nim-eth/tests/utp/test_utp_socket.nim

1265 lines
34 KiB
Nim

# Copyright (c) 2020-2021 Status Research & Development GmbH
# Licensed and distributed under either of
# * MIT license (license terms in the root directory or at https://opensource.org/licenses/MIT).
# * Apache v2 license (license terms in the root directory or at https://www.apache.org/licenses/LICENSE-2.0).
# at your option. This file may not be copied, modified, or distributed except according to those terms.
{.used.}
import
std/[algorithm, random, sequtils],
chronos, bearssl, chronicles,
testutils/unittests,
./test_utils,
../../eth/utp/utp_router,
../../eth/utp/utp_socket,
../../eth/utp/packets,
../../eth/keys
procSuite "Utp socket unit test":
let rng = newRng()
let testAddress = initTAddress("127.0.0.1", 9079)
let testBufferSize = 1024'u32
let defaultRcvOutgoingId = 314'u16
proc initTestSnd(q: AsyncQueue[Packet]): SendCallback[TransportAddress]=
return (
proc (to: TransportAddress, bytes: seq[byte]): Future[void] =
let p = decodePacket(bytes).get()
q.addLast(p)
)
proc generateDataPackets(
numberOfPackets: uint16,
initialSeqNr: uint16,
connectionId: uint16,
ackNr: uint16,
rng: var BrHmacDrbgContext): seq[Packet] =
let packetSize = 100
var packets = newSeq[Packet]()
var i = 0'u16
while i < numberOfPackets:
let packet = dataPacket(
initialSeqNr + i,
connectionId,
ackNr,
testBufferSize,
generateByteArray(rng, packetSize),
0
)
packets.add(packet)
inc i
packets
proc packetsToBytes(packets: seq[Packet]): seq[byte] =
var resultBytes = newSeq[byte]()
for p in packets:
resultBytes.add(p.payload)
return resultBytes
template connectOutGoingSocket(
initialRemoteSeq: uint16,
q: AsyncQueue[Packet],
remoteReceiveBuffer: uint32 = testBufferSize,
cfg: SocketConfig = SocketConfig.init()): (UtpSocket[TransportAddress], Packet) =
let sock1 = newOutgoingSocket[TransportAddress](testAddress, initTestSnd(q), cfg, defaultRcvOutgoingId, rng[])
asyncSpawn sock1.startOutgoingSocket()
let initialPacket = await q.get()
check:
initialPacket.header.pType == ST_SYN
let responseAck =
ackPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
remoteReceiveBuffer,
0
)
await sock1.processPacket(responseAck)
check:
sock1.isConnected()
(sock1, initialPacket)
asyncTest "Starting outgoing socket should send Syn packet":
let q = newAsyncQueue[Packet]()
let defaultConfig = SocketConfig.init()
let sock1 = newOutgoingSocket[TransportAddress](
testAddress,
initTestSnd(q),
defaultConfig,
defaultRcvOutgoingId,
rng[]
)
let fut1 = sock1.startOutgoingSocket()
let initialPacket = await q.get()
check:
initialPacket.header.pType == ST_SYN
initialPacket.header.wndSize == defaultConfig.optRcvBuffer
await sock1.destroyWait()
fut1.cancel()
asyncTest "Outgoing socket should re-send syn packet 2 times before declaring failure":
let q = newAsyncQueue[Packet]()
let sock1 = newOutgoingSocket[TransportAddress](
testAddress,
initTestSnd(q),
SocketConfig.init(milliseconds(100)),
defaultRcvOutgoingId,
rng[]
)
let fut1 = sock1.startOutgoingSocket()
let initialPacket = await q.get()
check:
initialPacket.header.pType == ST_SYN
let resentSynPacket = await q.get()
check:
resentSynPacket.header.pType == ST_SYN
let resentSynPacket1 = await q.get()
check:
resentSynPacket1.header.pType == ST_SYN
# next timeout will should disconnect socket
await waitUntil(proc (): bool = sock1.isConnected() == false)
check:
not sock1.isConnected()
await sock1.destroyWait()
fut1.cancel()
asyncTest "Processing in order ack should make socket connected":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let (sock1, packet) = connectOutGoingSocket(initialRemoteSeq, q)
check:
sock1.isConnected()
await sock1.destroyWait()
asyncTest "Processing in order data packet should upload it to buffer and ack packet":
let q = newAsyncQueue[Packet]()
let initalRemoteSeqNr = 10'u16
let data = @[1'u8, 2'u8, 3'u8]
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initalRemoteSeqNr, q)
let dataP1 =
dataPacket(
initalRemoteSeqNr,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
data,
0
)
await outgoingSocket.processPacket(dataP1)
let ack1 = await q.get()
check:
ack1.header.pType == ST_STATE
ack1.header.ackNr == initalRemoteSeqNr
let receivedBytes = await outgoingSocket.read(len(data))
check:
receivedBytes == data
await outgoingSocket.destroyWait()
asyncTest "Processing out of order data packet should buffer it until receiving in order one":
# TODO test is valid until implementing selective acks
let q = newAsyncQueue[Packet]()
let initalRemoteSeqNr = 10'u16
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initalRemoteSeqNr, q)
var packets = generateDataPackets(10, initalRemoteSeqNr, initialPacket.header.connectionId, initialPacket.header.seqNr, rng[])
let data = packetsToBytes(packets)
# start feeding packets from the last one
packets.reverse()
for p in packets:
await outgoingSocket.processPacket(p)
let ack2 = await q.get()
check:
ack2.header.pType == ST_STATE
# we are acking in one shot whole 10 packets
ack2.header.ackNr == initalRemoteSeqNr + uint16(len(packets) - 1)
let receivedData = await outgoingSocket.read(len(data))
check:
receivedData == data
await outgoingSocket.destroyWait()
asyncTest "Processing out of order data packet should ignore duplicated not ordered packets":
# TODO test is valid until implementing selective acks
let q = newAsyncQueue[Packet]()
let initalRemoteSeqNr = 10'u16
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initalRemoteSeqNr, q)
var packets = generateDataPackets(3, initalRemoteSeqNr, initialPacket.header.connectionId, initialPacket.header.seqNr, rng[])
let data = packetsToBytes(packets)
# start feeding packets from the last one
packets.reverse()
# Process last packet additional two times, it should be ignored by processing logic
await outgoingSocket.processPacket(packets[0])
await outgoingSocket.processPacket(packets[0])
for p in packets:
await outgoingSocket.processPacket(p)
let ack2 = await q.get()
check:
ack2.header.pType == ST_STATE
# we are acking in one shot whole 10 packets
ack2.header.ackNr == initalRemoteSeqNr + uint16(len(packets) - 1)
let receivedData = await outgoingSocket.read(len(data))
check:
receivedData == data
await outgoingSocket.destroyWait()
asyncTest "Processing packets in random order":
# TODO test is valid until implementing selective acks
let q = newAsyncQueue[Packet]()
let initalRemoteSeqNr = 10'u16
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initalRemoteSeqNr, q)
var packets = generateDataPackets(30, initalRemoteSeqNr, initialPacket.header.connectionId, initialPacket.header.seqNr, rng[])
let data = packetsToBytes(packets)
# start feeding packets from the last one
randomize()
packets.shuffle()
for p in packets:
await outgoingSocket.processPacket(p)
let receivedData = await outgoingSocket.read(len(data))
check:
# with packets totally out of order we cannont assert on acks
# as they can be fired at any point. What matters is that data is passed
# in same order as received.
receivedData == data
await outgoingSocket.destroyWait()
asyncTest "Ignoring totally out of order packet":
# TODO test is valid until implementing selective acks
let q = newAsyncQueue[Packet]()
let initalRemoteSeqNr = 10'u16
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initalRemoteSeqNr, q)
var packets = generateDataPackets(1025, initalRemoteSeqNr, initialPacket.header.connectionId, initialPacket.header.seqNr, rng[])
await outgoingSocket.processPacket(packets[1024])
check:
outgoingSocket.numPacketsInReordedBuffer() == 0
await outgoingSocket.processPacket(packets[1023])
check:
outgoingSocket.numPacketsInReordedBuffer() == 1
await outgoingSocket.destroyWait()
asyncTest "Writing small enough data should produce 1 data packet":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let dataToWrite = @[1'u8]
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
let bytesWritten = await outgoingSocket.write(dataToWrite)
check:
bytesWritten.get() == len(dataToWrite)
let sentPacket = await q.get()
check:
outgoingSocket.numPacketsInOutGoingBuffer() == 1
sentPacket.header.pType == ST_DATA
sentPacket.header.seqNr == initialPacket.header.seqNr + 1
sentPacket.payload == dataToWrite
# ackNr in state packet, is set to sentPacket.header.seqNr which means remote
# side processed out packet
let responseAck =
ackPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
sentPacket.header.seqNr,
testBufferSize,
0
)
await outgoingSocket.processPacket(responseAck)
check:
outgoingSocket.numPacketsInOutGoingBuffer() == 0
await outgoingSocket.destroyWait()
asyncTest "Blocked writing futures should be properly finished when socket is closed":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let dataToWrite1 = @[0'u8]
let dataToWrite2 = @[1'u8]
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q, 0)
let writeFut1 = outgoingSocket.write(dataToWrite1)
let writeFut2 = outgoingSocket.write(dataToWrite2)
# wait a little to show that futures are not progressing
await sleepAsync(seconds(1))
check:
not writeFut1.finished()
not writeFut2.finished()
outgoingSocket.destroy()
yield writeFut1
yield writeFut2
check:
writeFut1.completed()
writeFut2.completed()
writeFut1.read().isErr()
writeFut2.read().isErr()
await outgoingSocket.destroyWait()
asyncTest "Cancelled write futures should not be processed if cancelled before processing":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let dataToWrite1 = @[0'u8]
let dataToWrite2 = @[1'u8]
let dataToWrite3 = @[2'u8]
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q, 0)
# only writeFut1 will progress as to processing stage, writeFut2 and writeFut3
# will be blocked in queue
let writeFut1 = outgoingSocket.write(dataToWrite1)
let writeFut2 = outgoingSocket.write(dataToWrite2)
let writeFut3 = outgoingSocket.write(dataToWrite3)
# user decided to cancel second write
await writeFut2.cancelAndWait()
# remote increased wnd size enough for all writes
let someAckFromRemote =
ackPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
10,
0
)
await outgoingSocket.processPacket(someAckFromRemote)
yield writeFut1
yield writeFut2
yield writeFut3
check:
writeFut1.completed()
writeFut2.cancelled()
writeFut3.completed()
let p1 = await q.get()
let p2 = await q.get
check:
# we produce only two data packets as write with dataToWrite2 was cancelled
p1.payload == dataToWrite1
p2.payload == dataToWrite3
await outgoingSocket.destroyWait()
asyncTest "Socket should re-send data packet configurable number of times before declaring failure":
let q = newAsyncQueue[Packet]()
let initalRemoteSeqNr = 10'u16
let outgoingSocket = newOutgoingSocket[TransportAddress](
testAddress,
initTestSnd(q),
SocketConfig.init(milliseconds(3000), 2),
defaultRcvOutgoingId,
rng[]
)
let fut1 = outgoingSocket.startOutgoingSocket()
let initialPacket = await q.get()
check:
initialPacket.header.pType == ST_SYN
let responseAck =
ackPacket(
initalRemoteSeqNr,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
0
)
await outgoingSocket.processPacket(responseAck)
check:
outgoingSocket.isConnected()
let dataToWrite = @[1'u8]
let bytesWritten = await outgoingSocket.write(dataToWrite)
check:
bytesWritten.get() == len(dataToWrite)
let sentPacket = await q.get()
check:
outgoingSocket.numPacketsInOutGoingBuffer() == 1
sentPacket.header.pType == ST_DATA
sentPacket.header.seqNr == initialPacket.header.seqNr + 1
sentPacket.payload == dataToWrite
let reSend1 = await q.get()
check:
outgoingSocket.numPacketsInOutGoingBuffer() == 1
reSend1.header.pType == ST_DATA
reSend1.header.seqNr == initialPacket.header.seqNr + 1
reSend1.payload == dataToWrite
let reSend2 = await q.get()
check:
outgoingSocket.numPacketsInOutGoingBuffer() == 1
reSend2.header.pType == ST_DATA
reSend2.header.seqNr == initialPacket.header.seqNr + 1
reSend2.payload == dataToWrite
# next timeout will should disconnect socket
await waitUntil(proc (): bool = outgoingSocket.isConnected() == false)
check:
not outgoingSocket.isConnected()
len(q) == 0
await outgoingSocket.destroyWait()
asyncTest "Processing in order fin should make socket reach eof and ack this packet":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
let finP =
finPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
0
)
await outgoingSocket.processPacket(finP)
let ack1 = await q.get()
check:
ack1.header.pType == ST_STATE
outgoingSocket.atEof()
await outgoingSocket.destroyWait()
asyncTest "Processing out of order fin should buffer it until receiving all remaining packets":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let data = @[1'u8, 2'u8, 3'u8]
let data1 = @[4'u8, 5'u8, 6'u8]
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
let readF = outgoingSocket.read()
let dataP =
dataPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
data,
0
)
let dataP1 =
dataPacket(
initialRemoteSeq + 1,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
data1,
0
)
let finP =
finPacket(
initialRemoteSeq + 2,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
0
)
await outgoingSocket.processPacket(finP)
check:
not readF.finished()
not outgoingSocket.atEof()
await outgoingSocket.processPacket(dataP1)
check:
not readF.finished()
not outgoingSocket.atEof()
await outgoingSocket.processPacket(dataP)
let bytes = await readF
check:
readF.finished()
outgoingSocket.atEof()
bytes == concat(data, data1)
await outgoingSocket.destroyWait()
asyncTest "Socket should ignore data past eof packet":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let data = @[1'u8, 2'u8, 3'u8]
let data1 = @[4'u8, 5'u8, 6'u8]
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
let readF = outgoingSocket.read()
let dataP =
dataPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
data,
0
)
let finP =
finPacket(
initialRemoteSeq + 1,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
0
)
# dataP1 has seqNr larger than fin, there fore it should be considered past eof and never passed
# to user of library
let dataP1 =
dataPacket(
initialRemoteSeq + 2,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
data1,
0
)
await outgoingSocket.processPacket(finP)
check:
not readF.finished()
not outgoingSocket.atEof()
# it is out of order dataP1 (as we still not processed dataP packet)
await outgoingSocket.processPacket(dataP1)
check:
not readF.finished()
not outgoingSocket.atEof()
await outgoingSocket.processPacket(dataP)
# it is in order dataP1, as we have now processed dataP + fin which came before
# but it is past eof so it should be ignored
await outgoingSocket.processPacket(dataP1)
let bytes = await readF
check:
readF.finished()
outgoingSocket.atEof()
bytes == concat(data)
await outgoingSocket.destroyWait()
asyncTest "Calling close should send fin packet":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
outgoingSocket.close()
let sendFin = await q.get()
check:
sendFin.header.pType == ST_FIN
await outgoingSocket.destroyWait()
asyncTest "Receiving ack for fin packet should destroy socket":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
outgoingSocket.close()
let sendFin = await q.get()
check:
sendFin.header.pType == ST_FIN
let responseAck =
ackPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
sendFin.header.seqNr,
testBufferSize,
0
)
await outgoingSocket.processPacket(responseAck)
check:
not outgoingSocket.isConnected()
await outgoingSocket.destroyWait()
asyncTest "Trying to write data onto closed socket should return error":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
await outgoingSocket.destroyWait()
let writeResult = await outgoingSocket.write(@[1'u8])
check:
writeResult.isErr()
let error = writeResult.error()
check:
error.kind == SocketNotWriteable
error.currentState == Destroy
asyncTest "Trying to write data onto closed socket which sent fin":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
outgoingSocket.close()
let writeResult = await outgoingSocket.write(@[1'u8])
check:
writeResult.isErr()
let error = writeResult.error()
check:
error.kind == FinSent
await outgoingSocket.destroyWait()
asyncTest "Processing data packet should update window size accordingly and use it in all send packets":
let q = newAsyncQueue[Packet]()
let initialRemoteSeqNr = 10'u16
let initialRcvBufferSize = 10'u32
let data = @[1'u8, 2'u8, 3'u8]
let sCfg = SocketConfig.init(optRcvBuffer = initialRcvBufferSize)
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeqNr, q, testBufferSize, sCfg)
let dataP1 =
dataPacket(
initialRemoteSeqNr,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
data,
0
)
await outgoingSocket.processPacket(dataP1)
let ack1 = await q.get()
check:
ack1.header.pType == ST_STATE
ack1.header.ackNr == initialRemoteSeqNr
ack1.header.wndSize == initialRcvBufferSize - uint32(len(data))
let written = await outgoingSocket.write(data)
let sentData = await q.get()
check:
sentData.header.pType == ST_DATA
sentData.header.wndSize == initialRcvBufferSize - uint32(len(data))
outgoingSocket.close()
let sentFin = await q.get()
check:
sentFin.header.pType == ST_FIN
sentFin.header.wndSize == initialRcvBufferSize - uint32(len(data))
await outgoingSocket.destroyWait()
asyncTest "Reading data from the buffer shoud increase receive window":
let q = newAsyncQueue[Packet]()
let initalRemoteSeqNr = 10'u16
let initialRcvBufferSize = 10'u32
let data = @[1'u8, 2'u8, 3'u8]
let sCfg = SocketConfig.init(optRcvBuffer = initialRcvBufferSize)
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initalRemoteSeqNr, q, testBufferSize, sCfg)
let dataP1 =
dataPacket(
initalRemoteSeqNr,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
data,
0
)
await outgoingSocket.processPacket(dataP1)
let ack1 = await q.get()
check:
ack1.header.pType == ST_STATE
ack1.header.ackNr == initalRemoteSeqNr
ack1.header.wndSize == initialRcvBufferSize - uint32(len(data))
let readData = await outgoingSocket.read(data.len())
check:
readData == data
discard await outgoingSocket.write(data)
let sentData = await q.get()
check:
sentData.header.pType == ST_DATA
# we have read all data from rcv buffer, advertised window should go back to
# initial size
sentData.header.wndSize == initialRcvBufferSize
await outgoingSocket.destroyWait()
asyncTest "Socket should ignore packets with bad ack number":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let data1 = @[1'u8, 2'u8, 3'u8]
let data2 = @[4'u8, 5'u8, 6'u8]
let data3 = @[7'u8, 7'u8, 9'u8]
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
# data packet with ack nr set above our seq nr i.e packet from the future
let dataFuture =
dataPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr + 1,
testBufferSize,
data1,
0
)
# data packet wth ack number set below out ack window i.e packet too old
let dataTooOld =
dataPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr - allowedAckWindow - 1,
testBufferSize,
data2,
0
)
let dataOk =
dataPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
data3,
0
)
await outgoingSocket.processPacket(dataFuture)
await outgoingSocket.processPacket(dataTooOld)
await outgoingSocket.processPacket(dataOk)
let receivedBytes = await outgoingSocket.read(data3.len)
check:
# data1 and data2 were sent in bad packets we should only receive data3
receivedBytes == data3
await outgoingSocket.destroyWait()
asyncTest "Writing data should increase current bytes window":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let dataToWrite = @[1'u8, 2, 3, 4, 5]
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
discard await outgoingSocket.write(dataToWrite)
check:
int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite)
discard await outgoingSocket.write(dataToWrite)
check:
int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite) + len(dataToWrite)
await outgoingSocket.destroyWait()
asyncTest "Acking data packet should decrease current bytes window":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let dataToWrite = @[1'u8, 2, 3, 4, 5]
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
discard await outgoingSocket.write(dataToWrite)
let sentPacket = await q.get()
check:
int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite)
discard await outgoingSocket.write(dataToWrite)
check:
int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite) + len(dataToWrite)
let responseAck =
ackPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
sentPacket.header.seqNr,
testBufferSize,
0
)
await outgoingSocket.processPacket(responseAck)
check:
# only first packet has been acked so there should still by 5 bytes left
int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite)
await outgoingSocket.destroyWait()
asyncTest "Timeout packets should decrease bytes window":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let dataToWrite = @[1'u8, 2, 3]
let dataToWrite1 = @[6'u8, 7, 8, 9, 10]
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
discard await outgoingSocket.write(dataToWrite)
let sentPacket = await q.get()
check:
int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite)
discard await outgoingSocket.write(dataToWrite1)
let sentPacket1 = await q.get()
check:
int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite) + len(dataToWrite1)
# after timeout oldest packet will be immediatly re-sent
let reSentFirstPacket = await q.get()
check:
reSentFirstPacket.payload == sentPacket.payload
# first packet has been re-sent so its payload still counts to bytes in flight
# second packet has been marked as missing, therefore its bytes are not counting
# to bytes in flight
int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite)
await outgoingSocket.destroyWait()
asyncTest "Writing data should asynchronously block until there is enough space in snd buffer":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let dataToWrite = @[1'u8, 2, 3, 4, 5]
# remote is initialized with buffer to small to handle whole payload
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q, uint32(len(dataToWrite) - 1))
let writeFut = outgoingSocket.write(dataToWrite)
# wait some time to check future is not finished
await sleepAsync(seconds(2))
# write is not finished as future is blocked from progressing due to to small
# send window
check:
not writeFut.finished()
let someAckFromRemote =
ackPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
uint32(len(dataToWrite)),
0
)
await outgoingSocket.processPacket(someAckFromRemote)
# after processing packet with increased buffer size write should complete and
# packet should be sent
let sentPacket = await q.get()
check:
sentPacket.payload == dataToWrite
writeFut.finished()
await outgoingSocket.destroyWait()
asyncTest "Writing data should not progress in case of timeouting packets and small snd window":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let dataToWrite = @[1'u8, 2, 3, 4, 5]
# remote is initialized with buffer to small to handle whole payload
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
let remoteRcvWindowSize = uint32(outgoingSocket.getPacketSize())
let someAckFromRemote =
ackPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
remoteRcvWindowSize,
0
)
# we are using ack from remote to setup our snd window size to one packet size on one packet
await outgoingSocket.processPacket(someAckFromRemote)
let twoPacketData = generateByteArray(rng[], int(2 * remoteRcvWindowSize))
let writeFut = outgoingSocket.write(twoPacketData)
# after this time first packet will be send and will timeout, but the write should not
# finish, as timeouting packets do not notify writing about new space in snd
# buffer
await sleepAsync(seconds(2))
check:
not writeFut.finished()
await outgoingSocket.destroyWait()
asyncTest "Writing data should respect remote rcv window size":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let dataToWrite = @[1'u8, 2, 3, 4, 5]
# remote is initialized with buffer to small to handle whole payload
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
let remoteRcvWindowSize = uint32(outgoingSocket.getPacketSize())
let someAckFromRemote =
ackPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
remoteRcvWindowSize,
0
)
# we are using ack from remote to setup our snd window size to one packet size on one packet
await outgoingSocket.processPacket(someAckFromRemote)
let twoPacketData = generateByteArray(rng[], int(2 * remoteRcvWindowSize))
let writeFut = outgoingSocket.write(twoPacketData)
let firstAckFromRemote =
ackPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr + 1,
remoteRcvWindowSize,
0
)
let packet = await q.get()
check:
packet.header.pType == ST_DATA
uint32(len(packet.payload)) == remoteRcvWindowSize
not writeFut.finished
await outgoingSocket.processPacket(firstAckFromRemote)
let packet1 = await q.get()
let writeResult = await writeFut
check:
packet1.header.pType == ST_DATA
writeFut.finished
await outgoingSocket.destroyWait()
asyncTest "Remote window should be reseted to minimal value after configured amount of time":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let someData = @[1'u8]
let (outgoingSocket, packet) =
connectOutGoingSocket(
initialRemoteSeq,
q,
remoteReceiveBuffer = 0,
cfg = SocketConfig.init(
remoteWindowResetTimeout = seconds(3)
)
)
check:
outgoingSocket.isConnected()
let writeFut = outgoingSocket.write(someData)
await sleepAsync(seconds(1))
check:
# Even after 1 second write is not finished as we did not receive any message
# so remote rcv window is still zero
not writeFut.finished()
# Ultimately, after 3 second remote rcv window will be reseted to minimal value
# and write will be able to progress
let writeResult = await writeFut
let p = await q.get()
check:
writeResult.isOk()
p.payload == someData
await outgoingSocket.destroyWait()
asyncTest "Writing data should respect max snd buffer option":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let someData1 = @[1'u8]
let somedata2 = @[2'u8]
let (outgoingSocket, initialPacket) =
connectOutGoingSocket(
initialRemoteSeq,
q,
cfg = SocketConfig.init(
optSndBuffer = 1
)
)
check:
outgoingSocket.isConnected()
# snd buffer got 1 byte of space so this future shold finish
let write1 = await outgoingSocket.write(someData1)
let writeFut2 = outgoingSocket.write(someData2)
# wait until 2 re-sends to check we do not accidently free buffer during re-sends
discard await q.get()
discard await q.get()
let firstPacket = await q.get()
check:
# this write still cannot progress as 1st write is not acked
not writeFut2.finished()
let someAckFromRemote =
ackPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr + 1,
10,
0
)
# acks first write, so there is space in buffer for new data and second
# write should progress
await outgoingSocket.processPacket(someAckFromRemote)
yield writeFut2
let secondPacket = await q.get()
check:
writeFut2.finished()
firstPacket.payload == someData1
secondPacket.payload == somedata2
await outgoingSocket.destroyWait()
asyncTest "Socket should inform remote about its delay":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
let dataP1 =
dataPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
@[1'u8],
0
)
check:
outgoingSocket.isConnected()
# necessary to avoid timestampDiff near 0 and flaky tests
await sleepAsync(milliseconds(50))
await outgoingSocket.processPacket(dataP1)
let socketAck = await q.get()
check:
socketAck.header.timestampDiff > 0
await outgoingSocket.destroyWait()
asyncTest "Re-sent packet should have updated timestamps and ack numbers":
let q = newAsyncQueue[Packet]()
let initalRemoteSeqNr = 10'u16
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initalRemoteSeqNr, q)
let writeResult = await outgoingSocket.write(@[1'u8])
check:
writeResult.isOk()
let firstSend = await q.get()
let secondSend = await q.get()
check:
# there was sometime between resend but no packet from remote
# so timestamp should be updated but not ackNr
secondSend.header.timestamp > firstSend.header.timestamp
firstSend.header.ackNr == secondSend.header.ackNr
let dataP1 =
dataPacket(
initalRemoteSeqNr,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
@[1'u8],
0
)
await outgoingSocket.processPacket(dataP1)
let ack = await q.get()
check:
ack.header.pType == ST_STATE
let thirdSend = await q.get()
check:
# as there was some incoming data between resend, both timestamp and ackNr
# should be updated
thirdSend.header.timestamp > secondSend.header.timestamp
thirdSend.header.ackNr > secondSend.header.ackNr
await outgoingSocket.destroyWait()