feat: iDontWant is sent only for gossipsub 1.2 or higher (#1135)

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diegomrsantos 2024-06-25 19:32:08 +02:00 committed by GitHub
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@ -411,6 +411,9 @@ proc validateAndRelay(
# small).
var peersToSendIDontWant = HashSet[PubSubPeer]()
addToSendPeers(peersToSendIDontWant)
peersToSendIDontWant.exclIfIt(
it.codec == GossipSubCodec_10 or it.codec == GossipSubCodec_11
)
g.broadcast(
peersToSendIDontWant,
RPCMsg(

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@ -871,6 +871,70 @@ suite "GossipSub":
await allFuturesThrowing(nodesFut.concat())
asyncTest "e2e - iDontWant is sent only for 1.2":
# 3 nodes: A <=> B <=> C
# (A & C are NOT connected). We pre-emptively send a dontwant from C to B,
# and check that B doesn't relay the message to C.
# We also check that B sends IDONTWANT to C, but not A
func dumbMsgIdProvider(m: Message): Result[MessageId, ValidationResult] =
ok(newSeq[byte](10))
let
nodeA = generateNodes(1, gossip = true, msgIdProvider = dumbMsgIdProvider)[0]
nodeB = generateNodes(1, gossip = true, msgIdProvider = dumbMsgIdProvider)[0]
nodeC = generateNodes(
1,
gossip = true,
msgIdProvider = dumbMsgIdProvider,
gossipSubVersion = GossipSubCodec_11,
)[0]
let nodesFut = await allFinished(
nodeA.switch.start(), nodeB.switch.start(), nodeC.switch.start()
)
await nodeA.switch.connect(
nodeB.switch.peerInfo.peerId, nodeB.switch.peerInfo.addrs
)
await nodeB.switch.connect(
nodeC.switch.peerInfo.peerId, nodeC.switch.peerInfo.addrs
)
let bFinished = newFuture[void]()
proc handler(topic: string, data: seq[byte]) {.async.} =
discard
proc handlerB(topic: string, data: seq[byte]) {.async.} =
bFinished.complete()
nodeA.subscribe("foobar", handler)
nodeB.subscribe("foobar", handlerB)
nodeC.subscribe("foobar", handler)
await waitSubGraph(@[nodeA, nodeB, nodeC], "foobar")
var gossipA: GossipSub = GossipSub(nodeA)
var gossipB: GossipSub = GossipSub(nodeB)
var gossipC: GossipSub = GossipSub(nodeC)
check:
gossipC.mesh.peers("foobar") == 1
tryPublish await nodeA.publish("foobar", newSeq[byte](10000)), 1
await bFinished
# "check" alone isn't suitable for testing that a condition is true after some time has passed. Below we verify that
# peers A and C haven't received an IDONTWANT message from B, but we need wait some time for potential in flight messages to arrive.
await sleepAsync(500.millis)
check:
toSeq(gossipC.mesh.getOrDefault("foobar")).anyIt(it.iDontWants[^1].len == 0)
toSeq(gossipA.mesh.getOrDefault("foobar")).anyIt(it.iDontWants[^1].len == 0)
await allFuturesThrowing(
nodeA.switch.stop(), nodeB.switch.stop(), nodeC.switch.stop()
)
await allFuturesThrowing(nodesFut.concat())
proc initializeGossipTest(): Future[(seq[PubSub], GossipSub, GossipSub)] {.async.} =
let nodes =
generateNodes(2, gossip = true, overheadRateLimit = Opt.some((20, 1.millis)))