nim-libp2p/libp2p/connmanager.nim

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# Nim-LibP2P
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# Copyright (c) 2023 Status Research & Development GmbH
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# Licensed under either of
# * Apache License, version 2.0, ([LICENSE-APACHE](LICENSE-APACHE))
# * MIT license ([LICENSE-MIT](LICENSE-MIT))
# at your option.
# This file may not be copied, modified, or distributed except according to
# those terms.
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{.push raises: [].}
import std/[tables, sequtils, sets]
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import pkg/[chronos, chronicles, metrics]
import peerinfo, peerstore, stream/connection, muxers/muxer, utils/semaphore, errors
logScope:
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topics = "libp2p connmanager"
declareGauge(libp2p_peers, "total connected peers")
const
Connection limits (#384) * master merge * wip * avoid deadlocks * tcp limits * expose client field in chronosstream * limit incoming connections * update with new listen api * fix release * don't override peerinfo in connection * rework transport with accept * use semaphore to track resource ussage * rework with new transport accept api * move events to conn manager (#373) * use semaphore to track resource ussage * merge master * expose api to acquire conn slots * don't fail expensive metrics * allow tracking and updating connections * set global connection limits to 80 * add per peer connection limits * make sure conn is closed if tracking failed * more descriptive naming for handle * rework with new transport accept api * add `getStream` hide `selectConn` * add TransportClosedError * make nil explicit * don't make unnecessary copies of message * logging * error handling * cleanup semaphore * track connections properly * throw `TooManyConnections` when tracking outgoing * use proper exception and handle conventions * check onCloseHandle for nil * revert internalConnect changes * adding upgraded flag * await stream before closing * simplify tracking * wip * logging * split connection limits into incoming and outgoing * further streamline connection limits split counts * don't use closeWithEOF * move peer and conn event triggers from switch * wip * wip * wip * merge master * handle nil connections properly * add clarifying comment * don't raise exc on nil * no finally * add proper min/max connections logic * rebase master * merge master * master merge * remove request timeout should be addressed in separate PR * merge master * share semaphore when in/out limits arent enforced * merge master * use import * pass semaphore to trackConn * don't close last conn * use storeConn * merge master * use storeConn
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MaxConnections* = 50
MaxConnectionsPerPeer* = 1
type
TooManyConnectionsError* = object of LPError
AlreadyExpectingConnectionError* = object of LPError
Connection limits (#384) * master merge * wip * avoid deadlocks * tcp limits * expose client field in chronosstream * limit incoming connections * update with new listen api * fix release * don't override peerinfo in connection * rework transport with accept * use semaphore to track resource ussage * rework with new transport accept api * move events to conn manager (#373) * use semaphore to track resource ussage * merge master * expose api to acquire conn slots * don't fail expensive metrics * allow tracking and updating connections * set global connection limits to 80 * add per peer connection limits * make sure conn is closed if tracking failed * more descriptive naming for handle * rework with new transport accept api * add `getStream` hide `selectConn` * add TransportClosedError * make nil explicit * don't make unnecessary copies of message * logging * error handling * cleanup semaphore * track connections properly * throw `TooManyConnections` when tracking outgoing * use proper exception and handle conventions * check onCloseHandle for nil * revert internalConnect changes * adding upgraded flag * await stream before closing * simplify tracking * wip * logging * split connection limits into incoming and outgoing * further streamline connection limits split counts * don't use closeWithEOF * move peer and conn event triggers from switch * wip * wip * wip * merge master * handle nil connections properly * add clarifying comment * don't raise exc on nil * no finally * add proper min/max connections logic * rebase master * merge master * master merge * remove request timeout should be addressed in separate PR * merge master * share semaphore when in/out limits arent enforced * merge master * use import * pass semaphore to trackConn * don't close last conn * use storeConn * merge master * use storeConn
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ConnEventKind* {.pure.} = enum
Connected
# A connection was made and securely upgraded - there may be
# more than one concurrent connection thus more than one upgrade
# event per peer.
Disconnected
# Peer disconnected - this event is fired once per upgrade
# when the associated connection is terminated.
ConnEvent* = object
case kind*: ConnEventKind
of ConnEventKind.Connected:
incoming*: bool
else:
discard
ConnEventHandler* =
proc(peerId: PeerId, event: ConnEvent): Future[void] {.gcsafe, raises: [].}
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PeerEventKind* {.pure.} = enum
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Left
Joined
Identified
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PeerEvent* = object
case kind*: PeerEventKind
of PeerEventKind.Joined, PeerEventKind.Identified:
initiator*: bool
else:
discard
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PeerEventHandler* =
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proc(peerId: PeerId, event: PeerEvent): Future[void] {.gcsafe, raises: [].}
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ConnManager* = ref object of RootObj
Connection limits (#384) * master merge * wip * avoid deadlocks * tcp limits * expose client field in chronosstream * limit incoming connections * update with new listen api * fix release * don't override peerinfo in connection * rework transport with accept * use semaphore to track resource ussage * rework with new transport accept api * move events to conn manager (#373) * use semaphore to track resource ussage * merge master * expose api to acquire conn slots * don't fail expensive metrics * allow tracking and updating connections * set global connection limits to 80 * add per peer connection limits * make sure conn is closed if tracking failed * more descriptive naming for handle * rework with new transport accept api * add `getStream` hide `selectConn` * add TransportClosedError * make nil explicit * don't make unnecessary copies of message * logging * error handling * cleanup semaphore * track connections properly * throw `TooManyConnections` when tracking outgoing * use proper exception and handle conventions * check onCloseHandle for nil * revert internalConnect changes * adding upgraded flag * await stream before closing * simplify tracking * wip * logging * split connection limits into incoming and outgoing * further streamline connection limits split counts * don't use closeWithEOF * move peer and conn event triggers from switch * wip * wip * wip * merge master * handle nil connections properly * add clarifying comment * don't raise exc on nil * no finally * add proper min/max connections logic * rebase master * merge master * master merge * remove request timeout should be addressed in separate PR * merge master * share semaphore when in/out limits arent enforced * merge master * use import * pass semaphore to trackConn * don't close last conn * use storeConn * merge master * use storeConn
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maxConnsPerPeer: int
inSema*: AsyncSemaphore
outSema*: AsyncSemaphore
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muxed: Table[PeerId, seq[Muxer]]
connEvents: array[ConnEventKind, OrderedSet[ConnEventHandler]]
peerEvents: array[PeerEventKind, OrderedSet[PeerEventHandler]]
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expectedConnectionsOverLimit*: Table[(PeerId, Direction), Future[Muxer]]
peerStore*: PeerStore
ConnectionSlot* = object
connManager: ConnManager
direction: Direction
Connection limits (#384) * master merge * wip * avoid deadlocks * tcp limits * expose client field in chronosstream * limit incoming connections * update with new listen api * fix release * don't override peerinfo in connection * rework transport with accept * use semaphore to track resource ussage * rework with new transport accept api * move events to conn manager (#373) * use semaphore to track resource ussage * merge master * expose api to acquire conn slots * don't fail expensive metrics * allow tracking and updating connections * set global connection limits to 80 * add per peer connection limits * make sure conn is closed if tracking failed * more descriptive naming for handle * rework with new transport accept api * add `getStream` hide `selectConn` * add TransportClosedError * make nil explicit * don't make unnecessary copies of message * logging * error handling * cleanup semaphore * track connections properly * throw `TooManyConnections` when tracking outgoing * use proper exception and handle conventions * check onCloseHandle for nil * revert internalConnect changes * adding upgraded flag * await stream before closing * simplify tracking * wip * logging * split connection limits into incoming and outgoing * further streamline connection limits split counts * don't use closeWithEOF * move peer and conn event triggers from switch * wip * wip * wip * merge master * handle nil connections properly * add clarifying comment * don't raise exc on nil * no finally * add proper min/max connections logic * rebase master * merge master * master merge * remove request timeout should be addressed in separate PR * merge master * share semaphore when in/out limits arent enforced * merge master * use import * pass semaphore to trackConn * don't close last conn * use storeConn * merge master * use storeConn
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proc newTooManyConnectionsError(): ref TooManyConnectionsError {.inline.} =
result = newException(TooManyConnectionsError, "Too many connections")
proc new*(
C: type ConnManager,
Connection limits (#384) * master merge * wip * avoid deadlocks * tcp limits * expose client field in chronosstream * limit incoming connections * update with new listen api * fix release * don't override peerinfo in connection * rework transport with accept * use semaphore to track resource ussage * rework with new transport accept api * move events to conn manager (#373) * use semaphore to track resource ussage * merge master * expose api to acquire conn slots * don't fail expensive metrics * allow tracking and updating connections * set global connection limits to 80 * add per peer connection limits * make sure conn is closed if tracking failed * more descriptive naming for handle * rework with new transport accept api * add `getStream` hide `selectConn` * add TransportClosedError * make nil explicit * don't make unnecessary copies of message * logging * error handling * cleanup semaphore * track connections properly * throw `TooManyConnections` when tracking outgoing * use proper exception and handle conventions * check onCloseHandle for nil * revert internalConnect changes * adding upgraded flag * await stream before closing * simplify tracking * wip * logging * split connection limits into incoming and outgoing * further streamline connection limits split counts * don't use closeWithEOF * move peer and conn event triggers from switch * wip * wip * wip * merge master * handle nil connections properly * add clarifying comment * don't raise exc on nil * no finally * add proper min/max connections logic * rebase master * merge master * master merge * remove request timeout should be addressed in separate PR * merge master * share semaphore when in/out limits arent enforced * merge master * use import * pass semaphore to trackConn * don't close last conn * use storeConn * merge master * use storeConn
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maxConnsPerPeer = MaxConnectionsPerPeer,
maxConnections = MaxConnections,
maxIn = -1,
maxOut = -1,
): ConnManager =
var inSema, outSema: AsyncSemaphore
if maxIn > 0 or maxOut > 0:
Connection limits (#384) * master merge * wip * avoid deadlocks * tcp limits * expose client field in chronosstream * limit incoming connections * update with new listen api * fix release * don't override peerinfo in connection * rework transport with accept * use semaphore to track resource ussage * rework with new transport accept api * move events to conn manager (#373) * use semaphore to track resource ussage * merge master * expose api to acquire conn slots * don't fail expensive metrics * allow tracking and updating connections * set global connection limits to 80 * add per peer connection limits * make sure conn is closed if tracking failed * more descriptive naming for handle * rework with new transport accept api * add `getStream` hide `selectConn` * add TransportClosedError * make nil explicit * don't make unnecessary copies of message * logging * error handling * cleanup semaphore * track connections properly * throw `TooManyConnections` when tracking outgoing * use proper exception and handle conventions * check onCloseHandle for nil * revert internalConnect changes * adding upgraded flag * await stream before closing * simplify tracking * wip * logging * split connection limits into incoming and outgoing * further streamline connection limits split counts * don't use closeWithEOF * move peer and conn event triggers from switch * wip * wip * wip * merge master * handle nil connections properly * add clarifying comment * don't raise exc on nil * no finally * add proper min/max connections logic * rebase master * merge master * master merge * remove request timeout should be addressed in separate PR * merge master * share semaphore when in/out limits arent enforced * merge master * use import * pass semaphore to trackConn * don't close last conn * use storeConn * merge master * use storeConn
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inSema = newAsyncSemaphore(maxIn)
outSema = newAsyncSemaphore(maxOut)
elif maxConnections > 0:
inSema = newAsyncSemaphore(maxConnections)
outSema = inSema
else:
raiseAssert "Invalid connection counts!"
C(maxConnsPerPeer: maxConnsPerPeer, inSema: inSema, outSema: outSema)
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proc connCount*(c: ConnManager, peerId: PeerId): int =
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c.muxed.getOrDefault(peerId).len
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proc connectedPeers*(c: ConnManager, dir: Direction): seq[PeerId] =
var peers = newSeq[PeerId]()
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for peerId, mux in c.muxed:
if mux.anyIt(it.connection.dir == dir):
peers.add(peerId)
return peers
proc getConnections*(c: ConnManager): Table[PeerId, seq[Muxer]] =
return c.muxed
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proc addConnEventHandler*(
c: ConnManager, handler: ConnEventHandler, kind: ConnEventKind
) =
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## Add peer event handler - handlers must not raise exceptions!
##
if isNil(handler):
return
c.connEvents[kind].incl(handler)
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proc removeConnEventHandler*(
c: ConnManager, handler: ConnEventHandler, kind: ConnEventKind
) =
c.connEvents[kind].excl(handler)
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proc triggerConnEvent*(c: ConnManager, peerId: PeerId, event: ConnEvent) {.async.} =
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try:
trace "About to trigger connection events", peer = peerId
if c.connEvents[event.kind].len() > 0:
trace "triggering connection events", peer = peerId, event = $event.kind
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var connEvents: seq[Future[void]]
for h in c.connEvents[event.kind]:
connEvents.add(h(peerId, event))
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checkFutures(await allFinished(connEvents))
except CancelledError as exc:
raise exc
Connection limits (#384) * master merge * wip * avoid deadlocks * tcp limits * expose client field in chronosstream * limit incoming connections * update with new listen api * fix release * don't override peerinfo in connection * rework transport with accept * use semaphore to track resource ussage * rework with new transport accept api * move events to conn manager (#373) * use semaphore to track resource ussage * merge master * expose api to acquire conn slots * don't fail expensive metrics * allow tracking and updating connections * set global connection limits to 80 * add per peer connection limits * make sure conn is closed if tracking failed * more descriptive naming for handle * rework with new transport accept api * add `getStream` hide `selectConn` * add TransportClosedError * make nil explicit * don't make unnecessary copies of message * logging * error handling * cleanup semaphore * track connections properly * throw `TooManyConnections` when tracking outgoing * use proper exception and handle conventions * check onCloseHandle for nil * revert internalConnect changes * adding upgraded flag * await stream before closing * simplify tracking * wip * logging * split connection limits into incoming and outgoing * further streamline connection limits split counts * don't use closeWithEOF * move peer and conn event triggers from switch * wip * wip * wip * merge master * handle nil connections properly * add clarifying comment * don't raise exc on nil * no finally * add proper min/max connections logic * rebase master * merge master * master merge * remove request timeout should be addressed in separate PR * merge master * share semaphore when in/out limits arent enforced * merge master * use import * pass semaphore to trackConn * don't close last conn * use storeConn * merge master * use storeConn
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except CatchableError as exc:
warn "Exception in triggerConnEvents",
description = exc.msg, peer = peerId, event = $event
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proc addPeerEventHandler*(
c: ConnManager, handler: PeerEventHandler, kind: PeerEventKind
) =
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## Add peer event handler - handlers must not raise exceptions!
##
if isNil(handler):
return
c.peerEvents[kind].incl(handler)
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proc removePeerEventHandler*(
c: ConnManager, handler: PeerEventHandler, kind: PeerEventKind
) =
c.peerEvents[kind].excl(handler)
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proc triggerPeerEvents*(c: ConnManager, peerId: PeerId, event: PeerEvent) {.async.} =
trace "About to trigger peer events", peer = peerId
if c.peerEvents[event.kind].len == 0:
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return
try:
trace "triggering peer events", peer = peerId, event = $event
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var peerEvents: seq[Future[void]]
for h in c.peerEvents[event.kind]:
peerEvents.add(h(peerId, event))
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checkFutures(await allFinished(peerEvents))
except CancelledError as exc:
raise exc
except CatchableError as exc: # handlers should not raise!
warn "Exception in triggerPeerEvents", description = exc.msg, peer = peerId
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proc expectConnection*(
c: ConnManager, p: PeerId, dir: Direction
): Future[Muxer] {.async.} =
## Wait for a peer to connect to us. This will bypass the `MaxConnectionsPerPeer`
let key = (p, dir)
if key in c.expectedConnectionsOverLimit:
raise newException(
AlreadyExpectingConnectionError,
"Already expecting an incoming connection from that peer",
)
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let future = newFuture[Muxer]()
c.expectedConnectionsOverLimit[key] = future
try:
return await future
finally:
c.expectedConnectionsOverLimit.del(key)
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proc contains*(c: ConnManager, peerId: PeerId): bool =
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peerId in c.muxed
proc contains*(c: ConnManager, muxer: Muxer): bool =
## checks if a muxer is being tracked by the connection
## manager
##
if isNil(muxer):
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return false
let conn = muxer.connection
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return muxer in c.muxed.getOrDefault(conn.peerId)
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proc closeMuxer(muxer: Muxer) {.async.} =
trace "Cleaning up muxer", m = muxer
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await muxer.close()
if not (isNil(muxer.handler)):
Connection limits (#384) * master merge * wip * avoid deadlocks * tcp limits * expose client field in chronosstream * limit incoming connections * update with new listen api * fix release * don't override peerinfo in connection * rework transport with accept * use semaphore to track resource ussage * rework with new transport accept api * move events to conn manager (#373) * use semaphore to track resource ussage * merge master * expose api to acquire conn slots * don't fail expensive metrics * allow tracking and updating connections * set global connection limits to 80 * add per peer connection limits * make sure conn is closed if tracking failed * more descriptive naming for handle * rework with new transport accept api * add `getStream` hide `selectConn` * add TransportClosedError * make nil explicit * don't make unnecessary copies of message * logging * error handling * cleanup semaphore * track connections properly * throw `TooManyConnections` when tracking outgoing * use proper exception and handle conventions * check onCloseHandle for nil * revert internalConnect changes * adding upgraded flag * await stream before closing * simplify tracking * wip * logging * split connection limits into incoming and outgoing * further streamline connection limits split counts * don't use closeWithEOF * move peer and conn event triggers from switch * wip * wip * wip * merge master * handle nil connections properly * add clarifying comment * don't raise exc on nil * no finally * add proper min/max connections logic * rebase master * merge master * master merge * remove request timeout should be addressed in separate PR * merge master * share semaphore when in/out limits arent enforced * merge master * use import * pass semaphore to trackConn * don't close last conn * use storeConn * merge master * use storeConn
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try:
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await muxer.handler # TODO noraises?
Connection limits (#384) * master merge * wip * avoid deadlocks * tcp limits * expose client field in chronosstream * limit incoming connections * update with new listen api * fix release * don't override peerinfo in connection * rework transport with accept * use semaphore to track resource ussage * rework with new transport accept api * move events to conn manager (#373) * use semaphore to track resource ussage * merge master * expose api to acquire conn slots * don't fail expensive metrics * allow tracking and updating connections * set global connection limits to 80 * add per peer connection limits * make sure conn is closed if tracking failed * more descriptive naming for handle * rework with new transport accept api * add `getStream` hide `selectConn` * add TransportClosedError * make nil explicit * don't make unnecessary copies of message * logging * error handling * cleanup semaphore * track connections properly * throw `TooManyConnections` when tracking outgoing * use proper exception and handle conventions * check onCloseHandle for nil * revert internalConnect changes * adding upgraded flag * await stream before closing * simplify tracking * wip * logging * split connection limits into incoming and outgoing * further streamline connection limits split counts * don't use closeWithEOF * move peer and conn event triggers from switch * wip * wip * wip * merge master * handle nil connections properly * add clarifying comment * don't raise exc on nil * no finally * add proper min/max connections logic * rebase master * merge master * master merge * remove request timeout should be addressed in separate PR * merge master * share semaphore when in/out limits arent enforced * merge master * use import * pass semaphore to trackConn * don't close last conn * use storeConn * merge master * use storeConn
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except CatchableError as exc:
trace "Exception in close muxer handler", description = exc.msg
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trace "Cleaned up muxer", m = muxer
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proc muxCleanup(c: ConnManager, mux: Muxer) {.async.} =
try:
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trace "Triggering disconnect events", mux
let peerId = mux.connection.peerId
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let muxers = c.muxed.getOrDefault(peerId).filterIt(it != mux)
if muxers.len > 0:
c.muxed[peerId] = muxers
else:
c.muxed.del(peerId)
libp2p_peers.set(c.muxed.len.int64)
await c.triggerPeerEvents(peerId, PeerEvent(kind: PeerEventKind.Left))
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if not (c.peerStore.isNil):
c.peerStore.cleanup(peerId)
await c.triggerConnEvent(peerId, ConnEvent(kind: ConnEventKind.Disconnected))
except CatchableError as exc:
# This is top-level procedure which will work as separate task, so it
# do not need to propagate CancelledError and should handle other errors
warn "Unexpected exception peer cleanup handler", mux, description = exc.msg
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proc onClose(c: ConnManager, mux: Muxer) {.async.} =
## connection close even handler
##
## triggers the connections resource cleanup
##
try:
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await mux.connection.join()
trace "Connection closed, cleaning up", mux
except CatchableError as exc:
debug "Unexpected exception in connection manager's cleanup",
description = exc.msg, mux
finally:
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await c.muxCleanup(mux)
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proc selectMuxer*(c: ConnManager, peerId: PeerId, dir: Direction): Muxer =
## Select a connection for the provided peer and direction
##
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let conns = toSeq(c.muxed.getOrDefault(peerId)).filterIt(it.connection.dir == dir)
if conns.len > 0:
return conns[0]
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proc selectMuxer*(c: ConnManager, peerId: PeerId): Muxer =
## Select a connection for the provided giving priority
## to outgoing connections
##
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var mux = c.selectMuxer(peerId, Direction.Out)
if isNil(mux):
mux = c.selectMuxer(peerId, Direction.In)
if isNil(mux):
trace "connection not found", peerId
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return mux
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proc storeMuxer*(c: ConnManager, muxer: Muxer) {.raises: [CatchableError].} =
## store the connection and muxer
##
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if isNil(muxer):
raise newException(LPError, "muxer cannot be nil")
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if isNil(muxer.connection):
raise newException(LPError, "muxer's connection cannot be nil")
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if muxer.connection.closed or muxer.connection.atEof:
raise newException(LPError, "Connection closed or EOF")
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let
peerId = muxer.connection.peerId
dir = muxer.connection.dir
# we use getOrDefault in the if below instead of [] to avoid the KeyError
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if c.muxed.getOrDefault(peerId).len > c.maxConnsPerPeer:
let key = (peerId, dir)
let expectedConn = c.expectedConnectionsOverLimit.getOrDefault(key)
if expectedConn != nil and not expectedConn.finished:
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expectedConn.complete(muxer)
else:
debug "Too many connections for peer",
conns = c.muxed.getOrDefault(peerId).len, peerId, dir
raise newTooManyConnectionsError()
var newPeer = false
c.muxed.withValue(peerId, muxers):
doAssert muxers[].len > 0
doAssert muxer notin muxers[]
muxers[].add(muxer)
do:
c.muxed[peerId] = @[muxer]
newPeer = true
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libp2p_peers.set(c.muxed.len.int64)
asyncSpawn c.triggerConnEvent(
peerId, ConnEvent(kind: ConnEventKind.Connected, incoming: dir == Direction.In)
)
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if newPeer:
asyncSpawn c.triggerPeerEvents(
peerId, PeerEvent(kind: PeerEventKind.Joined, initiator: dir == Direction.Out)
)
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asyncSpawn c.onClose(muxer)
trace "Stored muxer", muxer, direction = $muxer.connection.dir, peers = c.muxed.len
proc getIncomingSlot*(c: ConnManager): Future[ConnectionSlot] {.async.} =
await c.inSema.acquire()
return ConnectionSlot(connManager: c, direction: In)
Connection limits (#384) * master merge * wip * avoid deadlocks * tcp limits * expose client field in chronosstream * limit incoming connections * update with new listen api * fix release * don't override peerinfo in connection * rework transport with accept * use semaphore to track resource ussage * rework with new transport accept api * move events to conn manager (#373) * use semaphore to track resource ussage * merge master * expose api to acquire conn slots * don't fail expensive metrics * allow tracking and updating connections * set global connection limits to 80 * add per peer connection limits * make sure conn is closed if tracking failed * more descriptive naming for handle * rework with new transport accept api * add `getStream` hide `selectConn` * add TransportClosedError * make nil explicit * don't make unnecessary copies of message * logging * error handling * cleanup semaphore * track connections properly * throw `TooManyConnections` when tracking outgoing * use proper exception and handle conventions * check onCloseHandle for nil * revert internalConnect changes * adding upgraded flag * await stream before closing * simplify tracking * wip * logging * split connection limits into incoming and outgoing * further streamline connection limits split counts * don't use closeWithEOF * move peer and conn event triggers from switch * wip * wip * wip * merge master * handle nil connections properly * add clarifying comment * don't raise exc on nil * no finally * add proper min/max connections logic * rebase master * merge master * master merge * remove request timeout should be addressed in separate PR * merge master * share semaphore when in/out limits arent enforced * merge master * use import * pass semaphore to trackConn * don't close last conn * use storeConn * merge master * use storeConn
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proc getOutgoingSlot*(
c: ConnManager, forceDial = false
): ConnectionSlot {.raises: [TooManyConnectionsError].} =
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if forceDial:
c.outSema.forceAcquire()
elif not c.outSema.tryAcquire():
Connection limits (#384) * master merge * wip * avoid deadlocks * tcp limits * expose client field in chronosstream * limit incoming connections * update with new listen api * fix release * don't override peerinfo in connection * rework transport with accept * use semaphore to track resource ussage * rework with new transport accept api * move events to conn manager (#373) * use semaphore to track resource ussage * merge master * expose api to acquire conn slots * don't fail expensive metrics * allow tracking and updating connections * set global connection limits to 80 * add per peer connection limits * make sure conn is closed if tracking failed * more descriptive naming for handle * rework with new transport accept api * add `getStream` hide `selectConn` * add TransportClosedError * make nil explicit * don't make unnecessary copies of message * logging * error handling * cleanup semaphore * track connections properly * throw `TooManyConnections` when tracking outgoing * use proper exception and handle conventions * check onCloseHandle for nil * revert internalConnect changes * adding upgraded flag * await stream before closing * simplify tracking * wip * logging * split connection limits into incoming and outgoing * further streamline connection limits split counts * don't use closeWithEOF * move peer and conn event triggers from switch * wip * wip * wip * merge master * handle nil connections properly * add clarifying comment * don't raise exc on nil * no finally * add proper min/max connections logic * rebase master * merge master * master merge * remove request timeout should be addressed in separate PR * merge master * share semaphore when in/out limits arent enforced * merge master * use import * pass semaphore to trackConn * don't close last conn * use storeConn * merge master * use storeConn
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trace "Too many outgoing connections!",
available = c.outSema.count, max = c.outSema.size
Connection limits (#384) * master merge * wip * avoid deadlocks * tcp limits * expose client field in chronosstream * limit incoming connections * update with new listen api * fix release * don't override peerinfo in connection * rework transport with accept * use semaphore to track resource ussage * rework with new transport accept api * move events to conn manager (#373) * use semaphore to track resource ussage * merge master * expose api to acquire conn slots * don't fail expensive metrics * allow tracking and updating connections * set global connection limits to 80 * add per peer connection limits * make sure conn is closed if tracking failed * more descriptive naming for handle * rework with new transport accept api * add `getStream` hide `selectConn` * add TransportClosedError * make nil explicit * don't make unnecessary copies of message * logging * error handling * cleanup semaphore * track connections properly * throw `TooManyConnections` when tracking outgoing * use proper exception and handle conventions * check onCloseHandle for nil * revert internalConnect changes * adding upgraded flag * await stream before closing * simplify tracking * wip * logging * split connection limits into incoming and outgoing * further streamline connection limits split counts * don't use closeWithEOF * move peer and conn event triggers from switch * wip * wip * wip * merge master * handle nil connections properly * add clarifying comment * don't raise exc on nil * no finally * add proper min/max connections logic * rebase master * merge master * master merge * remove request timeout should be addressed in separate PR * merge master * share semaphore when in/out limits arent enforced * merge master * use import * pass semaphore to trackConn * don't close last conn * use storeConn * merge master * use storeConn
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raise newTooManyConnectionsError()
return ConnectionSlot(connManager: c, direction: Out)
Connection limits (#384) * master merge * wip * avoid deadlocks * tcp limits * expose client field in chronosstream * limit incoming connections * update with new listen api * fix release * don't override peerinfo in connection * rework transport with accept * use semaphore to track resource ussage * rework with new transport accept api * move events to conn manager (#373) * use semaphore to track resource ussage * merge master * expose api to acquire conn slots * don't fail expensive metrics * allow tracking and updating connections * set global connection limits to 80 * add per peer connection limits * make sure conn is closed if tracking failed * more descriptive naming for handle * rework with new transport accept api * add `getStream` hide `selectConn` * add TransportClosedError * make nil explicit * don't make unnecessary copies of message * logging * error handling * cleanup semaphore * track connections properly * throw `TooManyConnections` when tracking outgoing * use proper exception and handle conventions * check onCloseHandle for nil * revert internalConnect changes * adding upgraded flag * await stream before closing * simplify tracking * wip * logging * split connection limits into incoming and outgoing * further streamline connection limits split counts * don't use closeWithEOF * move peer and conn event triggers from switch * wip * wip * wip * merge master * handle nil connections properly * add clarifying comment * don't raise exc on nil * no finally * add proper min/max connections logic * rebase master * merge master * master merge * remove request timeout should be addressed in separate PR * merge master * share semaphore when in/out limits arent enforced * merge master * use import * pass semaphore to trackConn * don't close last conn * use storeConn * merge master * use storeConn
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proc slotsAvailable*(c: ConnManager, dir: Direction): int =
case dir
of Direction.In:
return c.inSema.count
of Direction.Out:
return c.outSema.count
proc release*(cs: ConnectionSlot) =
if cs.direction == In:
cs.connManager.inSema.release()
else:
cs.connManager.outSema.release()
Connection limits (#384) * master merge * wip * avoid deadlocks * tcp limits * expose client field in chronosstream * limit incoming connections * update with new listen api * fix release * don't override peerinfo in connection * rework transport with accept * use semaphore to track resource ussage * rework with new transport accept api * move events to conn manager (#373) * use semaphore to track resource ussage * merge master * expose api to acquire conn slots * don't fail expensive metrics * allow tracking and updating connections * set global connection limits to 80 * add per peer connection limits * make sure conn is closed if tracking failed * more descriptive naming for handle * rework with new transport accept api * add `getStream` hide `selectConn` * add TransportClosedError * make nil explicit * don't make unnecessary copies of message * logging * error handling * cleanup semaphore * track connections properly * throw `TooManyConnections` when tracking outgoing * use proper exception and handle conventions * check onCloseHandle for nil * revert internalConnect changes * adding upgraded flag * await stream before closing * simplify tracking * wip * logging * split connection limits into incoming and outgoing * further streamline connection limits split counts * don't use closeWithEOF * move peer and conn event triggers from switch * wip * wip * wip * merge master * handle nil connections properly * add clarifying comment * don't raise exc on nil * no finally * add proper min/max connections logic * rebase master * merge master * master merge * remove request timeout should be addressed in separate PR * merge master * share semaphore when in/out limits arent enforced * merge master * use import * pass semaphore to trackConn * don't close last conn * use storeConn * merge master * use storeConn
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proc trackConnection*(cs: ConnectionSlot, conn: Connection) =
if isNil(conn):
cs.release()
return
proc semaphoreMonitor() {.async.} =
try:
await conn.join()
except CatchableError as exc:
trace "Exception in semaphore monitor, ignoring", description = exc.msg
cs.release()
asyncSpawn semaphoreMonitor()
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proc trackMuxer*(cs: ConnectionSlot, mux: Muxer) =
if isNil(mux):
cs.release()
return
cs.trackConnection(mux.connection)
proc getStream*(c: ConnManager, muxer: Muxer): Future[Connection] {.async.} =
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## get a muxed stream for the passed muxer
##
if not (isNil(muxer)):
return await muxer.newStream()
proc getStream*(c: ConnManager, peerId: PeerId): Future[Connection] {.async.} =
## get a muxed stream for the passed peer from any connection
##
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return await c.getStream(c.selectMuxer(peerId))
proc getStream*(
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c: ConnManager, peerId: PeerId, dir: Direction
): Future[Connection] {.async.} =
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## get a muxed stream for the passed peer from a connection with `dir`
##
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return await c.getStream(c.selectMuxer(peerId, dir))
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proc dropPeer*(c: ConnManager, peerId: PeerId) {.async.} =
## drop connections and cleanup resources for peer
##
trace "Dropping peer", peerId
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let muxers = c.muxed.getOrDefault(peerId)
for muxer in muxers:
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await closeMuxer(muxer)
trace "Peer dropped", peerId
proc close*(c: ConnManager) {.async.} =
## cleanup resources for the connection
## manager
##
trace "Closing ConnManager"
let muxed = c.muxed
c.muxed.clear()
let expected = c.expectedConnectionsOverLimit
c.expectedConnectionsOverLimit.clear()
for _, fut in expected:
await fut.cancelAndWait()
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for _, muxers in muxed:
for mux in muxers:
await closeMuxer(mux)
trace "Closed ConnManager"