mirror of https://github.com/status-im/nim-eth.git
412 lines
14 KiB
Nim
412 lines
14 KiB
Nim
import
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sets, options, random, hashes,
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chronos, chronicles, eth/common/eth_types,
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private/p2p_types, rlpx, peer_pool, rlpx_protocols/eth_protocol,
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../p2p
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const
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minPeersToStartSync* = 2 # Wait for consensus of at least this
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# number of peers before syncing
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type
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SyncStatus* = enum
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syncSuccess
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syncNotEnoughPeers
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syncTimeOut
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WantedBlocksState = enum
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Initial,
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Requested,
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Received,
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Persisted
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WantedBlocks = object
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startIndex: BlockNumber
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numBlocks: uint
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state: WantedBlocksState
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headers: seq[BlockHeader]
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bodies: seq[BlockBody]
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SyncContext = ref object
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workQueue: seq[WantedBlocks]
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endBlockNumber: BlockNumber
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finalizedBlock: BlockNumber # Block which was downloaded and verified
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chain: AbstractChainDB
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peerPool: PeerPool
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trustedPeers: HashSet[Peer]
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hasOutOfOrderBlocks: bool
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proc hash*(p: Peer): Hash {.inline.} = hash(cast[pointer](p))
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proc endIndex(b: WantedBlocks): BlockNumber =
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result = b.startIndex
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result += (b.numBlocks - 1).toBlockNumber
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proc availableWorkItem(ctx: SyncContext): int =
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var maxPendingBlock = ctx.finalizedBlock # the last downloaded & processed
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trace "queue len", length = ctx.workQueue.len
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result = -1
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for i in 0 .. ctx.workQueue.high:
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case ctx.workQueue[i].state
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of Initial:
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# When there is a work item at Initial state, immediatly use this one.
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# This usually means a previous work item that failed somewhere in the
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# process, and thus can be reused to work on.
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return i
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of Persisted:
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# In case of Persisted, we can reset this work item to a new one.
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result = i
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# No break here to give work items in Initial state priority and to
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# calculate endBlock.
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else:
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discard
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# Check all endBlocks of all workqueue items to decide on next range of
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# blocks to collect & process.
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let endBlock = ctx.workQueue[i].endIndex
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if endBlock > maxPendingBlock:
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maxPendingBlock = endBlock
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let nextRequestedBlock = maxPendingBlock + 1
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# If this next block doesn't exist yet according to any of our peers, don't
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# return a work item (and sync will be stopped).
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if nextRequestedBlock >= ctx.endBlockNumber:
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return -1
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# Increase queue when there are no free (Initial / Persisted) work items in
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# the queue. At start, queue will be empty.
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if result == -1:
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result = ctx.workQueue.len
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ctx.workQueue.setLen(result + 1)
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# Create new work item when queue was increased, reset when selected work item
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# is at Persisted state.
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var numBlocks = (ctx.endBlockNumber - nextRequestedBlock).toInt
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if numBlocks > maxHeadersFetch:
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numBlocks = maxHeadersFetch
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ctx.workQueue[result] = WantedBlocks(startIndex: nextRequestedBlock, numBlocks: numBlocks.uint, state: Initial)
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proc persistWorkItem(ctx: SyncContext, wi: var WantedBlocks): ValidationResult =
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result = ctx.chain.persistBlocks(wi.headers, wi.bodies)
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case result
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of ValidationResult.OK:
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ctx.finalizedBlock = wi.endIndex
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wi.state = Persisted
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of ValidationResult.Error:
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wi.state = Initial
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# successful or not, we're done with these blocks
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wi.headers = @[]
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wi.bodies = @[]
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proc persistPendingWorkItems(ctx: SyncContext): (int, ValidationResult) =
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var nextStartIndex = ctx.finalizedBlock + 1
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var keepRunning = true
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var hasOutOfOrderBlocks = false
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trace "Looking for out of order blocks"
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while keepRunning:
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keepRunning = false
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hasOutOfOrderBlocks = false
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# Go over the full work queue and check for every work item if it is in
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# Received state and has the next blocks in line to be processed.
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for i in 0 ..< ctx.workQueue.len:
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let start = ctx.workQueue[i].startIndex
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# There should be at least 1 like this, namely the just received work item
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# that initiated this call.
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if ctx.workQueue[i].state == Received:
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if start == nextStartIndex:
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trace "Processing pending work item", number = start
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result = (i, ctx.persistWorkItem(ctx.workQueue[i]))
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# TODO: We can stop here on failure, but have to set
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# hasOutofORderBlocks. Is this always valid?
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nextStartIndex = ctx.finalizedBlock + 1
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keepRunning = true
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break
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else:
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hasOutOfOrderBlocks = true
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ctx.hasOutOfOrderBlocks = hasOutOfOrderBlocks
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proc returnWorkItem(ctx: SyncContext, workItem: int): ValidationResult =
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let wi = addr ctx.workQueue[workItem]
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let askedBlocks = wi.numBlocks.int
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let receivedBlocks = wi.headers.len
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let start = wi.startIndex
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if askedBlocks == receivedBlocks:
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trace "Work item complete",
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start,
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askedBlocks,
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receivedBlocks
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if wi.startIndex != ctx.finalizedBlock + 1:
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trace "Blocks out of order", start, final = ctx.finalizedBlock
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ctx.hasOutOfOrderBlocks = true
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if ctx.hasOutOfOrderBlocks:
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let (index, validation) = ctx.persistPendingWorkItems()
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# Only report an error if it was this peer's work item that failed
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if validation == ValidationResult.Error and index == workitem:
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result = ValidationResult.Error
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# TODO: What about failures on other peers' work items?
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# In that case the peer will probably get disconnected on future erroneous
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# work items, but before this occurs, several more blocks (that will fail)
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# might get downloaded from this peer. This will delay the sync and this
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# should be improved.
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else:
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trace "Processing work item", number = wi.startIndex
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# Validation result needs to be returned so that higher up can be decided
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# to disconnect from this peer in case of error.
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result = ctx.persistWorkItem(wi[])
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else:
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trace "Work item complete but we got fewer blocks than requested, so we're ditching the whole thing.",
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start,
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askedBlocks,
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receivedBlocks
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return ValidationResult.Error
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proc newSyncContext(chain: AbstractChainDB, peerPool: PeerPool): SyncContext =
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new result
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result.chain = chain
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result.peerPool = peerPool
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result.trustedPeers = initSet[Peer]()
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result.finalizedBlock = chain.getBestBlockHeader().blockNumber
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proc handleLostPeer(ctx: SyncContext) =
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# TODO: ask the PeerPool for new connections and then call
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# `obtainBlocksFromPeer`
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discard
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proc getBestBlockNumber(p: Peer): Future[BlockNumber] {.async.} =
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let request = BlocksRequest(
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startBlock: HashOrNum(isHash: true,
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hash: p.state(eth).bestBlockHash),
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maxResults: 1,
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skip: 0,
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reverse: true)
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let latestBlock = await p.getBlockHeaders(request)
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if latestBlock.isSome and latestBlock.get.headers.len > 0:
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result = latestBlock.get.headers[0].blockNumber
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proc obtainBlocksFromPeer(syncCtx: SyncContext, peer: Peer) {.async.} =
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# Update our best block number
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try:
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let bestBlockNumber = await peer.getBestBlockNumber()
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if bestBlockNumber > syncCtx.endBlockNumber:
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trace "New sync end block number", number = bestBlockNumber
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syncCtx.endBlockNumber = bestBlockNumber
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except TransportError:
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debug "Transport got closed during obtainBlocksFromPeer"
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except CatchableError:
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debug "Exception in getBestBlockNumber()",
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exc = getCurrentException().name,
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err = getCurrentExceptionMsg()
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# no need to exit here, because the context might still have blocks to fetch
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# from this peer
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while (let workItemIdx = syncCtx.availableWorkItem(); workItemIdx != -1 and
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peer.connectionState notin {Disconnecting, Disconnected}):
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template workItem: auto = syncCtx.workQueue[workItemIdx]
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workItem.state = Requested
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trace "Requesting block headers", start = workItem.startIndex,
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count = workItem.numBlocks, peer = peer.remote.node
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let request = BlocksRequest(
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startBlock: HashOrNum(isHash: false, number: workItem.startIndex),
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maxResults: workItem.numBlocks,
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skip: 0,
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reverse: false)
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var dataReceived = false
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try:
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let results = await peer.getBlockHeaders(request)
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if results.isSome:
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shallowCopy(workItem.headers, results.get.headers)
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var bodies = newSeq[BlockBody]()
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var hashes = newSeq[KeccakHash]()
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var nextIndex = workItem.startIndex
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for i in workItem.headers:
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if i.blockNumber != nextIndex:
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raise newException(CatchableError, "The block numbers are not in sequence. Not processing this workItem.")
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else:
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nextIndex = nextIndex + 1
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hashes.add(blockHash(i))
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if hashes.len == maxBodiesFetch:
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let b = await peer.getBlockBodies(hashes)
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if b.isNone:
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raise newException(CatchableError, "Was not able to get the block bodies.")
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hashes.setLen(0)
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bodies.add(b.get.blocks)
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if hashes.len != 0:
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let b = await peer.getBlockBodies(hashes)
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if b.isNone:
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raise newException(CatchableError, "Was not able to get the block bodies.")
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bodies.add(b.get.blocks)
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if bodies.len == workItem.headers.len:
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shallowCopy(workItem.bodies, bodies)
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dataReceived = true
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else:
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warn "Bodies len != headers.len", bodies = bodies.len, headers = workItem.headers.len
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except TransportError:
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debug "Transport got closed during obtainBlocksFromPeer"
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except CatchableError:
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# the success case sets `dataReceived`, so we can just fall back to the
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# failure path below. If we signal time-outs with exceptions such
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# failures will be easier to handle.
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debug "Exception in obtainBlocksFromPeer()",
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exc = getCurrentException().name,
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err = getCurrentExceptionMsg()
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var giveUpOnPeer = false
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if dataReceived:
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workItem.state = Received
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if syncCtx.returnWorkItem(workItemIdx) != ValidationResult.OK:
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giveUpOnPeer = true
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else:
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giveUpOnPeer = true
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if giveUpOnPeer:
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workItem.state = Initial
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try:
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await peer.disconnect(SubprotocolReason)
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except CatchableError:
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discard
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syncCtx.handleLostPeer()
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break
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trace "Finished obtaining blocks", peer
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proc peersAgreeOnChain(a, b: Peer): Future[bool] {.async.} =
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# Returns true if one of the peers acknowledges existence of the best block
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# of another peer.
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var
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a = a
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b = b
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if a.state(eth).bestDifficulty < b.state(eth).bestDifficulty:
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swap(a, b)
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let request = BlocksRequest(
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startBlock: HashOrNum(isHash: true,
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hash: b.state(eth).bestBlockHash),
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maxResults: 1,
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skip: 0,
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reverse: true)
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let latestBlock = await a.getBlockHeaders(request)
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result = latestBlock.isSome and latestBlock.get.headers.len > 0
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proc randomTrustedPeer(ctx: SyncContext): Peer =
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var k = rand(ctx.trustedPeers.len - 1)
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var i = 0
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for p in ctx.trustedPeers:
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result = p
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if i == k: return
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inc i
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proc startSyncWithPeer(ctx: SyncContext, peer: Peer) {.async.} =
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trace "start sync", peer, trustedPeers = ctx.trustedPeers.len
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if ctx.trustedPeers.len >= minPeersToStartSync:
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# We have enough trusted peers. Validate new peer against trusted
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if await peersAgreeOnChain(peer, ctx.randomTrustedPeer()):
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ctx.trustedPeers.incl(peer)
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asyncCheck ctx.obtainBlocksFromPeer(peer)
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elif ctx.trustedPeers.len == 0:
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# Assume the peer is trusted, but don't start sync until we reevaluate
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# it with more peers
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trace "Assume trusted peer", peer
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ctx.trustedPeers.incl(peer)
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else:
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# At this point we have some "trusted" candidates, but they are not
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# "trusted" enough. We evaluate `peer` against all other candidates.
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# If one of the candidates disagrees, we swap it for `peer`. If all
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# candidates agree, we add `peer` to trusted set. The peers in the set
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# will become "fully trusted" (and sync will start) when the set is big
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# enough
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var
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agreeScore = 0
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disagreedPeer: Peer
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for tp in ctx.trustedPeers:
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if await peersAgreeOnChain(peer, tp):
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inc agreeScore
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else:
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disagreedPeer = tp
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let disagreeScore = ctx.trustedPeers.len - agreeScore
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if agreeScore == ctx.trustedPeers.len:
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ctx.trustedPeers.incl(peer) # The best possible outcome
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elif disagreeScore == 1:
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trace "Peer is no longer trusted for sync", peer
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ctx.trustedPeers.excl(disagreedPeer)
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ctx.trustedPeers.incl(peer)
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else:
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trace "Peer not trusted for sync", peer
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if ctx.trustedPeers.len == minPeersToStartSync:
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for p in ctx.trustedPeers:
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asyncCheck ctx.obtainBlocksFromPeer(p)
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proc onPeerConnected(ctx: SyncContext, peer: Peer) =
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trace "New candidate for sync", peer
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try:
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let f = ctx.startSyncWithPeer(peer)
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f.callback = proc(data: pointer) {.gcsafe.} =
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if f.failed:
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if f.error of TransportError:
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debug "Transport got closed during startSyncWithPeer"
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else:
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error "startSyncWithPeer failed", msg = f.readError.msg, peer
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except TransportError:
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debug "Transport got closed during startSyncWithPeer"
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except CatchableError:
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debug "Exception in startSyncWithPeer()",
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exc = getCurrentException().name,
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err = getCurrentExceptionMsg()
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proc onPeerDisconnected(ctx: SyncContext, p: Peer) =
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trace "peer disconnected ", peer = p
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ctx.trustedPeers.excl(p)
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proc startSync(ctx: SyncContext) =
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var po: PeerObserver
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po.onPeerConnected = proc(p: Peer) {.gcsafe.} =
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ctx.onPeerConnected(p)
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po.onPeerDisconnected = proc(p: Peer) {.gcsafe.} =
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ctx.onPeerDisconnected(p)
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po.setProtocol eth
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ctx.peerPool.addObserver(ctx, po)
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proc findBestPeer(node: EthereumNode): (Peer, DifficultyInt) =
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var
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bestBlockDifficulty: DifficultyInt = 0.stuint(256)
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bestPeer: Peer = nil
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for peer in node.peers(eth):
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let peerEthState = peer.state(eth)
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if peerEthState.initialized:
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if peerEthState.bestDifficulty > bestBlockDifficulty:
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bestBlockDifficulty = peerEthState.bestDifficulty
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bestPeer = peer
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result = (bestPeer, bestBlockDifficulty)
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proc fastBlockchainSync*(node: EthereumNode): Future[SyncStatus] {.async.} =
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## Code for the fast blockchain sync procedure:
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## https://github.com/ethereum/wiki/wiki/Parallel-Block-Downloads
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## https://github.com/ethereum/go-ethereum/pull/1889
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# TODO: This needs a better interface. Consider removing this function and
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# exposing SyncCtx
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var syncCtx = newSyncContext(node.chain, node.peerPool)
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syncCtx.startSync()
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