# Copyright (c) 2020-2023 Status Research & Development GmbH # Licensed and distributed under either of # * MIT license (license terms in the root directory or at https://opensource.org/licenses/MIT). # * Apache v2 license (license terms in the root directory or at https://www.apache.org/licenses/LICENSE-2.0). # at your option. This file may not be copied, modified, or distributed except according to those terms. {.used.} import std/[algorithm, random, sequtils, options], chronos, testutils/unittests, ./test_utils, ../../eth/utp/utp_router, ../../eth/utp/utp_socket, ../../eth/utp/packets, ../../eth/keys, ../stubloglevel procSuite "uTP socket": let rng = newRng() testAddress = initTAddress("127.0.0.1", 9079) testBufferSize = 1024'u32 defaultRcvOutgoingId = 314'u16 proc packetsToBytes(packets: seq[Packet]): seq[byte] = var bytes = newSeq[byte]() for p in packets: bytes.add(p.payload) return bytes asyncTest "Outgoing socket must send SYN packet": let q = newAsyncQueue[Packet]() let defaultConfig = SocketConfig.init() let socket = newOutgoingSocket[TransportAddress]( testAddress, initTestSnd(q), defaultConfig, defaultRcvOutgoingId, rng[] ) let fut = socket.startOutgoingSocket() let initialPacket = await q.get() check: initialPacket.header.pType == ST_SYN initialPacket.header.wndSize == defaultConfig.optRcvBuffer await socket.destroyWait() fut.cancel() asyncTest "Outgoing socket should re-send SYN packet 2 times before declaring failure": let q = newAsyncQueue[Packet]() let socket = newOutgoingSocket[TransportAddress]( testAddress, initTestSnd(q), SocketConfig.init(milliseconds(100)), defaultRcvOutgoingId, rng[] ) let fut1 = socket.startOutgoingSocket() let initialPacket = await q.get() check: initialPacket.header.pType == ST_SYN let resentSynPacket = await q.get() check: resentSynPacket.header.pType == ST_SYN let resentSynPacket1 = await q.get() check: resentSynPacket1.header.pType == ST_SYN # next timeout will should disconnect socket await waitUntil(proc (): bool = socket.isConnected() == false) check: not socket.isConnected() await socket.destroyWait() fut1.cancel() asyncTest "Processing in order ack should make socket connected": let q = newAsyncQueue[Packet]() let initialRemoteSeq = 10'u16 let (socket, _) = connectOutGoingSocket(initialRemoteSeq, q) check: socket.isConnected() await socket.destroyWait() asyncTest "Processing in order data packet should upload it to buffer and ack packet": let q = newAsyncQueue[Packet]() let initialRemoteSeqNr = 10'u16 let data = @[1'u8, 2'u8, 3'u8] let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeqNr, q) let dataP1 = dataPacket( initialRemoteSeqNr, initialPacket.header.connectionId, initialPacket.header.seqNr, testBufferSize, data, 0 ) await outgoingSocket.processPacket(dataP1) let ack1 = await q.get() check: ack1.header.pType == ST_STATE ack1.header.ackNr == initialRemoteSeqNr let receivedBytes = await outgoingSocket.read(len(data)) check: receivedBytes == data await outgoingSocket.destroyWait() asyncTest "Processing duplicated fresh data packet should ack it and stop processing": let q = newAsyncQueue[Packet]() let initialRemoteSeqNr = 10'u16 let data = @[1'u8, 2'u8, 3'u8] let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeqNr, q) let dataP1 = dataPacket( initialRemoteSeqNr, initialPacket.header.connectionId, initialPacket.header.seqNr, testBufferSize, data, 0 ) await outgoingSocket.processPacket(dataP1) let ack1 = await q.get() check: ack1.header.pType == ST_STATE ack1.header.ackNr == initialRemoteSeqNr let receivedBytes = await outgoingSocket.read(len(data)) check: receivedBytes == data # remote re-send data packet, most probably due to lost ack await outgoingSocket.processPacket(dataP1) let ack2 = await q.get() check: ack2.header.pType == ST_STATE ack2.header.ackNr == initialRemoteSeqNr # we do not upload data one more time outgoingSocket.numOfBytesInIncomingBuffer() == 0'u32 await outgoingSocket.destroyWait() asyncTest "Processing out of order data packet should buffer it until receiving in order one": # TODO test is valid until implementing selective acks let q = newAsyncQueue[Packet]() let initialRemoteSeqNr = 10'u16 let numOfPackets = 10'u16 let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeqNr, q) var packets = generateDataPackets(numOfPackets, initialRemoteSeqNr, initialPacket.header.connectionId, initialPacket.header.seqNr, rng[]) let data = packetsToBytes(packets) # start feeding packets from the last one packets.reverse() for p in packets: await outgoingSocket.processPacket(p) var sentAcks: seq[Packet] = @[] for i in 0'u16.. uint32(outgoingSocket.getPacketSize()) # cancel acking process, next writes will for sure timeout await acker.cancelAndWait() # data which fits one packet and will timeout let smallerData = rng[].generateBytes(100) let bytesWritten1 = await outgoingSocket.write(smallerData) # ignore standard sent packet discard await q.get() check: bytesWritten1.get() == len(smallerData) # ignore also first re-send discard await q.get() let maxWindowAfterTimeout = outgoingSocket.currentMaxWindowSize() check: # After standard timeout window should not decay and must be bigger than packet size maxWindowAfterTimeout > uint32(outgoingSocket.getPacketSize()) maxWindowAfterTimeout == maxWindowAfterSuccessfulSends await outgoingSocket.destroyWait() asyncTest "Blocked writing futures should be properly finished when socket is closed": let q = newAsyncQueue[Packet]() let initialRemoteSeq = 10'u16 let dataToWrite1 = @[0'u8] let dataToWrite2 = @[1'u8] let (outgoingSocket, _) = connectOutGoingSocket(initialRemoteSeq, q, cfg = SocketConfig.init(optSndBuffer = 0)) let writeFut1 = outgoingSocket.write(dataToWrite1) let writeFut2 = outgoingSocket.write(dataToWrite2) # wait a little to show that futures are not progressing await sleepAsync(seconds(1)) check: not writeFut1.finished() not writeFut2.finished() outgoingSocket.destroy() discard await writeFut1 discard await writeFut2 check: writeFut1.completed() writeFut2.completed() writeFut1.read().isErr() writeFut2.read().isErr() await outgoingSocket.destroyWait() asyncTest "Cancelled write futures should not be processed if cancelled before processing": let q = newAsyncQueue[Packet]() let initialRemoteSeq = 10'u16 let dataToWrite1 = @[0'u8] let dataToWrite2 = @[1'u8] let dataToWrite3 = @[2'u8] let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q, 0) # only writeFut1 will progress as to processing stage, writeFut2 and writeFut3 # will be blocked in queue let writeFut1 = outgoingSocket.write(dataToWrite1) let writeFut2 = outgoingSocket.write(dataToWrite2) let writeFut3 = outgoingSocket.write(dataToWrite3) # user decided to cancel second write await writeFut2.cancelAndWait() # remote increased wnd size enough for all writes let someAckFromRemote = ackPacket( initialRemoteSeq, initialPacket.header.connectionId, initialPacket.header.seqNr, 10, 0 ) await outgoingSocket.processPacket(someAckFromRemote) discard await writeFut1 discard await writeFut3 check: writeFut1.completed() writeFut2.cancelled() # TODO: This might not always be the case? writeFut3.completed() let p1 = await q.get() let p2 = await q.get check: # we produce only two data packets as write with dataToWrite2 was cancelled p1.payload == dataToWrite1 p2.payload == dataToWrite3 await outgoingSocket.destroyWait() asyncTest "Socket should re-send data packet configurable number of times before declaring failure": let q = newAsyncQueue[Packet]() let initialRemoteSeqNr = 10'u16 let outgoingSocket = newOutgoingSocket[TransportAddress]( testAddress, initTestSnd(q), SocketConfig.init(milliseconds(3000), 2), defaultRcvOutgoingId, rng[] ) let fut1 = outgoingSocket.startOutgoingSocket() let initialPacket = await q.get() check: initialPacket.header.pType == ST_SYN let responseAck = ackPacket( initialRemoteSeqNr, initialPacket.header.connectionId, initialPacket.header.seqNr, testBufferSize, 0 ) await outgoingSocket.processPacket(responseAck) await waitUntil(proc (): bool = outgoingSocket.isConnected()) check: outgoingSocket.isConnected() let dataToWrite = @[1'u8] let bytesWritten = await outgoingSocket.write(dataToWrite) check: bytesWritten.get() == len(dataToWrite) let sentPacket = await q.get() check: outgoingSocket.numPacketsInOutGoingBuffer() == 1 sentPacket.header.pType == ST_DATA sentPacket.header.seqNr == initialPacket.header.seqNr + 1 sentPacket.payload == dataToWrite let reSend1 = await q.get() check: outgoingSocket.numPacketsInOutGoingBuffer() == 1 reSend1.header.pType == ST_DATA reSend1.header.seqNr == initialPacket.header.seqNr + 1 reSend1.payload == dataToWrite let reSend2 = await q.get() check: outgoingSocket.numPacketsInOutGoingBuffer() == 1 reSend2.header.pType == ST_DATA reSend2.header.seqNr == initialPacket.header.seqNr + 1 reSend2.payload == dataToWrite # next timeout will should disconnect socket await waitUntil(proc (): bool = outgoingSocket.isConnected() == false) check: not outgoingSocket.isConnected() len(q) == 0 await outgoingSocket.destroyWait() asyncTest "Processing in order fin should make socket reach eof and ack this packet": let q = newAsyncQueue[Packet]() let initialRemoteSeq = 10'u16 let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q) let finP = finPacket( initialRemoteSeq, initialPacket.header.connectionId, initialPacket.header.seqNr, testBufferSize, 0 ) await outgoingSocket.processPacket(finP) let ack1 = await q.get() check: ack1.header.pType == ST_STATE outgoingSocket.atEof() await outgoingSocket.destroyWait() asyncTest "Processing out of order fin should buffer it until receiving all remaining packets": let q = newAsyncQueue[Packet]() let initialRemoteSeq = 10'u16 let data = @[1'u8, 2'u8, 3'u8] let data1 = @[4'u8, 5'u8, 6'u8] let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q) let readF = outgoingSocket.read() let dataP = dataPacket( initialRemoteSeq, initialPacket.header.connectionId, initialPacket.header.seqNr, testBufferSize, data, 0 ) let dataP1 = dataPacket( initialRemoteSeq + 1, initialPacket.header.connectionId, initialPacket.header.seqNr, testBufferSize, data1, 0 ) let finP = finPacket( initialRemoteSeq + 2, initialPacket.header.connectionId, initialPacket.header.seqNr, testBufferSize, 0 ) await outgoingSocket.processPacket(finP) check: not readF.finished() not outgoingSocket.atEof() await outgoingSocket.processPacket(dataP1) check: not readF.finished() not outgoingSocket.atEof() await outgoingSocket.processPacket(dataP) let bytes = await readF check: readF.finished() outgoingSocket.atEof() bytes == concat(data, data1) await outgoingSocket.destroyWait() asyncTest "Socket should ignore data past eof packet": let q = newAsyncQueue[Packet]() let initialRemoteSeq = 10'u16 let data = @[1'u8, 2'u8, 3'u8] let data1 = @[4'u8, 5'u8, 6'u8] let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q) let readF = outgoingSocket.read() let dataP = dataPacket( initialRemoteSeq, initialPacket.header.connectionId, initialPacket.header.seqNr, testBufferSize, data, 0 ) let finP = finPacket( initialRemoteSeq + 1, initialPacket.header.connectionId, initialPacket.header.seqNr, testBufferSize, 0 ) # dataP1 has seqNr larger than fin, there fore it should be considered past eof and never passed # to user of library let dataP1 = dataPacket( initialRemoteSeq + 2, initialPacket.header.connectionId, initialPacket.header.seqNr, testBufferSize, data1, 0 ) await outgoingSocket.processPacket(finP) check: not readF.finished() not outgoingSocket.atEof() # it is out of order dataP1 (as we still not processed dataP packet) await outgoingSocket.processPacket(dataP1) check: not readF.finished() not outgoingSocket.atEof() await outgoingSocket.processPacket(dataP) # it is in order dataP1, as we have now processed dataP + fin which came before # but it is past eof so it should be ignored await outgoingSocket.processPacket(dataP1) let bytes = await readF check: readF.finished() outgoingSocket.atEof() bytes == concat(data) await outgoingSocket.destroyWait() asyncTest "Calling close should send fin packet": let q = newAsyncQueue[Packet]() let initialRemoteSeq = 10'u16 let (outgoingSocket, _) = connectOutGoingSocket(initialRemoteSeq, q) outgoingSocket.close() let sendFin = await q.get() check: sendFin.header.pType == ST_FIN await outgoingSocket.destroyWait() asyncTest "Receiving ack for fin packet should destroy socket": let q = newAsyncQueue[Packet]() let initialRemoteSeq = 10'u16 let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q) outgoingSocket.close() let sendFin = await q.get() check: sendFin.header.pType == ST_FIN let responseAck = ackPacket( initialRemoteSeq, initialPacket.header.connectionId, sendFin.header.seqNr, testBufferSize, 0 ) await outgoingSocket.processPacket(responseAck) await waitUntil(proc (): bool = not outgoingSocket.isConnected()) check: not outgoingSocket.isConnected() await outgoingSocket.destroyWait() asyncTest "Trying to write data onto closed socket should return error": let q = newAsyncQueue[Packet]() let initialRemoteSeq = 10'u16 let (outgoingSocket, _) = connectOutGoingSocket(initialRemoteSeq, q) await outgoingSocket.destroyWait() let writeResult = await outgoingSocket.write(@[1'u8]) check: writeResult.isErr() let error = writeResult.error() check: error.kind == SocketNotWriteable error.currentState == Destroy asyncTest "Trying to write data onto closed socket which sent fin": let q = newAsyncQueue[Packet]() let initialRemoteSeq = 10'u16 let (outgoingSocket, _) = connectOutGoingSocket(initialRemoteSeq, q) outgoingSocket.close() let writeResult = await outgoingSocket.write(@[1'u8]) check: writeResult.isErr() let error = writeResult.error() check: error.kind == FinSent await outgoingSocket.destroyWait() asyncTest "Processing data packet should update window size accordingly and use it in all send packets": let q = newAsyncQueue[Packet]() let initialRemoteSeqNr = 10'u16 let initialRcvBufferSize = 10'u32 let data = @[1'u8, 2'u8, 3'u8] let sCfg = SocketConfig.init(optRcvBuffer = initialRcvBufferSize) let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeqNr, q, testBufferSize, sCfg) let dataP1 = dataPacket( initialRemoteSeqNr, initialPacket.header.connectionId, initialPacket.header.seqNr, testBufferSize, data, 0 ) await outgoingSocket.processPacket(dataP1) let ack1 = await q.get() check: ack1.header.pType == ST_STATE ack1.header.ackNr == initialRemoteSeqNr ack1.header.wndSize == initialRcvBufferSize - uint32(len(data)) discard await outgoingSocket.write(data) let sentData = await q.get() check: sentData.header.pType == ST_DATA sentData.header.wndSize == initialRcvBufferSize - uint32(len(data)) outgoingSocket.close() let sentFin = await q.get() check: sentFin.header.pType == ST_FIN sentFin.header.wndSize == initialRcvBufferSize - uint32(len(data)) await outgoingSocket.destroyWait() asyncTest "Reading data from the buffer should increase receive window": let q = newAsyncQueue[Packet]() let initialRemoteSeqNr = 10'u16 let initialRcvBufferSize = 10'u32 let data = @[1'u8, 2'u8, 3'u8] let sCfg = SocketConfig.init(optRcvBuffer = initialRcvBufferSize) let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeqNr, q, testBufferSize, sCfg) let dataP1 = dataPacket( initialRemoteSeqNr, initialPacket.header.connectionId, initialPacket.header.seqNr, testBufferSize, data, 0 ) await outgoingSocket.processPacket(dataP1) let ack1 = await q.get() check: ack1.header.pType == ST_STATE ack1.header.ackNr == initialRemoteSeqNr ack1.header.wndSize == initialRcvBufferSize - uint32(len(data)) let readData = await outgoingSocket.read(data.len()) check: readData == data discard await outgoingSocket.write(data) let sentData = await q.get() check: sentData.header.pType == ST_DATA # we have read all data from rcv buffer, advertised window should go back to # initial size sentData.header.wndSize == initialRcvBufferSize await outgoingSocket.destroyWait() asyncTest "Socket should ignore packets with bad ack number": let q = newAsyncQueue[Packet]() let initialRemoteSeq = 10'u16 let data1 = @[1'u8, 2'u8, 3'u8] let data2 = @[4'u8, 5'u8, 6'u8] let data3 = @[7'u8, 7'u8, 9'u8] let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q) # data packet with ack nr set above our seq nr i.e packet from the future let dataFuture = dataPacket( initialRemoteSeq, initialPacket.header.connectionId, initialPacket.header.seqNr + 1, testBufferSize, data1, 0 ) # data packet wth ack number set below out ack window i.e packet too old let dataTooOld = dataPacket( initialRemoteSeq, initialPacket.header.connectionId, initialPacket.header.seqNr - allowedAckWindow - 1, testBufferSize, data2, 0 ) let dataOk = dataPacket( initialRemoteSeq, initialPacket.header.connectionId, initialPacket.header.seqNr, testBufferSize, data3, 0 ) await outgoingSocket.processPacket(dataFuture) await outgoingSocket.processPacket(dataTooOld) await outgoingSocket.processPacket(dataOk) let receivedBytes = await outgoingSocket.read(data3.len) check: # data1 and data2 were sent in bad packets we should only receive data3 receivedBytes == data3 await outgoingSocket.destroyWait() asyncTest "Writing data should increase current bytes window": let q = newAsyncQueue[Packet]() let initialRemoteSeq = 10'u16 let dataToWrite = @[1'u8, 2, 3, 4, 5] let (outgoingSocket, _) = connectOutGoingSocket(initialRemoteSeq, q) discard await outgoingSocket.write(dataToWrite) check: int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite) discard await outgoingSocket.write(dataToWrite) check: int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite) + len(dataToWrite) await outgoingSocket.destroyWait() asyncTest "Acking data packet should decrease current bytes window": let q = newAsyncQueue[Packet]() let initialRemoteSeq = 10'u16 let dataToWrite = @[1'u8, 2, 3, 4, 5] let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q) discard await outgoingSocket.write(dataToWrite) let sentPacket = await q.get() check: int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite) discard await outgoingSocket.write(dataToWrite) check: int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite) + len(dataToWrite) let responseAck = ackPacket( initialRemoteSeq, initialPacket.header.connectionId, sentPacket.header.seqNr, testBufferSize, 0 ) await outgoingSocket.processPacket(responseAck) await waitUntil(proc (): bool = int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite)) check: # only first packet has been acked so there should still by 5 bytes left int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite) await outgoingSocket.destroyWait() asyncTest "Timeout packets should decrease bytes window": let q = newAsyncQueue[Packet]() let initialRemoteSeq = 10'u16 let dataToWrite = @[1'u8, 2, 3] let dataToWrite1 = @[6'u8, 7, 8, 9, 10] let (outgoingSocket, _) = connectOutGoingSocket(initialRemoteSeq, q) discard await outgoingSocket.write(dataToWrite) let sentPacket = await q.get() check: int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite) discard await outgoingSocket.write(dataToWrite1) discard await q.get() check: int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite) + len(dataToWrite1) # after timeout oldest packet will be immediately re-sent let reSentFirstPacket = await q.get() check: reSentFirstPacket.payload == sentPacket.payload # first packet has been re-sent so its payload still counts to bytes in flight # second packet has been marked as missing, therefore its bytes are not counting # to bytes in flight int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite) await outgoingSocket.destroyWait() asyncTest "Writing data should asynchronously block until there is enough space in snd buffer": let q = newAsyncQueue[Packet]() let initialRemoteSeq = 10'u16 let dataToWrite = rng[].generateBytes(1001) # remote is initialized with buffer to small to handle whole payload let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q, cfg = SocketConfig.init(optSndBuffer = 1000)) let writeFut = outgoingSocket.write(dataToWrite) # wait some time to check future is not finished await sleepAsync(seconds(2)) # write is not finished as future is blocked from progressing due to to full # send buffer check: not writeFut.finished() let someAckFromRemote = ackPacket( initialRemoteSeq, initialPacket.header.connectionId, initialPacket.header.seqNr + 1, testBufferSize, 0 ) await outgoingSocket.processPacket(someAckFromRemote) # only after processing ack write will progress let writeResult = await writeFut check: writeResult.isOk() await outgoingSocket.destroyWait() asyncTest "Writing data should not progress in case of timeouting packets and small snd window": let q = newAsyncQueue[Packet]() let initialRemoteSeq = 10'u16 let dataToWrite = 1160 # remote is initialized with buffer to small to handle whole payload let (outgoingSocket, _) = connectOutGoingSocket(initialRemoteSeq, q, cfg = SocketConfig.init(optSndBuffer = 1160)) let twoPacketData = rng[].generateBytes(int(dataToWrite)) let writeResult = await outgoingSocket.write(twoPacketData) check: writeResult.isOk() # this write will not progress as snd buffer is full let writeFut = outgoingSocket.write(twoPacketData) # we wait for packets to timeout await sleepAsync(seconds(2)) check: not writeFut.finished() await outgoingSocket.destroyWait() asyncTest "Writing data should respect remote rcv window size": let q = newAsyncQueue[Packet]() let initialRemoteSeq = 10'u16 # remote is initialized with buffer to small to handle whole payload let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q) let remoteRcvWindowSize = uint32(outgoingSocket.getPacketSize()) let someAckFromRemote = ackPacket( initialRemoteSeq, initialPacket.header.connectionId, initialPacket.header.seqNr, remoteRcvWindowSize, 0 ) # we are using ack from remote to setup our snd window size to one packet size on one packet await outgoingSocket.processPacket(someAckFromRemote) let twoPacketData = rng[].generateBytes(int(2 * remoteRcvWindowSize)) let writeFut = outgoingSocket.write(twoPacketData) let firstAckFromRemote = ackPacket( initialRemoteSeq, initialPacket.header.connectionId, initialPacket.header.seqNr + 1, remoteRcvWindowSize, 0 ) let packet = await q.get() check: packet.header.pType == ST_DATA uint32(len(packet.payload)) == remoteRcvWindowSize let packet1Fut = q.get() await sleepAsync(milliseconds(500)) check: not packet1Fut.finished() await outgoingSocket.processPacket(firstAckFromRemote) # packet is sent only after first packet is acked let packet1 = await packet1Fut check: packet1.header.pType == ST_DATA packet1.header.seqNr == packet.header.seqNr + 1 writeFut.finished await outgoingSocket.destroyWait() asyncTest "Remote window should be reset to minimal value after configured amount of time": let q = newAsyncQueue[Packet]() let initialRemoteSeq = 10'u16 let someData = @[1'u8] let (outgoingSocket, _) = connectOutGoingSocket( initialRemoteSeq, q, remoteReceiveBuffer = 0, cfg = SocketConfig.init( remoteWindowResetTimeout = seconds(3) ) ) check: outgoingSocket.isConnected() # write result will be successful as send buffer has space let writeResult = await outgoingSocket.write(someData) # this will finish in seconds(3) as only after this time window will be set to min value let p = await q.get() check: writeResult.isOk() p.payload == someData await outgoingSocket.destroyWait() asyncTest "Writing data should respect max snd buffer option": let q = newAsyncQueue[Packet]() let initialRemoteSeq = 10'u16 let someData1 = @[1'u8] let someData2 = @[2'u8] let (outgoingSocket, initialPacket) = connectOutGoingSocket( initialRemoteSeq, q, cfg = SocketConfig.init( optSndBuffer = 1 ) ) check: outgoingSocket.isConnected() # snd buffer got 1 byte of space so this future should finish discard await outgoingSocket.write(someData1) let writeFut2 = outgoingSocket.write(someData2) # wait until 2 re-sends to check we do not accidentally free buffer during re-sends discard await q.get() discard await q.get() let firstPacket = await q.get() check: # this write still cannot progress as 1st write is not acked not writeFut2.finished() let someAckFromRemote = ackPacket( initialRemoteSeq, initialPacket.header.connectionId, initialPacket.header.seqNr + 1, 10, 0 ) # acks first write, so there is space in buffer for new data and second # write should progress await outgoingSocket.processPacket(someAckFromRemote) discard await writeFut2 let secondPacket = await q.get() check: writeFut2.finished() firstPacket.payload == someData1 secondPacket.payload == someData2 await outgoingSocket.destroyWait() asyncTest "Socket should inform remote about its delay": let q = newAsyncQueue[Packet]() let initialRemoteSeq = 10'u16 let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q) let dataP1 = dataPacket( initialRemoteSeq, initialPacket.header.connectionId, initialPacket.header.seqNr, testBufferSize, @[1'u8], 0 ) check: outgoingSocket.isConnected() # necessary to avoid timestampDiff near 0 and flaky tests await sleepAsync(milliseconds(50)) await outgoingSocket.processPacket(dataP1) let socketAck = await q.get() check: socketAck.header.timestampDiff > 0 await outgoingSocket.destroyWait() asyncTest "Re-sent packet should have updated timestamps and ack numbers": let q = newAsyncQueue[Packet]() let initialRemoteSeqNr = 10'u16 let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeqNr, q) let writeResult = await outgoingSocket.write(@[1'u8]) check: writeResult.isOk() let firstSend = await q.get() let secondSend = await q.get() check: # there was sometime between resend but no packet from remote # so timestamp should be updated but not ackNr secondSend.header.timestamp > firstSend.header.timestamp firstSend.header.ackNr == secondSend.header.ackNr let dataP1 = dataPacket( initialRemoteSeqNr, initialPacket.header.connectionId, initialPacket.header.seqNr, testBufferSize, @[1'u8], 0 ) await outgoingSocket.processPacket(dataP1) discard await q.get() let ack = await q.get() check: ack.header.pType == ST_STATE let thirdSend = await q.get() check: # as there was some incoming data between resend, both timestamp and ackNr # should be updated thirdSend.header.timestamp > secondSend.header.timestamp thirdSend.header.ackNr > secondSend.header.ackNr await outgoingSocket.destroyWait() asyncTest "Should support fast timeout ": let q = newAsyncQueue[Packet]() let initialRemoteSeq = 10'u16 # small writes to make sure it will be 3 different packets let dataToWrite1 = @[1'u8] let dataToWrite2 = @[1'u8] let dataToWrite3 = @[1'u8] let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q) let writeRes1 = await outgoingSocket.write(dataToWrite1) let writeRes2 = await outgoingSocket.write(dataToWrite2) let writeRes3 = await outgoingSocket.write(dataToWrite3) check: writeRes1.isOk() writeRes2.isOk() writeRes3.isOk() # drain queue of all sent packets let sent1 = await q.get() let sent2 = await q.get() let sent3 = await q.get() # wait for first timeout. Socket will enter fast timeout mode let reSent1 = await q.get() check: # check that re-sent packet is the oldest one reSent1.payload == sent1.payload reSent1.header.seqNr == sent1.header.seqNr # ack which will ack our re-sent packet let responseAck = ackPacket( initialRemoteSeq, initialPacket.header.connectionId, reSent1.header.seqNr, testBufferSize, 0 ) await outgoingSocket.processPacket(responseAck) let fastResentPacket = await q.get() check: # second packet is now oldest unacked packet so it should be the one which # is send during fast resend fastResentPacket.payload == sent2.payload fastResentPacket.header.seqNr == sent2.header.seqNr # duplicate ack, processing it should not fast-resend any packet await outgoingSocket.processPacket(responseAck) let resent3 = await q.get() check: # in next timeout cycle packet nr3 is the only one waiting for re-send resent3.payload == sent3.payload resent3.header.seqNr == sent3.header.seqNr await outgoingSocket.destroyWait() asyncTest "Socket should accept data only in connected state": let q = newAsyncQueue[Packet]() let initialRemoteSeq = 10'u16 let cfg = SocketConfig.init() let remoteReceiveBuffer = 1024'u32 let dataDropped = @[1'u8] let dataReceived = @[2'u8] let socket = newOutgoingSocket[TransportAddress](testAddress, initTestSnd(q), cfg, defaultRcvOutgoingId, rng[]) asyncSpawn socket.startOutgoingSocket() let initialPacket = await q.get() check: initialPacket.header.pType == ST_SYN let dpDropped = dataPacket( initialRemoteSeq, initialPacket.header.connectionId, initialPacket.header.seqNr, testBufferSize, dataDropped, 0 ) let dpReceived = dataPacket( initialRemoteSeq, initialPacket.header.connectionId, initialPacket.header.seqNr, testBufferSize, dataReceived, 0 ) let responseAck = ackPacket( initialRemoteSeq, initialPacket.header.connectionId, initialPacket.header.seqNr, remoteReceiveBuffer, 0 ) # even though @[1'u8] is received first, it should be dropped as socket is not # yet in connected state await socket.processPacket(dpDropped) await socket.processPacket(responseAck) await socket.processPacket(dpReceived) let receivedData = await socket.read(1) check: receivedData == dataReceived await socket.destroyWait() asyncTest "Clean up all resources when closing due to timeout failure": let q = newAsyncQueue[Packet]() let initialRemoteSeq = 10'u16 let dataToWrite = @[1'u8] let customCfg = SocketConfig.init(dataResendsBeforeFailure = 2, optSndBuffer = 1) let (outgoingSocket, _) = connectOutGoingSocket(initialRemoteSeq, q, cfg = customCfg) let bytesWritten = await outgoingSocket.write(dataToWrite) # this future will never finish as there is not place in write buffer # although it should get properly cleared up when socket is closed let writeFut = outgoingSocket.write(dataToWrite) check: bytesWritten.get() == len(dataToWrite) discard await q.get() # wait for failure and cleanup of all resources await waitUntil(proc (): bool = outgoingSocket.isClosedAndCleanedUpAllResources()) check: # main event loop handler should fire and clean up dangling future writeFut.finished() await outgoingSocket.destroyWait() asyncTest "Receiving ack for fin packet should destroy socket and clean up all resources": let q = newAsyncQueue[Packet]() let initialRemoteSeq = 10'u16 let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q) outgoingSocket.close() let sendFin = await q.get() check: sendFin.header.pType == ST_FIN let responseAck = ackPacket( initialRemoteSeq, initialPacket.header.connectionId, sendFin.header.seqNr, testBufferSize, 0 ) await outgoingSocket.processPacket(responseAck) await waitUntil(proc (): bool = not outgoingSocket.isConnected()) check: not outgoingSocket.isConnected() await waitUntil(proc (): bool = outgoingSocket.isClosedAndCleanedUpAllResources()) check: outgoingSocket.isClosedAndCleanedUpAllResources() await outgoingSocket.destroyWait() asyncTest "Maximum payload size should be configurable": let q = newAsyncQueue[Packet]() let initialRemoteSeqNr = 10'u16 let d = rng[].generateBytes(5000) let maxPayloadSize = 800'u32 let config = SocketConfig.init(payloadSize = maxPayloadSize) let (outgoingSocket, _) = connectOutGoingSocket(initialRemoteSeqNr, q, cfg = config) let wr = await outgoingSocket.write(d) check: wr.isOk() # Initial max window should allow for at least 2 packets to go through let dp1 = await q.get() let dp2 = await q.get() check: dp1.header.pType == ST_DATA len(dp1.payload) == int(maxPayloadSize) dp2.header.pType == ST_DATA len(dp2.payload) == int(maxPayloadSize) await outgoingSocket.destroyWait() proc sendAndDrainPacketByPacket( socket: UtpSocket[TransportAddress], socketSendQueue: AsyncQueue[Packet], initalRemoteSeq: uint16, initialPacket: Packet, bytes: seq[byte]): Future[seq[byte]] {.async.} = var sentAndAckedBytes: seq[byte] let numBytesToSend = len(bytes) if numBytesToSend == 0: return sentAndAckedBytes let writeFut = socket.write(bytes) while true: if len(sentAndAckedBytes) == numBytesToSend: check: writeFut.finished() return sentAndAckedBytes let sentPacket = await socketSendQueue.get() check: sentPacket.header.pType == ST_DATA let ackPacket = ackPacket( initalRemoteSeq, initialPacket.header.connectionId, sentPacket.header.seqNr, # remote buffer always allows for only one packet uint32(socket.getPacketSize()), 0 ) await socket.processPacket(ackPacket) # remote received and acked packet add it sent and received bytes sentAndAckedBytes.add(sentPacket.payload) asyncTest "Async block large write until there is space in snd buffer": # remote is initialized with buffer to small to handle whole payload let sndBufferSize = 5000 dataToWrite = 2 * sndBufferSize q = newAsyncQueue[Packet]() initialRemoteSeq = 10'u16 customConfig = SocketConfig.init( # small write buffer. Big write should async block, and process write # as soon as buffer is freed by processing remote acks. optSndBuffer = uint32(sndBufferSize) ) (outgoingSocket, initialPacket) = connectOutGoingSocket( initialRemoteSeq, q, testBufferSize, customConfig ) largeDataToWrite = rng[].generateBytes(dataToWrite) # As we are sending data larger than send buffer socket.write will not finish # immediately but will progreass with each packet acked by remote. let bytesReceivedByRemote = await sendAndDrainPacketByPacket( outgoingSocket, q, initialRemoteSeq, initialPacket, largeDataToWrite ) check: bytesReceivedByRemote == largeDataToWrite await outgoingSocket.destroyWait()