Fix voting timeout handling
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5bd50081da
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be86b1d185
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@ -61,7 +61,7 @@ proc raftNodeAbortElection*[SmCommandType, SmStateType](node: RaftNode[SmCommand
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withRLock(node.raftStateMutex):
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node.state = rnsFollower
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for fut in node.votesFuts:
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waitFor cancelAndWait(fut)
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asyncSpawn cancelAndWait(fut)
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proc raftNodeStartElection*[SmCommandType, SmStateType](node: RaftNode[SmCommandType, SmStateType]) {.async.} =
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mixin raftNodeScheduleElectionTimeout, raftTimerCreate
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@ -86,10 +86,13 @@ proc raftNodeStartElection*[SmCommandType, SmStateType](node: RaftNode[SmCommand
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)
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withRLock(node.raftStateMutex):
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# Wait for votes or voting timeout
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await allFutures(node.votesFuts) or raftTimerCreate(node.votingTimeout, proc()=discard)
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# Process votes (if any)
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for voteFut in node.votesFuts:
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awaitWithTimeout(voteFut, raftTimerCreate(node.votingTimeout, proc()=debug "Raft Node voting timeout", node_id=node.id)):
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let respVote = RaftMessageResponse[SmCommandType, SmStateType](f.read)
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if voteFut.finished and not voteFut.cancelled:
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let respVote = RaftMessageResponse[SmCommandType, SmStateType](voteFut.read)
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debug "Received vote", node_id=node.id, sender_id=respVote.senderId, granted=respVote.granted
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for p in node.peers:
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@ -153,6 +156,7 @@ proc raftNodeReplicateSmCommand*[SmCommandType, SmStateType](node: RaftNode[SmCo
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withRLock(node.raftStateMutex):
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var
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logEntry: RaftLogEntry[SmCommandType](term: node.currentTerm, data: cmd, entryType: etData)
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raftNodeLogAppend(node, logEntry)
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for peer in node.peers:
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@ -163,4 +167,5 @@ proc raftNodeReplicateSmCommand*[SmCommandType, SmStateType](node: RaftNode[SmCo
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prevLogTerm: raftNodeLogEntryGet(node, raftNodeLogIndexGet(node)).term,
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commitIndex: node.commitIndex, entries: @[logEntry]
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)
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node.replicateFuts.add(node.msgSendCallback(msg))
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@ -0,0 +1,4 @@
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import types
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template withRlockAlt(l: RLock, body: untyped) =
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