00:00
# Copyright (c) 2023-2024 Status Research & Development GmbH
# Licensed under either of
# * Apache License, version 2.0, ([LICENSE-APACHE](LICENSE-APACHE) or
# http://www.apache.org/licenses/LICENSE-2.0)
# * MIT license ([LICENSE-MIT](LICENSE-MIT) or
# http://opensource.org/licenses/MIT)
# at your option. This file may not be copied, modified, or distributed
# except according to those terms.
{.push raises: [].}
import
std/[enumerate, sequtils, sets, tables],
eth/common,
results,
./aristo_desc
# ------------------------------------------------------------------------------
# Private functions
# ------------------------------------------------------------------------------
func dup(sTab: Table[RootedVertexID,VertexRef]): Table[RootedVertexID,VertexRef] =
## Explicit dup for `VertexRef` values
for (k,v) in sTab.pairs:
result[k] = v.dup
# ------------------------------------------------------------------------------
# Public getters: lazy value lookup for read only versions
# ------------------------------------------------------------------------------
2024-06-04 15:05:13 +00:00
func vTop*(db: AristoDbRef): VertexID =
db.top.vTop
# ------------------------------------------------------------------------------
# Public getters/helpers
# ------------------------------------------------------------------------------
func nLayersVtx*(db: AristoDbRef): int =
## Number of vertex ID/vertex entries on the cache layers. This is an upper
## bound for the number of effective vertex ID mappings held on the cache
## layers as there might be duplicate entries for the same vertex ID on
## different layers.
##
db.stack.mapIt(it.sTab.len).foldl(a + b, db.top.sTab.len)
func nLayersKey*(db: AristoDbRef): int =
## Number of vertex ID/key entries on the cache layers. This is an upper
## bound for the number of effective vertex ID mappingss held on the cache
## layers as there might be duplicate entries for the same vertex ID on
## different layers.
##
db.stack.mapIt(it.kMap.len).foldl(a + b, db.top.kMap.len)
# ------------------------------------------------------------------------------
# Public functions: getter variants
# ------------------------------------------------------------------------------
func layersGetVtx*(db: AristoDbRef; rvid: RootedVertexID): Opt[(VertexRef, int)] =
## Find a vertex on the cache layers. An `ok()` result might contain a
## `nil` vertex if it is stored on the cache that way.
##
db.top.sTab.withValue(rvid, item):
return Opt.some((item[], 0))
for i, w in enumerate(db.rstack):
w.sTab.withValue(rvid, item):
return Opt.some((item[], i + 1))
Opt.none((VertexRef, int))
func layersGetKey*(db: AristoDbRef; rvid: RootedVertexID): Opt[(HashKey, int)] =
## Find a hash key on the cache layers. An `ok()` result might contain a void
## hash key if it is stored on the cache that way.
##
db.top.kMap.withValue(rvid, item):
return Opt.some((item[], 0))
Store keys together with node data (#2849) Currently, computed hash keys are stored in a separate column family with respect to the MPT data they're generated from - this has several disadvantages: * A lot of space is wasted because the lookup key (`RootedVertexID`) is repeated in both tables - this is 30% of the `AriKey` content! * rocksdb must maintain in-memory bloom filters and LRU caches for said keys, doubling its "minimal efficient cache size" * An extra disk traversal must be made to check for existence of cached hash key * Doubles the amount of files on disk due to each column family being its own set of files Here, the two CFs are joined such that both key and data is stored in `AriVtx`. This means: * we save ~30% disk space on repeated lookup keys * we save ~2gb of memory overhead that can be used to cache data instead of indices * we can skip storing hash keys for MPT leaf nodes - these are trivial to compute and waste a lot of space - previously they had to present in the `AriKey` CF to avoid having to look in two tables on the happy path. * There is a small increase in write amplification because when a hash value is updated for a branch node, we must write both key and branch data - previously we would write only the key * There's a small shift in CPU usage - instead of performing lookups in the database, hashes for leaf nodes are (re)-computed on the fly * We can return to slightly smaller on-disk SST files since there's fewer of them, which should reduce disk traffic a bit Internally, there are also other advantages: * when clearing keys, we no longer have to store a zero hash in memory - instead, we deduce staleness of the cached key from the presence of an updated VertexRef - this saves ~1gb of mem overhead during import * hash key cache becomes dedicated to branch keys since leaf keys are no longer stored in memory, reducing churn * key computation is a lot faster thanks to the skipped second disk traversal - a key computation for mainnet can be completed in 11 hours instead of ~2 days (!) thanks to better cache usage and less read amplification - with additional improvements to the on-disk format, we can probably get rid of the initial full traversal method of seeding the key cache on first start after import All in all, this PR reduces the size of a mainnet database from 160gb to 110gb and the peak memory footprint during import by ~1-2gb.
2024-11-20 08:56:27 +00:00
if rvid in db.top.sTab:
return Opt.some((VOID_HASH_KEY, 0))
for i, w in enumerate(db.rstack):
w.kMap.withValue(rvid, item):
return ok((item[], i + 1))
Store keys together with node data (#2849) Currently, computed hash keys are stored in a separate column family with respect to the MPT data they're generated from - this has several disadvantages: * A lot of space is wasted because the lookup key (`RootedVertexID`) is repeated in both tables - this is 30% of the `AriKey` content! * rocksdb must maintain in-memory bloom filters and LRU caches for said keys, doubling its "minimal efficient cache size" * An extra disk traversal must be made to check for existence of cached hash key * Doubles the amount of files on disk due to each column family being its own set of files Here, the two CFs are joined such that both key and data is stored in `AriVtx`. This means: * we save ~30% disk space on repeated lookup keys * we save ~2gb of memory overhead that can be used to cache data instead of indices * we can skip storing hash keys for MPT leaf nodes - these are trivial to compute and waste a lot of space - previously they had to present in the `AriKey` CF to avoid having to look in two tables on the happy path. * There is a small increase in write amplification because when a hash value is updated for a branch node, we must write both key and branch data - previously we would write only the key * There's a small shift in CPU usage - instead of performing lookups in the database, hashes for leaf nodes are (re)-computed on the fly * We can return to slightly smaller on-disk SST files since there's fewer of them, which should reduce disk traffic a bit Internally, there are also other advantages: * when clearing keys, we no longer have to store a zero hash in memory - instead, we deduce staleness of the cached key from the presence of an updated VertexRef - this saves ~1gb of mem overhead during import * hash key cache becomes dedicated to branch keys since leaf keys are no longer stored in memory, reducing churn * key computation is a lot faster thanks to the skipped second disk traversal - a key computation for mainnet can be completed in 11 hours instead of ~2 days (!) thanks to better cache usage and less read amplification - with additional improvements to the on-disk format, we can probably get rid of the initial full traversal method of seeding the key cache on first start after import All in all, this PR reduces the size of a mainnet database from 160gb to 110gb and the peak memory footprint during import by ~1-2gb.
2024-11-20 08:56:27 +00:00
if rvid in w.sTab:
return Opt.some((VOID_HASH_KEY, i + 1))
Opt.none((HashKey, int))
func layersGetKeyOrVoid*(db: AristoDbRef; rvid: RootedVertexID): HashKey =
## Simplified version of `layersGetKey()`
(db.layersGetKey(rvid).valueOr (VOID_HASH_KEY, 0))[0]
func layersGetAccLeaf*(db: AristoDbRef; accPath: Hash32): Opt[VertexRef] =
db.top.accLeaves.withValue(accPath, item):
return Opt.some(item[])
for w in db.rstack:
w.accLeaves.withValue(accPath, item):
return Opt.some(item[])
Opt.none(VertexRef)
func layersGetStoLeaf*(db: AristoDbRef; mixPath: Hash32): Opt[VertexRef] =
db.top.stoLeaves.withValue(mixPath, item):
return Opt.some(item[])
for w in db.rstack:
w.stoLeaves.withValue(mixPath, item):
return Opt.some(item[])
Opt.none(VertexRef)
# ------------------------------------------------------------------------------
# Public functions: setter variants
# ------------------------------------------------------------------------------
func layersPutVtx*(
db: AristoDbRef;
rvid: RootedVertexID;
vtx: VertexRef;
) =
## Store a (potentally empty) vertex on the top layer
db.top.sTab[rvid] = vtx
Store keys together with node data (#2849) Currently, computed hash keys are stored in a separate column family with respect to the MPT data they're generated from - this has several disadvantages: * A lot of space is wasted because the lookup key (`RootedVertexID`) is repeated in both tables - this is 30% of the `AriKey` content! * rocksdb must maintain in-memory bloom filters and LRU caches for said keys, doubling its "minimal efficient cache size" * An extra disk traversal must be made to check for existence of cached hash key * Doubles the amount of files on disk due to each column family being its own set of files Here, the two CFs are joined such that both key and data is stored in `AriVtx`. This means: * we save ~30% disk space on repeated lookup keys * we save ~2gb of memory overhead that can be used to cache data instead of indices * we can skip storing hash keys for MPT leaf nodes - these are trivial to compute and waste a lot of space - previously they had to present in the `AriKey` CF to avoid having to look in two tables on the happy path. * There is a small increase in write amplification because when a hash value is updated for a branch node, we must write both key and branch data - previously we would write only the key * There's a small shift in CPU usage - instead of performing lookups in the database, hashes for leaf nodes are (re)-computed on the fly * We can return to slightly smaller on-disk SST files since there's fewer of them, which should reduce disk traffic a bit Internally, there are also other advantages: * when clearing keys, we no longer have to store a zero hash in memory - instead, we deduce staleness of the cached key from the presence of an updated VertexRef - this saves ~1gb of mem overhead during import * hash key cache becomes dedicated to branch keys since leaf keys are no longer stored in memory, reducing churn * key computation is a lot faster thanks to the skipped second disk traversal - a key computation for mainnet can be completed in 11 hours instead of ~2 days (!) thanks to better cache usage and less read amplification - with additional improvements to the on-disk format, we can probably get rid of the initial full traversal method of seeding the key cache on first start after import All in all, this PR reduces the size of a mainnet database from 160gb to 110gb and the peak memory footprint during import by ~1-2gb.
2024-11-20 08:56:27 +00:00
db.top.kMap.del(rvid)
func layersResVtx*(
db: AristoDbRef;
rvid: RootedVertexID;
) =
## Shortcut for `db.layersPutVtx(vid, VertexRef(nil))`. It is sort of the
## equivalent of a delete function.
db.layersPutVtx(rvid, VertexRef(nil))
func layersPutKey*(
db: AristoDbRef;
rvid: RootedVertexID;
Store keys together with node data (#2849) Currently, computed hash keys are stored in a separate column family with respect to the MPT data they're generated from - this has several disadvantages: * A lot of space is wasted because the lookup key (`RootedVertexID`) is repeated in both tables - this is 30% of the `AriKey` content! * rocksdb must maintain in-memory bloom filters and LRU caches for said keys, doubling its "minimal efficient cache size" * An extra disk traversal must be made to check for existence of cached hash key * Doubles the amount of files on disk due to each column family being its own set of files Here, the two CFs are joined such that both key and data is stored in `AriVtx`. This means: * we save ~30% disk space on repeated lookup keys * we save ~2gb of memory overhead that can be used to cache data instead of indices * we can skip storing hash keys for MPT leaf nodes - these are trivial to compute and waste a lot of space - previously they had to present in the `AriKey` CF to avoid having to look in two tables on the happy path. * There is a small increase in write amplification because when a hash value is updated for a branch node, we must write both key and branch data - previously we would write only the key * There's a small shift in CPU usage - instead of performing lookups in the database, hashes for leaf nodes are (re)-computed on the fly * We can return to slightly smaller on-disk SST files since there's fewer of them, which should reduce disk traffic a bit Internally, there are also other advantages: * when clearing keys, we no longer have to store a zero hash in memory - instead, we deduce staleness of the cached key from the presence of an updated VertexRef - this saves ~1gb of mem overhead during import * hash key cache becomes dedicated to branch keys since leaf keys are no longer stored in memory, reducing churn * key computation is a lot faster thanks to the skipped second disk traversal - a key computation for mainnet can be completed in 11 hours instead of ~2 days (!) thanks to better cache usage and less read amplification - with additional improvements to the on-disk format, we can probably get rid of the initial full traversal method of seeding the key cache on first start after import All in all, this PR reduces the size of a mainnet database from 160gb to 110gb and the peak memory footprint during import by ~1-2gb.
2024-11-20 08:56:27 +00:00
vtx: VertexRef,
key: HashKey;
) =
## Store a (potentally void) hash key on the top layer
Store keys together with node data (#2849) Currently, computed hash keys are stored in a separate column family with respect to the MPT data they're generated from - this has several disadvantages: * A lot of space is wasted because the lookup key (`RootedVertexID`) is repeated in both tables - this is 30% of the `AriKey` content! * rocksdb must maintain in-memory bloom filters and LRU caches for said keys, doubling its "minimal efficient cache size" * An extra disk traversal must be made to check for existence of cached hash key * Doubles the amount of files on disk due to each column family being its own set of files Here, the two CFs are joined such that both key and data is stored in `AriVtx`. This means: * we save ~30% disk space on repeated lookup keys * we save ~2gb of memory overhead that can be used to cache data instead of indices * we can skip storing hash keys for MPT leaf nodes - these are trivial to compute and waste a lot of space - previously they had to present in the `AriKey` CF to avoid having to look in two tables on the happy path. * There is a small increase in write amplification because when a hash value is updated for a branch node, we must write both key and branch data - previously we would write only the key * There's a small shift in CPU usage - instead of performing lookups in the database, hashes for leaf nodes are (re)-computed on the fly * We can return to slightly smaller on-disk SST files since there's fewer of them, which should reduce disk traffic a bit Internally, there are also other advantages: * when clearing keys, we no longer have to store a zero hash in memory - instead, we deduce staleness of the cached key from the presence of an updated VertexRef - this saves ~1gb of mem overhead during import * hash key cache becomes dedicated to branch keys since leaf keys are no longer stored in memory, reducing churn * key computation is a lot faster thanks to the skipped second disk traversal - a key computation for mainnet can be completed in 11 hours instead of ~2 days (!) thanks to better cache usage and less read amplification - with additional improvements to the on-disk format, we can probably get rid of the initial full traversal method of seeding the key cache on first start after import All in all, this PR reduces the size of a mainnet database from 160gb to 110gb and the peak memory footprint during import by ~1-2gb.
2024-11-20 08:56:27 +00:00
db.top.sTab[rvid] = vtx
db.top.kMap[rvid] = key
Store keys together with node data (#2849) Currently, computed hash keys are stored in a separate column family with respect to the MPT data they're generated from - this has several disadvantages: * A lot of space is wasted because the lookup key (`RootedVertexID`) is repeated in both tables - this is 30% of the `AriKey` content! * rocksdb must maintain in-memory bloom filters and LRU caches for said keys, doubling its "minimal efficient cache size" * An extra disk traversal must be made to check for existence of cached hash key * Doubles the amount of files on disk due to each column family being its own set of files Here, the two CFs are joined such that both key and data is stored in `AriVtx`. This means: * we save ~30% disk space on repeated lookup keys * we save ~2gb of memory overhead that can be used to cache data instead of indices * we can skip storing hash keys for MPT leaf nodes - these are trivial to compute and waste a lot of space - previously they had to present in the `AriKey` CF to avoid having to look in two tables on the happy path. * There is a small increase in write amplification because when a hash value is updated for a branch node, we must write both key and branch data - previously we would write only the key * There's a small shift in CPU usage - instead of performing lookups in the database, hashes for leaf nodes are (re)-computed on the fly * We can return to slightly smaller on-disk SST files since there's fewer of them, which should reduce disk traffic a bit Internally, there are also other advantages: * when clearing keys, we no longer have to store a zero hash in memory - instead, we deduce staleness of the cached key from the presence of an updated VertexRef - this saves ~1gb of mem overhead during import * hash key cache becomes dedicated to branch keys since leaf keys are no longer stored in memory, reducing churn * key computation is a lot faster thanks to the skipped second disk traversal - a key computation for mainnet can be completed in 11 hours instead of ~2 days (!) thanks to better cache usage and less read amplification - with additional improvements to the on-disk format, we can probably get rid of the initial full traversal method of seeding the key cache on first start after import All in all, this PR reduces the size of a mainnet database from 160gb to 110gb and the peak memory footprint during import by ~1-2gb.
2024-11-20 08:56:27 +00:00
func layersResKey*(db: AristoDbRef; rvid: RootedVertexID, vtx: VertexRef) =
## Shortcut for `db.layersPutKey(vid, VOID_HASH_KEY)`. It is sort of the
## equivalent of a delete function.
Store keys together with node data (#2849) Currently, computed hash keys are stored in a separate column family with respect to the MPT data they're generated from - this has several disadvantages: * A lot of space is wasted because the lookup key (`RootedVertexID`) is repeated in both tables - this is 30% of the `AriKey` content! * rocksdb must maintain in-memory bloom filters and LRU caches for said keys, doubling its "minimal efficient cache size" * An extra disk traversal must be made to check for existence of cached hash key * Doubles the amount of files on disk due to each column family being its own set of files Here, the two CFs are joined such that both key and data is stored in `AriVtx`. This means: * we save ~30% disk space on repeated lookup keys * we save ~2gb of memory overhead that can be used to cache data instead of indices * we can skip storing hash keys for MPT leaf nodes - these are trivial to compute and waste a lot of space - previously they had to present in the `AriKey` CF to avoid having to look in two tables on the happy path. * There is a small increase in write amplification because when a hash value is updated for a branch node, we must write both key and branch data - previously we would write only the key * There's a small shift in CPU usage - instead of performing lookups in the database, hashes for leaf nodes are (re)-computed on the fly * We can return to slightly smaller on-disk SST files since there's fewer of them, which should reduce disk traffic a bit Internally, there are also other advantages: * when clearing keys, we no longer have to store a zero hash in memory - instead, we deduce staleness of the cached key from the presence of an updated VertexRef - this saves ~1gb of mem overhead during import * hash key cache becomes dedicated to branch keys since leaf keys are no longer stored in memory, reducing churn * key computation is a lot faster thanks to the skipped second disk traversal - a key computation for mainnet can be completed in 11 hours instead of ~2 days (!) thanks to better cache usage and less read amplification - with additional improvements to the on-disk format, we can probably get rid of the initial full traversal method of seeding the key cache on first start after import All in all, this PR reduces the size of a mainnet database from 160gb to 110gb and the peak memory footprint during import by ~1-2gb.
2024-11-20 08:56:27 +00:00
db.layersPutVtx(rvid, vtx)
func layersResKeys*(db: AristoDbRef; hike: Hike) =
## Reset all cached keys along the given hike
for i in 1..hike.legs.len:
Store keys together with node data (#2849) Currently, computed hash keys are stored in a separate column family with respect to the MPT data they're generated from - this has several disadvantages: * A lot of space is wasted because the lookup key (`RootedVertexID`) is repeated in both tables - this is 30% of the `AriKey` content! * rocksdb must maintain in-memory bloom filters and LRU caches for said keys, doubling its "minimal efficient cache size" * An extra disk traversal must be made to check for existence of cached hash key * Doubles the amount of files on disk due to each column family being its own set of files Here, the two CFs are joined such that both key and data is stored in `AriVtx`. This means: * we save ~30% disk space on repeated lookup keys * we save ~2gb of memory overhead that can be used to cache data instead of indices * we can skip storing hash keys for MPT leaf nodes - these are trivial to compute and waste a lot of space - previously they had to present in the `AriKey` CF to avoid having to look in two tables on the happy path. * There is a small increase in write amplification because when a hash value is updated for a branch node, we must write both key and branch data - previously we would write only the key * There's a small shift in CPU usage - instead of performing lookups in the database, hashes for leaf nodes are (re)-computed on the fly * We can return to slightly smaller on-disk SST files since there's fewer of them, which should reduce disk traffic a bit Internally, there are also other advantages: * when clearing keys, we no longer have to store a zero hash in memory - instead, we deduce staleness of the cached key from the presence of an updated VertexRef - this saves ~1gb of mem overhead during import * hash key cache becomes dedicated to branch keys since leaf keys are no longer stored in memory, reducing churn * key computation is a lot faster thanks to the skipped second disk traversal - a key computation for mainnet can be completed in 11 hours instead of ~2 days (!) thanks to better cache usage and less read amplification - with additional improvements to the on-disk format, we can probably get rid of the initial full traversal method of seeding the key cache on first start after import All in all, this PR reduces the size of a mainnet database from 160gb to 110gb and the peak memory footprint during import by ~1-2gb.
2024-11-20 08:56:27 +00:00
db.layersResKey((hike.root, hike.legs[^i].wp.vid), hike.legs[^i].wp.vtx)
func layersPutAccLeaf*(db: AristoDbRef; accPath: Hash32; leafVtx: VertexRef) =
db.top.accLeaves[accPath] = leafVtx
func layersPutStoLeaf*(db: AristoDbRef; mixPath: Hash32; leafVtx: VertexRef) =
db.top.stoLeaves[mixPath] = leafVtx
# ------------------------------------------------------------------------------
# Public functions
# ------------------------------------------------------------------------------
func isEmpty*(ly: LayerRef): bool =
## Returns `true` if the layer does not contain any changes, i.e. all the
## tables are empty. The field `txUid` is ignored, here.
ly.sTab.len == 0 and
ly.kMap.len == 0 and
ly.accLeaves.len == 0 and
ly.stoLeaves.len == 0
func layersMergeOnto*(src: LayerRef; trg: var LayerObj) =
## Merges the argument `src` into the argument `trg` and returns `trg`. For
## the result layer, the `txUid` value set to `0`.
##
trg.txUid = 0
for (vid,vtx) in src.sTab.pairs:
trg.sTab[vid] = vtx
Store keys together with node data (#2849) Currently, computed hash keys are stored in a separate column family with respect to the MPT data they're generated from - this has several disadvantages: * A lot of space is wasted because the lookup key (`RootedVertexID`) is repeated in both tables - this is 30% of the `AriKey` content! * rocksdb must maintain in-memory bloom filters and LRU caches for said keys, doubling its "minimal efficient cache size" * An extra disk traversal must be made to check for existence of cached hash key * Doubles the amount of files on disk due to each column family being its own set of files Here, the two CFs are joined such that both key and data is stored in `AriVtx`. This means: * we save ~30% disk space on repeated lookup keys * we save ~2gb of memory overhead that can be used to cache data instead of indices * we can skip storing hash keys for MPT leaf nodes - these are trivial to compute and waste a lot of space - previously they had to present in the `AriKey` CF to avoid having to look in two tables on the happy path. * There is a small increase in write amplification because when a hash value is updated for a branch node, we must write both key and branch data - previously we would write only the key * There's a small shift in CPU usage - instead of performing lookups in the database, hashes for leaf nodes are (re)-computed on the fly * We can return to slightly smaller on-disk SST files since there's fewer of them, which should reduce disk traffic a bit Internally, there are also other advantages: * when clearing keys, we no longer have to store a zero hash in memory - instead, we deduce staleness of the cached key from the presence of an updated VertexRef - this saves ~1gb of mem overhead during import * hash key cache becomes dedicated to branch keys since leaf keys are no longer stored in memory, reducing churn * key computation is a lot faster thanks to the skipped second disk traversal - a key computation for mainnet can be completed in 11 hours instead of ~2 days (!) thanks to better cache usage and less read amplification - with additional improvements to the on-disk format, we can probably get rid of the initial full traversal method of seeding the key cache on first start after import All in all, this PR reduces the size of a mainnet database from 160gb to 110gb and the peak memory footprint during import by ~1-2gb.
2024-11-20 08:56:27 +00:00
trg.kMap.del vid
for (vid,key) in src.kMap.pairs:
trg.kMap[vid] = key
trg.vTop = src.vTop
for (accPath,leafVtx) in src.accLeaves.pairs:
trg.accLeaves[accPath] = leafVtx
for (mixPath,leafVtx) in src.stoLeaves.pairs:
trg.stoLeaves[mixPath] = leafVtx
func layersCc*(db: AristoDbRef; level = high(int)): LayerRef =
## Provide a collapsed copy of layers up to a particular transaction level.
## If the `level` argument is too large, the maximum transaction level is
## returned. For the result layer, the `txUid` value set to `0`.
##
let layers = if db.stack.len <= level: db.stack & @[db.top]
else: db.stack[0 .. level]
# Set up initial layer (bottom layer)
result = LayerRef(
sTab: layers[0].sTab.dup, # explicit dup for ref values
kMap: layers[0].kMap,
vTop: layers[^1].vTop,
accLeaves: layers[0].accLeaves,
stoLeaves: layers[0].stoLeaves)
# Consecutively merge other layers on top
for n in 1 ..< layers.len:
for (vid,vtx) in layers[n].sTab.pairs:
result.sTab[vid] = vtx
Store keys together with node data (#2849) Currently, computed hash keys are stored in a separate column family with respect to the MPT data they're generated from - this has several disadvantages: * A lot of space is wasted because the lookup key (`RootedVertexID`) is repeated in both tables - this is 30% of the `AriKey` content! * rocksdb must maintain in-memory bloom filters and LRU caches for said keys, doubling its "minimal efficient cache size" * An extra disk traversal must be made to check for existence of cached hash key * Doubles the amount of files on disk due to each column family being its own set of files Here, the two CFs are joined such that both key and data is stored in `AriVtx`. This means: * we save ~30% disk space on repeated lookup keys * we save ~2gb of memory overhead that can be used to cache data instead of indices * we can skip storing hash keys for MPT leaf nodes - these are trivial to compute and waste a lot of space - previously they had to present in the `AriKey` CF to avoid having to look in two tables on the happy path. * There is a small increase in write amplification because when a hash value is updated for a branch node, we must write both key and branch data - previously we would write only the key * There's a small shift in CPU usage - instead of performing lookups in the database, hashes for leaf nodes are (re)-computed on the fly * We can return to slightly smaller on-disk SST files since there's fewer of them, which should reduce disk traffic a bit Internally, there are also other advantages: * when clearing keys, we no longer have to store a zero hash in memory - instead, we deduce staleness of the cached key from the presence of an updated VertexRef - this saves ~1gb of mem overhead during import * hash key cache becomes dedicated to branch keys since leaf keys are no longer stored in memory, reducing churn * key computation is a lot faster thanks to the skipped second disk traversal - a key computation for mainnet can be completed in 11 hours instead of ~2 days (!) thanks to better cache usage and less read amplification - with additional improvements to the on-disk format, we can probably get rid of the initial full traversal method of seeding the key cache on first start after import All in all, this PR reduces the size of a mainnet database from 160gb to 110gb and the peak memory footprint during import by ~1-2gb.
2024-11-20 08:56:27 +00:00
result.kMap.del vid
for (vid,key) in layers[n].kMap.pairs:
result.kMap[vid] = key
for (accPath,vtx) in layers[n].accLeaves.pairs:
result.accLeaves[accPath] = vtx
for (mixPath,vtx) in layers[n].stoLeaves.pairs:
result.stoLeaves[mixPath] = vtx
# ------------------------------------------------------------------------------
# Public iterators
# ------------------------------------------------------------------------------
iterator layersWalkVtx*(
db: AristoDbRef;
seen: var HashSet[VertexID];
): tuple[rvid: RootedVertexID, vtx: VertexRef] =
## Walk over all `(VertexID,VertexRef)` pairs on the cache layers. Note that
## entries are unsorted.
##
## The argument `seen` collects a set of all visited vertex IDs including
## the one with a zero vertex which are othewise skipped by the iterator.
## The `seen` argument must not be modified while the iterator is active.
##
for (rvid,vtx) in db.top.sTab.pairs:
yield (rvid,vtx)
seen.incl rvid.vid
for w in db.rstack:
for (rvid,vtx) in w.sTab.pairs:
if rvid.vid notin seen:
yield (rvid,vtx)
seen.incl rvid.vid
iterator layersWalkVtx*(
db: AristoDbRef;
): tuple[rvid: RootedVertexID, vtx: VertexRef] =
## Variant of `layersWalkVtx()`.
var seen: HashSet[VertexID]
for (rvid,vtx) in db.layersWalkVtx seen:
yield (rvid,vtx)
iterator layersWalkKey*(
db: AristoDbRef;
): tuple[rvid: RootedVertexID, key: HashKey] =
## Walk over all `(VertexID,HashKey)` pairs on the cache layers. Note that
## entries are unsorted.
var seen: HashSet[VertexID]
for (rvid,key) in db.top.kMap.pairs:
yield (rvid,key)
seen.incl rvid.vid
for w in db.rstack:
for (rvid,key) in w.kMap.pairs:
if rvid.vid notin seen:
yield (rvid,key)
seen.incl rvid.vid
# ------------------------------------------------------------------------------
# End
# ------------------------------------------------------------------------------