# PeerPool attempts to keep connections to at least min_peers # on the given network. import os, tables, times, random, sequtils, options, chronos, chronicles, eth/[rlp, keys, common], private/p2p_types, discovery, kademlia, rlpx const lookupInterval = 5 connectLoopSleep = chronos.milliseconds(2000) proc newPeerPool*(network: EthereumNode, networkId: uint, keyPair: KeyPair, discovery: DiscoveryProtocol, clientId: string, listenPort = Port(30303), minPeers = 10): PeerPool = new result result.network = network result.keyPair = keyPair result.minPeers = minPeers result.networkId = networkId result.discovery = discovery result.connectedNodes = initTable[Node, Peer]() result.connectingNodes = initSet[Node]() result.observers = initTable[int, PeerObserver]() result.listenPort = listenPort template ensureFuture(f: untyped) = asyncCheck f proc nodesToConnect(p: PeerPool): seq[Node] {.inline.} = p.discovery.randomNodes(p.minPeers).filterIt(it notin p.discovery.bootstrapNodes) proc addObserver(p: PeerPool, observerId: int, observer: PeerObserver) = doAssert(observerId notin p.observers) p.observers[observerId] = observer if not observer.onPeerConnected.isNil: for peer in p.connectedNodes.values: if observer.protocol.isNil or peer.supports(observer.protocol): observer.onPeerConnected(peer) proc delObserver(p: PeerPool, observerId: int) = p.observers.del(observerId) proc addObserver*(p: PeerPool, observerId: ref, observer: PeerObserver) {.inline.} = p.addObserver(cast[int](observerId), observer) proc delObserver*(p: PeerPool, observerId: ref) {.inline.} = p.delObserver(cast[int](observerId)) template setProtocol*(observer: PeerObserver, Protocol: type) = observer.protocol = Protocol.protocolInfo proc stopAllPeers(p: PeerPool) {.async.} = debug "Stopping all peers ..." # TODO: ... # await asyncio.gather( # *[peer.stop() for peer in self.connected_nodes.values()]) # async def stop(self) -> None: # self.cancel_token.trigger() # await self.stop_all_peers() proc connect(p: PeerPool, remote: Node): Future[Peer] {.async.} = ## Connect to the given remote and return a Peer instance when successful. ## Returns nil if the remote is unreachable, times out or is useless. if remote in p.connectedNodes: trace "skipping_connection_to_already_connected_peer", remote return nil if remote in p.connectingNodes: # debug "skipping connection" return nil trace "Connecting to node", remote p.connectingNodes.incl(remote) result = await p.network.rlpxConnect(remote) p.connectingNodes.excl(remote) # expected_exceptions = ( # UnreachablePeer, TimeoutError, PeerConnectionLost, HandshakeFailure) # try: # self.logger.debug("Connecting to %s...", remote) # peer = await wait_with_token( # handshake(remote, self.privkey, self.peer_class, self.network_id), # token=self.cancel_token, # timeout=HANDSHAKE_TIMEOUT) # return peer # except OperationCancelled: # # Pass it on to instruct our main loop to stop. # raise # except expected_exceptions as e: # self.logger.debug("Could not complete handshake with %s: %s", remote, repr(e)) # except Exception: # self.logger.exception("Unexpected error during auth/p2p handshake with %s", remote) # return None proc lookupRandomNode(p: PeerPool) {.async.} = # This method runs in the background, so we must catch OperationCancelled # ere otherwise asyncio will warn that its exception was never retrieved. try: discard await p.discovery.lookupRandom() except: # OperationCancelled discard p.lastLookupTime = epochTime() proc getRandomBootnode(p: PeerPool): Option[Node] = if p.discovery.bootstrapNodes.len != 0: result = option(p.discovery.bootstrapNodes.rand()) proc addPeer*(pool: PeerPool, peer: Peer) {.gcsafe.} = doAssert(peer.remote notin pool.connectedNodes) pool.connectedNodes[peer.remote] = peer connected_peers.inc() for o in pool.observers.values: if not o.onPeerConnected.isNil: if o.protocol.isNil or peer.supports(o.protocol): o.onPeerConnected(peer) proc connectToNode*(p: PeerPool, n: Node) {.async.} = let peer = await p.connect(n) if not peer.isNil: trace "Connection established (outgoing)", peer p.addPeer(peer) proc connectToNodes(p: PeerPool, nodes: seq[Node]) {.async.} = for node in nodes: discard p.connectToNode(node) # # TODO: Consider changing connect() to raise an exception instead of # # returning None, as discussed in # # https://github.com/ethereum/py-evm/pull/139#discussion_r152067425 # echo "Connecting to node: ", node # let peer = await p.connect(node) # if not peer.isNil: # info "Successfully connected to ", peer # ensureFuture peer.run(p) # p.connectedNodes[peer.remote] = peer # # for subscriber in self._subscribers: # # subscriber.register_peer(peer) # if p.connectedNodes.len >= p.minPeers: # return proc maybeConnectToMorePeers(p: PeerPool) {.async.} = ## Connect to more peers if we're not yet connected to at least self.minPeers. if p.connectedNodes.len >= p.minPeers: # debug "pool already connected to enough peers (sleeping)", count = p.connectedNodes return if p.lastLookupTime + lookupInterval < epochTime(): ensureFuture p.lookupRandomNode() let debugEnode = getEnv("ETH_DEBUG_ENODE") if debugEnode.len != 0: await p.connectToNode(newNode(debugEnode)) else: await p.connectToNodes(p.nodesToConnect()) # In some cases (e.g ROPSTEN or private testnets), the discovery table might # be full of bad peers, so if we can't connect to any peers we try a random # bootstrap node as well. if p.connectedNodes.len == 0 and (let n = p.getRandomBootnode(); n.isSome): await p.connectToNode(n.get()) proc run(p: PeerPool) {.async.} = trace "Running PeerPool..." p.running = true while p.running: var dropConnections = false try: await p.maybeConnectToMorePeers() except Exception as e: # Most unexpected errors should be transient, so we log and restart from # scratch. error "Unexpected PeerPool error, restarting", err = getCurrentExceptionMsg(), stackTrace = e.getStackTrace() dropConnections = true if dropConnections: await p.stopAllPeers() await sleepAsync(connectLoopSleep) proc start*(p: PeerPool) = if not p.running: asyncCheck p.run() proc len*(p: PeerPool): int = p.connectedNodes.len # @property # def peers(self) -> List[BasePeer]: # peers = list(self.connected_nodes.values()) # # Shuffle the list of peers so that dumb callsites are less likely to send # # all requests to # # a single peer even if they always pick the first one from the list. # random.shuffle(peers) # return peers # async def get_random_peer(self) -> BasePeer: # while not self.peers: # self.logger.debug("No connected peers, sleeping a bit") # await asyncio.sleep(0.5) # return random.choice(self.peers) iterator peers*(p: PeerPool): Peer = for remote, peer in p.connectedNodes: yield peer iterator peers*(p: PeerPool, Protocol: type): Peer = for peer in p.peers: if peer.supports(Protocol): yield peer