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# Fluffy
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# Copyright (c) 2022-2024 Status Research & Development GmbH
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# Licensed and distributed under either of
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# * MIT license (license terms in the root directory or at https://opensource.org/licenses/MIT).
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# * Apache v2 license (license terms in the root directory or at https://www.apache.org/licenses/LICENSE-2.0).
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# at your option. This file may not be copied, modified, or distributed except according to those terms.
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import
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std/[options, sequtils, sugar],
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unittest2,
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testutils,
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chronos,
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json_rpc/rpcclient,
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stew/byteutils,
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eth/keys,
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./utp_test_rpc_client
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proc generateBytesHex(rng: var HmacDrbgContext, length: int): string =
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rng.generateBytes(length).toHex()
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# Before running this test suite, there need to be two instances of the
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# utp_test_app running under the tested ports: 9042, 9041.
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# Those could be launched locally by running either
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# ./utp_test_app --udp-listen-address=127.0.0.1 --rpc-listen-address=0.0.0.0 --udp-port=9041 --rpc-port=9041
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# ./utp_test_app --udp-listen-address=127.0.0.1 --rpc-listen-address=0.0.0.0 --udp-port=9042 --rpc-port=9042
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# or
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# running from docker dir:
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# 1. docker build -t test-utp --no-cache --build-arg BRANCH_NAME=branch-name .
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# 2. SCENARIO="scenario name and params " docker-compose up
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procSuite "uTP network simulator tests":
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const
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clientContainerAddress = "127.0.0.1"
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clientContainerPort = Port(9042)
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serverContainerAddress = "127.0.0.1"
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serverContainerPort = Port(9041)
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let rng = newRng()
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type FutureCallback[A] = proc(): Future[A] {.gcsafe, raises: [].}
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# combinator which repeatedly calls passed closure until returned future is
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# successfull
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# TODO: currently works only for non void types
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proc repeatTillSuccess[A](
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f: FutureCallback[A], maxTries: int = 20
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): Future[A] {.async.} =
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var i = 0
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while true:
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try:
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let res = await f()
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return res
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except CatchableError as exc:
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echo "Call failed due to " & exc.msg
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inc i
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if i < maxTries:
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continue
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else:
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raise exc
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except CancelledError as canc:
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raise canc
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proc findServerConnection(
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connections: openArray[SKey], clientId: NodeId, clientConnectionId: uint16
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): Option[SKey] =
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let conns: seq[SKey] = connections.filter(
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(key: SKey) => key.id == (clientConnectionId + 1) and key.nodeId == clientId
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)
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if len(conns) == 0:
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none[SKey]()
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else:
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some[SKey](conns[0])
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proc setupTest(): Future[(RpcHttpClient, NodeInfo, RpcHttpClient, NodeInfo)] {.async.} =
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let client = newRpcHttpClient()
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let server = newRpcHttpClient()
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await client.connect(clientContainerAddress, clientContainerPort, false)
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await server.connect(serverContainerAddress, serverContainerPort, false)
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# we may need to retry few times if the sim is not ready yet
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let clientInfo = await repeatTillSuccess(() => client.discv5_nodeInfo(), 10)
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let serverInfo = await repeatTillSuccess(() => server.discv5_nodeInfo(), 10)
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# nodes need to have an established discv5 session before the uTP test
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discard await repeatTillSuccess(() => client.discv5_ping(serverInfo.enr))
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return (client, clientInfo, server, serverInfo)
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asyncTest "100kb transfer from client to server":
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const amountOfBytes = 100_000
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let
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(client, clientInfo, server, serverInfo) = await setupTest()
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clientConnectionKey =
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await repeatTillSuccess(() => client.utp_connect(serverInfo.enr))
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serverConnections = await repeatTillSuccess(() => server.utp_get_connections())
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maybeServerConnectionKey = serverConnections.findServerConnection(
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clientInfo.nodeId, clientConnectionKey.id
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)
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check:
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maybeServerConnectionKey.isSome()
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let
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serverConnectionKey = maybeServerConnectionKey.unsafeGet()
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bytesToWrite = generateBytesHex(rng[], amountOfBytes)
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writeRes = await client.utp_write(clientConnectionKey, bytesToWrite)
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dataRead = await server.utp_read(serverConnectionKey, amountOfBytes)
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check:
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writeRes == true
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dataRead == bytesToWrite
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asyncTest "100kb transfer from server to client":
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# In classic uTP this would not be possible, as when uTP works over UDP the
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# client needs to transfer first, but when working over discv5 it should be
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# possible to transfer data from server to client from the start.
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const amountOfBytes = 100_000
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let
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(client, clientInfo, server, serverInfo) = await setupTest()
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clientConnectionKey =
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await repeatTillSuccess(() => client.utp_connect(serverInfo.enr))
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serverConnections = await repeatTillSuccess(() => server.utp_get_connections())
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maybeServerConnectionKey = serverConnections.findServerConnection(
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clientInfo.nodeId, clientConnectionKey.id
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)
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check:
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maybeServerConnectionKey.isSome()
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let
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serverConnectionKey = maybeServerConnectionKey.unsafeGet()
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bytesToWrite = generateBytesHex(rng[], amountOfBytes)
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writeRes = await server.utp_write(serverConnectionKey, bytesToWrite)
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dataRead = await client.utp_read(clientConnectionKey, amountOfBytes)
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check:
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writeRes == true
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dataRead == bytesToWrite
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asyncTest "Multiple 10kb transfers from client to server":
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const
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amountOfBytes = 10_000
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amountOfTransfers = 3
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let
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(client, clientInfo, server, serverInfo) = await setupTest()
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clientConnectionKey =
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await repeatTillSuccess(() => client.utp_connect(serverInfo.enr))
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serverConnections = await repeatTillSuccess(() => server.utp_get_connections())
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maybeServerConnectionKey = serverConnections.findServerConnection(
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clientInfo.nodeId, clientConnectionKey.id
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)
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check:
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maybeServerConnectionKey.isSome()
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let serverConnectionKey = maybeServerConnectionKey.unsafeGet()
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var totalBytesToWrite: string
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for i in 0 ..< amountOfTransfers:
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let
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bytesToWrite = generateBytesHex(rng[], amountOfBytes)
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writeRes = await client.utp_write(clientConnectionKey, bytesToWrite)
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check writeRes == true
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totalBytesToWrite.add(bytesToWrite)
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let dataRead =
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await server.utp_read(serverConnectionKey, amountOfBytes * amountOfTransfers)
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check dataRead == totalBytesToWrite
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asyncTest "Multiple 10kb transfers over multiple sockets from client to server":
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const
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amountOfBytes = 10_000
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amountOfSockets = 3
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let (client, clientInfo, server, serverInfo) = await setupTest()
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var connectionKeys: seq[(SKey, SKey)]
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for i in 0 ..< amountOfSockets:
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let
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clientConnectionKey =
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await repeatTillSuccess(() => client.utp_connect(serverInfo.enr))
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serverConnections = await repeatTillSuccess(() => server.utp_get_connections())
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serverConnectionKeyRes = serverConnections.findServerConnection(
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clientInfo.nodeId, clientConnectionKey.id
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)
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check serverConnectionKeyRes.isSome()
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connectionKeys.add((clientConnectionKey, serverConnectionKeyRes.unsafeGet()))
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for (clientConnectionKey, serverConnectionKey) in connectionKeys:
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let
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bytesToWrite = generateBytesHex(rng[], amountOfBytes)
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writeRes = await client.utp_write(clientConnectionKey, bytesToWrite)
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dataRead = await server.utp_read(serverConnectionKey, amountOfBytes)
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check:
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writeRes == true
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dataRead == bytesToWrite
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