Nim wrapper for libbacktrace
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README.md

All the backtrace, none of the overhead

Build Status Build status License: Apache License: MIT Stability: experimental

Nim's default stack tracing functionality comes with significant overhead, by adding nimln_(), nimfr_() calls all over the place. The problem is being discussed upstream in this GitHub issue.

That popFrame() at the end of each C function is particularly problematic, since it prevents the C compiler from doing tail-call optimisations.

This is a lightweight alternative based on libbacktrace, meant to offer the same stack traces without the runtime overhead.

C++ function name demangling is supported using "__cxa_demangle()".

Building & Testing

This project uses Git submodules, so get it with:

git clone https://github.com/status-im/nim-libbacktrace.git
cd nim-libbacktrace
git submodule update --init

You build the library (or libraries, on macOS) with make. You test it with make test.

Nimble is grudgingly supported, so nimble install works. (No, we will not let a silly package manager dictate our project's structure. People have the power!)

Supported platforms

Tested with GCC and LLVM on Linux, macOS and 64-bit Windows (with Mingw-w64 and the MSYS that comes with "Git for Windows").

Usage

bttest.nim:

import libbacktrace

# presumably in some procedure:
echo getBacktrace()

# Should be the same output as writeStackTrace() - minus the header.

We need debugging symbols in the binary and we can do without Nim's bloated and slow stack trace implementation:

nim c -f --debugger:native --stacktrace:off bttest.nim

If you're unfortunate enough to need this on macOS, there's an extra step for creating debugging symbols:

dsymutil bttest

Now you can run it:

./bttest

When the C compiler inlines some functions, or does tail-call optimisation - usually with -d:release - your stack trace might be incomplete.

If that's a problem, you can use --passC:"-fno-inline -fno-optimize-sibling-calls".

Two-step backtraces

When you store backtraces in re-raised exceptions, you won't need to print them most of the time, so it makes sense to delay the expensive part of debugging info collection until it's actually needed:

let maxLength: cint = 128

# Unwind the stack and get a seq of program counters - the fast step:
let programCounters = getProgramCounters(maxLength)

# Later on, when you need to print these backtraces, get the debugging
# info - the relatively slow step:
let entries = getDebuggingInfo(programCounters, maxLength)

If you have multiple backtraces - and yo do with a re-raised exception - you should pass subsets of program counters representing complete stack traces to getDebuggingInfo(), because there's some logic inside it that keeps track of certain inlined functions in order to change the output

You may get more StackTraceEntry objects than the program counters you passed to getDebuggingInfo(), when you have inlined functions and the debugging format knows about them (DWARF does).

Debugging

export NIM_LIBBACKTRACE_DEBUG=1 to see the trace lines hidden by default.

Nim compiler support

Nim 1.0.6 supports replacing the default stack tracing mechanism with an external one.

This means you no longer have to call getBacktrace() yourself, if you compile your program like this:

nim c -r --debugger:native --stacktrace:off -d:nimStackTraceOverride --import:libbacktrace foo.nim

You can even use libbacktrace in the Nim compiler itself, by building it with:

./koch boot -d:release --debugger:native -d:nimStackTraceOverride --import:libbacktrace

(-d:release implies --stacktrace:off)

Dependencies

You need Make, CMake and, of course, Nim up and running.

The other dependencies are bundled, for your convenience. We use a libbacktrace fork with macOS support and LLVM's libunwind variant that's needed on macOS and Windows.

If you know better and want to use your system's libbacktrace package instead of the bundled one, you can, with make USE_SYSTEM_LIBS=1 and by passing -d:libbacktraceUseSystemLibs to the Nim compiler.

How does libbacktrace work on systems without libunwind installed, I hear you asking? It uses GCC's basic unwind support in libgcc_s.so.1 - that runtime's so good that even Clang links it by default ;-)

If you don't want to build the C++ wrapper, for some reason, pass BUILD_CXX_LIB=0 to Make.

To get the running binary's path in a cross-platform way, we rely on whereami.

License

Licensed and distributed under either of

or

at your option. These files may not be copied, modified, or distributed except according to those terms.