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# nim-raft-consesnsus
# Copyright (c) 2023 Status Research & Development GmbH
# Licensed under either of
# * Apache License, version 2.0, ([LICENSE-APACHE](LICENSE-APACHE))
# * MIT license ([LICENSE-MIT](LICENSE-MIT))
# at your option.
# This file may not be copied, modified, or distributed except according to
# those terms.
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# RAFT Node Public Types.
# I guess that at some point these can be moved to a separate file called raft_consensus_types.nim for example
import std/locks
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import stew/results
import eth/keyfile
export results, UUID
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type
# RAFT Node basic definitions
Blob* = seq[byte]
RAFTNodeState* = enum
UNKNOWN = 0,
FOLLOWER = 1,
LEADER = 2
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RAFTNodeId* = UUID # UUID uniquely identifying every RAFT Node
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RAFTNodePeers* = seq[RAFTNodeId] # List of RAFT Node Peers IDs
RAFTNodeTerm* = uint64 # RAFT Node Term Type
RAFTLogIndex* = uint64 # RAFT Node Log Index Type
# RAFT Node State Machine basic definitions
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RAFTNodeStateMachineState* = object # State Machine State
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RAFTNodeStateMachine* = ref object # Some probably opaque State Machine Impelementation to be used by the RAFT Node
# providing at minimum operations for initialization, querying the current state
# and RAFTNodeLogEntry application
state: RAFTNodeStateMachineState
# RAFT Node Persistent Storage basic definition
RAFTNodePersistentStorage* = ref object # Should be some kind of Persistent Transactional Store Wrapper
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# Basic modules (algos) definitions
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RAFTNodeAccessCallback = proc: RAFTNode {.nimcall, gcsafe.} # This should be implementes as a closure holding the RAFTNode
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RAFTConsensusModule* = object of RootObj
state_transitions_fsm: seq[byte] # I plan to use nim.fsm https://github.com/ba0f3/fsm.nim
raft_node_access_callback: RAFTNodeAccessCallback
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RAFTLogCompactionModule* = object of RootObj
raft_node_access_callback: RAFTNodeAccessCallback
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RAFTMembershipChangeModule* = object of RootObj
raft_node_access_callback: RAFTNodeAccessCallback
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# Callback for sending messages out of this RAFT Node
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RAFTMessageId* = UUID # UUID assigned to every RAFT Node Message,
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# so it can be matched with it's coresponding response etc.
RAFTMessageSendCallback* = proc (raft_message: RAFTMessageBase) {.nimcall, gcsafe.} # Callback for Sending RAFT Node Messages
# out of this RAFT Node. Can be used for broadcasting
# (a Heart-Beat for example)
# RAFT Node basic Log definitions
RAFTNodeLogEntry* = ref object # Abstarct RAFT Node Log entry containing opaque binary data (Blob)
term*: RAFTNodeTerm
data*: Blob
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RAFTNodeLog* = ref object # Needs more elaborate definition. Probably this will be a RocksDB/MDBX/SQLite Store Wrapper etc.
log_data*: seq[RAFTNodeLogEntry] # RAFT Node Log Data
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# Base typoe for RAFT message objects
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RAFTMessageBase* = ref object of RootObj # Base Type for RAFT Node Messages
msg_id*: RAFTMessageId # Message UUID
sender_id*: RAFTNodeId # Sender RAFT Node ID
sender_term*: RAFTNodeTerm # Sender RAFT Node Term
peers*: RAFTNodePeers # List of RAFT Node IDs, which should receive this message
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# RAFT Node Object definitions
RAFTNode* = object
# Timers
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voting_timout: uint64
heart_beat_timeout: uint64
# etc. timers
# Mtx definitions go here
raft_state_mutex: Lock
raft_log_mutex: Lock
raft_comm_mutex_receive_msg: Lock
raft_comm_mutex_client_response: Lock
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# Modules (Algos)
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consensus_module: RAFTConsensusModule
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log_compaction_module: RAFTLogCompactionModule
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membership_change_module: RAFTMembershipChangeModule
# Misc
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msg_send_callback: RAFTMessageSendCallback
persistent_storage: RAFTNodePersistentStorage
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# Persistent state
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id: RAFTNodeId # This RAFT Node ID
state: RAFTNodeState # This RAFT Node State
current_term: RAFTNodeTerm # Latest term this RAFT Node has seen (initialized to 0 on first boot, increases monotonically)
log: RAFTNodeLog # This RAFT Node Log
voted_for: RAFTNodeId # Candidate RAFTNodeId that received vote in current term (or nil/zero if none)
peers: RAFTNodePeers # This RAFT Node Peers IDs. I am not sure if this must be persistent or volatile but making it persistent
# makes sense for the moment
state_machine: RAFTNodeStateMachine # Not sure for now putting it here. I assume that persisting the State Machine's state is enough
# to consider it 'persisted'
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# Volatile state
commit_index: RAFTLogIndex # Index of highest log entry known to be committed (initialized to 0, increases monotonically)
last_applied: RAFTLogIndex # Index of highest log entry applied to state machine (initialized to 0, increases monotonically)
current_leader_id: RAFTNodeId # Current RAFT Node Leader ID (used to redirect Client Requests in case this RAFT Node is not the leader)
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# Volatile state on leaders
next_index: seq[RAFTLogIndex] # For each peer RAFT Node, index of the next log entry to send to that Node
# (initialized to leader last log index + 1)
match_index: seq[RAFTLogIndex] # For each peer RAFT Node, index of highest log entry known to be replicated on Node
# (initialized to 0, increases monotonically)