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GossipSub

In this tutorial, we'll build a simple GossipSub network to broadcast the metrics we built in the previous tutorial.

GossipSub is used to broadcast some messages in a network, and allows to balance between latency, bandwidth usage, privacy and attack resistance.

You'll find a good explanation on how GossipSub works here. There are a lot of parameters you can tweak to adjust how GossipSub behaves but here we'll use the sane defaults shipped with libp2p.

We'll start by creating our metric structure like previously

import chronos
import stew/results

import libp2p
import libp2p/protocols/pubsub/rpc/messages

type
  Metric = object
    name: string
    value: float

  MetricList = object
    hostname: string
    metrics: seq[Metric]

{.push raises: [].}

proc encode(m: Metric): ProtoBuffer =
  result = initProtoBuffer()
  result.write(1, m.name)
  result.write(2, m.value)
  result.finish()

proc decode(_: type Metric, buf: seq[byte]): Result[Metric, ProtoError] =
  var res: Metric
  let pb = initProtoBuffer(buf)
  discard ? pb.getField(1, res.name)
  discard ? pb.getField(2, res.value)
  ok(res)

proc encode(m: MetricList): ProtoBuffer =
  result = initProtoBuffer()
  for metric in m.metrics:
    result.write(1, metric.encode())
  result.write(2, m.hostname)
  result.finish()

proc decode(_: type MetricList, buf: seq[byte]): Result[MetricList, ProtoError] =
  var
    res: MetricList
    metrics: seq[seq[byte]]
  let pb = initProtoBuffer(buf)
  discard ? pb.getRepeatedField(1, metrics)

  for metric in metrics:
    res.metrics &= ? Metric.decode(metric)
  ? pb.getRequiredField(2, res.hostname)
  ok(res)
This is exactly like the previous structure, except that we added a hostname to distinguish where the metric is coming from.

Now we'll create a small GossipSub network to broadcast the metrics, and collect them on one of the node.

type Node = tuple[switch: Switch, gossip: GossipSub, hostname: string]

proc oneNode(node: Node, rng: ref HmacDrbgContext) {.async.} =
  # This procedure will handle one of the node of the network
  node.gossip.addValidator(["metrics"],
    proc(topic: string, message: Message): Future[ValidationResult] {.async.} =
      let decoded = MetricList.decode(message.data)
      if decoded.isErr: return ValidationResult.Reject
      return ValidationResult.Accept
  )
  # This "validator" will attach to the `metrics` topic and make sure
  # that every message in this topic is valid. This allows us to stop
  # propagation of invalid messages quickly in the network, and punish
  # peers sending them.

  # `John` will be responsible to log the metrics, the rest of the nodes
  # will just forward them in the network
  if node.hostname == "John":
    node.gossip.subscribe("metrics",
      proc (topic: string, data: seq[byte]) {.async.} =
        echo MetricList.decode(data).tryGet()
    )
  else:
    node.gossip.subscribe("metrics", nil)

  # Create random metrics 10 times and broadcast them
  for _ in 0..<10:
    await sleepAsync(500.milliseconds)
    var metricList = MetricList(hostname: node.hostname)
    let metricCount = rng[].generate(uint32) mod 4
    for i in 0 ..< metricCount + 1:
      metricList.metrics.add(Metric(
        name: "metric_" & $i,
        value: float(rng[].generate(uint16)) / 1000.0
      ))

    discard await node.gossip.publish("metrics", encode(metricList).buffer)
  await node.switch.stop()
For our main procedure, we'll create a few nodes, and connect them together. Note that they are not all interconnected, but GossipSub will take care of broadcasting to the full network nonetheless.
proc main {.async.} =
  let rng = newRng()
  var nodes: seq[Node]

  for hostname in ["John", "Walter", "David", "Thuy", "Amy"]:
    let
      switch = newStandardSwitch(rng=rng)
      gossip = GossipSub.init(switch = switch, triggerSelf = true)
    switch.mount(gossip)
    await switch.start()

    nodes.add((switch, gossip, hostname))

  for index, node in nodes:
    # Connect to a few neighbors
    for otherNodeIdx in index - 1 .. index + 2:
      if otherNodeIdx notin 0 ..< nodes.len or otherNodeIdx == index: continue
      let otherNode = nodes[otherNodeIdx]
      await node.switch.connect(
        otherNode.switch.peerInfo.peerId,
        otherNode.switch.peerInfo.addrs)

  var allFuts: seq[Future[void]]
  for node in nodes:
    allFuts.add(oneNode(node, rng))

  await allFutures(allFuts)

waitFor(main())
If you run this program, you should see something like:
(hostname: "John", metrics: @[(name: "metric_0", value: 42.097), (name: "metric_1", value: 50.99), (name: "metric_2", value: 47.86), (name: "metric_3", value: 5.368)])
(hostname: "Walter", metrics: @[(name: "metric_0", value: 39.452), (name: "metric_1", value: 15.606), (name: "metric_2", value: 14.059), (name: "metric_3", value: 6.68)])
(hostname: "David", metrics: @[(name: "metric_0", value: 9.82), (name: "metric_1", value: 2.862), (name: "metric_2", value: 15.514)])
(hostname: "Thuy", metrics: @[(name: "metric_0", value: 59.038)])
(hostname: "Amy", metrics: @[(name: "metric_0", value: 55.616), (name: "metric_1", value: 23.52), (name: "metric_2", value: 59.081), (name: "metric_3", value: 2.516)])

This is John receiving & logging everyone's metrics.

Going further

Building efficient & safe GossipSub networks is a tricky subject. By tweaking the gossip params and topic params, you can achieve very different properties.

Also see reports for GossipSub v1.1

If you are interested in broadcasting for your application, you may want to use Waku, which builds on top of GossipSub, and adds features such as history, spam protection, and light node friendliness.