nimbus-eth1/fluffy/tools/utp_testing/utp_test.nim

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# Fluffy
# Copyright (c) 2022-2024 Status Research & Development GmbH
# Licensed and distributed under either of
# * MIT license (license terms in the root directory or at https://opensource.org/licenses/MIT).
# * Apache v2 license (license terms in the root directory or at https://www.apache.org/licenses/LICENSE-2.0).
# at your option. This file may not be copied, modified, or distributed except according to those terms.
import
std/[options, sequtils, sugar],
unittest2,
testutils,
chronos,
json_rpc/rpcclient,
stew/byteutils,
eth/keys,
./utp_test_rpc_client
proc generateBytesHex(rng: var HmacDrbgContext, length: int): string =
rng.generateBytes(length).toHex()
# Before running this test suite, there need to be two instances of the
# utp_test_app running under the tested ports: 9042, 9041.
# Those could be launched locally by running either
# ./utp_test_app --udp-listen-address=127.0.0.1 --rpc-listen-address=0.0.0.0 --udp-port=9041 --rpc-port=9041
# ./utp_test_app --udp-listen-address=127.0.0.1 --rpc-listen-address=0.0.0.0 --udp-port=9042 --rpc-port=9042
# or
# running from docker dir:
# 1. docker build -t test-utp --no-cache --build-arg BRANCH_NAME=branch-name .
# 2. SCENARIO="scenario name and params " docker-compose up
procSuite "uTP network simulator tests":
const
clientContainerAddress = "127.0.0.1"
clientContainerPort = Port(9042)
serverContainerAddress = "127.0.0.1"
serverContainerPort = Port(9041)
let rng = newRng()
type FutureCallback[A] = proc(): Future[A] {.gcsafe, raises: [].}
# combinator which repeatedly calls passed closure until returned future is
# successfull
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# TODO: currently works only for non void types
proc repeatTillSuccess[A](
f: FutureCallback[A], maxTries: int = 20
): Future[A] {.async.} =
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var i = 0
while true:
try:
let res = await f()
return res
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except CatchableError as exc:
echo "Call failed due to " & exc.msg
inc i
if i < maxTries:
continue
else:
raise exc
except CancelledError as canc:
raise canc
proc findServerConnection(
connections: openArray[SKey], clientId: NodeId, clientConnectionId: uint16
): Option[SKey] =
let conns: seq[SKey] = connections.filter(
(key: SKey) => key.id == (clientConnectionId + 1) and key.nodeId == clientId
)
if len(conns) == 0:
none[SKey]()
else:
some[SKey](conns[0])
proc setupTest(): Future[(RpcHttpClient, NodeInfo, RpcHttpClient, NodeInfo)] {.async.} =
let client = newRpcHttpClient()
let server = newRpcHttpClient()
await client.connect(clientContainerAddress, clientContainerPort, false)
await server.connect(serverContainerAddress, serverContainerPort, false)
# we may need to retry few times if the sim is not ready yet
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let clientInfo = await repeatTillSuccess(() => client.discv5_nodeInfo(), 10)
let serverInfo = await repeatTillSuccess(() => server.discv5_nodeInfo(), 10)
# nodes need to have an established discv5 session before the uTP test
discard await repeatTillSuccess(() => client.discv5_ping(serverInfo.enr))
return (client, clientInfo, server, serverInfo)
asyncTest "100kb transfer from client to server":
const amountOfBytes = 100_000
let
(client, clientInfo, server, serverInfo) = await setupTest()
clientConnectionKey =
await repeatTillSuccess(() => client.utp_connect(serverInfo.enr))
serverConnections = await repeatTillSuccess(() => server.utp_get_connections())
maybeServerConnectionKey = serverConnections.findServerConnection(
clientInfo.nodeId, clientConnectionKey.id
)
check:
maybeServerConnectionKey.isSome()
let
serverConnectionKey = maybeServerConnectionKey.unsafeGet()
bytesToWrite = generateBytesHex(rng[], amountOfBytes)
writeRes = await client.utp_write(clientConnectionKey, bytesToWrite)
dataRead = await server.utp_read(serverConnectionKey, amountOfBytes)
check:
writeRes == true
dataRead == bytesToWrite
asyncTest "100kb transfer from server to client":
# In classic uTP this would not be possible, as when uTP works over UDP the
# client needs to transfer first, but when working over discv5 it should be
# possible to transfer data from server to client from the start.
const amountOfBytes = 100_000
let
(client, clientInfo, server, serverInfo) = await setupTest()
clientConnectionKey =
await repeatTillSuccess(() => client.utp_connect(serverInfo.enr))
serverConnections = await repeatTillSuccess(() => server.utp_get_connections())
maybeServerConnectionKey = serverConnections.findServerConnection(
clientInfo.nodeId, clientConnectionKey.id
)
check:
maybeServerConnectionKey.isSome()
let
serverConnectionKey = maybeServerConnectionKey.unsafeGet()
bytesToWrite = generateBytesHex(rng[], amountOfBytes)
writeRes = await server.utp_write(serverConnectionKey, bytesToWrite)
dataRead = await client.utp_read(clientConnectionKey, amountOfBytes)
check:
writeRes == true
dataRead == bytesToWrite
asyncTest "Multiple 10kb transfers from client to server":
const
amountOfBytes = 10_000
amountOfTransfers = 3
let
(client, clientInfo, server, serverInfo) = await setupTest()
clientConnectionKey =
await repeatTillSuccess(() => client.utp_connect(serverInfo.enr))
serverConnections = await repeatTillSuccess(() => server.utp_get_connections())
maybeServerConnectionKey = serverConnections.findServerConnection(
clientInfo.nodeId, clientConnectionKey.id
)
check:
maybeServerConnectionKey.isSome()
let serverConnectionKey = maybeServerConnectionKey.unsafeGet()
var totalBytesToWrite: string
for i in 0 ..< amountOfTransfers:
let
bytesToWrite = generateBytesHex(rng[], amountOfBytes)
writeRes = await client.utp_write(clientConnectionKey, bytesToWrite)
check writeRes == true
totalBytesToWrite.add(bytesToWrite)
let dataRead =
await server.utp_read(serverConnectionKey, amountOfBytes * amountOfTransfers)
check dataRead == totalBytesToWrite
asyncTest "Multiple 10kb transfers over multiple sockets from client to server":
const
amountOfBytes = 10_000
amountOfSockets = 3
let (client, clientInfo, server, serverInfo) = await setupTest()
var connectionKeys: seq[(SKey, SKey)]
for i in 0 ..< amountOfSockets:
let
clientConnectionKey =
await repeatTillSuccess(() => client.utp_connect(serverInfo.enr))
serverConnections = await repeatTillSuccess(() => server.utp_get_connections())
serverConnectionKeyRes = serverConnections.findServerConnection(
clientInfo.nodeId, clientConnectionKey.id
)
check serverConnectionKeyRes.isSome()
connectionKeys.add((clientConnectionKey, serverConnectionKeyRes.unsafeGet()))
for (clientConnectionKey, serverConnectionKey) in connectionKeys:
let
bytesToWrite = generateBytesHex(rng[], amountOfBytes)
writeRes = await client.utp_write(clientConnectionKey, bytesToWrite)
dataRead = await server.utp_read(serverConnectionKey, amountOfBytes)
check:
writeRes == true
dataRead == bytesToWrite