reimplement bitwise
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@ -16,7 +16,7 @@ when sizeof(int) == 8 and not defined(Stint32):
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else:
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type Word* = uint32
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const WordBitWidth = sizeof(Word) * 8
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const WordBitWidth* = sizeof(Word) * 8
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func wordsRequired*(bits: int): int {.compileTime.} =
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## Compute the number of limbs required
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@ -96,3 +96,12 @@ iterator leastToMostSig*(aLimbs: var Limbs, bLimbs: Limbs): (var Word, Word) =
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else:
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for i in countdown(limbs.len-1, 0):
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yield (aLimbs[i], bLimbs[i])
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iterator leastToMostSig*(cLimbs: var Limbs, aLimbs: Limbs, bLimbs: Limbs): (var Word, Word, Word) =
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## Iterate from least to most significant word
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when cpuEndian == littleEndian:
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for i in 0 ..< limbs.len:
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yield (cLimbs[i], aLimbs[i], bLimbs[i])
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else:
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for i in countdown(limbs.len-1, 0):
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yield (cLimbs[i], aLimbs[i], bLimbs[i])
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@ -7,56 +7,52 @@
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#
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# at your option. This file may not be copied, modified, or distributed except according to those terms.
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import ./datatypes, ./bitops2_priv
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import ./datatypes
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func `not`*(x: UintImpl): UintImpl {.inline.}=
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func `not`*(x: Limbs): Limbs {.inline.}=
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## Bitwise complement of unsigned integer x
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applyHiLo(x, `not`)
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for wr, wx in leastToMostSig(result, x):
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wr = not wx
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func `or`*(x, y: UintImpl): UintImpl {.inline.}=
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func `or`*(x, y: Limbs): Limbs {.inline.}=
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## `Bitwise or` of numbers x and y
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applyHiLo(x, y, `or`)
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for wr, wx, wy in leastToMostSig(result, x, y):
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wr = wx or wy
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func `and`*(x, y: UintImpl): UintImpl {.inline.}=
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func `and`*(x, y: Limbs): Limbs {.inline.}=
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## `Bitwise and` of numbers x and y
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applyHiLo(x, y, `and`)
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for wr, wx, wy in leastToMostSig(result, x, y):
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wr = wx and wy
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func `xor`*(x, y: UintImpl): UintImpl {.inline.}=
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func `xor`*(x, y: Limbs): Limbs {.inline.}=
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## `Bitwise xor` of numbers x and y
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applyHiLo(x, y, `xor`)
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for wr, wx, wy in leastToMostSig(result, x, y):
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wr = wx xor wy
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func `shr`*(x: UintImpl, y: SomeInteger): UintImpl {.inline.}
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# Forward declaration
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func `shl`*(x: UintImpl, y: SomeInteger): UintImpl {.inline.}=
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## Compute the `shift left` operation of x and y
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# Note: inlining this poses codegen/aliasing issue when doing `x = x shl 1`
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# TODO: would it be better to reimplement this with words iteration?
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const halfSize: type(y) = bitsof(x) div 2
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if y == 0:
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return x
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elif y == halfSize:
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result.hi = x.lo
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elif y < halfSize:
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result.hi = (x.hi shl y) or (x.lo shr (halfSize - y))
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result.lo = x.lo shl y
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func `shr`*(x: Limbs, k: SomeInteger): Limbs {.inline.} =
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## Shift right by k.
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##
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## k MUST be less than the base word size (2^32 or 2^64)
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# Note: for speed, loading a[i] and a[i+1]
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# instead of a[i-1] and a[i]
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# is probably easier to parallelize for the compiler
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# (antidependence WAR vs loop-carried dependence RAW)
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when cpuEndian == littleEndian:
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for i in 0 ..< x.len-1:
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result[i] = (x[i] shr k) or (x[i+1] shl (WordBitWidth - k))
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result[^1] = x[^1] shr k
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else:
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result.hi = x.lo shl (y - halfSize)
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for i in countdown(x.len-1, 1):
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result[i] = (x[i] shr k) or (x[i-1] shl (WordBitWidth - k))
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result[0] = x[0] shr k
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func `shr`*(x: UintImpl, y: SomeInteger): UintImpl {.inline.}=
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## Compute the `shift right` operation of x and y
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## Similar to C standard, result is undefined if y is bigger
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## than the number of bits in x.
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const halfSize: type(y) = bitsof(x) div 2
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if y == 0:
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return x
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elif y == halfSize:
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result.lo = x.hi
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elif y < halfSize:
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result.lo = (x.lo shr y) or (x.hi shl (halfSize - y))
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result.hi = x.hi shr y
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func `shl`*(x: Limbs, k: SomeInteger): Limbs {.inline.}=
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## Compute the `shift left` operation of x and k
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when cpuEndian == littleEndian:
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result[0] = x[0] shl k
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for i in 1 ..< x.len:
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result[i] = (x[i] shl k) or (x[i-1] shr (WordBitWidth - k))
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else:
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result.lo = x.hi shr (y - halfSize)
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result[^1] = x[^1] shl k
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for i in countdown(x.len-2, 0):
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result[i] = (x[i] shl k) or (x[i+1] shr (WordBitWidth - k))
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