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update readme.md
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@ -3,13 +3,13 @@ version = "0.2.4"
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author = "Andri Lim"
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description = "PNG encoder and decoder"
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license = "MIT"
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skipDirs = @["apng", "suite", "tester"]
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skipDirs = @["apng", "suite", "tester", "docs"]
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# Deps
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requires "nim >= 0.19.0"
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task tests, "Run tests":
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withDir("tester"):
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exec "nim c -r test.nim"
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exec "nim c -r testCodec.nim"
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exec "nim c -r testSuite.nim"
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withDir("tester"):
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exec "nim c -r test.nim"
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exec "nim c -r testCodec.nim"
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exec "nim c -r testSuite.nim"
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@ -2,7 +2,10 @@
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Portable Network Graphics Encoder and Decoder written in Nim store lossless image with good compression.
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Since version 0.2.0 also support Animated PNG!
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[![Build Status][badge-nimpng-travisci]][nimpng-travisci]
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[![Build Status (Travis)](https://img.shields.io/travis/jangko/nimPNG/master.svg?label=Linux%20/%20macOS "Linux/macOS build status (Travis)")](https://travis-ci.org/jangko/nimPNG)
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[![Windows build status (Appveyor)](https://img.shields.io/appveyor/ci/jangko/nimPNG/master.svg?label=Windows "Windows build status (Appveyor)")](https://ci.appveyor.com/project/jangko/nimPNG)
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![nimble](https://img.shields.io/badge/available%20on-nimble-yellow.svg?style=flat-square)
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![license](https://img.shields.io/github/license/citycide/cascade.svg?style=flat-square)
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all PNG standard color mode are supported:
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@ -152,6 +155,3 @@ the default image will be part of the animation. If `ctl` is nil, default image
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You can read the details of frame control from [spec](https://wiki.mozilla.org/APNG_Specification).
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You can also see an example in tester/test.nim -> generateAPNG
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[nimpng-travisci]: https://travis-ci.org/jangko/nimPNG
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[badge-nimpng-travisci]: https://travis-ci.org/jangko/nimPNG.svg?branch=master
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