Fix issue on MacOS where build is never skipped even when the build artifacts already exist. (#65)
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@ -32,7 +32,7 @@ export ROCKSDB_DISABLE_BZIP=1
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export PORTABLE=1
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export DEBUG_LEVEL=0
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if ${MAKE} -C "${ROCKSDB_LIB_DIR}" --dry-run unity.a | grep -q "'unity.a' is up to date."; then
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if ${MAKE} -C "${ROCKSDB_LIB_DIR}" --dry-run unity.a | grep -q "unity.a' is up to date."; then
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echo "RocksDb static libraries already built. Skipping build."
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exit 0
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else
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