mirror of https://github.com/status-im/nim-eth.git
1059 lines
40 KiB
Nim
1059 lines
40 KiB
Nim
# nim-eth - Node Discovery Protocol v5
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# Copyright (c) 2020-2023 Status Research & Development GmbH
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# Licensed and distributed under either of
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# * MIT license (license terms in the root directory or at https://opensource.org/licenses/MIT).
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# * Apache v2 license (license terms in the root directory or at https://www.apache.org/licenses/LICENSE-2.0).
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# at your option. This file may not be copied, modified, or distributed except according to those terms.
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## Node Discovery Protocol v5
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##
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## Node discovery protocol implementation as per specification:
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## https://github.com/ethereum/devp2p/blob/master/discv5/discv5.md
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##
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## This node discovery protocol implementation uses the same underlying
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## implementation of routing table as is also used for the discovery v4
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## implementation, which is the same or similar as the one described in the
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## original Kademlia paper:
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## https://pdos.csail.mit.edu/~petar/papers/maymounkov-kademlia-lncs.pdf
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##
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## This might not be the most optimal implementation for the node discovery
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## protocol v5. Why?
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##
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## The Kademlia paper describes an implementation that starts off from one
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## k-bucket, and keeps splitting the bucket as more nodes are discovered and
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## added. The bucket splits only on the part of the binary tree where our own
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## node its id belongs too (same prefix). Resulting eventually in a k-bucket per
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## logarithmic distance (log base2 distance). Well, not really, as nodes with
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## ids in the closer distance ranges will never be found. And because of this an
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## optimisation is done where buckets will also split sometimes even if the
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## nodes own id does not have the same prefix (this is to avoid creating highly
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## unbalanced branches which would require longer lookups).
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##
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## Now, some implementations take a more simplified approach. They just create
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## directly a bucket for each possible logarithmic distance (e.g. here 1->256).
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## Some implementations also don't create buckets with logarithmic distance
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## lower than a certain value (e.g. only 1/15th of the highest buckets),
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## because the closer to the node (the lower the distance), the less chance
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## there is to still find nodes.
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##
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## The discovery protocol v4 its `FindNode` call will request the k closest
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## nodes. As does original Kademlia. This effectively puts the work at the node
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## that gets the request. This node will have to check its buckets and gather
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## the closest. Some implementations go over all the nodes in all the buckets
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## for this (e.g. go-ethereum discovery v4). However, in our bucket splitting
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## approach, this search is improved.
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##
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## In the discovery protocol v5 the `FindNode` call is changed and now the
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## logarithmic distance is passed as parameter instead of the NodeId. And only
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## nodes that match that logarithmic distance are allowed to be returned.
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## This change was made to not put the trust at the requested node for selecting
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## the closest nodes. To counter a possible (mistaken) difference in
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## implementation, but more importantly for security reasons. See also:
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## https://github.com/ethereum/devp2p/blob/master/discv5/discv5-rationale.md#115-guard-against-kademlia-implementation-flaws
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##
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## The result is that in an implementation which just stores buckets per
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## logarithmic distance, it simply needs to return the right bucket. In this
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## split-bucket implementation, this cannot be done as such and thus the closest
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## neighbours search is still done. And to do this, a reverse calculation of an
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## id at given logarithmic distance is needed (which is why there is the
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## `idAtDistance` proc). Next, nodes with invalid distances need to be filtered
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## out to be compliant to the specification. This can most likely get further
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## optimised, but if it would turn out to be an issue, it is probably easier to
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## switch away from the split-bucket approach. The main benefit that the split
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## bucket approach has is improved lookups (less hops due to no unbalanced
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## branches), but lookup functionality of Kademlia is not something that is
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## typically used in discv5. It is mostly used as a secure mechanism to find &
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## select peers.
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## This `FindNode` change in discovery v5 could also have an effect on the
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## efficiency of the network. Work will be moved from the receiver of
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## `FindNodes` to the requester. But this could also mean more network traffic,
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## as less nodes may potentially be passed around per `FindNode` call, and thus
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## more requests may be needed for a lookup (adding bandwidth and latency).
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## For this reason Discovery v5.1 has added the possibility to send a `FindNode`
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## request with multiple distances specified. This implementation will
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## underneath still use the neighbours search, specifically for the first
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## distance provided. This means that if distances with wide gaps are provided,
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## it could be that only nodes matching the first distance are returned.
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## When distance 0 is provided in the requested list of distances, only the own
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## ENR will be returned.
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{.push raises: [].}
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import
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std/[tables, sets, options, math, sequtils, algorithm],
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stew/shims/net as stewNet, json_serialization/std/net,
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stew/results, chronicles, chronos, stint, metrics,
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".."/../[rlp, keys],
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"."/[messages_encoding, encoding, node, routing_table, enr, random2, sessions,
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ip_vote, nodes_verification]
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export
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options, results, node, enr, encoding.maxDiscv5PacketSize
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declareCounter discovery_message_requests_outgoing,
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"Discovery protocol outgoing message requests", labels = ["response"]
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declareCounter discovery_message_requests_incoming,
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"Discovery protocol incoming message requests", labels = ["response"]
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declareCounter discovery_unsolicited_messages,
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"Discovery protocol unsolicited or timed-out messages"
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declareCounter discovery_enr_auto_update,
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"Amount of discovery IP:port address ENR auto updates"
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logScope:
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topics = "eth p2p discv5"
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const
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alpha = 3 ## Kademlia concurrency factor
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lookupRequestLimit = 3 ## Amount of distances requested in a single Findnode
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## message for a lookup or query
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findNodeResultLimit = 16 ## Maximum amount of ENRs in the total Nodes messages
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## that will be processed
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maxNodesPerMessage = 3 ## Maximum amount of ENRs per individual Nodes message
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refreshInterval = 5.minutes ## Interval of launching a random query to
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## refresh the routing table.
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revalidateMax = 10000 ## Revalidation of a peer is done between 0 and this
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## value in milliseconds
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ipMajorityInterval = 5.minutes ## Interval for checking the latest IP:Port
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## majority and updating this when ENR auto update is set.
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initialLookups = 1 ## Amount of lookups done when populating the routing table
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defaultHandshakeTimeout* = 2.seconds ## timeout for the reply on the
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## whoareyou message
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defaultResponseTimeout* = 4.seconds ## timeout for the response of a request-response
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## call
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type
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DiscoveryConfig* = object
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tableIpLimits*: TableIpLimits
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bitsPerHop*: int
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handshakeTimeout: Duration
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responseTimeout: Duration
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Protocol* = ref object
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transp: DatagramTransport
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localNode*: Node
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privateKey: PrivateKey
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bindAddress: Address ## UDP binding address
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pendingRequests: Table[AESGCMNonce, PendingRequest]
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routingTable*: RoutingTable
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codec*: Codec
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awaitedMessages: Table[(NodeId, RequestId), Future[Option[Message]]]
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refreshLoop: Future[void]
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revalidateLoop: Future[void]
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ipMajorityLoop: Future[void]
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lastLookup: chronos.Moment
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bootstrapRecords*: seq[Record]
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ipVote: IpVote
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enrAutoUpdate: bool
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talkProtocols*: Table[seq[byte], TalkProtocol] # TODO: Table is a bit of
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# overkill here, use sequence
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handshakeTimeout: Duration
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responseTimeout: Duration
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rng*: ref HmacDrbgContext
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PendingRequest = object
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node: Node
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message: seq[byte]
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TalkProtocolHandler* = proc(
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p: TalkProtocol, request: seq[byte],
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fromId: NodeId, fromUdpAddress: Address): seq[byte]
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{.gcsafe, raises: [].}
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TalkProtocol* = ref object of RootObj
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protocolHandler*: TalkProtocolHandler
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DiscResult*[T] = Result[T, cstring]
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const
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defaultDiscoveryConfig* = DiscoveryConfig(
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tableIpLimits: DefaultTableIpLimits,
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bitsPerHop: DefaultBitsPerHop,
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handshakeTimeout: defaultHandshakeTimeout,
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responseTimeout: defaultResponseTimeout
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)
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chronicles.formatIt(Option[Port]): $it
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chronicles.formatIt(Option[ValidIpAddress]): $it
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proc addNode*(d: Protocol, node: Node): bool =
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## Add `Node` to discovery routing table.
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##
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## Returns true only when `Node` was added as a new entry to a bucket in the
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## routing table.
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if d.routingTable.addNode(node) == Added:
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return true
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else:
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return false
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proc addNode*(d: Protocol, r: Record): bool =
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## Add `Node` from a `Record` to discovery routing table.
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##
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## Returns false only if no valid `Node` can be created from the `Record` or
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## on the conditions of `addNode` from a `Node`.
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let node = newNode(r)
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if node.isOk():
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return d.addNode(node[])
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proc addNode*(d: Protocol, enr: EnrUri): bool =
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## Add `Node` from a ENR URI to discovery routing table.
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##
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## Returns false if no valid ENR URI, or on the conditions of `addNode` from
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## an `Record`.
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var r: Record
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let res = r.fromURI(enr)
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if res:
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return d.addNode(r)
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proc getNode*(d: Protocol, id: NodeId): Option[Node] =
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## Get the node with id from the routing table.
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d.routingTable.getNode(id)
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proc randomNodes*(d: Protocol, maxAmount: int): seq[Node] =
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## Get a `maxAmount` of random nodes from the local routing table.
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d.routingTable.randomNodes(maxAmount)
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proc randomNodes*(d: Protocol, maxAmount: int,
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pred: proc(x: Node): bool {.gcsafe, noSideEffect.}): seq[Node] =
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## Get a `maxAmount` of random nodes from the local routing table with the
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## `pred` predicate function applied as filter on the nodes selected.
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d.routingTable.randomNodes(maxAmount, pred)
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proc randomNodes*(d: Protocol, maxAmount: int,
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enrField: (string, seq[byte])): seq[Node] =
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## Get a `maxAmount` of random nodes from the local routing table. The
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## the nodes selected are filtered by provided `enrField`.
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d.randomNodes(maxAmount, proc(x: Node): bool = x.record.contains(enrField))
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proc neighbours*(d: Protocol, id: NodeId, k: int = BUCKET_SIZE,
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seenOnly = false): seq[Node] =
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## Return up to k neighbours (closest node ids) of the given node id.
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d.routingTable.neighbours(id, k, seenOnly)
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proc neighboursAtDistances*(d: Protocol, distances: seq[uint16],
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k: int = BUCKET_SIZE, seenOnly = false): seq[Node] =
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## Return up to k neighbours (closest node ids) at given distances.
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d.routingTable.neighboursAtDistances(distances, k, seenOnly)
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proc nodesDiscovered*(d: Protocol): int = d.routingTable.len
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func privKey*(d: Protocol): lent PrivateKey =
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d.privateKey
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func getRecord*(d: Protocol): Record =
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## Get the ENR of the local node.
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d.localNode.record
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proc updateRecord*(
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d: Protocol, enrFields: openArray[(string, seq[byte])]): DiscResult[void] =
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## Update the ENR of the local node with provided `enrFields` k:v pairs.
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let fields = mapIt(enrFields, toFieldPair(it[0], it[1]))
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d.localNode.record.update(d.privateKey, fields)
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# TODO: Would it make sense to actively ping ("broadcast") to all the peers
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# we stored a handshake with in order to get that ENR updated?
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proc send*(d: Protocol, a: Address, data: seq[byte]) =
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let ta = initTAddress(a.ip, a.port)
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let f = d.transp.sendTo(ta, data)
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f.callback = proc(data: pointer) {.gcsafe.} =
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if f.failed:
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# Could be `TransportUseClosedError` in case the transport is already
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# closed, or could be `TransportOsError` in case of a socket error.
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# In the latter case this would probably mostly occur if the network
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# interface underneath gets disconnected or similar.
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# It could also be an "Operation not permitted" error, which would
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# indicate a firewall restriction kicking in.
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# TODO: Should this kind of error be propagated upwards? Probably, but
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# it should not stop the process as that would reset the discovery
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# progress in case there is even a small window of no connection.
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# One case that needs this error available upwards is when revalidating
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# nodes. Else the revalidation might end up clearing the routing tabl
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# because of ping failures due to own network connection failure.
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warn "Discovery send failed", msg = f.readError.msg, address = a
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proc send(d: Protocol, n: Node, data: seq[byte]) =
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doAssert(n.address.isSome())
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d.send(n.address.get(), data)
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proc sendNodes(d: Protocol, toId: NodeId, toAddr: Address, reqId: RequestId,
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nodes: openArray[Node]) =
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proc sendNodes(d: Protocol, toId: NodeId, toAddr: Address,
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message: NodesMessage, reqId: RequestId) {.nimcall.} =
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let (data, _) = encodeMessagePacket(d.rng[], d.codec, toId, toAddr,
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encodeMessage(message, reqId))
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trace "Respond message packet", dstId = toId, address = toAddr,
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kind = MessageKind.nodes
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d.send(toAddr, data)
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if nodes.len == 0:
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# In case of 0 nodes, a reply is still needed
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d.sendNodes(toId, toAddr, NodesMessage(total: 1, enrs: @[]), reqId)
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return
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var message: NodesMessage
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# TODO: Do the total calculation based on the max UDP packet size we want to
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# send and the ENR size of all (max 16) nodes.
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# Which UDP packet size to take? 1280? 576?
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message.total = ceil(nodes.len / maxNodesPerMessage).uint32
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for i in 0 ..< nodes.len:
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message.enrs.add(nodes[i].record)
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if message.enrs.len == maxNodesPerMessage:
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d.sendNodes(toId, toAddr, message, reqId)
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message.enrs.setLen(0)
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if message.enrs.len != 0:
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d.sendNodes(toId, toAddr, message, reqId)
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proc handlePing(d: Protocol, fromId: NodeId, fromAddr: Address,
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ping: PingMessage, reqId: RequestId) =
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let pong = PongMessage(enrSeq: d.localNode.record.seqNum, ip: fromAddr.ip,
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port: fromAddr.port.uint16)
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let (data, _) = encodeMessagePacket(d.rng[], d.codec, fromId, fromAddr,
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encodeMessage(pong, reqId))
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trace "Respond message packet", dstId = fromId, address = fromAddr,
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kind = MessageKind.pong
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d.send(fromAddr, data)
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proc handleFindNode(d: Protocol, fromId: NodeId, fromAddr: Address,
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fn: FindNodeMessage, reqId: RequestId) =
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if fn.distances.len == 0:
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d.sendNodes(fromId, fromAddr, reqId, [])
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elif fn.distances.contains(0):
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# A request for our own record.
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# It would be a weird request if there are more distances next to 0
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# requested, so in this case lets just pass only our own. TODO: OK?
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d.sendNodes(fromId, fromAddr, reqId, [d.localNode])
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else:
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# TODO: Still deduplicate also?
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if fn.distances.all(proc (x: uint16): bool = return x <= 256):
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d.sendNodes(fromId, fromAddr, reqId,
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d.routingTable.neighboursAtDistances(fn.distances, seenOnly = true))
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else:
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# At least one invalid distance, but the polite node we are, still respond
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# with empty nodes.
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d.sendNodes(fromId, fromAddr, reqId, [])
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proc handleTalkReq(d: Protocol, fromId: NodeId, fromAddr: Address,
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talkreq: TalkReqMessage, reqId: RequestId) =
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let talkProtocol = d.talkProtocols.getOrDefault(talkreq.protocol)
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let talkresp =
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if talkProtocol.isNil() or talkProtocol.protocolHandler.isNil():
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# Protocol identifier that is not registered and thus not supported. An
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# empty response is send as per specification.
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TalkRespMessage(response: @[])
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else:
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TalkRespMessage(response: talkProtocol.protocolHandler(talkProtocol,
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talkreq.request, fromId, fromAddr))
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let (data, _) = encodeMessagePacket(d.rng[], d.codec, fromId, fromAddr,
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encodeMessage(talkresp, reqId))
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trace "Respond message packet", dstId = fromId, address = fromAddr,
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kind = MessageKind.talkresp
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d.send(fromAddr, data)
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proc handleMessage(d: Protocol, srcId: NodeId, fromAddr: Address,
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message: Message) =
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case message.kind
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of ping:
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discovery_message_requests_incoming.inc()
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d.handlePing(srcId, fromAddr, message.ping, message.reqId)
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of findNode:
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discovery_message_requests_incoming.inc()
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d.handleFindNode(srcId, fromAddr, message.findNode, message.reqId)
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of talkReq:
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discovery_message_requests_incoming.inc()
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d.handleTalkReq(srcId, fromAddr, message.talkReq, message.reqId)
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of regTopic, topicQuery:
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discovery_message_requests_incoming.inc()
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discovery_message_requests_incoming.inc(labelValues = ["no_response"])
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trace "Received unimplemented message kind", kind = message.kind,
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origin = fromAddr
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else:
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var waiter: Future[Option[Message]]
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if d.awaitedMessages.take((srcId, message.reqId), waiter):
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waiter.complete(some(message))
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else:
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discovery_unsolicited_messages.inc()
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trace "Timed out or unrequested message", kind = message.kind,
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origin = fromAddr
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proc registerTalkProtocol*(d: Protocol, protocolId: seq[byte],
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protocol: TalkProtocol): DiscResult[void] =
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# Currently allow only for one handler per talk protocol.
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if d.talkProtocols.hasKeyOrPut(protocolId, protocol):
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err("Protocol identifier already registered")
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else:
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ok()
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proc sendWhoareyou(d: Protocol, toId: NodeId, a: Address,
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requestNonce: AESGCMNonce, node: Option[Node]) =
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let key = HandshakeKey(nodeId: toId, address: a)
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if not d.codec.hasHandshake(key):
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let
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recordSeq = if node.isSome(): node.get().record.seqNum
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else: 0
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pubkey = if node.isSome(): some(node.get().pubkey)
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else: none(PublicKey)
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let data = encodeWhoareyouPacket(d.rng[], d.codec, toId, a, requestNonce,
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recordSeq, pubkey)
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sleepAsync(d.handshakeTimeout).addCallback() do(data: pointer):
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# TODO: should we still provide cancellation in case handshake completes
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# correctly?
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d.codec.handshakes.del(key)
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trace "Send whoareyou", dstId = toId, address = a
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d.send(a, data)
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else:
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debug "Node with this id already has ongoing handshake, ignoring packet"
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proc receive*(d: Protocol, a: Address, packet: openArray[byte]) =
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let decoded = d.codec.decodePacket(a, packet)
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if decoded.isOk:
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let packet = decoded[]
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case packet.flag
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of OrdinaryMessage:
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if packet.messageOpt.isSome():
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let message = packet.messageOpt.get()
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trace "Received message packet", srcId = packet.srcId, address = a,
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kind = message.kind
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d.handleMessage(packet.srcId, a, message)
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else:
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trace "Not decryptable message packet received",
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srcId = packet.srcId, address = a
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d.sendWhoareyou(packet.srcId, a, packet.requestNonce,
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d.getNode(packet.srcId))
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of Flag.Whoareyou:
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trace "Received whoareyou packet", address = a
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var pr: PendingRequest
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if d.pendingRequests.take(packet.whoareyou.requestNonce, pr):
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let toNode = pr.node
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# This is a node we previously contacted and thus must have an address.
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doAssert(toNode.address.isSome())
|
|
let address = toNode.address.get()
|
|
let data = encodeHandshakePacket(d.rng[], d.codec, toNode.id,
|
|
address, pr.message, packet.whoareyou, toNode.pubkey)
|
|
|
|
trace "Send handshake message packet", dstId = toNode.id, address
|
|
d.send(toNode, data)
|
|
else:
|
|
debug "Timed out or unrequested whoareyou packet", address = a
|
|
of HandshakeMessage:
|
|
trace "Received handshake message packet", srcId = packet.srcIdHs,
|
|
address = a, kind = packet.message.kind
|
|
d.handleMessage(packet.srcIdHs, a, packet.message)
|
|
# For a handshake message it is possible that we received an newer ENR.
|
|
# In that case we can add/update it to the routing table.
|
|
if packet.node.isSome():
|
|
let node = packet.node.get()
|
|
# Lets not add nodes without correct IP in the ENR to the routing table.
|
|
# The ENR could contain bogus IPs and although they would get removed
|
|
# on the next revalidation, one could spam these as the handshake
|
|
# message occurs on (first) incoming messages.
|
|
if node.address.isSome() and a == node.address.get():
|
|
if d.addNode(node):
|
|
trace "Added new node to routing table after handshake", node
|
|
else:
|
|
trace "Packet decoding error", error = decoded.error, address = a
|
|
|
|
proc processClient(transp: DatagramTransport, raddr: TransportAddress):
|
|
Future[void] {.async.} =
|
|
let proto = getUserData[Protocol](transp)
|
|
|
|
# TODO: should we use `peekMessage()` to avoid allocation?
|
|
let buf = try: transp.getMessage()
|
|
except TransportOsError as e:
|
|
# This is likely to be local network connection issues.
|
|
warn "Transport getMessage", exception = e.name, msg = e.msg
|
|
return
|
|
|
|
let ip = try: raddr.address()
|
|
except ValueError as e:
|
|
error "Not a valid IpAddress", exception = e.name, msg = e.msg
|
|
return
|
|
let a = Address(ip: ValidIpAddress.init(ip), port: raddr.port)
|
|
|
|
proto.receive(a, buf)
|
|
|
|
proc replaceNode(d: Protocol, n: Node) =
|
|
if n.record notin d.bootstrapRecords:
|
|
d.routingTable.replaceNode(n)
|
|
else:
|
|
# For now we never remove bootstrap nodes. It might make sense to actually
|
|
# do so and to retry them only in case we drop to a really low amount of
|
|
# peers in the routing table.
|
|
debug "Message request to bootstrap node failed", enr = toURI(n.record)
|
|
|
|
# TODO: This could be improved to do the clean-up immediately in case a non
|
|
# whoareyou response does arrive, but we would need to store the AuthTag
|
|
# somewhere
|
|
proc registerRequest(d: Protocol, n: Node, message: seq[byte],
|
|
nonce: AESGCMNonce) =
|
|
let request = PendingRequest(node: n, message: message)
|
|
if not d.pendingRequests.hasKeyOrPut(nonce, request):
|
|
sleepAsync(d.responseTimeout).addCallback() do(data: pointer):
|
|
d.pendingRequests.del(nonce)
|
|
|
|
proc waitMessage(d: Protocol, fromNode: Node, reqId: RequestId):
|
|
Future[Option[Message]] =
|
|
result = newFuture[Option[Message]]("waitMessage")
|
|
let res = result
|
|
let key = (fromNode.id, reqId)
|
|
sleepAsync(d.responseTimeout).addCallback() do(data: pointer):
|
|
d.awaitedMessages.del(key)
|
|
if not res.finished:
|
|
res.complete(none(Message))
|
|
d.awaitedMessages[key] = result
|
|
|
|
proc waitNodes(d: Protocol, fromNode: Node, reqId: RequestId):
|
|
Future[DiscResult[seq[Record]]] {.async.} =
|
|
## Wait for one or more nodes replies.
|
|
##
|
|
## The first reply will hold the total number of replies expected, and based
|
|
## on that, more replies will be awaited.
|
|
## If one reply is lost here (timed out), others are ignored too.
|
|
## Same counts for out of order receival.
|
|
var op = await d.waitMessage(fromNode, reqId)
|
|
if op.isSome:
|
|
if op.get.kind == nodes:
|
|
var res = op.get.nodes.enrs
|
|
let total = op.get.nodes.total
|
|
for i in 1 ..< total:
|
|
op = await d.waitMessage(fromNode, reqId)
|
|
if op.isSome and op.get.kind == nodes:
|
|
res.add(op.get.nodes.enrs)
|
|
else:
|
|
# No error on this as we received some nodes.
|
|
break
|
|
return ok(res)
|
|
else:
|
|
discovery_message_requests_outgoing.inc(labelValues = ["invalid_response"])
|
|
return err("Invalid response to find node message")
|
|
else:
|
|
discovery_message_requests_outgoing.inc(labelValues = ["no_response"])
|
|
return err("Nodes message not received in time")
|
|
|
|
proc sendMessage*[T: SomeMessage](d: Protocol, toNode: Node, m: T):
|
|
RequestId =
|
|
doAssert(toNode.address.isSome())
|
|
let
|
|
address = toNode.address.get()
|
|
reqId = RequestId.init(d.rng[])
|
|
message = encodeMessage(m, reqId)
|
|
|
|
let (data, nonce) = encodeMessagePacket(d.rng[], d.codec, toNode.id,
|
|
address, message)
|
|
|
|
d.registerRequest(toNode, message, nonce)
|
|
trace "Send message packet", dstId = toNode.id, address, kind = messageKind(T)
|
|
d.send(toNode, data)
|
|
discovery_message_requests_outgoing.inc()
|
|
return reqId
|
|
|
|
proc ping*(d: Protocol, toNode: Node):
|
|
Future[DiscResult[PongMessage]] {.async.} =
|
|
## Send a discovery ping message.
|
|
##
|
|
## Returns the received pong message or an error.
|
|
let reqId = d.sendMessage(toNode,
|
|
PingMessage(enrSeq: d.localNode.record.seqNum))
|
|
let resp = await d.waitMessage(toNode, reqId)
|
|
|
|
if resp.isSome():
|
|
if resp.get().kind == pong:
|
|
d.routingTable.setJustSeen(toNode)
|
|
return ok(resp.get().pong)
|
|
else:
|
|
d.replaceNode(toNode)
|
|
discovery_message_requests_outgoing.inc(labelValues = ["invalid_response"])
|
|
return err("Invalid response to ping message")
|
|
else:
|
|
d.replaceNode(toNode)
|
|
discovery_message_requests_outgoing.inc(labelValues = ["no_response"])
|
|
return err("Pong message not received in time")
|
|
|
|
proc findNode*(d: Protocol, toNode: Node, distances: seq[uint16]):
|
|
Future[DiscResult[seq[Node]]] {.async.} =
|
|
## Send a discovery findNode message.
|
|
##
|
|
## Returns the received nodes or an error.
|
|
## Received ENRs are already validated and converted to `Node`.
|
|
let reqId = d.sendMessage(toNode, FindNodeMessage(distances: distances))
|
|
let nodes = await d.waitNodes(toNode, reqId)
|
|
|
|
if nodes.isOk:
|
|
let res = verifyNodesRecords(nodes.get(), toNode, findNodeResultLimit, distances)
|
|
d.routingTable.setJustSeen(toNode)
|
|
return ok(res)
|
|
else:
|
|
d.replaceNode(toNode)
|
|
return err(nodes.error)
|
|
|
|
proc talkReq*(d: Protocol, toNode: Node, protocol, request: seq[byte]):
|
|
Future[DiscResult[seq[byte]]] {.async.} =
|
|
## Send a discovery talkreq message.
|
|
##
|
|
## Returns the received talkresp message or an error.
|
|
let reqId = d.sendMessage(toNode,
|
|
TalkReqMessage(protocol: protocol, request: request))
|
|
let resp = await d.waitMessage(toNode, reqId)
|
|
|
|
if resp.isSome():
|
|
if resp.get().kind == talkResp:
|
|
d.routingTable.setJustSeen(toNode)
|
|
return ok(resp.get().talkResp.response)
|
|
else:
|
|
d.replaceNode(toNode)
|
|
discovery_message_requests_outgoing.inc(labelValues = ["invalid_response"])
|
|
return err("Invalid response to talk request message")
|
|
else:
|
|
d.replaceNode(toNode)
|
|
discovery_message_requests_outgoing.inc(labelValues = ["no_response"])
|
|
return err("Talk response message not received in time")
|
|
|
|
proc lookupDistances*(target, dest: NodeId): seq[uint16] =
|
|
let td = logDistance(target, dest)
|
|
let tdAsInt = int(td)
|
|
result.add(td)
|
|
var i = 1
|
|
while result.len < lookupRequestLimit:
|
|
if tdAsInt + i <= 256:
|
|
result.add(td + uint16(i))
|
|
if tdAsInt - i > 0:
|
|
result.add(td - uint16(i))
|
|
inc i
|
|
|
|
proc lookupWorker(d: Protocol, destNode: Node, target: NodeId):
|
|
Future[seq[Node]] {.async.} =
|
|
let dists = lookupDistances(target, destNode.id)
|
|
|
|
# Instead of doing max `lookupRequestLimit` findNode requests, make use
|
|
# of the discv5.1 functionality to request nodes for multiple distances.
|
|
let r = await d.findNode(destNode, dists)
|
|
if r.isOk:
|
|
result.add(r[])
|
|
|
|
# Attempt to add all nodes discovered
|
|
for n in result:
|
|
discard d.addNode(n)
|
|
|
|
proc lookup*(d: Protocol, target: NodeId): Future[seq[Node]] {.async.} =
|
|
## Perform a lookup for the given target, return the closest n nodes to the
|
|
## target. Maximum value for n is `BUCKET_SIZE`.
|
|
# `closestNodes` holds the k closest nodes to target found, sorted by distance
|
|
# Unvalidated nodes are used for requests as a form of validation.
|
|
var closestNodes = d.routingTable.neighbours(target, BUCKET_SIZE,
|
|
seenOnly = false)
|
|
|
|
var asked, seen = initHashSet[NodeId]()
|
|
asked.incl(d.localNode.id) # No need to ask our own node
|
|
seen.incl(d.localNode.id) # No need to discover our own node
|
|
for node in closestNodes:
|
|
seen.incl(node.id)
|
|
|
|
var pendingQueries = newSeqOfCap[Future[seq[Node]]](alpha)
|
|
|
|
while true:
|
|
var i = 0
|
|
# Doing `alpha` amount of requests at once as long as closer non queried
|
|
# nodes are discovered.
|
|
while i < closestNodes.len and pendingQueries.len < alpha:
|
|
let n = closestNodes[i]
|
|
if not asked.containsOrIncl(n.id):
|
|
pendingQueries.add(d.lookupWorker(n, target))
|
|
inc i
|
|
|
|
trace "discv5 pending queries", total = pendingQueries.len
|
|
|
|
if pendingQueries.len == 0:
|
|
break
|
|
|
|
let query = await one(pendingQueries)
|
|
trace "Got discv5 lookup query response"
|
|
|
|
let index = pendingQueries.find(query)
|
|
if index != -1:
|
|
pendingQueries.del(index)
|
|
else:
|
|
error "Resulting query should have been in the pending queries"
|
|
|
|
let nodes = query.read
|
|
# TODO: Remove node on timed-out query?
|
|
for n in nodes:
|
|
if not seen.containsOrIncl(n.id):
|
|
# If it wasn't seen before, insert node while remaining sorted
|
|
closestNodes.insert(n, closestNodes.lowerBound(n,
|
|
proc(x: Node, n: Node): int =
|
|
cmp(distance(x.id, target), distance(n.id, target))
|
|
))
|
|
|
|
if closestNodes.len > BUCKET_SIZE:
|
|
closestNodes.del(closestNodes.high())
|
|
|
|
d.lastLookup = now(chronos.Moment)
|
|
return closestNodes
|
|
|
|
proc query*(d: Protocol, target: NodeId, k = BUCKET_SIZE): Future[seq[Node]]
|
|
{.async.} =
|
|
## Query k nodes for the given target, returns all nodes found, including the
|
|
## nodes queried.
|
|
##
|
|
## This will take k nodes from the routing table closest to target and
|
|
## query them for nodes closest to target. If there are less than k nodes in
|
|
## the routing table, nodes returned by the first queries will be used.
|
|
var queryBuffer = d.routingTable.neighbours(target, k, seenOnly = false)
|
|
|
|
var asked, seen = initHashSet[NodeId]()
|
|
asked.incl(d.localNode.id) # No need to ask our own node
|
|
seen.incl(d.localNode.id) # No need to discover our own node
|
|
for node in queryBuffer:
|
|
seen.incl(node.id)
|
|
|
|
var pendingQueries = newSeqOfCap[Future[seq[Node]]](alpha)
|
|
|
|
while true:
|
|
var i = 0
|
|
while i < min(queryBuffer.len, k) and pendingQueries.len < alpha:
|
|
let n = queryBuffer[i]
|
|
if not asked.containsOrIncl(n.id):
|
|
pendingQueries.add(d.lookupWorker(n, target))
|
|
inc i
|
|
|
|
trace "discv5 pending queries", total = pendingQueries.len
|
|
|
|
if pendingQueries.len == 0:
|
|
break
|
|
|
|
let query = await one(pendingQueries)
|
|
trace "Got discv5 lookup query response"
|
|
|
|
let index = pendingQueries.find(query)
|
|
if index != -1:
|
|
pendingQueries.del(index)
|
|
else:
|
|
error "Resulting query should have been in the pending queries"
|
|
|
|
let nodes = query.read
|
|
# TODO: Remove node on timed-out query?
|
|
for n in nodes:
|
|
if not seen.containsOrIncl(n.id):
|
|
queryBuffer.add(n)
|
|
|
|
d.lastLookup = now(chronos.Moment)
|
|
return queryBuffer
|
|
|
|
proc queryRandom*(d: Protocol): Future[seq[Node]] =
|
|
## Perform a query for a random target, return all nodes discovered.
|
|
d.query(NodeId.random(d.rng[]))
|
|
|
|
proc queryRandom*(d: Protocol, enrField: (string, seq[byte])):
|
|
Future[seq[Node]] {.async.} =
|
|
## Perform a query for a random target, return all nodes discovered which
|
|
## contain enrField.
|
|
let nodes = await d.queryRandom()
|
|
var filtered: seq[Node]
|
|
for n in nodes:
|
|
if n.record.contains(enrField):
|
|
filtered.add(n)
|
|
|
|
return filtered
|
|
|
|
proc resolve*(d: Protocol, id: NodeId): Future[Option[Node]] {.async.} =
|
|
## Resolve a `Node` based on provided `NodeId`.
|
|
##
|
|
## This will first look in the own routing table. If the node is known, it
|
|
## will try to contact if for newer information. If node is not known or it
|
|
## does not reply, a lookup is done to see if it can find a (newer) record of
|
|
## the node on the network.
|
|
if id == d.localNode.id:
|
|
return some(d.localNode)
|
|
|
|
let node = d.getNode(id)
|
|
if node.isSome():
|
|
let request = await d.findNode(node.get(), @[0'u16])
|
|
|
|
# TODO: Handle failures better. E.g. stop on different failures than timeout
|
|
if request.isOk() and request[].len > 0:
|
|
return some(request[][0])
|
|
|
|
let discovered = await d.lookup(id)
|
|
for n in discovered:
|
|
if n.id == id:
|
|
if node.isSome() and node.get().record.seqNum >= n.record.seqNum:
|
|
return node
|
|
else:
|
|
return some(n)
|
|
|
|
return node
|
|
|
|
proc seedTable*(d: Protocol) =
|
|
## Seed the table with known nodes.
|
|
for record in d.bootstrapRecords:
|
|
if d.addNode(record):
|
|
debug "Added bootstrap node", uri = toURI(record)
|
|
else:
|
|
debug "Bootstrap node could not be added", uri = toURI(record)
|
|
|
|
# TODO:
|
|
# Persistent stored nodes could be added to seed from here
|
|
# See: https://github.com/status-im/nim-eth/issues/189
|
|
|
|
proc populateTable*(d: Protocol) {.async.} =
|
|
## Do a set of initial lookups to quickly populate the table.
|
|
# start with a self target query (neighbour nodes)
|
|
let selfQuery = await d.query(d.localNode.id)
|
|
trace "Discovered nodes in self target query", nodes = selfQuery.len
|
|
|
|
# `initialLookups` random queries
|
|
for i in 0..<initialLookups:
|
|
let randomQuery = await d.queryRandom()
|
|
trace "Discovered nodes in random target query", nodes = randomQuery.len
|
|
|
|
debug "Total nodes in routing table after populate",
|
|
total = d.routingTable.len()
|
|
|
|
proc revalidateNode*(d: Protocol, n: Node) {.async.} =
|
|
let pong = await d.ping(n)
|
|
|
|
if pong.isOk():
|
|
let res = pong.get()
|
|
if res.enrSeq > n.record.seqNum:
|
|
# Request new ENR
|
|
let nodes = await d.findNode(n, @[0'u16])
|
|
if nodes.isOk() and nodes[].len > 0:
|
|
discard d.addNode(nodes[][0])
|
|
|
|
# Get IP and port from pong message and add it to the ip votes
|
|
let a = Address(ip: ValidIpAddress.init(res.ip), port: Port(res.port))
|
|
d.ipVote.insert(n.id, a)
|
|
|
|
proc revalidateLoop(d: Protocol) {.async.} =
|
|
## Loop which revalidates the nodes in the routing table by sending the ping
|
|
## message.
|
|
try:
|
|
while true:
|
|
await sleepAsync(milliseconds(d.rng[].rand(revalidateMax)))
|
|
let n = d.routingTable.nodeToRevalidate()
|
|
if not n.isNil:
|
|
asyncSpawn d.revalidateNode(n)
|
|
except CancelledError:
|
|
trace "revalidateLoop canceled"
|
|
|
|
proc refreshLoop(d: Protocol) {.async.} =
|
|
## Loop that refreshes the routing table by starting a random query in case
|
|
## no queries were done since `refreshInterval` or more.
|
|
## It also refreshes the majority address voted for via pong responses.
|
|
try:
|
|
await d.populateTable()
|
|
|
|
while true:
|
|
let currentTime = now(chronos.Moment)
|
|
if currentTime > (d.lastLookup + refreshInterval):
|
|
let randomQuery = await d.queryRandom()
|
|
trace "Discovered nodes in random target query", nodes = randomQuery.len
|
|
debug "Total nodes in discv5 routing table", total = d.routingTable.len()
|
|
|
|
await sleepAsync(refreshInterval)
|
|
except CancelledError:
|
|
trace "refreshLoop canceled"
|
|
|
|
proc updateExternalIp*(d: Protocol, extIp: ValidIpAddress, udpPort: Port): bool =
|
|
var success = false
|
|
let
|
|
previous = d.localNode.address
|
|
res = d.localNode.update(d.privateKey,
|
|
ip = some(extIp), udpPort = some(udpPort))
|
|
|
|
if res.isErr:
|
|
warn "Failed updating ENR with newly discovered external address",
|
|
previous, newExtIp = extIp, newUdpPort = udpPort, error = res.error
|
|
else:
|
|
success = true
|
|
info "Updated ENR with newly discovered external address",
|
|
previous, newExtIp = extIp, newUdpPort = udpPort, uri = toURI(d.localNode.record)
|
|
return success
|
|
|
|
proc ipMajorityLoop(d: Protocol) {.async.} =
|
|
## When `enrAutoUpdate` is enabled, the IP:port combination returned
|
|
## by the majority will be used to update the local ENR.
|
|
## This should be safe as long as the routing table is not overwhelmed by
|
|
## malicious nodes trying to provide invalid addresses.
|
|
## Why is that?
|
|
## - Only one vote per NodeId is counted, and they are removed over time.
|
|
## - IP:port values are provided through the pong message. The local node
|
|
## initiates this by first sending a ping message. Unsolicited pong messages
|
|
## are ignored.
|
|
## - At interval pings are send to the least recently contacted node (tail of
|
|
## bucket) from a random bucket from the routing table.
|
|
## - Only messages that our node initiates (ping, findnode, talkreq) and that
|
|
## successfully get a response move a node to the head of the bucket.
|
|
## Additionally, findNode requests have typically a randomness to it, as they
|
|
## usually come from a query for random NodeId.
|
|
## - Currently, when a peer fails the respond, it gets replaced. It doesn't
|
|
## remain at the tail of the bucket.
|
|
## - There are IP limits on the buckets and the whole routing table.
|
|
try:
|
|
while true:
|
|
let majority = d.ipVote.majority()
|
|
if majority.isSome():
|
|
if d.localNode.address != majority:
|
|
let address = majority.get()
|
|
let previous = d.localNode.address
|
|
if d.enrAutoUpdate:
|
|
let success = d.updateExternalIp(address.ip, address.port)
|
|
if success:
|
|
discovery_enr_auto_update.inc()
|
|
else:
|
|
warn "Discovered new external address but ENR auto update is off",
|
|
majority, previous
|
|
else:
|
|
debug "Discovered external address matches current address", majority,
|
|
current = d.localNode.address
|
|
|
|
await sleepAsync(ipMajorityInterval)
|
|
except CancelledError:
|
|
trace "ipMajorityLoop canceled"
|
|
|
|
func init*(
|
|
T: type DiscoveryConfig,
|
|
tableIpLimit: uint,
|
|
bucketIpLimit: uint,
|
|
bitsPerHop: int,
|
|
handshakeTimeout: Duration,
|
|
responseTimeout: Duration
|
|
): T =
|
|
|
|
DiscoveryConfig(
|
|
tableIpLimits: TableIpLimits(
|
|
tableIpLimit: tableIpLimit,
|
|
bucketIpLimit: bucketIpLimit),
|
|
bitsPerHop: bitsPerHop,
|
|
handshakeTimeout: handshakeTimeout,
|
|
responseTimeout: responseTimeout
|
|
)
|
|
|
|
func init*(
|
|
T: type DiscoveryConfig,
|
|
tableIpLimit: uint,
|
|
bucketIpLimit: uint,
|
|
bitsPerHop: int): T =
|
|
|
|
DiscoveryConfig.init(
|
|
tableIpLimit,
|
|
bucketIpLimit,
|
|
bitsPerHop,
|
|
defaultHandshakeTimeout,
|
|
defaultResponseTimeout
|
|
)
|
|
|
|
proc newProtocol*(
|
|
privKey: PrivateKey,
|
|
enrIp: Option[ValidIpAddress],
|
|
enrTcpPort, enrUdpPort: Option[Port],
|
|
localEnrFields: openArray[(string, seq[byte])] = [],
|
|
bootstrapRecords: openArray[Record] = [],
|
|
previousRecord = none[enr.Record](),
|
|
bindPort: Port,
|
|
bindIp = IPv4_any(),
|
|
enrAutoUpdate = false,
|
|
config = defaultDiscoveryConfig,
|
|
rng = newRng()):
|
|
Protocol =
|
|
# TODO: Tried adding bindPort = udpPort as parameter but that gave
|
|
# "Error: internal error: environment misses: udpPort" in nim-beacon-chain.
|
|
# Anyhow, nim-beacon-chain would also require some changes to support port
|
|
# remapping through NAT and this API is also subject to change once we
|
|
# introduce support for ipv4 + ipv6 binding/listening.
|
|
let customEnrFields = mapIt(localEnrFields, toFieldPair(it[0], it[1]))
|
|
# TODO:
|
|
# - Defect as is now or return a result for enr errors?
|
|
# - In case incorrect key, allow for new enr based on new key (new node id)?
|
|
var record: Record
|
|
if previousRecord.isSome():
|
|
record = previousRecord.get()
|
|
record.update(privKey, enrIp, enrTcpPort, enrUdpPort,
|
|
customEnrFields).expect("Record within size limits and correct key")
|
|
else:
|
|
record = enr.Record.init(1, privKey, enrIp, enrTcpPort, enrUdpPort,
|
|
customEnrFields).expect("Record within size limits")
|
|
|
|
info "Discovery ENR initialized", enrAutoUpdate, seqNum = record.seqNum,
|
|
ip = enrIp, tcpPort = enrTcpPort, udpPort = enrUdpPort,
|
|
customEnrFields, uri = toURI(record)
|
|
if enrIp.isNone():
|
|
if enrAutoUpdate:
|
|
notice "No external IP provided for the ENR, this node will not be " &
|
|
"discoverable until the ENR is updated with the discovered external IP address"
|
|
else:
|
|
warn "No external IP provided for the ENR, this node will not be discoverable"
|
|
|
|
let node = newNode(record).expect("Properly initialized record")
|
|
|
|
# TODO Consider whether this should be a Defect
|
|
doAssert rng != nil, "RNG initialization failed"
|
|
|
|
Protocol(
|
|
privateKey: privKey,
|
|
localNode: node,
|
|
bindAddress: Address(ip: ValidIpAddress.init(bindIp), port: bindPort),
|
|
codec: Codec(localNode: node, privKey: privKey,
|
|
sessions: Sessions.init(256)),
|
|
bootstrapRecords: @bootstrapRecords,
|
|
ipVote: IpVote.init(),
|
|
enrAutoUpdate: enrAutoUpdate,
|
|
routingTable: RoutingTable.init(
|
|
node, config.bitsPerHop, config.tableIpLimits, rng),
|
|
handshakeTimeout: config.handshakeTimeout,
|
|
responseTimeout: config.responseTimeout,
|
|
rng: rng)
|
|
|
|
template listeningAddress*(p: Protocol): Address =
|
|
p.bindAddress
|
|
|
|
proc open*(d: Protocol) {.raises: [CatchableError].} =
|
|
info "Starting discovery node", node = d.localNode,
|
|
bindAddress = d.bindAddress
|
|
|
|
# TODO allow binding to specific IP / IPv6 / etc
|
|
let ta = initTAddress(d.bindAddress.ip, d.bindAddress.port)
|
|
d.transp = newDatagramTransport(processClient, udata = d, local = ta)
|
|
|
|
d.seedTable()
|
|
|
|
proc start*(d: Protocol) =
|
|
d.refreshLoop = refreshLoop(d)
|
|
d.revalidateLoop = revalidateLoop(d)
|
|
d.ipMajorityLoop = ipMajorityLoop(d)
|
|
|
|
proc close*(d: Protocol) =
|
|
doAssert(not d.transp.closed)
|
|
|
|
debug "Closing discovery node", node = d.localNode
|
|
if not d.revalidateLoop.isNil:
|
|
d.revalidateLoop.cancel()
|
|
if not d.refreshLoop.isNil:
|
|
d.refreshLoop.cancel()
|
|
if not d.ipMajorityLoop.isNil:
|
|
d.ipMajorityLoop.cancel()
|
|
|
|
d.transp.close()
|
|
|
|
proc closeWait*(d: Protocol) {.async.} =
|
|
doAssert(not d.transp.closed)
|
|
|
|
debug "Closing discovery node", node = d.localNode
|
|
if not d.revalidateLoop.isNil:
|
|
await d.revalidateLoop.cancelAndWait()
|
|
if not d.refreshLoop.isNil:
|
|
await d.refreshLoop.cancelAndWait()
|
|
if not d.ipMajorityLoop.isNil:
|
|
await d.ipMajorityLoop.cancelAndWait()
|
|
|
|
await d.transp.closeWait()
|