nim-libp2p/libp2p/protocols/pubsub/pubsubpeer.nim

519 lines
20 KiB
Nim

# Nim-LibP2P
# Copyright (c) 2023 Status Research & Development GmbH
# Licensed under either of
# * Apache License, version 2.0, ([LICENSE-APACHE](LICENSE-APACHE))
# * MIT license ([LICENSE-MIT](LICENSE-MIT))
# at your option.
# This file may not be copied, modified, or distributed except according to
# those terms.
{.push raises: [].}
import std/[sequtils, strutils, tables, hashes, options, sets, deques]
import stew/results
import chronos, chronicles, nimcrypto/sha2, metrics
import chronos/ratelimit
import rpc/[messages, message, protobuf],
../../peerid,
../../peerinfo,
../../stream/connection,
../../crypto/crypto,
../../protobuf/minprotobuf,
../../utility
export peerid, connection, deques
logScope:
topics = "libp2p pubsubpeer"
when defined(libp2p_expensive_metrics):
declareCounter(libp2p_pubsub_sent_messages, "number of messages sent", labels = ["id", "topic"])
declareCounter(libp2p_pubsub_skipped_received_messages, "number of received skipped messages", labels = ["id"])
declareCounter(libp2p_pubsub_skipped_sent_messages, "number of sent skipped messages", labels = ["id"])
when defined(pubsubpeer_queue_metrics):
declareGauge(libp2p_gossipsub_priority_queue_size, "the number of messages in the priority queue", labels = ["id"])
declareGauge(libp2p_gossipsub_non_priority_queue_size, "the number of messages in the non-priority queue", labels = ["id"])
declareCounter(libp2p_pubsub_disconnects_over_non_priority_queue_limit, "number of peers disconnected due to over non-prio queue capacity")
const
DefaultMaxNumElementsInNonPriorityQueue* = 1024
type
PeerRateLimitError* = object of CatchableError
PubSubObserver* = ref object
onRecv*: proc(peer: PubSubPeer; msgs: var RPCMsg) {.gcsafe, raises: [].}
onSend*: proc(peer: PubSubPeer; msgs: var RPCMsg) {.gcsafe, raises: [].}
PubSubPeerEventKind* {.pure.} = enum
StreamOpened
StreamClosed
DisconnectionRequested # tells gossipsub that the transport connection to the peer should be closed
PubSubPeerEvent* = object
kind*: PubSubPeerEventKind
GetConn* = proc(): Future[Connection] {.gcsafe, raises: [].}
DropConn* = proc(peer: PubSubPeer) {.gcsafe, raises: [].} # have to pass peer as it's unknown during init
OnEvent* = proc(peer: PubSubPeer, event: PubSubPeerEvent) {.gcsafe, raises: [].}
RpcMessageQueue* = ref object
# Tracks async tasks for sending high-priority peer-published messages.
sendPriorityQueue: Deque[Future[void]]
# Queue for lower-priority messages, like "IWANT" replies and relay messages.
nonPriorityQueue: AsyncQueue[seq[byte]]
# Task for processing non-priority message queue.
sendNonPriorityTask: Future[void]
PubSubPeer* = ref object of RootObj
getConn*: GetConn # callback to establish a new send connection
onEvent*: OnEvent # Connectivity updates for peer
codec*: string # the protocol that this peer joined from
sendConn*: Connection # cached send connection
connectedFut: Future[void]
address*: Option[MultiAddress]
peerId*: PeerId
handler*: RPCHandler
observers*: ref seq[PubSubObserver] # ref as in smart_ptr
score*: float64
sentIHaves*: Deque[HashSet[MessageId]]
heDontWants*: Deque[HashSet[SaltedId]]
## IDONTWANT contains unvalidated message id:s which may be long and/or
## expensive to look up, so we apply the same salting to them as during
## unvalidated message processing
iHaveBudget*: int
pingBudget*: int
maxMessageSize: int
appScore*: float64 # application specific score
behaviourPenalty*: float64 # the eventual penalty score
overheadRateLimitOpt*: Opt[TokenBucket]
rpcmessagequeue: RpcMessageQueue
maxNumElementsInNonPriorityQueue*: int # The max number of elements allowed in the non-priority queue.
disconnected: bool
RPCHandler* = proc(peer: PubSubPeer, data: seq[byte]): Future[void]
{.gcsafe, raises: [].}
when defined(libp2p_agents_metrics):
func shortAgent*(p: PubSubPeer): string =
if p.sendConn.isNil or p.sendConn.getWrapped().isNil:
"unknown"
else:
#TODO the sendConn is setup before identify,
#so we have to read the parents short agent..
p.sendConn.getWrapped().shortAgent
proc getAgent*(peer: PubSubPeer): string =
return
when defined(libp2p_agents_metrics):
if peer.shortAgent.len > 0:
peer.shortAgent
else:
"unknown"
else:
"unknown"
func hash*(p: PubSubPeer): Hash =
p.peerId.hash
func `==`*(a, b: PubSubPeer): bool =
a.peerId == b.peerId
func shortLog*(p: PubSubPeer): string =
if p.isNil: "PubSubPeer(nil)"
else: shortLog(p.peerId)
chronicles.formatIt(PubSubPeer): shortLog(it)
proc connected*(p: PubSubPeer): bool =
not p.sendConn.isNil and not
(p.sendConn.closed or p.sendConn.atEof)
proc hasObservers*(p: PubSubPeer): bool =
p.observers != nil and anyIt(p.observers[], it != nil)
func outbound*(p: PubSubPeer): bool =
# gossipsub 1.1 spec requires us to know if the transport is outgoing
# in order to give priotity to connections we make
# https://github.com/libp2p/specs/blob/master/pubsub/gossipsub/gossipsub-v1.1.md#outbound-mesh-quotas
# This behaviour is presrcibed to counter sybil attacks and ensures that a coordinated inbound attack can never fully take over the mesh
if not p.sendConn.isNil and p.sendConn.transportDir == Direction.Out:
true
else:
false
proc recvObservers*(p: PubSubPeer, msg: var RPCMsg) =
# trigger hooks
if not(isNil(p.observers)) and p.observers[].len > 0:
for obs in p.observers[]:
if not(isNil(obs)): # TODO: should never be nil, but...
obs.onRecv(p, msg)
proc sendObservers(p: PubSubPeer, msg: var RPCMsg) =
# trigger hooks
if not(isNil(p.observers)) and p.observers[].len > 0:
for obs in p.observers[]:
if not(isNil(obs)): # TODO: should never be nil, but...
obs.onSend(p, msg)
proc handle*(p: PubSubPeer, conn: Connection) {.async.} =
debug "starting pubsub read loop",
conn, peer = p, closed = conn.closed
try:
try:
while not conn.atEof:
trace "waiting for data", conn, peer = p, closed = conn.closed
var data = await conn.readLp(p.maxMessageSize)
trace "read data from peer",
conn, peer = p, closed = conn.closed,
data = data.shortLog
await p.handler(p, data)
data = newSeq[byte]() # Release memory
except PeerRateLimitError as exc:
debug "Peer rate limit exceeded, exiting read while", conn, peer = p, error = exc.msg
except CatchableError as exc:
debug "Exception occurred in PubSubPeer.handle",
conn, peer = p, closed = conn.closed, exc = exc.msg
finally:
await conn.close()
except CancelledError:
# This is top-level procedure which will work as separate task, so it
# do not need to propagate CancelledError.
trace "Unexpected cancellation in PubSubPeer.handle"
except CatchableError as exc:
trace "Exception occurred in PubSubPeer.handle",
conn, peer = p, closed = conn.closed, exc = exc.msg
finally:
debug "exiting pubsub read loop",
conn, peer = p, closed = conn.closed
proc closeSendConn(p: PubSubPeer, event: PubSubPeerEventKind) {.async.} =
if p.sendConn != nil:
trace "Removing send connection", p, conn = p.sendConn
await p.sendConn.close()
p.sendConn = nil
if not p.connectedFut.finished:
p.connectedFut.complete()
try:
if p.onEvent != nil:
p.onEvent(p, PubSubPeerEvent(kind: event))
except CancelledError as exc:
raise exc
except CatchableError as exc:
debug "Errors during diconnection events", error = exc.msg
# don't cleanup p.address else we leak some gossip stat table
proc connectOnce(p: PubSubPeer): Future[void] {.async.} =
try:
if p.connectedFut.finished:
p.connectedFut = newFuture[void]()
let newConn = await p.getConn().wait(5.seconds)
if newConn.isNil:
raise (ref LPError)(msg: "Cannot establish send connection")
# When the send channel goes up, subscriptions need to be sent to the
# remote peer - if we had multiple channels up and one goes down, all
# stop working so we make an effort to only keep a single channel alive
trace "Get new send connection", p, newConn
# Careful to race conditions here.
# Topic subscription relies on either connectedFut
# to be completed, or onEvent to be called later
p.connectedFut.complete()
p.sendConn = newConn
p.address = if p.sendConn.observedAddr.isSome: some(p.sendConn.observedAddr.get) else: none(MultiAddress)
if p.onEvent != nil:
p.onEvent(p, PubSubPeerEvent(kind: PubSubPeerEventKind.StreamOpened))
await handle(p, newConn)
finally:
await p.closeSendConn(PubSubPeerEventKind.StreamClosed)
proc connectImpl(p: PubSubPeer) {.async.} =
try:
# Keep trying to establish a connection while it's possible to do so - the
# send connection might get disconnected due to a timeout or an unrelated
# issue so we try to get a new on
while true:
if p.disconnected:
if not p.connectedFut.finished:
p.connectedFut.complete()
return
await connectOnce(p)
except CatchableError as exc: # never cancelled
debug "Could not establish send connection", msg = exc.msg
proc connect*(p: PubSubPeer) =
if p.connected:
return
asyncSpawn connectImpl(p)
proc hasSendConn*(p: PubSubPeer): bool =
p.sendConn != nil
template sendMetrics(msg: RPCMsg): untyped =
when defined(libp2p_expensive_metrics):
for x in msg.messages:
# metrics
libp2p_pubsub_sent_messages.inc(labelValues = [$p.peerId, x.topic])
proc clearSendPriorityQueue(p: PubSubPeer) =
if p.rpcmessagequeue.sendPriorityQueue.len == 0:
return # fast path
while p.rpcmessagequeue.sendPriorityQueue.len > 0 and
p.rpcmessagequeue.sendPriorityQueue[0].finished:
discard p.rpcmessagequeue.sendPriorityQueue.popFirst()
while p.rpcmessagequeue.sendPriorityQueue.len > 0 and
p.rpcmessagequeue.sendPriorityQueue[^1].finished:
discard p.rpcmessagequeue.sendPriorityQueue.popLast()
when defined(pubsubpeer_queue_metrics):
libp2p_gossipsub_priority_queue_size.set(
value = p.rpcmessagequeue.sendPriorityQueue.len.int64,
labelValues = [$p.peerId])
proc sendMsgContinue(conn: Connection, msgFut: Future[void]) {.async.} =
# Continuation for a pending `sendMsg` future from below
try:
await msgFut
trace "sent pubsub message to remote", conn
except CatchableError as exc: # never cancelled
# Because we detach the send call from the currently executing task using
# asyncSpawn, no exceptions may leak out of it
trace "Unable to send to remote", conn, msg = exc.msg
# Next time sendConn is used, it will be have its close flag set and thus
# will be recycled
await conn.close() # This will clean up the send connection
proc sendMsgSlow(p: PubSubPeer, msg: seq[byte]) {.async.} =
# Slow path of `sendMsg` where msg is held in memory while send connection is
# being set up
if p.sendConn == nil:
# Wait for a send conn to be setup. `connectOnce` will
# complete this even if the sendConn setup failed
await p.connectedFut
var conn = p.sendConn
if conn == nil or conn.closed():
debug "No send connection", p, msg = shortLog(msg)
return
trace "sending encoded msg to peer", conn, encoded = shortLog(msg)
await sendMsgContinue(conn, conn.writeLp(msg))
proc sendMsg(p: PubSubPeer, msg: seq[byte]): Future[void] =
if p.sendConn != nil and not p.sendConn.closed():
# Fast path that avoids copying msg (which happens for {.async.})
let conn = p.sendConn
trace "sending encoded msg to peer", conn, encoded = shortLog(msg)
let f = conn.writeLp(msg)
if not f.completed():
sendMsgContinue(conn, f)
else:
f
else:
sendMsgSlow(p, msg)
proc sendEncoded*(p: PubSubPeer, msg: seq[byte], isHighPriority: bool): Future[void] =
## Asynchronously sends an encoded message to a specified `PubSubPeer`.
##
## Parameters:
## - `p`: The `PubSubPeer` instance to which the message is to be sent.
## - `msg`: The message to be sent, encoded as a sequence of bytes (`seq[byte]`).
## - `isHighPriority`: A boolean indicating whether the message should be treated as high priority.
## High priority messages are sent immediately, while low priority messages are queued and sent only after all high
## priority messages have been sent.
doAssert(not isNil(p), "pubsubpeer nil!")
p.clearSendPriorityQueue()
# When queues are empty, skipping the non-priority queue for low priority
# messages reduces latency
let emptyQueues =
(p.rpcmessagequeue.sendPriorityQueue.len() +
p.rpcmessagequeue.nonPriorityQueue.len()) == 0
if msg.len <= 0:
debug "empty message, skipping", p, msg = shortLog(msg)
Future[void].completed()
elif msg.len > p.maxMessageSize:
info "trying to send a msg too big for pubsub", maxSize=p.maxMessageSize, msgSize=msg.len
Future[void].completed()
elif isHighPriority or emptyQueues:
let f = p.sendMsg(msg)
if not f.finished:
p.rpcmessagequeue.sendPriorityQueue.addLast(f)
when defined(pubsubpeer_queue_metrics):
libp2p_gossipsub_priority_queue_size.inc(labelValues = [$p.peerId])
f
else:
if len(p.rpcmessagequeue.nonPriorityQueue) >= p.maxNumElementsInNonPriorityQueue:
if not p.disconnected:
p.disconnected = true
libp2p_pubsub_disconnects_over_non_priority_queue_limit.inc()
p.closeSendConn(PubSubPeerEventKind.DisconnectionRequested)
else:
Future[void].completed()
else:
let f = p.rpcmessagequeue.nonPriorityQueue.addLast(msg)
when defined(pubsubpeer_queue_metrics):
libp2p_gossipsub_non_priority_queue_size.inc(labelValues = [$p.peerId])
f
iterator splitRPCMsg(peer: PubSubPeer, rpcMsg: RPCMsg, maxSize: int, anonymize: bool): seq[byte] =
## This iterator takes an `RPCMsg` and sequentially repackages its Messages into new `RPCMsg` instances.
## Each new `RPCMsg` accumulates Messages until reaching the specified `maxSize`. If a single Message
## exceeds the `maxSize` when trying to fit into an empty `RPCMsg`, the latter is skipped as too large to send.
## Every constructed `RPCMsg` is then encoded, optionally anonymized, and yielded as a sequence of bytes.
var currentRPCMsg = rpcMsg
currentRPCMsg.messages = newSeq[Message]()
var currentSize = byteSize(currentRPCMsg)
for msg in rpcMsg.messages:
let msgSize = byteSize(msg)
# Check if adding the next message will exceed maxSize
if float(currentSize + msgSize) * 1.1 > float(maxSize): # Guessing 10% protobuf overhead
if currentRPCMsg.messages.len == 0:
trace "message too big to sent", peer, rpcMsg = shortLog(currentRPCMsg)
continue # Skip this message
trace "sending msg to peer", peer, rpcMsg = shortLog(currentRPCMsg)
yield encodeRpcMsg(currentRPCMsg, anonymize)
currentRPCMsg = RPCMsg()
currentSize = 0
currentRPCMsg.messages.add(msg)
currentSize += msgSize
# Check if there is a non-empty currentRPCMsg left to be added
if currentSize > 0 and currentRPCMsg.messages.len > 0:
trace "sending msg to peer", peer, rpcMsg = shortLog(currentRPCMsg)
yield encodeRpcMsg(currentRPCMsg, anonymize)
else:
trace "message too big to sent", peer, rpcMsg = shortLog(currentRPCMsg)
proc send*(p: PubSubPeer, msg: RPCMsg, anonymize: bool, isHighPriority: bool) {.raises: [].} =
## Asynchronously sends an `RPCMsg` to a specified `PubSubPeer` with an option for anonymization.
##
## Parameters:
## - `p`: The `PubSubPeer` instance to which the message is to be sent.
## - `msg`: The `RPCMsg` instance representing the message to be sent.
## - `anonymize`: A boolean flag indicating whether the message should be sent with anonymization.
## - `isHighPriority`: A boolean flag indicating whether the message should be treated as high priority.
## High priority messages are sent immediately, while low priority messages are queued and sent only after all high
## priority messages have been sent.
# When sending messages, we take care to re-encode them with the right
# anonymization flag to ensure that we're not penalized for sending invalid
# or malicious data on the wire - in particular, re-encoding protects against
# some forms of valid but redundantly encoded protobufs with unknown or
# duplicated fields
let encoded = if p.hasObservers():
var mm = msg
# trigger send hooks
p.sendObservers(mm)
sendMetrics(mm)
encodeRpcMsg(mm, anonymize)
else:
# If there are no send hooks, we redundantly re-encode the message to
# protobuf for every peer - this could easily be improved!
sendMetrics(msg)
encodeRpcMsg(msg, anonymize)
if encoded.len > p.maxMessageSize and msg.messages.len > 1:
for encodedSplitMsg in splitRPCMsg(p, msg, p.maxMessageSize, anonymize):
asyncSpawn p.sendEncoded(encodedSplitMsg, isHighPriority)
else:
# If the message size is within limits, send it as is
trace "sending msg to peer", peer = p, rpcMsg = shortLog(msg)
asyncSpawn p.sendEncoded(encoded, isHighPriority)
proc canAskIWant*(p: PubSubPeer, msgId: MessageId): bool =
for sentIHave in p.sentIHaves.mitems():
if msgId in sentIHave:
sentIHave.excl(msgId)
return true
return false
proc sendNonPriorityTask(p: PubSubPeer) {.async.} =
while true:
# we send non-priority messages only if there are no pending priority messages
let msg = await p.rpcmessagequeue.nonPriorityQueue.popFirst()
while p.rpcmessagequeue.sendPriorityQueue.len > 0:
p.clearSendPriorityQueue()
# waiting for the last future minimizes the number of times we have to
# wait for something (each wait = performance cost) -
# clearSendPriorityQueue ensures we're not waiting for an already-finished
# future
if p.rpcmessagequeue.sendPriorityQueue.len > 0:
# `race` prevents `p.rpcmessagequeue.sendPriorityQueue[^1]` from being
# cancelled when this task is cancelled
discard await race(p.rpcmessagequeue.sendPriorityQueue[^1])
when defined(pubsubpeer_queue_metrics):
libp2p_gossipsub_non_priority_queue_size.dec(labelValues = [$p.peerId])
await p.sendMsg(msg)
proc startSendNonPriorityTask(p: PubSubPeer) =
debug "starting sendNonPriorityTask", p
if p.rpcmessagequeue.sendNonPriorityTask.isNil:
p.rpcmessagequeue.sendNonPriorityTask = p.sendNonPriorityTask()
proc stopSendNonPriorityTask*(p: PubSubPeer) =
if not p.rpcmessagequeue.sendNonPriorityTask.isNil:
debug "stopping sendNonPriorityTask", p
p.rpcmessagequeue.sendNonPriorityTask.cancelSoon()
p.rpcmessagequeue.sendNonPriorityTask = nil
p.rpcmessagequeue.sendPriorityQueue.clear()
p.rpcmessagequeue.nonPriorityQueue.clear()
when defined(pubsubpeer_queue_metrics):
libp2p_gossipsub_priority_queue_size.set(labelValues = [$p.peerId], value = 0)
libp2p_gossipsub_non_priority_queue_size.set(labelValues = [$p.peerId], value = 0)
proc new(T: typedesc[RpcMessageQueue]): T =
return T(
sendPriorityQueue: initDeque[Future[void]](),
nonPriorityQueue: newAsyncQueue[seq[byte]]()
)
proc new*(
T: typedesc[PubSubPeer],
peerId: PeerId,
getConn: GetConn,
onEvent: OnEvent,
codec: string,
maxMessageSize: int,
maxNumElementsInNonPriorityQueue: int = DefaultMaxNumElementsInNonPriorityQueue,
overheadRateLimitOpt: Opt[TokenBucket] = Opt.none(TokenBucket)): T =
result = T(
getConn: getConn,
onEvent: onEvent,
codec: codec,
peerId: peerId,
connectedFut: newFuture[void](),
maxMessageSize: maxMessageSize,
overheadRateLimitOpt: overheadRateLimitOpt,
rpcmessagequeue: RpcMessageQueue.new(),
maxNumElementsInNonPriorityQueue: maxNumElementsInNonPriorityQueue
)
result.sentIHaves.addFirst(default(HashSet[MessageId]))
result.heDontWants.addFirst(default(HashSet[SaltedId]))
result.startSendNonPriorityTask()