# Portable Network Graphics Encoder and Decoder written in Nim # # Copyright (c) 2015-2016 Andri Lim # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN # THE SOFTWARE. # # this is a rewrite of LodePNG(www.lodev.org/lodepng) # to be as idiomatic Nim as possible # part of nimPDF sister projects #------------------------------------- import streams, endians, tables, hashes, math, typetraits import nimPNG/[buffer, nimz, filters, results] import strutils const NIM_PNG_VERSION = "0.3.0" type PNGChunkType = distinct int32 Pixels* = seq[uint8] PNGColorType* = enum LCT_GREY = 0, # greyscale: 1,2,4,8,16 bit LCT_RGB = 2, # RGB: 8,16 bit LCT_PALETTE = 3, # palette: 1,2,4,8 bit LCT_GREY_ALPHA = 4, # greyscale with alpha: 8,16 bit LCT_RGBA = 6 # RGB with alpha: 8,16 bit PNGSettings = ref object of RootObj PNGDecoder* = ref object of PNGSettings colorConvert*: bool #if false but rememberUnknownChunks is true, they're stored in the unknown chunks #(off by default, useful for a png editor) readTextChunks*: bool rememberUnknownChunks*: bool ignoreCRC*: bool ignoreAdler32*: bool PNGInterlace* = enum IM_NONE = 0, IM_INTERLACED = 1 PNGChunk = ref object of RootObj length: int #range[0..0x7FFFFFFF] chunkType: PNGChunkType crc: uint32 data: string pos: int PNGHeader = ref object of PNGChunk width, height: int #range[1..0x7FFFFFFF] bitDepth: int colorType: PNGColorType compressionMethod: int filterMethod: int interlaceMethod: PNGInterlace RGBA8* = object r*, g*, b*, a*: char RGBA16* = object r*, g*, b*, a*: uint16 ColorTree8 = Table[RGBA8, int] PNGPalette = ref object of PNGChunk palette: seq[RGBA8] PNGData = ref object of PNGChunk idat: string PNGTime = ref object of PNGChunk year: int #range[0..65535] month: int #range[1..12] day: int #range[1..31] hour: int #range[0..23] minute: int #range[0..59] second: int #range[0..60] #to allow for leap seconds PNGPhys = ref object of PNGChunk physX, physY: int unit: int PNGTrans = ref object of PNGChunk keyR, keyG, keyB: int PNGBackground = ref object of PNGChunk bkgdR, bkgdG, bkgdB: int PNGText = ref object of PNGChunk keyword: string text: string PNGZtxt = ref object of PNGChunk keyword: string text: string PNGItxt = ref object of PNGChunk keyword: string text: string languageTag: string translatedKeyword: string PNGGamma = ref object of PNGChunk gamma: int PNGChroma = ref object of PNGChunk whitePointX, whitePointY: int redX, redY: int greenX, greenY: int blueX, blueY: int PNGStandarRGB = ref object of PNGChunk renderingIntent: int PNGICCProfile = ref object of PNGChunk profileName: string profile: string PNGSPEntry = object red, green, blue, alpha, frequency: int PNGSPalette = ref object of PNGChunk paletteName: string sampleDepth: int palette: seq[PNGSPEntry] PNGHist = ref object of PNGChunk histogram: seq[int] PNGSbit = ref object of PNGChunk APNGAnimationControl = ref object of PNGChunk numFrames: int numPlays: int APNG_DISPOSE_OP* = enum APNG_DISPOSE_OP_NONE APNG_DISPOSE_OP_BACKGROUND APNG_DISPOSE_OP_PREVIOUS APNG_BLEND_OP* = enum APNG_BLEND_OP_SOURCE APNG_BLEND_OP_OVER APNGFrameChunk = ref object of PNGChunk sequenceNumber: int APNGFrameControl* = ref object of APNGFrameChunk width*: int height*: int xOffset*: int yOffset*: int delayNum*: int delayDen*: int disposeOp*: APNG_DISPOSE_OP blendOp*: APNG_BLEND_OP APNGFrameData = ref object of APNGFrameChunk # during decoding frameDataPos points to chunk.data[pos] # during encoding frameDataPos points to png.apngPixels[pos] and png.apngChunks[pos] frameDataPos: int PNGColorMode* = ref object colorType*: PNGColorType bitDepth*: int paletteSize*: int palette*: seq[RGBA8] keyDefined*: bool keyR*, keyG*, keyB*: int PNGInfo* = ref object width*: int height*: int mode*: PNGColorMode backgroundDefined*: bool backgroundR*, backgroundG*, backgroundB*: int physDefined*: bool physX*, physY*, physUnit*: int timeDefined*: bool year*: int #range[0..65535] month*: int #range[1..12] day*: int #range[1..31] hour*: int #range[0..23] minute*: int #range[0..59] second*: int #range[0..60] #to allow for leap seconds PNG*[T] = ref object # during encoding, settings is PNGEncoder # during decoding, settings is PNGDecoder settings*: PNGSettings chunks*: seq[PNGChunk] pixels*: T # w & h used during encoding process width*, height*: int # during encoding, apngChunks contains only fcTL chunks # during decoding, apngChunks contains both fcTL and fdAT chunks apngChunks*: seq[APNGFrameChunk] firstFrameIsDefaultImage*: bool isAPNG*: bool apngPixels*: seq[T] APNGFrame*[T] = ref object ctl*: APNGFramecontrol data*: T PNGResult*[T] = ref object width*: int height*: int data*: T frames*: seq[APNGFrame[T]] DataBuf = Buffer[string] PNGError* = object of CatchableError proc signatureMaker(): string {. compiletime .} = const signatureBytes = [137, 80, 78, 71, 13, 10, 26, 10] result = "" for c in signatureBytes: result.add chr(c) proc makeChunkType*(val: string): PNGChunkType = assert(val.len == 4) result = PNGChunkType((ord(val[0]) shl 24) or (ord(val[1]) shl 16) or (ord(val[2]) shl 8) or ord(val[3])) proc `$`*(tag: PNGChunkType): string = result = newString(4) let t = int(tag) result[0] = chr(uint32(t shr 24) and 0xFF) result[1] = chr(uint32(t shr 16) and 0xFF) result[2] = chr(uint32(t shr 8) and 0xFF) result[3] = chr(uint32(t) and 0xFF) proc `==`(a, b: PNGChunkType): bool = int(a) == int(b) #proc isAncillary(a: PNGChunkType): bool = (int(a) and (32 shl 24)) != 0 #proc isPrivate(a: PNGChunkType): bool = (int(a) and (32 shl 16)) != 0 #proc isSafeToCopy(a: PNGChunkType): bool = (int(a) and 32) != 0 proc crc32(crc: uint32, buf: string): uint32 = const kcrc32 = [ 0'u32, 0x1db71064, 0x3b6e20c8, 0x26d930ac, 0x76dc4190, 0x6b6b51f4, 0x4db26158, 0x5005713c, 0xedb88320'u32, 0xf00f9344'u32, 0xd6d6a3e8'u32, 0xcb61b38c'u32, 0x9b64c2b0'u32, 0x86d3d2d4'u32, 0xa00ae278'u32, 0xbdbdf21c'u32] var crcu32 = not crc for b in buf: crcu32 = (crcu32 shr 4) xor kcrc32[int((crcu32 and 0xF) xor (uint32(b) and 0xF'u32))] crcu32 = (crcu32 shr 4) xor kcrc32[int((crcu32 and 0xF) xor (uint32(b) shr 4'u32))] result = not crcu32 const PNGSignature = signatureMaker() IHDR = makeChunkType("IHDR") IEND = makeChunkType("IEND") PLTE = makeChunkType("PLTE") IDAT = makeChunkType("IDAT") tRNS = makeChunkType("tRNS") bKGD = makeChunkType("bKGD") pHYs = makeChunkType("pHYs") tIME = makeChunkType("tIME") iTXt = makeChunkType("iTXt") zTXt = makeChunkType("zTXt") tEXt = makeChunkType("tEXt") gAMA = makeChunkType("gAMA") cHRM = makeChunkType("cHRM") sRGB = makeChunkType("sRGB") iCCP = makeChunkType("iCCP") sBIT = makeChunkType("sBIT") sPLT = makeChunkType("sPLT") hIST = makeChunkType("hIST") # APNG chunks acTL = makeChunkType("acTL") fcTL = makeChunkType("fcTL") fdAT = makeChunkType("fdAT") template PNGFatal(msg: string): untyped = newException(PNGError, msg) proc newColorMode*(colorType=LCT_RGBA, bitDepth=8): PNGColorMode = new(result) result.keyDefined = false result.keyR = 0 result.keyG = 0 result.keyB = 0 result.colorType = colorType result.bitDepth = bitDepth result.paletteSize = 0 proc copyTo*(src, dest: PNGColorMode) = dest.keyDefined = src.keyDefined dest.keyR = src.keyR dest.keyG = src.keyG dest.keyB = src.keyB dest.colorType = src.colorType dest.bitDepth = src.bitDepth dest.paletteSize = src.paletteSize newSeq(dest.palette, src.paletteSize) for i in 0..src.palette.len-1: dest.palette[i] = src.palette[i] proc newColorMode*(mode: PNGColorMode): PNGColorMode = new(result) mode.copyTo(result) proc addPalette*(mode: PNGColorMode, r, g, b, a: int) = mode.palette.add RGBA8(r: chr(r), g: chr(g), b: chr(b), a: chr(a)) mode.paletteSize = mode.palette.len proc `==`(a, b: PNGColorMode): bool = if a.colorType != b.colorType: return false if a.bitDepth != b.bitDepth: return false if a.keyDefined != b.keyDefined: return false if a.keyDefined: if a.keyR != b.keyR: return false if a.keyG != b.keyG: return false if a.keyB != b.keyB: return false if a.paletteSize != b.paletteSize: return false for i in 0..a.palette.len-1: if a.palette[i] != b.palette[i]: return false result = true proc `!=`(a, b: PNGColorMode): bool = not (a == b) proc readInt32(s: PNGChunk): int = if s.pos + 4 > s.data.len: raise PNGFatal("index out of bound 4") result = ord(s.data[s.pos]) shl 8 result = (result + ord(s.data[s.pos + 1])) shl 8 result = (result + ord(s.data[s.pos + 2])) shl 8 result = result + ord(s.data[s.pos + 3]) inc(s.pos, 4) proc readInt16(s: PNGChunk): int = if s.pos + 2 > s.data.len: raise PNGFatal("index out of bound 2") result = ord(s.data[s.pos]) shl 8 result = result + ord(s.data[s.pos + 1]) inc(s.pos, 2) when defined(js): {.emit: """ var gEndianConverterFrom = new Uint32Array(1); var gEndianConverter = new DataView(gEndianConverterFrom.buffer); """.} proc bigEndian32(dst, src: ptr int32) = {.emit: """ gEndianConverterFrom[0] = `src`[`src`_Idx]; `dst`[`dst`_Idx] = gEndianConverter.getInt32(0); """.} proc readInt32BE(s: Stream): int = var val = s.readInt32() var tmp : int32 bigEndian32(addr(tmp), addr(val)) result = tmp proc readByte(s: PNGChunk): int = if s.pos + 1 > s.data.len: raise PNGFatal("index out of bound 1") result = ord(s.data[s.pos]) inc s.pos template readEnum(s: PNGChunk, T: type): untyped = let typ = s.readByte.int if typ < low(T).int or typ > high(T).int: raise PNGFatal("Wrong " & T.name & " value " & $typ) T(typ) proc setPosition(s: PNGChunk, pos: int) = if pos < 0 or pos > s.data.len: raise PNGFatal("set position error") s.pos = pos proc hasChunk*(png: PNG, chunkType: PNGChunkType): bool = for c in png.chunks: if c.chunkType == chunkType: return true result = false proc apngHasChunk*(png: PNG, chunkType: PNGChunkType): bool = for c in png.apngChunks: if c.chunkType == chunkType: return true result = false proc getChunk*(png: PNG, chunkType: PNGChunkType): PNGChunk = for c in png.chunks: if c.chunkType == chunkType: return c proc apngGetChunk*(png: PNG, chunkType: PNGChunkType): PNGChunk = for c in png.apngChunks: if c.chunkType == chunkType: return c proc bitDepthAllowed(colorType: PNGColorType, bitDepth: int): bool = case colorType of LCT_GREY : result = bitDepth in {1, 2, 4, 8, 16} of LCT_PALETTE: result = bitDepth in {1, 2, 4, 8} else: result = bitDepth in {8, 16} proc validateChunk(header: PNGHeader, png: PNG): bool = if header.width < 1 or header.width > 0x7FFFFFFF: raise PNGFatal("image width not allowed: " & $header.width) if header.height < 1 or header.height > 0x7FFFFFFF: raise PNGFatal("image width not allowed: " & $header.height) if header.colorType notin {LCT_GREY, LCT_RGB, LCT_PALETTE, LCT_GREY_ALPHA, LCT_RGBA}: raise PNGFatal("color type not allowed: " & $int(header.colorType)) if not bitDepthAllowed(header.colorType, header.bitDepth): raise PNGFatal("bit depth not allowed: " & $header.bitDepth) if header.compressionMethod != 0: raise PNGFatal("unsupported compression method") if header.filterMethod != 0: raise PNGFatal("unsupported filter method") if header.interlaceMethod notin {IM_NONE, IM_INTERLACED}: raise PNGFatal("unsupported interlace method") result = true proc parseChunk(chunk: PNGHeader, png: PNG): bool = if chunk.length != 13: return false chunk.width = chunk.readInt32() chunk.height = chunk.readInt32() chunk.bitDepth = chunk.readByte() chunk.colorType = chunk.readEnum(PNGColorType) chunk.compressionMethod = chunk.readByte() chunk.filterMethod = chunk.readByte() chunk.interlaceMethod = PNGInterlace(chunk.readByte()) result = true proc parseChunk(chunk: PNGPalette, png: PNG): bool = let paletteSize = chunk.length div 3 if paletteSize > 256: raise PNGFatal("palette size to big") newSeq(chunk.palette, paletteSize) for px in mitems(chunk.palette): px.r = chr(chunk.readByte()) px.g = chr(chunk.readByte()) px.b = chr(chunk.readByte()) px.a = chr(255) result = true proc numChannels(colorType: PNGColorType): int = case colorType of LCT_GREY: result = 1 of LCT_RGB : result = 3 of LCT_PALETTE: result = 1 of LCT_GREY_ALPHA: result = 2 of LCT_RGBA: result = 4 proc LCTBPP(colorType: PNGColorType, bitDepth: int): int = # bits per pixel is amount of channels * bits per channel result = numChannels(colorType) * bitDepth proc getBPP(header: PNGHeader): int = # calculate bits per pixel out of colorType and bitDepth result = LCTBPP(header.colorType, header.bitDepth) proc getBPP(color: PNGColorMode): int = # calculate bits per pixel out of colorType and bitDepth result = LCTBPP(color.colorType, color.bitDepth) proc idatRawSize(w, h: int, header: PNGHeader): int = result = h * ((w * getBPP(header) + 7) div 8) proc getRawSize(w, h: int, color: PNGColorMode): int = result = (w * h * getBPP(color) + 7) div 8 #proc getRawSizeLct(w, h: int, colorType: PNGColorType, bitDepth: int): int = # result = (w * h * LCTBPP(colorType, bitDepth) + 7) div 8 proc validateChunk(chunk: PNGData, png: PNG): bool = var header = PNGHeader(png.getChunk(IHDR)) var predict = 0 if header.interlaceMethod == IM_NONE: # The extra header.height is added because this are the filter bytes every scanLine starts with predict = idatRawSize(header.width, header.height, header) + header.height else: # Adam-7 interlaced: predicted size is the sum of the 7 sub-images sizes let w = header.width let h = header.height predict += idatRawSize((w + 7) div 8, (h + 7) div 8, header) + (h + 7) div 8 if w > 4: predict += idatRawSize((w + 3) div 8, (h + 7) div 8, header) + (h + 7) div 8 predict += idatRawSize((w + 3) div 4, (h + 3) div 8, header) + (h + 3) div 8 if w > 2: predict += idatRawSize((w + 1) div 4, (h + 3) div 4, header) + (h + 3) div 4 predict += idatRawSize((w + 1) div 2, (h + 1) div 4, header) + (h + 1) div 4 if w > 1: predict += idatRawSize((w + 0) div 2, (h + 1) div 2, header) + (h + 1) div 2 predict += idatRawSize((w + 0) div 1, (h + 0) div 2, header) + (h + 0) div 2 if chunk.idat.len != predict: raise PNGFatal("Decompress size doesn't match predict") result = true proc parseChunk(chunk: PNGData, png: PNG): bool = var nz = nzInflateInit(chunk.data) nz.ignoreAdler32 = PNGDecoder(png.settings).ignoreAdler32 chunk.idat = zlib_decompress(nz) result = true proc parseChunk(chunk: PNGTrans, png: PNG): bool = var header = PNGHeader(png.getChunk(IHDR)) if header == nil: return false if header.colorType == LCT_PALETTE: var plte = PNGPalette(png.getChunk(PLTE)) if plte == nil: return false # error: more alpha values given than there are palette entries if chunk.length > plte.palette.len: raise PNGFatal("more alpha value than palette entries") #can contain fewer values than palette entries for i in 0..chunk.length-1: plte.palette[i].a = chr(chunk.readByte()) elif header.colorType == LCT_GREY: # error: this chunk must be 2 bytes for greyscale image if chunk.length != 2: raise PNGFatal("tRNS must be 2 bytes") chunk.keyR = chunk.readInt16() chunk.keyG = chunk.keyR chunk.keyB = chunk.keyR elif header.colorType == LCT_RGB: # error: this chunk must be 6 bytes for RGB image if chunk.length != 6: raise PNGFatal("tRNS must be 6 bytes") chunk.keyR = chunk.readInt16() chunk.keyG = chunk.readInt16() chunk.keyB = chunk.readInt16() else: raise PNGFatal("tRNS chunk not allowed for other color models") result = true proc parseChunk(chunk: PNGBackground, png: PNG): bool = var header = PNGHeader(png.getChunk(IHDR)) if header.colorType == LCT_PALETTE: # error: this chunk must be 1 byte for indexed color image if chunk.length != 1: raise PNGFatal("bkgd must be 1 byte") chunk.bkgdR = chunk.readByte() chunk.bkgdG = chunk.bkgdR chunk.bkgdB = chunk.bkgdR elif header.colorType in {LCT_GREY, LCT_GREY_ALPHA}: # error: this chunk must be 2 bytes for greyscale image if chunk.length != 2: raise PNGFatal("bkgd must be 2 byte") chunk.bkgdR = chunk.readInt16() chunk.bkgdG = chunk.bkgdR chunk.bkgdB = chunk.bkgdR elif header.colorType in {LCT_RGB, LCT_RGBA}: # error: this chunk must be 6 bytes for greyscale image if chunk.length != 6: raise PNGFatal("bkgd must be 6 byte") chunk.bkgdR = chunk.readInt16() chunk.bkgdG = chunk.readInt16() chunk.bkgdB = chunk.readInt16() result = true proc initChunk(chunk: PNGChunk, chunkType: PNGChunkType, data: string, crc: uint32) = chunk.length = data.len chunk.crc = crc chunk.chunkType = chunkType chunk.data = data chunk.pos = 0 proc validateChunk(chunk: PNGTime, png: PNG): bool = if chunk.year < 0 or chunk.year > 65535: raise PNGFatal("invalid year range[0..65535]") if chunk.month < 1 or chunk.month > 12: raise PNGFatal("invalid month range[1..12]") if chunk.day < 1 or chunk.day > 31: raise PNGFatal("invalid day range[1..32]") if chunk.hour < 0 or chunk.hour > 23: raise PNGFatal("invalid hour range[0..23]") if chunk.minute < 0 or chunk.minute > 59: raise PNGFatal("invalid minute range[0..59]") #to allow for leap seconds if chunk.second < 0 or chunk.second > 60: raise PNGFatal("invalid second range[0..60]") result = true proc parseChunk(chunk: PNGTime, png: PNG): bool = if chunk.length != 7: raise PNGFatal("tIME must be 7 bytes") chunk.year = chunk.readInt16() chunk.month = chunk.readByte() chunk.day = chunk.readByte() chunk.hour = chunk.readByte() chunk.minute = chunk.readByte() chunk.second = chunk.readByte() result = true proc parseChunk(chunk: PNGPhys, png: PNG): bool = if chunk.length != 9: raise PNGFatal("pHYs must be 9 bytes") chunk.physX = chunk.readInt32() chunk.physY = chunk.readInt32() chunk.unit = chunk.readByte() result = true proc validateChunk(chunk: PNGText, png: PNG): bool = if(chunk.keyword.len < 1) or (chunk.keyword.len > 79): raise PNGFatal("keyword too short or too long") result = true proc parseChunk(chunk: PNGText, png: PNG): bool = var len = 0 while(len < chunk.length) and (chunk.data[len] != chr(0)): inc len if(len < 1) or (len > 79): raise PNGFatal("keyword too short or too long") chunk.keyword = chunk.data.substr(0, len) var textBegin = len + 1 # skip keyword null terminator chunk.text = chunk.data.substr(textBegin) result = true proc validateChunk(chunk: PNGZtxt, png: PNG): bool = if(chunk.keyword.len < 1) or (chunk.keyword.len > 79): raise PNGFatal("keyword too short or too long") result = true proc parseChunk(chunk: PNGZtxt, png: PNG): bool = var len = 0 while(len < chunk.length) and (chunk.data[len] != chr(0)): inc len if(len < 1) or (len > 79): raise PNGFatal("keyword too short or too long") chunk.keyword = chunk.data.substr(0, len) var compproc = ord(chunk.data[len + 1]) # skip keyword null terminator if compproc != 0: raise PNGFatal("unsupported comp proc") var nz = nzInflateInit(chunk.data.substr(len + 2)) nz.ignoreAdler32 = PNGDecoder(png.settings).ignoreAdler32 chunk.text = zlib_decompress(nz) result = true proc validateChunk(chunk: PNGItxt, png: PNG): bool = if(chunk.keyword.len < 1) or (chunk.keyword.len > 79): raise PNGFatal("keyword too short or too long") result = true proc parseChunk(chunk: PNGItxt, png: PNG): bool = if chunk.length < 5: raise PNGFatal("iTXt len too short") var len = 0 while(len < chunk.length) and (chunk.data[len] != chr(0)): inc len if(len + 3) >= chunk.length: raise PNGFatal("no null termination char, corrupt?") if(len < 1) or (len > 79): raise PNGFatal("keyword too short or too long") chunk.keyword = chunk.data.substr(0, len) var compressed = ord(chunk.data[len + 1]) == 1 # skip keyword null terminator var compproc = ord(chunk.data[len + 2]) if compproc != 0: raise PNGFatal("unsupported comp proc") len = 0 var i = len + 3 while(i < chunk.length) and (chunk.data[i] != chr(0)): inc len inc i chunk.languageTag = chunk.data.substr(i, i + len) len = 0 i += len + 1 while(i < chunk.length) and (chunk.data[i] != chr(0)): inc len inc i chunk.translatedKeyword = chunk.data.substr(i, i + len) let textBegin = i + len + 1 if compressed: var nz = nzInflateInit(chunk.data.substr(textBegin)) nz.ignoreAdler32 = PNGDecoder(png.settings).ignoreAdler32 chunk.text = zlib_decompress(nz) else: chunk.text = chunk.data.substr(textBegin) result = true proc parseChunk(chunk: PNGGamma, png: PNG): bool = if chunk.length != 4: raise PNGFatal("invalid gAMA length") chunk.gamma = chunk.readInt32() result = true proc parseChunk(chunk: PNGChroma, png: PNG): bool = if chunk.length != 32: raise PNGFatal("invalid Chroma length") chunk.whitePointX = chunk.readInt32() chunk.whitePointY = chunk.readInt32() chunk.redX = chunk.readInt32() chunk.redY = chunk.readInt32() chunk.greenX = chunk.readInt32() chunk.greenY = chunk.readInt32() chunk.blueX = chunk.readInt32() chunk.blueY = chunk.readInt32() result = true proc parseChunk(chunk: PNGStandarRGB, png: PNG): bool = if chunk.length != 1: raise PNGFatal("invalid sRGB length") chunk.renderingIntent = chunk.readByte() result = true proc validateChunk(chunk: PNGICCProfile, png: PNG): bool = if(chunk.profileName.len < 1) or (chunk.profileName.len > 79): raise PNGFatal("keyword too short or too long") result = true proc parseChunk(chunk: PNGICCProfile, png: PNG): bool = var len = 0 while(len < chunk.length) and (chunk.data[len] != chr(0)): inc len if(len < 1) or (len > 79): raise PNGFatal("keyword too short or too long") chunk.profileName = chunk.data.substr(0, len) var compproc = ord(chunk.data[len + 1]) # skip keyword null terminator if compproc != 0: raise PNGFatal("unsupported comp proc") var nz = nzInflateInit(chunk.data.substr(len + 2)) nz.ignoreAdler32 = PNGDecoder(png.settings).ignoreAdler32 chunk.profile = zlib_decompress(nz) result = true proc parseChunk(chunk: PNGSPalette, png: PNG): bool = var len = 0 while(len < chunk.length) and (chunk.data[len] != chr(0)): inc len if(len < 1) or (len > 79): raise PNGFatal("keyword too short or too long") chunk.paletteName = chunk.data.substr(0, len) chunk.setPosition(len + 1) chunk.sampleDepth = chunk.readByte() if chunk.sampleDepth notin {8, 16}: raise PNGFatal("palette sample depth error") let remainingLength = (chunk.length - (len + 2)) if chunk.sampleDepth == 8: if (remainingLength mod 6) != 0: raise PNGFatal("palette length not divisible by 6") let numSamples = remainingLength div 6 newSeq(chunk.palette, numSamples) for p in mitems(chunk.palette): p.red = chunk.readByte() p.green = chunk.readByte() p.blue = chunk.readByte() p.alpha = chunk.readByte() p.frequency = chunk.readInt16() else: # chunk.sampleDepth == 16: if (remainingLength mod 10) != 0: raise PNGFatal("palette length not divisible by 10") let numSamples = remainingLength div 10 newSeq(chunk.palette, numSamples) for p in mitems(chunk.palette): p.red = chunk.readInt16() p.green = chunk.readInt16() p.blue = chunk.readInt16() p.alpha = chunk.readInt16() p.frequency = chunk.readInt16() result = true proc parseChunk(chunk: PNGHist, png: PNG): bool = if not png.hasChunk(PLTE): raise PNGFatal("Histogram need PLTE") var plte = PNGPalette(png.getChunk(PLTE)) if plte.palette.len != (chunk.length div 2): raise PNGFatal("invalid histogram length") newSeq(chunk.histogram, plte.palette.len) for i in 0..chunk.histogram.high: chunk.histogram[i] = chunk.readInt16() result = true proc parseChunk(chunk: PNGSbit, png: PNG): bool = let header = PNGHEader(png.getChunk(IHDR)) var expectedLen = 0 case header.colorType of LCT_GREY: expectedLen = 1 of LCT_RGB: expectedLen = 3 of LCT_PALETTE: expectedLen = 3 of LCT_GREY_ALPHA: expectedLen = 2 of LCT_RGBA: expectedLen = 4 if chunk.length != expectedLen: raise PNGFatal("invalid sBIT length") var expectedDepth = 8 #LCT_PALETTE if header.colorType != LCT_PALETTE: expectedDepth = header.bitDepth for c in chunk.data: if (ord(c) == 0) or (ord(c) > expectedDepth): raise PNGFatal("invalid sBIT value") result = true proc parseChunk(chunk: APNGAnimationControl, png: PNG): bool = chunk.numFrames = chunk.readInt32() chunk.numPlays = chunk.readInt32() result = true proc parseChunk(chunk: APNGFrameControl, png: PNG): bool = chunk.sequenceNumber = chunk.readInt32() chunk.width = chunk.readInt32() chunk.height = chunk.readInt32() chunk.xOffset = chunk.readInt32() chunk.yOffset = chunk.readInt32() chunk.delayNum = chunk.readInt16() chunk.delayDen = chunk.readInt16() chunk.disposeOp = chunk.readByte().APNG_DISPOSE_OP chunk.blendOp = chunk.readByte().APNG_BLEND_OP result = true proc validateChunk(chunk: APNGFrameControl, png: PNG): bool = let header = PNGHEader(png.getChunk(IHDR)) result = true result = result and (chunk.xOffset >= 0) result = result and (chunk.yOffset >= 0) result = result and (chunk.width > 0) result = result and (chunk.height > 0) result = result and (chunk.xOffset + chunk.width <= header.width) result = result and (chunk.yOffset + chunk.height <= header.height) proc parseChunk(chunk: APNGFrameData, png: PNG): bool = chunk.sequenceNumber = chunk.readInt32() chunk.frameDataPos = chunk.pos result = true proc make[T](): T = new(result) proc createChunk(png: PNG, chunkType: PNGChunkType, data: string, crc: uint32): PNGChunk = var settings = PNGDecoder(png.settings) result = nil case chunkType of IHDR: result = make[PNGHeader]() of PLTE: result = make[PNGPalette]() of IDAT: if png.apngHasChunk(fcTL): png.firstFrameIsDefaultImage = true if not png.hasChunk(IDAT): result = make[PNGData]() else: var idat = PNGData(png.getChunk(IDAT)) idat.data.add data return idat of tRNS: result = make[PNGTrans]() of bKGD: result = make[PNGBackground]() of tIME: result = make[PNGTime]() of pHYs: result = make[PNGPhys]() of tEXt: if settings.readTextChunks: result = make[PNGTExt]() else: if settings.rememberUnknownChunks: new(result) of zTXt: if settings.readTextChunks: result = make[PNGZtxt]() else: if settings.rememberUnknownChunks: new(result) of iTXt: if settings.readTextChunks: result = make[PNGItxt]() else: if settings.rememberUnknownChunks: new(result) of gAMA: result = make[PNGGamma]() of cHRM: result = make[PNGChroma]() of iCCP: result = make[PNGICCProfile]() of sRGB: result = make[PNGStandarRGB]() of sPLT: result = make[PNGSPalette]() of hIST: result = make[PNGHist]() of sBIT: result = make[PNGSbit]() of acTL: # acTL chunk must precede IDAT chunk # to be recognized as APNG if not png.hasChunk(IDAT): png.isAPNG = true result = make[APNGAnimationControl]() of fcTL: result = make[APNGFrameControl]() of fdAT: result = make[APNGFrameData]() else: if settings.rememberUnknownChunks: new(result) if result != nil: result.initChunk(chunkType, data, crc) proc makePNGDecoder*(): PNGDecoder = var s: PNGDecoder new(s) s.colorConvert = true s.readTextChunks = false s.rememberUnknownChunks = false s.ignoreCRC = false s.ignoreAdler32 = false result = s proc parseChunk(chunk: PNGChunk, png: PNG): bool = case chunk.chunkType of IHDR: result = parseChunk(PNGHeader(chunk), png) of PLTE: result = parseChunk(PNGPalette(chunk), png) of IDAT: result = parseChunk(PNGData(chunk), png) of tRNS: result = parseChunk(PNGTrans(chunk), png) of bKGD: result = parseChunk(PNGBackground(chunk), png) of tIME: result = parseChunk(PNGTime(chunk), png) of pHYs: result = parseChunk(PNGPhys(chunk), png) of tEXt: result = parseChunk(PNGTExt(chunk), png) of zTXt: result = parseChunk(PNGZtxt(chunk), png) of iTXt: result = parseChunk(PNGItxt(chunk), png) of gAMA: result = parseChunk(PNGGamma(chunk), png) of cHRM: result = parseChunk(PNGChroma(chunk), png) of iCCP: result = parseChunk(PNGICCProfile(chunk), png) of sRGB: result = parseChunk(PNGStandarRGB(chunk), png) of sPLT: result = parseChunk(PNGSPalette(chunk), png) of hIST: result = parseChunk(PNGHist(chunk), png) of sBIT: result = parseChunk(PNGSbit(chunk), png) of acTL: result = parseChunk(APNGAnimationControl(chunk), png) of fcTL: result = parseChunk(APNGFrameControl(chunk), png) of fdAT: result = parseChunk(APNGFrameData(chunk), png) else: result = true proc validateChunk(chunk: PNGChunk, png: PNG): bool = case chunk.chunkType of IHDR: result = validateChunk(PNGHeader(chunk), png) of IDAT: result = validateChunk(PNGData(chunk), png) of tIME: result = validateChunk(PNGTime(chunk), png) of tEXt: result = validateChunk(PNGTExt(chunk), png) of zTXt: result = validateChunk(PNGZtxt(chunk), png) of iTXt: result = validateChunk(PNGItxt(chunk), png) of iCCP: result = validateChunk(PNGICCProfile(chunk), png) of fcTL: result = validateChunk(APNGFrameControl(chunk), png) else: result = true proc parsePNG[T](s: Stream, settings: PNGDecoder): PNG[T] = var png: PNG[T] new(png) png.chunks = @[] png.apngChunks = @[] if settings == nil: png.settings = makePNGDecoder() else: png.settings = settings let signature = s.readStr(8) if signature != PNGSignature: raise PNGFatal("signature mismatch") while not s.atEnd(): let length = s.readInt32BE() let chunkType = PNGChunkType(s.readInt32BE()) let data = if length <= 0: "" else: s.readStr(length) let crc = cast[uint32](s.readInt32BE()) let calculatedCRC = crc32(crc32(0, $chunkType), data) if calculatedCRC != crc and not PNGDecoder(png.settings).ignoreCRC: raise PNGFatal("wrong crc for: " & $chunkType) var chunk = png.createChunk(chunkType, data, crc) if chunkType != IDAT and chunk != nil: if not chunk.parseChunk(png): raise PNGFatal("error parse chunk: " & $chunkType) if not chunk.validateChunk(png): raise PNGFatal("invalid chunk: " & $chunkType) if chunk != nil: if chunkType == fcTL or chunkType == fdAT: png.apngChunks.add APNGFrameChunk(chunk) else: png.chunks.add chunk if chunkType == IEND: break if not png.hasChunk(IHDR): raise PNGFatal("no IHDR found") if not png.hasChunk(IDAT): raise PNGFatal("no IDAT found") var header = PNGHeader(png.getChunk(IHDR)) if header.colorType == LCT_PALETTE and not png.hasChunk(PLTE): raise PNGFatal("expected PLTE not found") # IDAT get special treatment because it can appear in multiple chunk var idat = PNGData(png.getChunk(IDAT)) if not idat.parseChunk(png): raise PNGFatal("IDAT parse error") if not idat.validateChunk(png): raise PNGFatal("bad IDAT") result = png proc postProcessScanLines[T](png: PNG; header: PNGHeader, w, h: int; input, output: var openArray[T]) = # This function converts the filtered-padded-interlaced data # into pure 2D image buffer with the PNG's colorType. # Steps: # *) if no Adam7: 1) unfilter 2) remove padding bits (= posible extra bits per scanLine if bpp < 8) # *) if adam7: 1) 7x unfilter 2) 7x remove padding bits 3) Adam7_deinterlace # NOTE: the input buffer will be overwritten with intermediate data! let bpp = header.getBPP() let bitsPerLine = w * bpp let bitsPerPaddedLine = ((w * bpp + 7) div 8) * 8 if header.interlaceMethod == IM_NONE: if(bpp < 8) and (bitsPerLine != bitsPerPaddedLine): unfilter(input, input, w, h, bpp) removePaddingBits(output, input, bitsPerLine, bitsPerPaddedLine, h) else: # we can immediatly filter into the out buffer, no other steps needed unfilter(output, input, w, h, bpp) else: # interlace_proc is 1 (Adam7) var pass: PNGPass adam7PassValues(pass, w, h, bpp) for i in 0..6: unfilter(input.toOpenArray(pass.paddedStart[i], input.len-1), input.toOpenArray(pass.filterStart[i], input.len-1), pass.w[i], pass.h[i], bpp ) # TODO: possible efficiency improvement: # if in this reduced image the bits fit nicely in 1 scanLine, # move bytes instead of bits or move not at all if bpp < 8: # remove padding bits in scanLines; after this there still may be padding # bits between the different reduced images: each reduced image still starts nicely at a byte removePaddingBits( input.toOpenArray(pass.start[i], input.len-1), input.toOpenArray(pass.paddedStart[i], input.len-1), pass.w[i] * bpp, ((pass.w[i] * bpp + 7) div 8) * 8, pass.h[i] ) adam7Deinterlace(output, input, w, h, bpp) proc postProcessScanLines(png: PNG) = var header = PNGHeader(png.getChunk(IHDR)) let w = header.width let h = header.height var idat = PNGData(png.getChunk(IDAT)) png.pixels = newString(idatRawSize(header.width, header.height, header)) png.postProcessScanLines(header, w, h, idat.idat.toOpenArray(0, idat.idat.len-1), # input png.pixels.toOpenArray(0, png.pixels.len-1) # output ) proc postProcessScanLines(png: PNG, ctl: APNGFrameControl, data: var string) = # we use var string here to avoid realloc # coz we use the input as output too var header = PNGHeader(png.getChunk(IHDR)) let w = ctl.width let h = ctl.height png.apngPixels.add newString(idatRawSize(ctl.width, ctl.height, header)) png.postProcessScanLines(header, w, h, data.toOpenArray(0, data.len-1), # input png.apngPixels[^1].toOpenArray(0, png.apngPixels[^1].len-1) ) proc getColorMode(png: PNG): PNGColorMode = var header = PNGHeader(png.getChunk(IHDR)) var cm = newColorMode(header.colorType, header.bitDepth) var plte = PNGPalette(png.getChunk(PLTE)) if plte != nil: cm.paletteSize = plte.palette.len newSeq(cm.palette, cm.paletteSize) for i in 0..cm.paletteSize-1: cm.palette[i] = plte.palette[i] var trans = PNGTrans(png.getChunk(tRNS)) if trans != nil: if cm.colorType in {LCT_GREY, LCT_RGB}: cm.keyDefined = true cm.keyR = trans.keyR cm.keyG = trans.keyG cm.keyB = trans.keyB result = cm proc getInfo*(png: PNG): PNGInfo = result = new(PNGInfo) result.mode = png.getColorMode() var header = PNGHeader(png.getChunk(IHDR)) result.width = header.width result.height = header.height var bkgd = PNGBackground(png.getChunk(bKGD)) if bkgd == nil: result.backgroundDefined = false else: result.backgroundDefined = true result.backgroundR = bkgd.bkgdR result.backgroundG = bkgd.bkgdG result.backgroundB = bkgd.bkgdB var phys = PNGPhys(png.getChunk(pHYs)) if phys == nil: result.physDefined = false else: result.physDefined = true result.physX = phys.physX result.physY = phys.physY result.physUnit = phys.unit var time = PNGTime(png.getChunk(tIME)) if time == nil: result.timeDefined = false else: result.timeDefined = true result.year = time.year result.month = time.month result.day = time.day result.hour = time.hour result.minute = time.minute result.second = time.second proc getChunkNames*(png: PNG): string = result = "" var i = 0 for c in png.chunks: result.add($c.chunkType) if i < png.chunks.high: result.add ' ' inc i proc RGBFromGrey8[T](output: var openArray[T], input: openArray[T], numPixels: int, mode: PNGColorMode) = for i in 0..= mode.paletteSize: # This is an error according to the PNG spec, but most PNG decoders make it black instead. # Done here too, slightly faster due to no error handling needed. output[x] = chr(0) output[x+1] = chr(0) output[x+2] = chr(0) else: output[x] = mode.palette[index].r output[x+1] = mode.palette[index].g output[x+2] = mode.palette[index].b proc RGBFromPalette124[T](output: var openArray[T], input: openArray[T], numPixels: int, mode: PNGColorMode) = var obp = 0 for i in 0..= mode.paletteSize: # This is an error according to the PNG spec, but most PNG decoders make it black instead. # Done here too, slightly faster due to no error handling needed. output[x] = chr(0) output[x+1] = chr(0) output[x+2] = chr(0) else: output[x] = mode.palette[index].r output[x+1] = mode.palette[index].g output[x+2] = mode.palette[index].b proc RGBFromGreyAlpha8[T](output: var openArray[T], input: openArray[T], numPixels: int, mode: PNGColorMode) = for i in 0..= mode.paletteSize: # This is an error according to the PNG spec, but most PNG decoders make it black instead. # Done here too, slightly faster due to no error handling needed. output[x] = chr(0) output[x+1] = chr(0) output[x+2] = chr(0) output[x+3] = chr(0) else: output[x] = mode.palette[index].r output[x+1] = mode.palette[index].g output[x+2] = mode.palette[index].b output[x+3] = mode.palette[index].a proc RGBAFromPalette124[T](output: var openArray[T], input: openArray[T], numPixels: int, mode: PNGColorMode) = var obp = 0 for i in 0..= mode.paletteSize: # This is an error according to the PNG spec, but most PNG decoders make it black instead. # Done here too, slightly faster due to no error handling needed. output[x] = chr(0) output[x+1] = chr(0) output[x+2] = chr(0) output[x+3] = chr(0) else: output[x] = mode.palette[index].r output[x+1] = mode.palette[index].g output[x+2] = mode.palette[index].b output[x+3] = mode.palette[index].a proc RGBAFromGreyAlpha8[T](output: var openArray[T], input: openArray[T], numPixels: int, mode: PNGColorMode) = for i in 0..= mode.paletteSize: # This is an error according to the PNG spec, # but common PNG decoders make it black instead. # Done here too, slightly faster due to no error handling needed. p.r = chr(0) p.g = chr(0) p.b = chr(0) p.a = chr(255) else: p.r = mode.palette[index].r p.g = mode.palette[index].g p.b = mode.palette[index].b p.a = mode.palette[index].a proc RGBA8FromPalette124[T](p: var RGBA8, input: openArray[T], px: int, mode: PNGColorMode) = var obp = px * mode.bitDepth let index = readBitsFromReversedStream(obp, input, mode.bitDepth) if index >= mode.paletteSize: # This is an error according to the PNG spec, # but common PNG decoders make it black instead. # Done here too, slightly faster due to no error handling needed. p.r = chr(0) p.g = chr(0) p.b = chr(0) p.a = chr(255) else: p.r = mode.palette[index].r p.g = mode.palette[index].g p.b = mode.palette[index].b p.a = mode.palette[index].a proc RGBA8FromGreyAlpha8[T](p: var RGBA8, input: openArray[T], px: int, mode: PNGColorMode) = let i = px * 2 let val = input[i] p.r = val p.g = val p.b = val p.a = input[i+1] proc RGBA8FromGreyAlpha16[T](p: var RGBA8, input: openArray[T], px: int, mode: PNGColorMode) = let i = px * 4 let val = input[i] p.r = val p.g = val p.b = val p.a = input[i+2] proc RGBA8FromRGBA8[T](p: var RGBA8, input: openArray[T], px: int, mode: PNGColorMode) = let i = px * 4 p.r = input[i] p.g = input[i+1] p.b = input[i+2] p.a = input[i+3] proc RGBA8FromRGBA16[T](p: var RGBA8, input: openArray[T], px: int, mode: PNGColorMode) = let i = px * 8 p.r = input[i] p.g = input[i+2] p.b = input[i+4] p.a = input[i+6] proc RGBA16FromGrey[T](p: var RGBA16, input: openArray[T], px: int, mode: PNGColorMode) = let i = px * 2 let val = 256'u16 * uint16(input[i]) + uint16(input[i + 1]) p.r = val p.g = val p.b = val if mode.keyDefined and (val.int == mode.keyR): p.a = 0 else: p.a = 65535 proc RGBA16FromRGB[T](p: var RGBA16, input: openArray[T], px: int, mode: PNGColorMode) = let i = px * 6 p.r = 256'u16 * uint16(input[i]) + uint16(input[i+1]) p.g = 256'u16 * uint16(input[i+2]) + uint16(input[i+3]) p.b = 256'u16 * uint16(input[i+4]) + uint16(input[i+5]) if mode.keyDefined and (int(p.r) == mode.keyR) and (int(p.g) == mode.keyG) and (int(p.b) == mode.keyB): p.a = 0 else: p.a = 65535 proc RGBA16FromGreyAlpha[T](p: var RGBA16, input: openArray[T], px: int, mode: PNGColorMode) = let i = px * 4 let val = 256'u16 * uint16(input[i]) + uint16(input[i + 1]) p.r = val p.g = val p.b = val p.a = 256'u16 * uint16(input[i + 2]) + uint16(input[i + 3]) proc RGBA16FromRGBA[T](p: var RGBA16, input: openArray[T], px: int, mode: PNGColorMode) = let i = px * 8 p.r = 256'u16 * uint16(input[i]) + uint16(input[i+1]) p.g = 256'u16 * uint16(input[i+2]) + uint16(input[i+3]) p.b = 256'u16 * uint16(input[i+4]) + uint16(input[i+5]) p.a = 256'u16 * uint16(input[i+6]) + uint16(input[i+7]) proc RGBA8ToGrey8[T](p: RGBA8, output: var openArray[T], px: int, mode: PNGColorMode, ct: ColorTree8) = output[px] = p.r proc RGBA8ToGrey16[T](p: RGBA8, output: var openArray[T], px: int, mode: PNGColorMode, ct: ColorTree8) = let i = px * 2 output[i] = p.r output[i+1] = p.r proc RGBA8ToGrey124[T](p: RGBA8, output: var openArray[T], px: int, mode: PNGColorMode, ct: ColorTree8) = # take the most significant bits of grey let grey = (int(p.r) shr (8 - mode.bitDepth)) and ((1 shl mode.bitDepth) - 1) addColorBits(output, px, mode.bitDepth, grey) proc RGBA8ToRGB8[T](p: RGBA8, output: var openArray[T], px: int, mode: PNGColorMode, ct: ColorTree8) = let i = px * 3 output[i] = p.r output[i+1] = p.g output[i+2] = p.b proc RGBA8ToRGB16[T](p: RGBA8, output: var openArray[T], px: int, mode: PNGColorMode, ct: ColorTree8) = let i = px * 6 output[i] = p.r output[i+2] = p.g output[i+4] = p.b output[i+1] = p.r output[i+3] = p.g output[i+5] = p.b proc RGBA8ToPalette8[T](p: RGBA8, output: var openArray[T], px: int, mode: PNGColorMode, ct: ColorTree8) = output[px] = T(ct[p]) proc RGBA8ToPalette124[T](p: RGBA8, output: var openArray[T], px: int, mode: PNGColorMode, ct: ColorTree8) = addColorBits(output, px, mode.bitDepth, ct[p]) proc RGBA8ToGreyAlpha8[T](p: RGBA8, output: var openArray[T], px: int, mode: PNGColorMode, ct: ColorTree8) = let i = px * 2 output[i] = p.r output[i+1] = p.a proc RGBA8ToGreyAlpha16[T](p: RGBA8, output: var openArray[T], px: int, mode: PNGColorMode, ct: ColorTree8) = let i = px * 4 output[i] = p.r output[i+1] = p.r output[i+2] = p.a output[i+3] = p.a proc RGBA8ToRGBA8[T](p: RGBA8, output: var openArray[T], px: int, mode: PNGColorMode, ct: ColorTree8) = let i = px * 4 output[i] = p.r output[i+1] = p.g output[i+2] = p.b output[i+3] = p.a proc RGBA8ToRGBA16[T](p: RGBA8, output: var openArray[T], px: int, mode: PNGColorMode, ct: ColorTree8) = let i = px * 8 output[i] = p.r output[i+2] = p.g output[i+4] = p.b output[i+6] = p.a output[i+1] = p.r output[i+3] = p.g output[i+5] = p.b output[i+7] = p.a proc RGBA16ToGrey[T](p: RGBA16, output: var openArray[T], px: int, mode: PNGColorMode) = let i = px * 2 output[i] = T((p.r shr 8) and 255) output[i+1] = T(p.r and 255) proc RGBA16ToRGB[T](p: RGBA16, output: var openArray[T], px: int, mode: PNGColorMode) = let i = px * 6 output[i] = T((p.r shr 8) and 255) output[i+1] = T(p.r and 255) output[i+2] = T((p.g shr 8) and 255) output[i+3] = T(p.g and 255) output[i+4] = T((p.b shr 8) and 255) output[i+5] = T(p.b and 255) proc RGBA16ToGreyAlpha[T](p: RGBA16, output: var openArray[T], px: int, mode: PNGColorMode) = let i = px * 4 output[i] = T((p.r shr 8) and 255) output[i+1] = T(p.r and 255) output[i+2] = T((p.a shr 8) and 255) output[i+3] = T(p.a and 255) proc RGBA16ToRGBA[T](p: RGBA16, output: var openArray[T], px: int, mode: PNGColorMode) = let i = px * 8 output[i] = T((p.r shr 8) and 255) output[i+1] = T(p.r and 255) output[i+2] = T((p.g shr 8) and 255) output[i+3] = T(p.g and 255) output[i+4] = T((p.b shr 8) and 255) output[i+5] = T(p.b and 255) output[i+6] = T((p.a shr 8) and 255) output[i+7] = T(p.a and 255) proc getColorRGBA16[T](mode: PNGColorMode): convertRGBA16[T] = if mode.colorType == LCT_GREY: return RGBA16FromGrey[T] elif mode.colorType == LCT_RGB: return RGBA16FromRGB[T] elif mode.colorType == LCT_GREY_ALPHA: return RGBA16FromGreyAlpha[T] elif mode.colorType == LCT_RGBA: return RGBA16FromRGBA[T] else: raise PNGFatal("unsupported converter16") proc getPixelRGBA16[T](mode: PNGColorMode): pixelRGBA16[T] = if mode.colorType == LCT_GREY: return RGBA16ToGrey[T] elif mode.colorType == LCT_RGB: return RGBA16ToRGB[T] elif mode.colorType == LCT_GREY_ALPHA: return RGBA16ToGreyAlpha[T] elif mode.colorType == LCT_RGBA: return RGBA16ToRGBA[T] else: raise PNGFatal("unsupported pixel16 converter") proc getColorRGBA8[T](mode: PNGColorMode): convertRGBA8[T] = if mode.colorType == LCT_GREY: if mode.bitDepth == 8: return RGBA8FromGrey8[T] elif mode.bitDepth == 16: return RGBA8FromGrey16[T] else: return RGBA8FromGrey124[T] elif mode.colorType == LCT_RGB: if mode.bitDepth == 8: return RGBA8FromRGB8[T] else: return RGBA8FromRGB16[T] elif mode.colorType == LCT_PALETTE: if mode.bitDepth == 8: return RGBA8FromPalette8[T] else: return RGBA8FromPalette124[T] elif mode.colorType == LCT_GREY_ALPHA: if mode.bitDepth == 8: return RGBA8FromGreyAlpha8[T] else: return RGBA8FromGreyAlpha16[T] elif mode.colorType == LCT_RGBA: if mode.bitDepth == 8: return RGBA8FromRGBA8[T] else: return RGBA8FromRGBA16[T] else: raise PNGFatal("unsupported converter8") proc getPixelRGBA8[T](mode: PNGColorMode): pixelRGBA8[T] = if mode.colorType == LCT_GREY: if mode.bitDepth == 8: return RGBA8ToGrey8[T] elif mode.bitDepth == 16: return RGBA8ToGrey16[T] else: return RGBA8ToGrey124[T] elif mode.colorType == LCT_RGB: if mode.bitDepth == 8: return RGBA8ToRGB8[T] else: return RGBA8ToRGB16[T] elif mode.colorType == LCT_PALETTE: if mode.bitDepth == 8: return RGBA8ToPalette8[T] else: return RGBA8ToPalette124[T] elif mode.colorType == LCT_GREY_ALPHA: if mode.bitDepth == 8: return RGBA8ToGreyAlpha8[T] else: return RGBA8ToGreyAlpha16[T] elif mode.colorType == LCT_RGBA: if mode.bitDepth == 8: return RGBA8ToRGBA8[T] else: return RGBA8ToRGBA16[T] else: raise PNGFatal("unsupported pixel8 converter") proc getConverterRGB[T](mode: PNGColorMode): convertRGBA[T] = if mode.colorType == LCT_GREY: if mode.bitDepth == 8: return RGBFromGrey8[T] elif mode.bitDepth == 16: return RGBFromGrey16[T] else: return RGBFromGrey124[T] elif mode.colorType == LCT_RGB: if mode.bitDepth == 8: return RGBFromRGB8[T] else: return RGBFromRGB16[T] elif mode.colorType == LCT_PALETTE: if mode.bitDepth == 8: return RGBFromPalette8[T] else: return RGBFromPalette124[T] elif mode.colorType == LCT_GREY_ALPHA: if mode.bitDepth == 8: return RGBFromGreyAlpha8[T] else: return RGBFromGreyAlpha16[T] elif mode.colorType == LCT_RGBA: if mode.bitDepth == 8: return RGBFromRGBA8[T] else: return RGBFromRGBA16[T] else: raise PNGFatal("unsupported RGB converter") proc getConverterRGBA[T](mode: PNGColorMode): convertRGBA[T] = if mode.colorType == LCT_GREY: if mode.bitDepth == 8: return RGBAFromGrey8[T] elif mode.bitDepth == 16: return RGBAFromGrey16[T] else: return RGBAFromGrey124[T] elif mode.colorType == LCT_RGB: if mode.bitDepth == 8: return RGBAFromRGB8[T] else: return RGBAFromRGB16[T] elif mode.colorType == LCT_PALETTE: if mode.bitDepth == 8: return RGBAFromPalette8[T] else: return RGBAFromPalette124[T] elif mode.colorType == LCT_GREY_ALPHA: if mode.bitDepth == 8: return RGBAFromGreyAlpha8[T] else: return RGBAFromGreyAlpha16[T] elif mode.colorType == LCT_RGBA: if mode.bitDepth == 8: return RGBAFromRGBA8[T] else: return RGBAFromRGBA16[T] else: raise PNGFatal("unsupported RGBA converter") proc convertImpl*[T](output: var openArray[T], input: openArray[T], modeOut, modeIn: PNGColorMode, numPixels: int) = var tree: ColorTree8 if modeOut.colorType == LCT_PALETTE: var paletteSize = modeOut.paletteSize palette: type(modeOut.palette) palSize = 1 shl modeOut.bitDepth shallowCopy(palette, modeOut.palette) # if the user specified output palette but did not give the values, assume # they want the values of the input color type (assuming that one is palette). # Note that we never create a new palette ourselves. if paletteSize == 0: paletteSize = modeIn.paletteSize shallowCopy(palette, modeIn.palette) if paletteSize < palSize: palSize = paletteSize tree = initTable[RGBA8, int](nextPowerOfTwo(paletteSize)) for i in 0..palSize-1: tree[palette[i]] = i if(modeIn.bitDepth == 16) and (modeOut.bitDepth == 16): let cvt = getColorRGBA16[T](modeIn) let pxl = getPixelRGBA16[T](modeOut) for px in 0.. 0: result.data = newStringOfCap(estimateSize) else: result.data = "" proc addUnknownChunk*(state: PNGEncoder, chunkType, data: string) = assert chunkType.len == 4 var chunk = make[PNGUnknown](makeChunkType(chunkType), 0) chunk.data = data state.unknown.add chunk proc makeColorProfile(): PNGColorProfile = new(result) result.colored = false result.key = false result.alpha = false result.keyR = 0 result.keyG = 0 result.keyB = 0 result.numcolors = 0 result.bits = 1 result.palette = @[] proc writeByte(s: PNGChunk, val: int) = s.data.add chr(val) proc writeString(s: PNGChunk, val: string) = s.data.add val proc writeInt32(s: PNGChunk, val: int) = s.writeByte((val shr 24) and 0xff) s.writeByte((val shr 16) and 0xff) s.writeByte((val shr 8) and 0xff) s.writeByte(val and 0xff) proc writeInt16(s: PNGChunk, val: int) = s.writeByte((val shr 8) and 0xff) s.writeByte(val and 0xff) proc writeInt32BE(s: Stream, value: int) = var val = cast[int32](value) var tmp: int32 bigEndian32(addr(tmp), addr(val)) s.write(tmp) proc writeChunk(chunk: PNGHeader, png: PNG): bool = #estimate 13 bytes chunk.writeInt32(chunk.width) chunk.writeInt32(chunk.height) chunk.writeByte(chunk.bitDepth) chunk.writeByte(int(chunk.colorType)) chunk.writeByte(chunk.compressionMethod) chunk.writeByte(chunk.filterMethod) chunk.writeByte(int(chunk.interlaceMethod)) result = true proc writeChunk(chunk: PNGPalette, png: PNG): bool = #estimate 3 * palette.len for px in chunk.palette: chunk.writeByte(int(px.r)) chunk.writeByte(int(px.g)) chunk.writeByte(int(px.b)) result = true proc writeChunk(chunk: PNGTrans, png: PNG): bool = var header = PNGHeader(png.getChunk(IHDR)) if header.colorType == LCT_PALETTE: #estimate plte.palette.len var plte = PNGPalette(png.getChunk(PLTE)) #the tail of palette values that all have 255 as alpha, does not have to be encoded var amount = plte.palette.len for i in countdown(amount-1, 0): if plte.palette[i].a == chr(255): dec amount else: break for i in 0..amount-1: chunk.writeByte(int(plte.palette[i].a)) elif header.colorType == LCT_GREY: #estimate 2 bytes if chunk.keyR != -1: chunk.writeInt16(chunk.keyR) elif header.colorType == LCT_RGB: #estimate 6 bytes if chunk.keyR != -1: chunk.writeInt16(chunk.keyR) chunk.writeInt16(chunk.keyG) chunk.writeInt16(chunk.keyB) else: raise PNGFatal("tRNS chunk not allowed for other color models") result = true proc writeChunk(chunk: PNGBackground, png: PNG): bool = var header = PNGHeader(png.getChunk(IHDR)) if header.colorType == LCT_PALETTE: #estimate 1 bytes chunk.writeByte(chunk.bkgdR) if header.colorType in {LCT_GREY, LCT_GREY_ALPHA}: #estimate 2 bytes chunk.writeInt16(chunk.bkgdR) elif header.colorType in {LCT_RGB, LCT_RGBA}: #estimate 6 bytes chunk.writeInt16(chunk.bkgdR) chunk.writeInt16(chunk.bkgdG) chunk.writeInt16(chunk.bkgdB) result = true proc writeChunk(chunk: PNGTime, png: PNG): bool = #estimate 7 bytes chunk.writeInt16(chunk.year) chunk.writeByte(chunk.month) chunk.writeByte(chunk.day) chunk.writeByte(chunk.hour) chunk.writeByte(chunk.minute) chunk.writeByte(chunk.second) result = true proc writeChunk(chunk: PNGPhys, png: PNG): bool = #estimate 9 bytes chunk.writeInt32(chunk.physX) chunk.writeInt32(chunk.physY) chunk.writeByte(chunk.unit) result = true proc writeChunk(chunk: PNGText, png: PNG): bool = #estimate chunk.keyword.len + chunk.text.len + 1 chunk.writeString chunk.keyword chunk.writeByte 0 #null separator chunk.writeString chunk.text result = true proc writeChunk(chunk: PNGGamma, png: PNG): bool = #estimate 4 bytes chunk.writeInt32(chunk.gamma) result = true proc writeChunk(chunk: PNGChroma, png: PNG): bool = #estimate 8 * 4 bytes chunk.writeInt32(chunk.whitePointX) chunk.writeInt32(chunk.whitePointY) chunk.writeInt32(chunk.redX) chunk.writeInt32(chunk.redY) chunk.writeInt32(chunk.greenX) chunk.writeInt32(chunk.greenY) chunk.writeInt32(chunk.blueX) chunk.writeInt32(chunk.blueY) result = true proc writeChunk(chunk: PNGStandarRGB, png: PNG): bool = #estimate 1 byte chunk.writeByte(chunk.renderingIntent) result = true proc writeChunk(chunk: PNGSPalette, png: PNG): bool = #estimate chunk.paletteName.len + 2 #if sampleDepth == 8: estimate += chunk.palette.len * 6 #else: estimate += chunk.palette.len * 10 chunk.writeString chunk.paletteName chunk.writeByte 0 #null separator if chunk.sampleDepth notin {8, 16}: raise PNGFatal("palette sample depth error") chunk.writeByte chunk.sampleDepth if chunk.sampleDepth == 8: for p in chunk.palette: chunk.writeByte(p.red) chunk.writeByte(p.green) chunk.writeByte(p.blue) chunk.writeByte(p.alpha) chunk.writeInt16(p.frequency) else: # chunk.sampleDepth == 16: for p in chunk.palette: chunk.writeInt16(p.red) chunk.writeInt16(p.green) chunk.writeInt16(p.blue) chunk.writeInt16(p.alpha) chunk.writeInt16(p.frequency) result = true proc writeChunk(chunk: PNGHist, png: PNG): bool = #estimate chunk.histogram.len * 2 for c in chunk.histogram: chunk.writeInt16 c result = true proc writeChunk(chunk: PNGData, png: PNG): bool = var nz = nzDeflateInit(chunk.idat) chunk.data = zlib_compress(nz) result = true proc writeChunk(chunk: PNGZtxt, png: PNG): bool = #estimate chunk.keyword.len + 2 chunk.writeString chunk.keyword chunk.writeByte 0 #null separator chunk.writeByte 0 #compression proc(0: deflate) var nz = nzDeflateInit(chunk.text) chunk.writeString zlib_compress(nz) result = true proc writeChunk(chunk: PNGItxt, png: PNG): bool = #estimate chunk.keyword.len + 2 # + chunk.languageTag.len + chunk.translatedKeyword.len let state = PNGEncoder(png.settings) var compressed: int var text: string if state.textCompression: var nz = nzDeflateInit(chunk.text) var zz = zlib_compress(nz) if zz.len >= chunk.text.len: compressed = 0 text = chunk.text else: compressed = 1 text = zz else: compressed = 0 text = chunk.text chunk.writeString chunk.keyword chunk.writeByte 0 #null separator chunk.writeByte compressed #compression flag(0: uncompressed, 1: compressed) chunk.writeByte 0 #compression proc(0: deflate) chunk.writeString chunk.languageTag chunk.writeByte 0 #null separator chunk.writeString chunk.translatedKeyword chunk.writeByte 0 #null separator chunk.writeString text result = true proc writeChunk(chunk: PNGICCProfile, png: PNG): bool = #estimate chunk.profileName.len + 2 chunk.writeString chunk.profileName chunk.writeByte 0 #null separator chunk.writeByte 0 #compression proc(0: deflate) var nz = nzDeflateInit(chunk.profile) chunk.writeString zlib_compress(nz) result = true proc writeChunk(chunk: APNGAnimationControl, png: PNG): bool = # estimate 8 bytes chunk.writeInt32(chunk.numFrames) chunk.writeInt32(chunk.numPlays) result = true proc writeChunk(chunk: APNGFrameControl, png: PNG): bool = # estimate 5*4 + 2*2 + 2 = 26 bytes chunk.writeInt32(chunk.sequenceNumber) chunk.writeInt32(chunk.width) chunk.writeInt32(chunk.height) chunk.writeInt32(chunk.xOffset) chunk.writeInt32(chunk.yOffset) chunk.writeInt16(chunk.delayNum) chunk.writeInt16(chunk.delayDen) chunk.writeByte(ord(chunk.disposeOp)) chunk.writeByte(ord(chunk.blendOp)) result = true proc writeChunk(chunk: APNGFrameData, png: PNG): bool = chunk.writeInt32(chunk.sequenceNumber) var nz = nzDeflateInit(png.apngPixels[chunk.frameDataPos]) chunk.writeString zlib_compress(nz) result = true proc writeChunk(chunk: PNGChunk, png: PNG): bool = case chunk.chunkType of IHDR: result = writeChunk(PNGHeader(chunk), png) of PLTE: result = writeChunk(PNGPalette(chunk), png) of IDAT: result = writeChunk(PNGData(chunk), png) of tRNS: result = writeChunk(PNGTrans(chunk), png) of bKGD: result = writeChunk(PNGBackground(chunk), png) of tIME: result = writeChunk(PNGTime(chunk), png) of pHYs: result = writeChunk(PNGPhys(chunk), png) of tEXt: result = writeChunk(PNGTExt(chunk), png) of zTXt: result = writeChunk(PNGZtxt(chunk), png) of iTXt: result = writeChunk(PNGItxt(chunk), png) of gAMA: result = writeChunk(PNGGamma(chunk), png) of cHRM: result = writeChunk(PNGChroma(chunk), png) of iCCP: result = writeChunk(PNGICCProfile(chunk), png) of sRGB: result = writeChunk(PNGStandarRGB(chunk), png) of sPLT: result = writeChunk(PNGSPalette(chunk), png) of hIST: result = writeChunk(PNGHist(chunk), png) of sBIT: result = writeChunk(PNGSbit(chunk), png) of acTL: result = writeChunk(APNGAnimationControl(chunk), png) of fcTL: result = writeChunk(APNGFrameControl(chunk), png) of fdAT: result = writeChunk(APNGFrameData(chunk), png) else: result = true proc isGreyscaleType(mode: PNGColorMode): bool = result = mode.colorType in {LCT_GREY, LCT_GREY_ALPHA} proc isAlphaType(mode: PNGColorMode): bool = result = mode.colorType in {LCT_RGBA, LCT_GREY_ALPHA} proc hasPaletteAlpha(mode: PNGColorMode): bool = for p in mode.palette: if ord(p.a) < 255: return true result = false proc canHaveAlpha(mode: PNGColorMode): bool = result = mode.keyDefined or isAlphaType(mode) or hasPaletteAlpha(mode) #Returns how many bits needed to represent given value (max 8 bit)*/ proc getValueRequiredBits(value: int): int = if(value == 0) or (value == 255): return 1 #The scaling of 2-bit and 4-bit values uses multiples of 85 and 17 if(value mod 17) == 0: if (value mod 85) == 0: return 2 else: return 4 result = 8 proc differ(p: RGBA16): bool = # first and second byte differ if (p.r and 255) != ((p.r shr 8) and 255): return true if (p.g and 255) != ((p.g shr 8) and 255): return true if (p.b and 255) != ((p.b shr 8) and 255): return true if (p.a and 255) != ((p.a shr 8) and 255): return true result = false proc calculateColorProfile(input: string, w, h: int, mode: PNGColorMode, prof: PNGColorProfile, tree: var Table[RGBA8, int]) = let numPixels = w * h bpp = getBPP(mode) var coloredDone = isGreyscaleType(mode) alphaDone = not canHaveAlpha(mode) bitsDone = bpp == 1 numColorsDone = false sixteen = false maxNumColors = 257 if bpp <= 8: case bpp of 1: maxNumColors = 2 of 2: maxNumColors = 4 of 4: maxNumColors = 16 else: maxNumColors = 256 #Check if the 16-bit input is truly 16-bit if mode.bitDepth == 16: let cvt = getColorRGBA16[char](mode) var p = RGBA16(r:0, g:0, b:0, a:0) for px in 0.. prof.bits: prof.bits = bits bitsDone = prof.bits >= bpp if (not coloredDone) and ((p.r != p.g) or (p.r != p.b)): prof.colored = true coloredDone = true if prof.bits < 8: prof.bits = 8 #PNG has no colored modes with less than 8-bit per channel if not alphaDone: let matchKey = ((int(p.r) == prof.keyR) and (int(p.g) == prof.keyG) and (int(p.b) == prof.keyB)) if(p.a != chr(255)) and (p.a != chr(0) or (prof.key and (not matchKey))): prof.alpha = true alphaDone = true if prof.bits < 8: prof.bits = 8 #PNG has no alphachannel modes with less than 8-bit per channel elif(p.a == chr(0)) and not prof.alpha and not prof.key: prof.key = true prof.keyR = int(p.r) prof.keyG = int(p.g) prof.keyB = int(p.b) elif(p.a == chr(255)) and prof.key and matchKey: #Color key cannot be used if an opaque pixel also has that RGB color. prof.alpha = true alphaDone = true if prof.bits < 8: prof.bits = 8 #PNG has no alphachannel modes with less than 8-bit per channel if not numColorsDone: if not tree.hasKey(p): tree[p] = prof.numColors if prof.numColors < 256: prof.palette.add p inc prof.numColors numColorsDone = prof.numColors >= maxNumColors if alphaDone and numColorsDone and coloredDone and bitsDone: break # make the profile's key always 16-bit for consistency - repeat each byte twice prof.keyR += prof.keyR shl 8 prof.keyG += prof.keyG shl 8 prof.keyB += prof.keyB shl 8 proc getColorProfile(png: PNG, mode: PNGColorMode): PNGColorProfile = var prof = makeColorProfile() tree = initTable[RGBA8, int]() calculateColorProfile(png.pixels, png.width, png.height, mode, prof, tree) if png.isAPNG: for i in 1..= modeOut.palettesize) and (modeIn.bitdepth == modeOut.bitdepth): # If input should have same palette colors, keep original to preserve its order and prevent conversion modeIn.copyTo(modeOut) else: # 8-bit or 16-bit per channel modeOut.bitDepth = prof.bits if prof.alpha: if prof.colored: modeOut.colorType = LCT_RGBA else: modeOut.colorType = LCT_GREY_ALPHA else: if prof.colored: modeOut.colorType = LCT_RGB else: modeOut.colorType = LCT_GREY if prof.key and not prof.alpha: # profile always uses 16-bit, mask converts it let mask = (1 shl modeOut.bitDepth) - 1 modeOut.keyR = prof.keyR and mask modeOut.keyG = prof.keyG and mask modeOut.keyB = prof.keyB and mask modeOut.keyDefined = true proc filter[T](output: var openArray[T], input: openArray[T], w, h: int, modeOut: PNGColorMode, state: PNGEncoder) = # For PNG filter proc 0 # out must be a buffer with as size: h + (w * h * bpp + 7) / 8, because there are # the scanlines with 1 extra byte per scanline let bpp = getBPP(modeOut) var strategy = state.filterStrategy # There is a heuristic called the minimum sum of absolute differences heuristic, suggested by the PNG standard: # * If the image type is Palette, or the bit depth is smaller than 8, then do not filter the image (i.e. # use fixed filtering, with the filter None). # * (The other case) If the image type is Grayscale or RGB (with or without Alpha), and the bit depth is # not smaller than 8, then use adaptive filtering heuristic as follows: independently for each row, apply # all five filters and select the filter that produces the smallest sum of absolute values per row. # This heuristic is used if filter strategy is LFS_MINSUM and filter_palette_zero is true. # If filter_palette_zero is true and filter_strategy is not LFS_MINSUM, the above heuristic is followed, # but for "the other case", whatever strategy filter_strategy is set to instead of the minimum sum # heuristic is used. if state.filterPaletteZero and (modeOut.colorType == LCT_PALETTE or modeOut.bitDepth < 8): strategy = LFS_ZERO if bpp == 0: raise PNGFatal("invalid color type") case strategy of LFS_ZERO: filterZero(output, input, w, h, bpp) of LFS_MINSUM: filterMinsum(output, input, w, h, bpp) of LFS_ENTROPY: filterEntropy(output, input, w, h, bpp) of LFS_BRUTE_FORCE: filterBruteForce(output, input, w, h, bpp) of LFS_PREDEFINED: filterPredefined(output, input, w, h, bpp, state.predefinedFilters) proc preProcessScanLines[T](png: PNG, input: openArray[T], frameNo, w, h: int, modeOut: PNGColorMode, state: PNGEncoder) = # This function converts the pure 2D image with the PNG's colorType, into filtered-padded-interlaced data. Steps: # if no Adam7: 1) add padding bits (= posible extra bits per scanLine if bpp < 8) 2) filter # if adam7: 1) Adam7_interlace 2) 7x add padding bits 3) 7x filter let bpp = getBPP(modeOut) if state.interlaceMethod == IM_NONE: # image size plus an extra byte per scanLine + possible padding bits let scanLen = (w * bpp + 7) div 8 let outSize = h + (h * scanLen) var output = newString(outSize) # non multiple of 8 bits per scanLine, padding bits needed per scanLine if(bpp < 8) and ((w * bpp) != (scanLen * 8)): var padded = newString(h * scanLen) addPaddingBits(padded.toOpenArray(0, padded.len-1), input, scanLen * 8, w * bpp, h) filter(output.toOpenArray(0, output.len-1), padded.toOpenArray(0, padded.len-1), w, h, modeOut, state) else: # we can immediatly filter into the out buffer, no other steps needed filter(output.toOpenArray(0, output.len-1), input, w, h, modeOut, state) shallowCopy(png.apngPixels[frameNo], output) else: #interlaceMethod is 1 (Adam7) var pass: PNGPass adam7PassValues(pass, w, h, bpp) let outSize = pass.filterStart[7] var output = newString(outSize) var adam7 = newString(pass.start[7]) adam7Interlace(adam7.toOpenArray(0, adam7.len-1), input, w, h, bpp) for i in 0..6: if bpp < 8: var padding = newString(pass.paddedStart[i + 1] - pass.paddedStart[i]) addPaddingBits(padding.toOpenArray(0, padding.len-1), adam7.toOpenArray(pass.start[i], adam7.len-1), ((pass.w[i] * bpp + 7) div 8) * 8, pass.w[i] * bpp, pass.h[i]) filter(output.toOpenArray(pass.filterStart[i], output.len-1), padding.toOpenArray(0, padding.len-1), pass.w[i], pass.h[i], modeOut, state) else: filter(output.toOpenArray(pass.filterStart[i], output.len-1), adam7.toOpenArray(pass.paddedStart[i], adam7.len-1), pass.w[i], pass.h[i], modeOut, state) shallowCopy(png.apngPixels[frameNo], output) #palette must have 4 * palettesize bytes allocated, and given in format RGBARGBARGBARGBA... #returns 0 if the palette is opaque, #returns 1 if the palette has a single color with alpha 0 ==> color key #returns 2 if the palette is semi-translucent. proc getPaletteTranslucency(modeOut: PNGColorMode): int = var key = 0 #the value of the color with alpha 0, so long as color keying is possible var p: RGBA8 var i = 0 while i < modeOut.paletteSize: let x = modeOut.palette[i] if (key == 0) and (x.a == chr(0)): p = x key = 1 i = -1 #restart from beginning, to detect earlier opaque colors with key's value elif x.a != chr(255): return 2 #when key, no opaque RGB may have key's RGB*/ elif(key != 0) and (p.r == x.r) and (p.g == x.g) and (p.b == x.g): return 2 inc i result = key proc addChunkIHDR(png: PNG, w,h: int, modeOut: PNGColorMode, state: PNGEncoder) = var chunk = make[PNGHeader](IHDR, 13) chunk.width = w chunk.height = h chunk.bitDepth = modeOut.bitDepth chunk.colorType = modeOut.colorType chunk.compressionMethod = 0 chunk.filterMethod = 0 chunk.interlaceMethod = state.interlaceMethod png.chunks.add chunk proc addChunkPLTE(png: PNG, modeOut: PNGColorMode) = if modeOut.paletteSize == 0: return var chunk = make[PNGPalette](PLTE, 3 * modeOut.paletteSize) chunk.palette = modeOut.palette png.chunks.add chunk proc addChunktRNS(png: PNG, modeOut: PNGColorMode) = var chunk = make[PNGTrans](tRNS, 2) if modeOut.colorType == LCT_PALETTE: var plte = png.getChunk(PLTE) doAssert plte != nil elif modeOut.colorType == LCT_GREY: if modeOut.keyDefined: chunk.keyR = modeOut.keyR else: chunk.keyR = -1 elif modeOut.colorType == LCT_RGB: if modeOut.keyDefined: chunk.keyR = modeOut.keyR chunk.keyG = modeOut.keyG chunk.keyB = modeOut.keyB else: chunk.keyR = -1 png.chunks.add chunk proc addChunkbKGD(png: PNG, modeOut: PNGColorMode, state: PNGEncoder) = var chunk = make[PNGBackground](bKGD, 6) if modeOut.colorType == LCT_PALETTE: #estimate 1 bytes chunk.bkgdR = state.backgroundR if modeOut.colorType in {LCT_GREY, LCT_GREY_ALPHA}: #estimate 2 bytes chunk.bkgdR = state.backgroundR elif modeOut.colorType in {LCT_RGB, LCT_RGBA}: #estimate 6 bytes chunk.bkgdR = state.backgroundR chunk.bkgdG = state.backgroundG chunk.bkgdB = state.backgroundB png.chunks.add chunk proc addChunkpHYs(png: PNG, state: PNGEncoder) = var chunk = make[PNGPhys](pHYs, 9) chunk.physX = state.physX chunk.physY = state.physY chunk.unit = state.physUnit png.chunks.add chunk proc addChunkIDAT(png: PNG, state: PNGEncoder) = var chunk = make[PNGData](IDAT, 0) chunk.idat = png.pixels png.chunks.add chunk proc addChunktIME(png: PNG, state: PNGEncoder) = var chunk = make[PNGTime](tIME, 0) chunk.year = state.year chunk.month = state.month chunk.day = state.day chunk.hour = state.hour chunk.minute = state.minute chunk.second = state.second png.chunks.add chunk proc addChunktEXt(png: PNG, txt: PNGKeyText) = var chunk = make[PNGText](tEXt, txt.keyword.len + txt.text.len + 1) chunk.keyword = txt.keyword chunk.text = txt.text png.chunks.add chunk proc addChunkzTXt(png: PNG, txt: PNGKeyText) = var chunk = make[PNGZtxt](zTXt, txt.keyword.len + txt.text.len + 1) chunk.keyword = txt.keyword chunk.text = txt.text png.chunks.add chunk proc addChunkiTXt(png: PNG, txt: PNGIText) = var chunk = make[PNGItxt](iTXt, txt.keyword.len + txt.text.len + 1) chunk.keyword = txt.keyword chunk.translatedKeyword = txt.translatedKeyword chunk.languageTag = txt.languageTag chunk.text = txt.text png.chunks.add chunk proc addChunkIEND(png: PNG) = var chunk = make[PNGEnd](IEND, 0) png.chunks.add chunk proc addChunkacTL(png: PNG, numFrames, numPlays: int) = var chunk = make[APNGAnimationControl](acTL, 8) chunk.numFrames = numFrames chunk.numPlays = numPlays png.chunks.add chunk proc addChunkfcTL(png: PNG, chunk: APNGFrameControl, sequenceNumber: int) = chunk.chunkType = fcTL if chunk.data == "": chunk.data = newStringOfCap(26) chunk.sequenceNumber = sequenceNumber png.chunks.add chunk proc addChunkfdAT(png: PNG, sequenceNumber, frameDataPos: int) = var chunk = make[APNGFrameData](fdAT, 0) chunk.sequenceNumber = sequenceNumber chunk.frameDataPos = frameDataPos png.chunks.add chunk proc frameConvert[T](png: PNG[T], modeIn, modeOut: PNGColorMode, w, h, frameNo: int, state: PNGEncoder) = template input: untyped = png.apngPixels[frameNo] if modeIn != modeOut: let size = (w * h * getBPP(modeOut) + 7) div 8 let numPixels = w * h var converted = newString(size) # although in preProcessScanLines png.pixels is reinitialized, it is ok # because initBuffer(png.pixels) share the ownership convertImpl(converted.toOpenArray(0, converted.len-1), input.toOpenArray(0, input.len-1), modeOut, modeIn, numPixels) preProcessScanLines(png, converted.toOpenArray(0, converted.len-1), frameNo, w, h, modeOut, state) else: preProcessScanLines(png, input.toOpenArray(0, input.len-1), frameNo, w, h, modeOut, state) proc encoderCore[T](png: PNG[T]) = let state = PNGEncoder(png.settings) var modeIn = newColorMode(state.modeIn) var modeOut = newColorMode(state.modeOut) var sequenceNumber = 0 if not bitDepthAllowed(modeIn.colorType, modeIn.bitDepth): raise PNGFatal("modeIn colorType and bitDepth combination not allowed") if not bitDepthAllowed(modeOut.colorType, modeOut.bitDepth): raise PNGFatal("modeOut colorType and bitDepth combination not allowed") if(modeOut.colorType == LCT_PALETTE or state.forcePalette) and (modeOut.paletteSize == 0 or modeOut.paletteSize > 256): raise PNGFatal("invalid palette size, it is only allowed to be 1-256") if state.filterStrategy == LFS_PREDEFINED: if state.predefinedFilters.len < png.width: raise PNGFatal("predefinedFilters contains not enough filterType compared to image height") let inputSize = getRawSize(png.width, png.height, modeIn) if png.pixels.len < inputSize: raise PNGFatal("not enough input to encode") if state.autoConvert: png.autoChooseColor(modeOut, modeIn) if state.interlaceMethod notin {IM_NONE, IM_INTERLACED}: raise PNGFatal("unexisting interlace mode") if not bitDepthAllowed(modeOut.colorType, modeOut.bitDepth): raise PNGFatal("colorType and bitDepth combination not allowed") if not png.isAPNG: png.apngPixels = @[""] shallowCopy(png.apngPixels[0], png.pixels) frameConvert[T](png, modeIn, modeOut, png.width, png.height, 0, state) shallowCopy(png.pixels, png.apngPixels[0]) png.addChunkIHDR(png.width, png.height, modeOut, state) #unknown chunks between IHDR and PLTE if state.unknown.len > 0: png.chunks.add state.unknown[0] if modeOut.colorType == LCT_PALETTE: png.addChunkPLTE(modeOut) if state.forcePalette and modeOut.colorType in {LCT_RGB, LCT_RGBA}: png.addChunkPLTE(modeOut) if(modeOut.colorType == LCT_PALETTE) and (getPaletteTranslucency(modeOut) != 0): png.addChunktRNS(modeOut) if modeOut.colorType in {LCT_GREY, LCT_RGB} and modeOut.keyDefined: png.addChunktRNS(modeOut) #bKGD (must come between PLTE and the IDAt chunks if state.backgroundDefined: png.addChunkbKGD(modeOut, state) #pHYs (must come before the IDAT chunks) if state.physDefined: png.addChunkpHYs(state) #unknown chunks between PLTE and IDAT if state.unknown.len > 1: png.chunks.add state.unknown[1] if png.isAPNG: if png.apngPixels.len != png.apngChunks.len: raise PNGFatal("APNG encoder frame error") if png.apngPixels.len == 0: raise PNGFatal("APNG encoder no frame") png.addChunkacTL(png.apngPixels.len, state.numPlays) if png.firstFrameIsDefaultImage: png.addChunkfcTL(APNGFrameControl(png.apngChunks[0]), sequenceNumber) inc sequenceNumber #IDAT (multiple IDAT chunks must be consecutive) png.addChunkIDAT(state) if png.isAPNG: let len = png.apngChunks.len for i in 1.. 2: png.chunks.add state.unknown[2] png.addChunkIEND() proc encodePNG*[T](input: T, w, h: int, settings = PNGEncoder(nil)): PNG[T] = var png: PNG[T] new(png) png.chunks = @[] if settings == nil: png.settings = makePNGEncoder() else: png.settings = settings png.width = w png.height = h shallowCopy(png.pixels, input) encoderCore[T](png) result = png proc encodePNG*[T](input: T, colorType: PNGColorType, bitDepth, w, h: int, settings = PNGEncoder(nil)): PNG[T] = if not bitDepthAllowed(colorType, bitDepth): raise PNGFatal("colorType and bitDepth combination not allowed") var state: PNGEncoder if settings == nil: state = makePNGEncoder() else: state = settings state.modeIn.colorType = colorType state.modeIn.bitDepth = bitDepth result = encodePNG(input, w, h, state) proc encodePNG32*[T](input: T, w, h: int): PNG[T] = result = encodePNG(input, LCT_RGBA, 8, w, h) proc encodePNG24*[T](input: T, w, h: int): PNG[T] = result = encodePNG(input, LCT_RGB, 8, w, h) proc writeChunks*[T](png: PNG[T], s: Stream) = s.write PNGSignature for chunk in png.chunks: if not chunk.validateChunk(png): raise PNGFatal("combine chunk validation error " & $chunk.chunkType) if not chunk.writeChunk(png): raise PNGFatal("combine chunk write error " & $chunk.chunkType) chunk.length = chunk.data.len chunk.crc = crc32(crc32(0, $chunk.chunkType), chunk.data) s.writeInt32BE chunk.length s.writeInt32BE int(chunk.chunkType) s.write chunk.data s.writeInt32BE cast[int](chunk.crc) type PNGStatus* = Result[void, string] PNGBytes*[T] = Result[T, string] when not defined(js): proc savePNGImpl*[T](fileName: string, input: T, colorType: PNGColorType, bitDepth, w, h: int): PNGStatus = try: var png = encodePNG(input, colorType, bitDepth, w, h) var s = newFileStream(fileName, fmWrite) png.writeChunks s s.close() result.ok() except PNGError, IOError, NZError: result.err(getCurrentExceptionMsg()) proc savePNG32Impl*[T](fileName: string, input: T, w, h: int): PNGStatus = savePNGImpl(fileName, input, LCT_RGBA, 8, w, h) proc savePNG24Impl*[T](fileName: string, input: T, w, h: int): PNGStatus = savePNGImpl(fileName, input, LCT_RGB, 8, w, h) proc prepareAPNG*(T: type, colorType: PNGColorType, bitDepth, numPlays: int, settings = PNGEncoder(nil)): PNG[T] = var state: PNGEncoder if settings == nil: state = makePNGEncoder() else: state = settings state.numPlays = numPlays state.modeIn.colorType = colorType state.modeIn.bitDepth = bitDepth var png: PNG[T] new(png) png.chunks = @[] png.settings = state png.isAPNG = true png.apngChunks = @[] png.apngPixels = @[] png.pixels = "" png.firstFrameIsDefaultImage = false png.width = 0 png.height = 0 result = png proc prepareAPNG24*(T: type, numPlays = 0): PNG[T] = prepareAPNG(T, LCT_RGB, 8, numPlays) proc prepareAPNG32*(T: type, numPlays = 0): PNG[T] = prepareAPNG(T, LCT_RGBA, 8, numPlays) proc addDefaultImage*[T](png: PNG[T], input: T, width, height: int, ctl = APNGFrameControl(nil)): bool = result = true png.firstFrameIsDefaultImage = ctl != nil if ctl != nil: png.apngChunks.add ctl png.apngPixels.add "" # add dummy result = result and (ctl.xOffset == 0) result = result and (ctl.yOffset == 0) result = result and (ctl.width == width) result = result and (ctl.height == height) else: png.apngChunks.add nil png.apngPixels.add "" shallowCopy(png.pixels, input) png.width = width png.height = height proc addFrame*[T](png: PNG[T], frame: T, ctl: APNGFrameControl): bool = result = true # addDefaultImage must be called first if png.apngPixels.len == 0 or png.apngChunks.len == 0: return false if ctl.isNil: return false result = result and (ctl.xOffset >= 0) result = result and (ctl.yOffset >= 0) result = result and (ctl.width > 0) result = result and (ctl.height > 0) result = result and (ctl.xOffset + ctl.width <= png.width) result = result and (ctl.yOffset + ctl.height <= png.height) if result: png.apngPixels.add frame png.apngChunks.add ctl proc encodeAPNGImpl*[T](png: PNG[T]): PNGBytes[T] = try: encoderCore[T](png) var s = newStringStream() png.writeChunks s when T is string: result.ok(s.data) else: result.ok(cast[seq[byte]](s.data)) except PNGError, IOError, NZError: result.err(getCurrentExceptionMsg()) when not defined(js): proc saveAPNGImpl*[T](png: PNG[T], fileName: string): PNGStatus = try: encoderCore[T](png) var s = newFileStream(fileName, fmWrite) png.writeChunks s s.close() result.ok() except PNGError, IOError, NZError: result.err(getCurrentExceptionMsg()) when not defined(js): proc savePNGLegacy*(fileName, input: string, colorType: PNGColorType, bitDepth, w, h: int): bool = let res = savePNGImpl(fileName, input, colorType, bitDepth, w, h) if res.isOk: result = true else: result = false debugEcho res.error() proc savePNG32Legacy*(fileName, input: string, w, h: int): bool = let res = savePNG32Impl(fileName, input, w, h) if res.isOk: result = true else: result = false debugEcho res.error() proc savePNG24Legacy*(fileName, input: string, w, h: int): bool = let res = savePNG24Impl(fileName, input, w, h) if res.isOk: result = true else: result = false debugEcho res.error() template savePNG*[T](fileName: string, input: T, colorType: PNGColorType, bitDepth, w, h: int): untyped = when T is string: savePNGLegacy(fileName, input, colorType, bitDepth, w , h) else: savePNGImpl(fileName, input, colorType, bitDepth, w , h) template savePNG32*[T](fileName: string, input: T, w, h: int): untyped = when T is string: savePNG32Legacy(fileName, input, w, h) else: savePNG32Impl(fileName, input, w, h) template savePNG24*[T](fileName: string, input: T, w, h: int): untyped = when T is string: savePNG24Legacy(fileName, input, w, h) else: savePNG24Impl(fileName, input, w, h) proc prepareAPNG*(colorType: PNGColorType, bitDepth, numPlays: int, settings = PNGEncoder(nil)): PNG[string] = prepareAPNG(string, colorType, bitDepth, numPlays, settings) proc prepareAPNG24*(numPlays = 0): PNG[string] = prepareAPNG24(string, numPlays) proc prepareAPNG32*(numPlays = 0): PNG[string] = prepareAPNG32(string, numPlays) proc encodeAPNGLegacy*[T](png: PNG[T]): string = let res = encodeAPNGImpl(png) if res.isOk: result = res.get() else: debugEcho res.error() template encodeAPNG*[T](png: PNG[T]): untyped = when T is string: encodeAPNGLegacy(png) else: encodeAPNGImpl(png) when not defined(js): proc saveAPNGLegacy*[T](png: PNG[T], fileName: string): bool = let res = saveAPNGImpl(png, fileName) if res.isOk: result = true else: result = false debugEcho res.error() template saveAPNG*[T](png: PNG[T], fileName: string): untyped = when T is string: savePNGLegacy(png, fileName) else: savePNGImpl(png, fileName) proc getFilterTypesInterlaced(png: PNG): seq[seq[PNGFilter]] = var header = PNGHeader(png.getChunk(IHDR)) var idat = PNGData(png.getChunk(IDAT)) if header.interlaceMethod == IM_NONE: result = newSeq[seq[PNGFilter]](1) result[0] = @[] #A line is 1 filter byte + all pixels let lineBytes = 1 + idatRawSize(header.width, 1, header) var i = 0 while i < idat.idat.len: result[0].add PNGFilter(idat.idat[i].int) inc(i, lineBytes) else: result = newSeq[seq[PNGFilter]](7) for j in 0..6: result[j] = @[] var w2 = (header.width - ADAM7_IX[j] + ADAM7_DX[j] - 1) div ADAM7_DX[j] var h2 = (header.height - ADAM7_IY[j] + ADAM7_DY[j] - 1) div ADAM7_DY[j] if(ADAM7_IX[j] >= header.width) or (ADAM7_IY[j] >= header.height): w2 = 0 h2 = 0 let lineBytes = 1 + idatRawSize(w2, 1, header) var pos = 0 for i in 0..h2-1: result[j].add PNGFilter(idat.idat[pos].int) inc(pos, linebytes) proc getFilterTypes*(png: PNG): seq[PNGFilter] = var passes = getFilterTypesInterlaced(png) if passes.len == 1: result = passes[0] else: var header = PNGHeader(png.getChunk(IHDR)) #Interlaced. Simplify it: put pass 6 and 7 alternating in the one vector so #that one filter per scanline of the uninterlaced image is given, with that #filter corresponding the closest to what it would be for non-interlaced image. result = @[] for i in 0..header.height-1: if (i mod 2) == 0: result.add passes[5][i div 2] else: result.add passes[6][i div 2]