1198 lines
37 KiB
Nim
1198 lines
37 KiB
Nim
# Nim-Libp2p
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# Copyright (c) 2023 Status Research & Development GmbH
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# Licensed under either of
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# * Apache License, version 2.0, ([LICENSE-APACHE](LICENSE-APACHE))
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# * MIT license ([LICENSE-MIT](LICENSE-MIT))
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# at your option.
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# This file may not be copied, modified, or distributed except according to
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# those terms.
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{.used.}
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import sequtils, options, tables, sets, sugar
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import chronos, stew/byteutils, chronos/ratelimit
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import chronicles
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import metrics
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import
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utils,
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../../libp2p/[
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errors,
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peerid,
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peerinfo,
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stream/connection,
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stream/bufferstream,
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crypto/crypto,
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protocols/pubsub/pubsub,
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protocols/pubsub/gossipsub,
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protocols/pubsub/gossipsub/scoring,
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protocols/pubsub/pubsubpeer,
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protocols/pubsub/peertable,
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protocols/pubsub/timedcache,
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protocols/pubsub/rpc/messages,
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]
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import ../../libp2p/protocols/pubsub/errors as pubsub_errors
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import ../helpers
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proc `$`(peer: PubSubPeer): string =
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shortLog(peer)
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template tryPublish(
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call: untyped, require: int, wait = 10.milliseconds, timeout = 5.seconds
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): untyped =
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var
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expiration = Moment.now() + timeout
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pubs = 0
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while pubs < require and Moment.now() < expiration:
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pubs = pubs + call
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await sleepAsync(wait)
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doAssert pubs >= require, "Failed to publish!"
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suite "GossipSub":
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teardown:
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checkTrackers()
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asyncTest "GossipSub validation should succeed":
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var handlerFut = newFuture[bool]()
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proc handler(topic: string, data: seq[byte]) {.async.} =
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check topic == "foobar"
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handlerFut.complete(true)
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let
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nodes = generateNodes(2, gossip = true)
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# start switches
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nodesFut = await allFinished(nodes[0].switch.start(), nodes[1].switch.start())
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await subscribeNodes(nodes)
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nodes[0].subscribe("foobar", handler)
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nodes[1].subscribe("foobar", handler)
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var subs: seq[Future[void]]
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subs &= waitSub(nodes[1], nodes[0], "foobar")
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subs &= waitSub(nodes[0], nodes[1], "foobar")
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await allFuturesThrowing(subs)
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var validatorFut = newFuture[bool]()
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proc validator(
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topic: string, message: Message
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): Future[ValidationResult] {.async.} =
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check topic == "foobar"
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validatorFut.complete(true)
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result = ValidationResult.Accept
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nodes[1].addValidator("foobar", validator)
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tryPublish await nodes[0].publish("foobar", "Hello!".toBytes()), 1
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check (await validatorFut) and (await handlerFut)
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await allFuturesThrowing(nodes[0].switch.stop(), nodes[1].switch.stop())
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await allFuturesThrowing(nodesFut.concat())
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asyncTest "GossipSub validation should fail (reject)":
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proc handler(topic: string, data: seq[byte]) {.async.} =
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check false # if we get here, it should fail
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let
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nodes = generateNodes(2, gossip = true)
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# start switches
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nodesFut = await allFinished(nodes[0].switch.start(), nodes[1].switch.start())
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await subscribeNodes(nodes)
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nodes[0].subscribe("foobar", handler)
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nodes[1].subscribe("foobar", handler)
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await waitSubGraph(nodes, "foobar")
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let gossip1 = GossipSub(nodes[0])
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let gossip2 = GossipSub(nodes[1])
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check:
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gossip1.mesh["foobar"].len == 1 and "foobar" notin gossip1.fanout
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gossip2.mesh["foobar"].len == 1 and "foobar" notin gossip2.fanout
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var validatorFut = newFuture[bool]()
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proc validator(
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topic: string, message: Message
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): Future[ValidationResult] {.async.} =
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result = ValidationResult.Reject
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validatorFut.complete(true)
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nodes[1].addValidator("foobar", validator)
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tryPublish await nodes[0].publish("foobar", "Hello!".toBytes()), 1
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check (await validatorFut) == true
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await allFuturesThrowing(nodes[0].switch.stop(), nodes[1].switch.stop())
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await allFuturesThrowing(nodesFut.concat())
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asyncTest "GossipSub validation should fail (ignore)":
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proc handler(topic: string, data: seq[byte]) {.async.} =
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check false # if we get here, it should fail
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let
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nodes = generateNodes(2, gossip = true)
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# start switches
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nodesFut = await allFinished(nodes[0].switch.start(), nodes[1].switch.start())
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await subscribeNodes(nodes)
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nodes[0].subscribe("foobar", handler)
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nodes[1].subscribe("foobar", handler)
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await waitSubGraph(nodes, "foobar")
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let gossip1 = GossipSub(nodes[0])
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let gossip2 = GossipSub(nodes[1])
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check:
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gossip1.mesh["foobar"].len == 1 and "foobar" notin gossip1.fanout
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gossip2.mesh["foobar"].len == 1 and "foobar" notin gossip2.fanout
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var validatorFut = newFuture[bool]()
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proc validator(
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topic: string, message: Message
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): Future[ValidationResult] {.async.} =
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result = ValidationResult.Ignore
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validatorFut.complete(true)
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nodes[1].addValidator("foobar", validator)
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tryPublish await nodes[0].publish("foobar", "Hello!".toBytes()), 1
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check (await validatorFut) == true
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await allFuturesThrowing(nodes[0].switch.stop(), nodes[1].switch.stop())
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await allFuturesThrowing(nodesFut.concat())
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asyncTest "GossipSub validation one fails and one succeeds":
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var handlerFut = newFuture[bool]()
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proc handler(topic: string, data: seq[byte]) {.async.} =
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check topic == "foo"
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handlerFut.complete(true)
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let
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nodes = generateNodes(2, gossip = true)
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# start switches
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nodesFut = await allFinished(nodes[0].switch.start(), nodes[1].switch.start())
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await subscribeNodes(nodes)
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nodes[1].subscribe("foo", handler)
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nodes[1].subscribe("bar", handler)
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var passed, failed: Future[bool] = newFuture[bool]()
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proc validator(
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topic: string, message: Message
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): Future[ValidationResult] {.async.} =
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result =
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if topic == "foo":
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passed.complete(true)
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ValidationResult.Accept
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else:
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failed.complete(true)
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ValidationResult.Reject
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nodes[1].addValidator("foo", "bar", validator)
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tryPublish await nodes[0].publish("foo", "Hello!".toBytes()), 1
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tryPublish await nodes[0].publish("bar", "Hello!".toBytes()), 1
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check ((await passed) and (await failed) and (await handlerFut))
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let gossip1 = GossipSub(nodes[0])
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let gossip2 = GossipSub(nodes[1])
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check:
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"foo" notin gossip1.mesh and gossip1.fanout["foo"].len == 1
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"foo" notin gossip2.mesh and "foo" notin gossip2.fanout
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"bar" notin gossip1.mesh and gossip1.fanout["bar"].len == 1
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"bar" notin gossip2.mesh and "bar" notin gossip2.fanout
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await allFuturesThrowing(nodes[0].switch.stop(), nodes[1].switch.stop())
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await allFuturesThrowing(nodesFut.concat())
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asyncTest "GossipSub's observers should run after message is sent, received and validated":
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var
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recvCounter = 0
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sendCounter = 0
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validatedCounter = 0
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proc handler(topic: string, data: seq[byte]) {.async.} =
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discard
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proc onRecv(peer: PubSubPeer, msgs: var RPCMsg) =
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inc recvCounter
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proc onSend(peer: PubSubPeer, msgs: var RPCMsg) =
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inc sendCounter
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proc onValidated(peer: PubSubPeer, msg: Message, msgId: MessageId) =
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inc validatedCounter
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let obs0 = PubSubObserver(onSend: onSend)
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let obs1 = PubSubObserver(onRecv: onRecv, onValidated: onValidated)
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let nodes = generateNodes(2, gossip = true)
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# start switches
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discard await allFinished(nodes[0].switch.start(), nodes[1].switch.start())
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await subscribeNodes(nodes)
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nodes[0].addObserver(obs0)
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nodes[1].addObserver(obs1)
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nodes[1].subscribe("foo", handler)
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nodes[1].subscribe("bar", handler)
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proc validator(
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topic: string, message: Message
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): Future[ValidationResult] {.async.} =
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result = if topic == "foo": ValidationResult.Accept else: ValidationResult.Reject
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nodes[1].addValidator("foo", "bar", validator)
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# Send message that will be accepted by the receiver's validator
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tryPublish await nodes[0].publish("foo", "Hello!".toBytes()), 1
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check:
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recvCounter == 1
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validatedCounter == 1
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sendCounter == 1
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# Send message that will be rejected by the receiver's validator
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tryPublish await nodes[0].publish("bar", "Hello!".toBytes()), 1
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check:
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recvCounter == 2
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validatedCounter == 1
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sendCounter == 2
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await allFuturesThrowing(nodes[0].switch.stop(), nodes[1].switch.stop())
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asyncTest "GossipSub unsub - resub faster than backoff":
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var handlerFut = newFuture[bool]()
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proc handler(topic: string, data: seq[byte]) {.async.} =
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check topic == "foobar"
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handlerFut.complete(true)
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let
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nodes = generateNodes(2, gossip = true)
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# start switches
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nodesFut = await allFinished(nodes[0].switch.start(), nodes[1].switch.start())
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await subscribeNodes(nodes)
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nodes[0].subscribe("foobar", handler)
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nodes[1].subscribe("foobar", handler)
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var subs: seq[Future[void]]
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subs &= waitSub(nodes[1], nodes[0], "foobar")
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subs &= waitSub(nodes[0], nodes[1], "foobar")
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await allFuturesThrowing(subs)
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nodes[0].unsubscribe("foobar", handler)
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nodes[0].subscribe("foobar", handler)
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# regular backoff is 60 seconds, so we must not wait that long
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await (
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waitSub(nodes[0], nodes[1], "foobar") and waitSub(nodes[1], nodes[0], "foobar")
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).wait(30.seconds)
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var validatorFut = newFuture[bool]()
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proc validator(
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topic: string, message: Message
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): Future[ValidationResult] {.async.} =
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check topic == "foobar"
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validatorFut.complete(true)
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result = ValidationResult.Accept
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nodes[1].addValidator("foobar", validator)
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tryPublish await nodes[0].publish("foobar", "Hello!".toBytes()), 1
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check (await validatorFut) and (await handlerFut)
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await allFuturesThrowing(nodes[0].switch.stop(), nodes[1].switch.stop())
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await allFuturesThrowing(nodesFut.concat())
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asyncTest "e2e - GossipSub should add remote peer topic subscriptions":
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proc handler(topic: string, data: seq[byte]) {.async.} =
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discard
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let
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nodes = generateNodes(2, gossip = true)
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# start switches
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nodesFut = await allFinished(nodes[0].switch.start(), nodes[1].switch.start())
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await subscribeNodes(nodes)
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nodes[1].subscribe("foobar", handler)
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let gossip1 = GossipSub(nodes[0])
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let gossip2 = GossipSub(nodes[1])
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checkUntilTimeout:
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"foobar" in gossip2.topics
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"foobar" in gossip1.gossipsub
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gossip1.gossipsub.hasPeerId("foobar", gossip2.peerInfo.peerId)
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await allFuturesThrowing(nodes[0].switch.stop(), nodes[1].switch.stop())
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await allFuturesThrowing(nodesFut.concat())
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asyncTest "e2e - GossipSub should add remote peer topic subscriptions if both peers are subscribed":
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proc handler(topic: string, data: seq[byte]) {.async.} =
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discard
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let
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nodes = generateNodes(2, gossip = true)
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# start switches
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nodesFut = await allFinished(nodes[0].switch.start(), nodes[1].switch.start())
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await subscribeNodes(nodes)
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nodes[0].subscribe("foobar", handler)
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nodes[1].subscribe("foobar", handler)
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var subs: seq[Future[void]]
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subs &= waitSub(nodes[1], nodes[0], "foobar")
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subs &= waitSub(nodes[0], nodes[1], "foobar")
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await allFuturesThrowing(subs)
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let
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gossip1 = GossipSub(nodes[0])
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gossip2 = GossipSub(nodes[1])
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check:
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"foobar" in gossip1.topics
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"foobar" in gossip2.topics
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"foobar" in gossip1.gossipsub
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"foobar" in gossip2.gossipsub
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gossip1.gossipsub.hasPeerId("foobar", gossip2.peerInfo.peerId) or
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gossip1.mesh.hasPeerId("foobar", gossip2.peerInfo.peerId)
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gossip2.gossipsub.hasPeerId("foobar", gossip1.peerInfo.peerId) or
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gossip2.mesh.hasPeerId("foobar", gossip1.peerInfo.peerId)
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await allFuturesThrowing(nodes[0].switch.stop(), nodes[1].switch.stop())
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await allFuturesThrowing(nodesFut.concat())
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asyncTest "e2e - GossipSub send over fanout A -> B":
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var passed = newFuture[void]()
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proc handler(topic: string, data: seq[byte]) {.async.} =
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check topic == "foobar"
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passed.complete()
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let
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nodes = generateNodes(2, gossip = true)
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# start switches
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nodesFut = await allFinished(nodes[0].switch.start(), nodes[1].switch.start())
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await subscribeNodes(nodes)
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nodes[1].subscribe("foobar", handler)
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await waitSub(nodes[0], nodes[1], "foobar")
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var observed = 0
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let
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obs1 = PubSubObserver(
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onRecv: proc(peer: PubSubPeer, msgs: var RPCMsg) =
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inc observed
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)
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obs2 = PubSubObserver(
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onSend: proc(peer: PubSubPeer, msgs: var RPCMsg) =
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inc observed
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)
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nodes[1].addObserver(obs1)
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nodes[0].addObserver(obs2)
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tryPublish await nodes[0].publish("foobar", "Hello!".toBytes()), 1
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var gossip1: GossipSub = GossipSub(nodes[0])
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var gossip2: GossipSub = GossipSub(nodes[1])
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check:
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"foobar" in gossip1.gossipsub
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gossip1.fanout.hasPeerId("foobar", gossip2.peerInfo.peerId)
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not gossip1.mesh.hasPeerId("foobar", gossip2.peerInfo.peerId)
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await passed.wait(2.seconds)
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await allFuturesThrowing(nodes[0].switch.stop(), nodes[1].switch.stop())
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await allFuturesThrowing(nodesFut.concat())
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check observed == 2
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asyncTest "e2e - GossipSub send over fanout A -> B for subscribed topic":
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var passed = newFuture[void]()
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proc handler(topic: string, data: seq[byte]) {.async.} =
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check topic == "foobar"
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passed.complete()
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let
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nodes = generateNodes(2, gossip = true, unsubscribeBackoff = 10.minutes)
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# start switches
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nodesFut = await allFinished(nodes[0].switch.start(), nodes[1].switch.start())
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GossipSub(nodes[1]).parameters.d = 0
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GossipSub(nodes[1]).parameters.dHigh = 0
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GossipSub(nodes[1]).parameters.dLow = 0
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await subscribeNodes(nodes)
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nodes[0].subscribe("foobar", handler)
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nodes[1].subscribe("foobar", handler)
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let gsNode = GossipSub(nodes[1])
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checkUntilTimeout:
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gsNode.mesh.getOrDefault("foobar").len == 0
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GossipSub(nodes[0]).mesh.getOrDefault("foobar").len == 0
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(
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GossipSub(nodes[0]).gossipsub.getOrDefault("foobar").len == 1 or
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GossipSub(nodes[0]).fanout.getOrDefault("foobar").len == 1
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)
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tryPublish await nodes[0].publish("foobar", "Hello!".toBytes()), 1
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check:
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GossipSub(nodes[0]).fanout.getOrDefault("foobar").len > 0
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GossipSub(nodes[0]).mesh.getOrDefault("foobar").len == 0
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await passed.wait(2.seconds)
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trace "test done, stopping..."
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await allFuturesThrowing(nodes[0].switch.stop(), nodes[1].switch.stop())
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await allFuturesThrowing(nodesFut.concat())
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asyncTest "e2e - GossipSub send over mesh A -> B":
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var passed: Future[bool] = newFuture[bool]()
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proc handler(topic: string, data: seq[byte]) {.async.} =
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check topic == "foobar"
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passed.complete(true)
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let
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nodes = generateNodes(2, gossip = true)
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# start switches
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nodesFut = await allFinished(nodes[0].switch.start(), nodes[1].switch.start())
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await subscribeNodes(nodes)
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nodes[0].subscribe("foobar", handler)
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nodes[1].subscribe("foobar", handler)
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await waitSub(nodes[0], nodes[1], "foobar")
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tryPublish await nodes[0].publish("foobar", "Hello!".toBytes()), 1
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check await passed
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var gossip1: GossipSub = GossipSub(nodes[0])
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var gossip2: GossipSub = GossipSub(nodes[1])
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check:
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"foobar" in gossip1.gossipsub
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"foobar" in gossip2.gossipsub
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gossip1.mesh.hasPeerId("foobar", gossip2.peerInfo.peerId)
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not gossip1.fanout.hasPeerId("foobar", gossip2.peerInfo.peerId)
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gossip2.mesh.hasPeerId("foobar", gossip1.peerInfo.peerId)
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not gossip2.fanout.hasPeerId("foobar", gossip1.peerInfo.peerId)
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|
|
await allFuturesThrowing(nodes[0].switch.stop(), nodes[1].switch.stop())
|
|
|
|
await allFuturesThrowing(nodesFut.concat())
|
|
|
|
asyncTest "e2e - GossipSub should not send to source & peers who already seen":
|
|
# 3 nodes: A, B, C
|
|
# A publishes, C relays, B is having a long validation
|
|
# so B should not send to anyone
|
|
|
|
let
|
|
nodes = generateNodes(3, gossip = true)
|
|
|
|
# start switches
|
|
nodesFut = await allFinished(
|
|
nodes[0].switch.start(), nodes[1].switch.start(), nodes[2].switch.start()
|
|
)
|
|
|
|
await subscribeNodes(nodes)
|
|
|
|
var cRelayed: Future[void] = newFuture[void]()
|
|
var bFinished: Future[void] = newFuture[void]()
|
|
var
|
|
aReceived = 0
|
|
cReceived = 0
|
|
proc handlerA(topic: string, data: seq[byte]) {.async.} =
|
|
inc aReceived
|
|
check aReceived < 2
|
|
|
|
proc handlerB(topic: string, data: seq[byte]) {.async.} =
|
|
discard
|
|
|
|
proc handlerC(topic: string, data: seq[byte]) {.async.} =
|
|
inc cReceived
|
|
check cReceived < 2
|
|
cRelayed.complete()
|
|
|
|
nodes[0].subscribe("foobar", handlerA)
|
|
nodes[1].subscribe("foobar", handlerB)
|
|
nodes[2].subscribe("foobar", handlerC)
|
|
await waitSubGraph(nodes, "foobar")
|
|
|
|
var gossip1: GossipSub = GossipSub(nodes[0])
|
|
var gossip2: GossipSub = GossipSub(nodes[1])
|
|
var gossip3: GossipSub = GossipSub(nodes[2])
|
|
|
|
proc slowValidator(
|
|
topic: string, message: Message
|
|
): Future[ValidationResult] {.async.} =
|
|
await cRelayed
|
|
# Empty A & C caches to detect duplicates
|
|
gossip1.seen = TimedCache[SaltedId].init()
|
|
gossip3.seen = TimedCache[SaltedId].init()
|
|
let msgId = toSeq(gossip2.validationSeen.keys)[0]
|
|
checkUntilTimeout(
|
|
try:
|
|
gossip2.validationSeen[msgId].len > 0
|
|
except:
|
|
false
|
|
)
|
|
result = ValidationResult.Accept
|
|
bFinished.complete()
|
|
|
|
nodes[1].addValidator("foobar", slowValidator)
|
|
|
|
checkUntilTimeout:
|
|
gossip1.mesh.getOrDefault("foobar").len == 2
|
|
gossip2.mesh.getOrDefault("foobar").len == 2
|
|
gossip3.mesh.getOrDefault("foobar").len == 2
|
|
tryPublish await nodes[0].publish("foobar", "Hello!".toBytes()), 2
|
|
|
|
await bFinished
|
|
|
|
await allFuturesThrowing(
|
|
nodes[0].switch.stop(), nodes[1].switch.stop(), nodes[2].switch.stop()
|
|
)
|
|
|
|
await allFuturesThrowing(nodesFut.concat())
|
|
|
|
asyncTest "e2e - GossipSub send over floodPublish A -> B":
|
|
var passed: Future[bool] = newFuture[bool]()
|
|
proc handler(topic: string, data: seq[byte]) {.async.} =
|
|
check topic == "foobar"
|
|
passed.complete(true)
|
|
|
|
let
|
|
nodes = generateNodes(2, gossip = true)
|
|
|
|
# start switches
|
|
nodesFut = await allFinished(nodes[0].switch.start(), nodes[1].switch.start())
|
|
|
|
var gossip1: GossipSub = GossipSub(nodes[0])
|
|
gossip1.parameters.floodPublish = true
|
|
var gossip2: GossipSub = GossipSub(nodes[1])
|
|
gossip2.parameters.floodPublish = true
|
|
|
|
await subscribeNodes(nodes)
|
|
|
|
# nodes[0].subscribe("foobar", handler)
|
|
nodes[1].subscribe("foobar", handler)
|
|
await waitSub(nodes[0], nodes[1], "foobar")
|
|
|
|
tryPublish await nodes[0].publish("foobar", "Hello!".toBytes()), 1
|
|
|
|
check await passed.wait(10.seconds)
|
|
|
|
check:
|
|
"foobar" in gossip1.gossipsub
|
|
"foobar" notin gossip2.gossipsub
|
|
not gossip1.mesh.hasPeerId("foobar", gossip2.peerInfo.peerId)
|
|
|
|
await allFuturesThrowing(nodes[0].switch.stop(), nodes[1].switch.stop())
|
|
|
|
await allFuturesThrowing(nodesFut.concat())
|
|
|
|
# Helper procedures to avoid repetition
|
|
proc setupNodes(count: int): seq[PubSub] =
|
|
generateNodes(count, gossip = true)
|
|
|
|
proc startNodes(nodes: seq[PubSub]) {.async.} =
|
|
await allFuturesThrowing(nodes.mapIt(it.switch.start()))
|
|
|
|
proc stopNodes(nodes: seq[PubSub]) {.async.} =
|
|
await allFuturesThrowing(nodes.mapIt(it.switch.stop()))
|
|
|
|
proc connectNodes(nodes: seq[PubSub], target: PubSub) {.async.} =
|
|
proc handler(topic: string, data: seq[byte]) {.async.} =
|
|
check topic == "foobar"
|
|
|
|
for node in nodes:
|
|
node.subscribe("foobar", handler)
|
|
await node.switch.connect(target.peerInfo.peerId, target.peerInfo.addrs)
|
|
|
|
proc baseTestProcedure(
|
|
nodes: seq[PubSub],
|
|
gossip1: GossipSub,
|
|
numPeersFirstMsg: int,
|
|
numPeersSecondMsg: int,
|
|
) {.async.} =
|
|
proc handler(topic: string, data: seq[byte]) {.async.} =
|
|
check topic == "foobar"
|
|
|
|
block setup:
|
|
for i in 0 ..< 50:
|
|
if (await nodes[0].publish("foobar", ("Hello!" & $i).toBytes())) == 19:
|
|
break setup
|
|
await sleepAsync(10.milliseconds)
|
|
check false
|
|
|
|
check (await nodes[0].publish("foobar", newSeq[byte](2_500_000))) == numPeersFirstMsg
|
|
check (await nodes[0].publish("foobar", newSeq[byte](500_001))) == numPeersSecondMsg
|
|
|
|
# Now try with a mesh
|
|
gossip1.subscribe("foobar", handler)
|
|
checkUntilTimeout:
|
|
gossip1.mesh.peers("foobar") > 5
|
|
|
|
# use a different length so that the message is not equal to the last
|
|
check (await nodes[0].publish("foobar", newSeq[byte](500_000))) == numPeersSecondMsg
|
|
|
|
# Actual tests
|
|
asyncTest "e2e - GossipSub floodPublish limit":
|
|
let
|
|
nodes = setupNodes(20)
|
|
gossip1 = GossipSub(nodes[0])
|
|
|
|
gossip1.parameters.floodPublish = true
|
|
gossip1.parameters.heartbeatInterval = milliseconds(700)
|
|
|
|
await startNodes(nodes)
|
|
await connectNodes(nodes[1 ..^ 1], nodes[0])
|
|
await baseTestProcedure(nodes, gossip1, gossip1.parameters.dLow, 17)
|
|
await stopNodes(nodes)
|
|
|
|
asyncTest "e2e - GossipSub floodPublish limit with bandwidthEstimatebps = 0":
|
|
let
|
|
nodes = setupNodes(20)
|
|
gossip1 = GossipSub(nodes[0])
|
|
|
|
gossip1.parameters.floodPublish = true
|
|
gossip1.parameters.heartbeatInterval = milliseconds(700)
|
|
gossip1.parameters.bandwidthEstimatebps = 0
|
|
|
|
await startNodes(nodes)
|
|
await connectNodes(nodes[1 ..^ 1], nodes[0])
|
|
await baseTestProcedure(nodes, gossip1, nodes.len - 1, nodes.len - 1)
|
|
await stopNodes(nodes)
|
|
|
|
asyncTest "e2e - GossipSub with multiple peers":
|
|
var runs = 10
|
|
|
|
let
|
|
nodes = generateNodes(runs, gossip = true, triggerSelf = true)
|
|
nodesFut = nodes.mapIt(it.switch.start())
|
|
|
|
await subscribeNodes(nodes)
|
|
|
|
var seen: Table[string, int]
|
|
var seenFut = newFuture[void]()
|
|
for i in 0 ..< nodes.len:
|
|
let dialer = nodes[i]
|
|
var handler: TopicHandler
|
|
closureScope:
|
|
var peerName = $dialer.peerInfo.peerId
|
|
handler = proc(topic: string, data: seq[byte]) {.async, closure.} =
|
|
if peerName notin seen:
|
|
seen[peerName] = 0
|
|
seen[peerName].inc
|
|
check topic == "foobar"
|
|
if not seenFut.finished() and seen.len >= runs:
|
|
seenFut.complete()
|
|
|
|
dialer.subscribe("foobar", handler)
|
|
await waitSubGraph(nodes, "foobar")
|
|
|
|
tryPublish await wait(
|
|
nodes[0].publish("foobar", toBytes("from node " & $nodes[0].peerInfo.peerId)),
|
|
1.minutes,
|
|
), 1
|
|
|
|
await wait(seenFut, 1.minutes)
|
|
check:
|
|
seen.len >= runs
|
|
for k, v in seen.pairs:
|
|
check:
|
|
v >= 1
|
|
|
|
for node in nodes:
|
|
var gossip = GossipSub(node)
|
|
|
|
check:
|
|
"foobar" in gossip.gossipsub
|
|
|
|
await allFuturesThrowing(nodes.mapIt(allFutures(it.switch.stop())))
|
|
|
|
await allFuturesThrowing(nodesFut)
|
|
|
|
asyncTest "e2e - GossipSub with multiple peers (sparse)":
|
|
var runs = 10
|
|
|
|
let
|
|
nodes = generateNodes(runs, gossip = true, triggerSelf = true)
|
|
nodesFut = nodes.mapIt(it.switch.start())
|
|
|
|
await subscribeSparseNodes(nodes)
|
|
|
|
var seen: Table[string, int]
|
|
var seenFut = newFuture[void]()
|
|
|
|
for i in 0 ..< nodes.len:
|
|
let dialer = nodes[i]
|
|
var handler: TopicHandler
|
|
capture dialer, i:
|
|
var peerName = $dialer.peerInfo.peerId
|
|
handler = proc(topic: string, data: seq[byte]) {.async, closure.} =
|
|
if peerName notin seen:
|
|
seen[peerName] = 0
|
|
seen[peerName].inc
|
|
check topic == "foobar"
|
|
if not seenFut.finished() and seen.len >= runs:
|
|
seenFut.complete()
|
|
|
|
dialer.subscribe("foobar", handler)
|
|
|
|
await waitSubGraph(nodes, "foobar")
|
|
tryPublish await wait(
|
|
nodes[0].publish("foobar", toBytes("from node " & $nodes[0].peerInfo.peerId)),
|
|
1.minutes,
|
|
), 1
|
|
|
|
await wait(seenFut, 60.seconds)
|
|
check:
|
|
seen.len >= runs
|
|
for k, v in seen.pairs:
|
|
check:
|
|
v >= 1
|
|
|
|
for node in nodes:
|
|
var gossip = GossipSub(node)
|
|
check:
|
|
"foobar" in gossip.gossipsub
|
|
gossip.fanout.len == 0
|
|
gossip.mesh["foobar"].len > 0
|
|
|
|
await allFuturesThrowing(nodes.mapIt(allFutures(it.switch.stop())))
|
|
|
|
await allFuturesThrowing(nodesFut)
|
|
|
|
asyncTest "e2e - GossipSub peer exchange":
|
|
# A, B & C are subscribed to something
|
|
# B unsubcribe from it, it should send
|
|
# PX to A & C
|
|
#
|
|
# C sent his SPR, not A
|
|
proc handler(topic: string, data: seq[byte]) {.async.} =
|
|
discard # not used in this test
|
|
|
|
let
|
|
nodes =
|
|
generateNodes(2, gossip = true, enablePX = true) &
|
|
generateNodes(1, gossip = true, sendSignedPeerRecord = true)
|
|
|
|
# start switches
|
|
nodesFut = await allFinished(
|
|
nodes[0].switch.start(), nodes[1].switch.start(), nodes[2].switch.start()
|
|
)
|
|
|
|
var
|
|
gossip0 = GossipSub(nodes[0])
|
|
gossip1 = GossipSub(nodes[1])
|
|
gossip2 = GossipSub(nodes[1])
|
|
|
|
await subscribeNodes(nodes)
|
|
|
|
nodes[0].subscribe("foobar", handler)
|
|
nodes[1].subscribe("foobar", handler)
|
|
nodes[2].subscribe("foobar", handler)
|
|
for x in 0 ..< 3:
|
|
for y in 0 ..< 3:
|
|
if x != y:
|
|
await waitSub(nodes[x], nodes[y], "foobar")
|
|
|
|
var passed: Future[void] = newFuture[void]()
|
|
gossip0.routingRecordsHandler.add(
|
|
proc(peer: PeerId, tag: string, peers: seq[RoutingRecordsPair]) =
|
|
check:
|
|
tag == "foobar"
|
|
peers.len == 2
|
|
peers[0].record.isSome() xor peers[1].record.isSome()
|
|
passed.complete()
|
|
)
|
|
nodes[1].unsubscribe("foobar", handler)
|
|
|
|
await passed.wait(5.seconds)
|
|
|
|
await allFuturesThrowing(
|
|
nodes[0].switch.stop(), nodes[1].switch.stop(), nodes[2].switch.stop()
|
|
)
|
|
|
|
await allFuturesThrowing(nodesFut.concat())
|
|
|
|
asyncTest "e2e - iDontWant":
|
|
# 3 nodes: A <=> B <=> C
|
|
# (A & C are NOT connected). We pre-emptively send a dontwant from C to B,
|
|
# and check that B doesn't relay the message to C.
|
|
# We also check that B sends IDONTWANT to C, but not A
|
|
func dumbMsgIdProvider(m: Message): Result[MessageId, ValidationResult] =
|
|
ok(newSeq[byte](10))
|
|
let
|
|
nodes = generateNodes(3, gossip = true, msgIdProvider = dumbMsgIdProvider)
|
|
|
|
nodesFut = await allFinished(
|
|
nodes[0].switch.start(), nodes[1].switch.start(), nodes[2].switch.start()
|
|
)
|
|
|
|
await nodes[0].switch.connect(
|
|
nodes[1].switch.peerInfo.peerId, nodes[1].switch.peerInfo.addrs
|
|
)
|
|
await nodes[1].switch.connect(
|
|
nodes[2].switch.peerInfo.peerId, nodes[2].switch.peerInfo.addrs
|
|
)
|
|
|
|
let bFinished = newFuture[void]()
|
|
proc handlerA(topic: string, data: seq[byte]) {.async.} =
|
|
discard
|
|
|
|
proc handlerB(topic: string, data: seq[byte]) {.async.} =
|
|
bFinished.complete()
|
|
|
|
proc handlerC(topic: string, data: seq[byte]) {.async.} =
|
|
doAssert false
|
|
|
|
nodes[0].subscribe("foobar", handlerA)
|
|
nodes[1].subscribe("foobar", handlerB)
|
|
nodes[2].subscribe("foobar", handlerB)
|
|
await waitSubGraph(nodes, "foobar")
|
|
|
|
var gossip1: GossipSub = GossipSub(nodes[0])
|
|
var gossip2: GossipSub = GossipSub(nodes[1])
|
|
var gossip3: GossipSub = GossipSub(nodes[2])
|
|
|
|
check:
|
|
gossip3.mesh.peers("foobar") == 1
|
|
|
|
gossip3.broadcast(
|
|
gossip3.mesh["foobar"],
|
|
RPCMsg(
|
|
control: some(
|
|
ControlMessage(idontwant: @[ControlIWant(messageIDs: @[newSeq[byte](10)])])
|
|
)
|
|
),
|
|
isHighPriority = true,
|
|
)
|
|
checkUntilTimeout:
|
|
gossip2.mesh.getOrDefault("foobar").anyIt(it.iDontWants[^1].len == 1)
|
|
|
|
tryPublish await nodes[0].publish("foobar", newSeq[byte](10000)), 1
|
|
|
|
await bFinished
|
|
|
|
checkUntilTimeout:
|
|
toSeq(gossip3.mesh.getOrDefault("foobar")).anyIt(it.iDontWants[^1].len == 1)
|
|
check:
|
|
toSeq(gossip1.mesh.getOrDefault("foobar")).anyIt(it.iDontWants[^1].len == 0)
|
|
|
|
await allFuturesThrowing(
|
|
nodes[0].switch.stop(), nodes[1].switch.stop(), nodes[2].switch.stop()
|
|
)
|
|
|
|
await allFuturesThrowing(nodesFut.concat())
|
|
|
|
asyncTest "e2e - iDontWant is sent only for 1.2":
|
|
# 3 nodes: A <=> B <=> C
|
|
# (A & C are NOT connected). We pre-emptively send a dontwant from C to B,
|
|
# and check that B doesn't relay the message to C.
|
|
# We also check that B sends IDONTWANT to C, but not A
|
|
func dumbMsgIdProvider(m: Message): Result[MessageId, ValidationResult] =
|
|
ok(newSeq[byte](10))
|
|
let
|
|
nodeA = generateNodes(1, gossip = true, msgIdProvider = dumbMsgIdProvider)[0]
|
|
nodeB = generateNodes(1, gossip = true, msgIdProvider = dumbMsgIdProvider)[0]
|
|
nodeC = generateNodes(
|
|
1,
|
|
gossip = true,
|
|
msgIdProvider = dumbMsgIdProvider,
|
|
gossipSubVersion = GossipSubCodec_11,
|
|
)[0]
|
|
|
|
let nodesFut = await allFinished(
|
|
nodeA.switch.start(), nodeB.switch.start(), nodeC.switch.start()
|
|
)
|
|
|
|
await nodeA.switch.connect(
|
|
nodeB.switch.peerInfo.peerId, nodeB.switch.peerInfo.addrs
|
|
)
|
|
await nodeB.switch.connect(
|
|
nodeC.switch.peerInfo.peerId, nodeC.switch.peerInfo.addrs
|
|
)
|
|
|
|
let bFinished = newFuture[void]()
|
|
proc handler(topic: string, data: seq[byte]) {.async.} =
|
|
discard
|
|
|
|
proc handlerB(topic: string, data: seq[byte]) {.async.} =
|
|
bFinished.complete()
|
|
|
|
nodeA.subscribe("foobar", handler)
|
|
nodeB.subscribe("foobar", handlerB)
|
|
nodeC.subscribe("foobar", handler)
|
|
await waitSubGraph(@[nodeA, nodeB, nodeC], "foobar")
|
|
|
|
var gossipA: GossipSub = GossipSub(nodeA)
|
|
var gossipB: GossipSub = GossipSub(nodeB)
|
|
var gossipC: GossipSub = GossipSub(nodeC)
|
|
|
|
check:
|
|
gossipC.mesh.peers("foobar") == 1
|
|
|
|
tryPublish await nodeA.publish("foobar", newSeq[byte](10000)), 1
|
|
|
|
await bFinished
|
|
|
|
# "check" alone isn't suitable for testing that a condition is true after some time has passed. Below we verify that
|
|
# peers A and C haven't received an IDONTWANT message from B, but we need wait some time for potential in flight messages to arrive.
|
|
await sleepAsync(500.millis)
|
|
check:
|
|
toSeq(gossipC.mesh.getOrDefault("foobar")).anyIt(it.iDontWants[^1].len == 0)
|
|
toSeq(gossipA.mesh.getOrDefault("foobar")).anyIt(it.iDontWants[^1].len == 0)
|
|
|
|
await allFuturesThrowing(
|
|
nodeA.switch.stop(), nodeB.switch.stop(), nodeC.switch.stop()
|
|
)
|
|
|
|
await allFuturesThrowing(nodesFut.concat())
|
|
|
|
proc initializeGossipTest(): Future[(seq[PubSub], GossipSub, GossipSub)] {.async.} =
|
|
let nodes =
|
|
generateNodes(2, gossip = true, overheadRateLimit = Opt.some((20, 1.millis)))
|
|
|
|
discard await allFinished(nodes[0].switch.start(), nodes[1].switch.start())
|
|
|
|
await subscribeNodes(nodes)
|
|
|
|
proc handle(topic: string, data: seq[byte]) {.async.} =
|
|
discard
|
|
|
|
let gossip0 = GossipSub(nodes[0])
|
|
let gossip1 = GossipSub(nodes[1])
|
|
|
|
gossip0.subscribe("foobar", handle)
|
|
gossip1.subscribe("foobar", handle)
|
|
await waitSubGraph(nodes, "foobar")
|
|
|
|
# Avoid being disconnected by failing signature verification
|
|
gossip0.verifySignature = false
|
|
gossip1.verifySignature = false
|
|
|
|
return (nodes, gossip0, gossip1)
|
|
|
|
proc currentRateLimitHits(): float64 =
|
|
try:
|
|
libp2p_gossipsub_peers_rate_limit_hits.valueByName(
|
|
"libp2p_gossipsub_peers_rate_limit_hits_total", @["nim-libp2p"]
|
|
)
|
|
except KeyError:
|
|
0
|
|
|
|
asyncTest "e2e - GossipSub should not rate limit decodable messages below the size allowed":
|
|
let rateLimitHits = currentRateLimitHits()
|
|
let (nodes, gossip0, gossip1) = await initializeGossipTest()
|
|
|
|
gossip0.broadcast(
|
|
gossip0.mesh["foobar"],
|
|
RPCMsg(messages: @[Message(topic: "foobar", data: newSeq[byte](10))]),
|
|
isHighPriority = true,
|
|
)
|
|
await sleepAsync(300.millis)
|
|
|
|
check currentRateLimitHits() == rateLimitHits
|
|
check gossip1.switch.isConnected(gossip0.switch.peerInfo.peerId) == true
|
|
|
|
# Disconnect peer when rate limiting is enabled
|
|
gossip1.parameters.disconnectPeerAboveRateLimit = true
|
|
gossip0.broadcast(
|
|
gossip0.mesh["foobar"],
|
|
RPCMsg(messages: @[Message(topic: "foobar", data: newSeq[byte](12))]),
|
|
isHighPriority = true,
|
|
)
|
|
await sleepAsync(300.millis)
|
|
|
|
check gossip1.switch.isConnected(gossip0.switch.peerInfo.peerId) == true
|
|
check currentRateLimitHits() == rateLimitHits
|
|
|
|
await stopNodes(nodes)
|
|
|
|
asyncTest "e2e - GossipSub should rate limit undecodable messages above the size allowed":
|
|
let rateLimitHits = currentRateLimitHits()
|
|
|
|
let (nodes, gossip0, gossip1) = await initializeGossipTest()
|
|
|
|
# Simulate sending an undecodable message
|
|
await gossip1.peers[gossip0.switch.peerInfo.peerId].sendEncoded(
|
|
newSeqWith(33, 1.byte), isHighPriority = true
|
|
)
|
|
await sleepAsync(300.millis)
|
|
|
|
check currentRateLimitHits() == rateLimitHits + 1
|
|
check gossip1.switch.isConnected(gossip0.switch.peerInfo.peerId) == true
|
|
|
|
# Disconnect peer when rate limiting is enabled
|
|
gossip1.parameters.disconnectPeerAboveRateLimit = true
|
|
await gossip0.peers[gossip1.switch.peerInfo.peerId].sendEncoded(
|
|
newSeqWith(35, 1.byte), isHighPriority = true
|
|
)
|
|
|
|
checkUntilTimeout gossip1.switch.isConnected(gossip0.switch.peerInfo.peerId) == false
|
|
check currentRateLimitHits() == rateLimitHits + 2
|
|
|
|
await stopNodes(nodes)
|
|
|
|
asyncTest "e2e - GossipSub should rate limit decodable messages above the size allowed":
|
|
let rateLimitHits = currentRateLimitHits()
|
|
let (nodes, gossip0, gossip1) = await initializeGossipTest()
|
|
|
|
let msg = RPCMsg(
|
|
control: some(
|
|
ControlMessage(
|
|
prune:
|
|
@[
|
|
ControlPrune(
|
|
topicID: "foobar",
|
|
peers: @[PeerInfoMsg(peerId: PeerId(data: newSeq[byte](33)))],
|
|
backoff: 123'u64,
|
|
)
|
|
]
|
|
)
|
|
)
|
|
)
|
|
gossip0.broadcast(gossip0.mesh["foobar"], msg, isHighPriority = true)
|
|
await sleepAsync(300.millis)
|
|
|
|
check currentRateLimitHits() == rateLimitHits + 1
|
|
check gossip1.switch.isConnected(gossip0.switch.peerInfo.peerId) == true
|
|
|
|
# Disconnect peer when rate limiting is enabled
|
|
gossip1.parameters.disconnectPeerAboveRateLimit = true
|
|
let msg2 = RPCMsg(
|
|
control: some(
|
|
ControlMessage(
|
|
prune:
|
|
@[
|
|
ControlPrune(
|
|
topicID: "foobar",
|
|
peers: @[PeerInfoMsg(peerId: PeerId(data: newSeq[byte](35)))],
|
|
backoff: 123'u64,
|
|
)
|
|
]
|
|
)
|
|
)
|
|
)
|
|
gossip0.broadcast(gossip0.mesh["foobar"], msg2, isHighPriority = true)
|
|
|
|
checkUntilTimeout gossip1.switch.isConnected(gossip0.switch.peerInfo.peerId) == false
|
|
check currentRateLimitHits() == rateLimitHits + 2
|
|
|
|
await stopNodes(nodes)
|
|
|
|
asyncTest "e2e - GossipSub should rate limit invalid messages above the size allowed":
|
|
let rateLimitHits = currentRateLimitHits()
|
|
let (nodes, gossip0, gossip1) = await initializeGossipTest()
|
|
|
|
let topic = "foobar"
|
|
proc execValidator(
|
|
topic: string, message: messages.Message
|
|
): Future[ValidationResult] {.raises: [].} =
|
|
let res = newFuture[ValidationResult]()
|
|
res.complete(ValidationResult.Reject)
|
|
res
|
|
|
|
gossip0.addValidator(topic, execValidator)
|
|
gossip1.addValidator(topic, execValidator)
|
|
|
|
let msg = RPCMsg(messages: @[Message(topic: topic, data: newSeq[byte](40))])
|
|
|
|
gossip0.broadcast(gossip0.mesh[topic], msg, isHighPriority = true)
|
|
await sleepAsync(300.millis)
|
|
|
|
check currentRateLimitHits() == rateLimitHits + 1
|
|
check gossip1.switch.isConnected(gossip0.switch.peerInfo.peerId) == true
|
|
|
|
# Disconnect peer when rate limiting is enabled
|
|
gossip1.parameters.disconnectPeerAboveRateLimit = true
|
|
gossip0.broadcast(
|
|
gossip0.mesh[topic],
|
|
RPCMsg(messages: @[Message(topic: topic, data: newSeq[byte](35))]),
|
|
isHighPriority = true,
|
|
)
|
|
|
|
checkUntilTimeout gossip1.switch.isConnected(gossip0.switch.peerInfo.peerId) == false
|
|
check currentRateLimitHits() == rateLimitHits + 2
|
|
|
|
await stopNodes(nodes)
|
|
|
|
asyncTest "Peer must send right gosspipsub version":
|
|
func dumbMsgIdProvider(m: Message): Result[MessageId, ValidationResult] =
|
|
ok(newSeq[byte](10))
|
|
let node0 = generateNodes(1, gossip = true, msgIdProvider = dumbMsgIdProvider)[0]
|
|
let node1 = generateNodes(
|
|
1,
|
|
gossip = true,
|
|
msgIdProvider = dumbMsgIdProvider,
|
|
gossipSubVersion = GossipSubCodec_10,
|
|
)[0]
|
|
|
|
let nodesFut = await allFinished(node0.switch.start(), node1.switch.start())
|
|
|
|
await node0.switch.connect(
|
|
node1.switch.peerInfo.peerId, node1.switch.peerInfo.addrs
|
|
)
|
|
|
|
proc handler(topic: string, data: seq[byte]) {.async.} =
|
|
discard
|
|
|
|
node0.subscribe("foobar", handler)
|
|
node1.subscribe("foobar", handler)
|
|
await waitSubGraph(@[node0, node1], "foobar")
|
|
|
|
var gossip0: GossipSub = GossipSub(node0)
|
|
var gossip1: GossipSub = GossipSub(node1)
|
|
|
|
checkUntilTimeout:
|
|
gossip0.mesh.getOrDefault("foobar").toSeq[0].codec == GossipSubCodec_10
|
|
checkUntilTimeout:
|
|
gossip1.mesh.getOrDefault("foobar").toSeq[0].codec == GossipSubCodec_10
|
|
|
|
await allFuturesThrowing(node0.switch.stop(), node1.switch.stop())
|
|
|
|
await allFuturesThrowing(nodesFut.concat())
|