mirror of https://github.com/status-im/nim-eth.git
Style fixes and comment improvements on uTP code (#623)
This commit is contained in:
parent
6dacb2ca5c
commit
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@ -31,7 +31,8 @@ proc init*(T: type NodeAddress, nodeId: NodeId, address: Address): NodeAddress =
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NodeAddress(nodeId: nodeId, address: address)
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proc init*(T: type NodeAddress, node: Node): Option[NodeAddress] =
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node.address.map((address: Address) => NodeAddress(nodeId: node.id, address: address))
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node.address.map((address: Address) =>
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NodeAddress(nodeId: node.id, address: address))
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proc hash(x: NodeAddress): Hash =
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var h = 0
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@ -51,25 +52,31 @@ func `$`*(x: UtpSocketKey[NodeAddress]): string =
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", rcvId: " & $x.rcvId &
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")"
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proc talkReqDirect(p: protocol.Protocol, n: NodeAddress, protocol, request: seq[byte]): Future[void] =
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proc talkReqDirect(
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p: protocol.Protocol, n: NodeAddress, protocol, request: seq[byte]):
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Future[void] =
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let
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reqId = RequestId.init(p.rng[])
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message = encodeMessage(TalkReqMessage(protocol: protocol, request: request), reqId)
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message = encodeMessage(
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TalkReqMessage(protocol: protocol, request: request), reqId)
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(data, nonce) = encodeMessagePacket(
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p.rng[], p.codec, n.nodeId, n.address, message)
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(data, nonce) = encodeMessagePacket(p.rng[], p.codec, n.nodeId, n.address, message)
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trace "Send message packet", dstId = n.nodeId, address = n.address, kind = MessageKind.talkreq
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trace "Send message packet",
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dstId = n.nodeId, address = n.address, kind = MessageKind.talkreq
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p.send(n.address, data)
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proc initSendCallback(
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t: protocol.Protocol, subProtocolName: seq[byte]): SendCallback[NodeAddress] =
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t: protocol.Protocol, subProtocolName: seq[byte]):
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SendCallback[NodeAddress] =
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return (
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proc (to: NodeAddress, data: seq[byte]): Future[void] =
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let fut = newFuture[void]()
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# hidden assumption here is that nodes already have established discv5 session
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# between each other. In our use case this should be true as opening stream
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# is only done after successful OFFER/ACCEPT or FINDCONTENT/CONTENT exchange
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# which forces nodes to establish session between each other.
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# hidden assumption here is that nodes already have established discv5
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# session between each other. In our use case this should be true as
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# opening stream is only done after successful OFFER/ACCEPT or
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# FINDCONTENT/CONTENT exchange which forces nodes to establish session
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# between each other.
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discard t.talkReqDirect(to, subProtocolName, data)
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fut.complete()
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return fut
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@ -249,7 +249,7 @@ proc processPacket[A](r: UtpRouter[A], p: Packet, sender: A) {.async.}=
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else:
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# TODO: add keeping track of recently send reset packets and do not send
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# reset to peers which we recently send reset to.
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debug "Received FIN/DATA/ACK on not known socket sending reset"
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debug "Received FIN/DATA/ACK on unknown socket, sending reset"
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let rstPacket = resetPacket(
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randUint16(r.rng[]), p.header.connectionId, p.header.seqNr)
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await r.sendCb(sender, encodePacket(rstPacket))
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@ -8,7 +8,7 @@
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import
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std/[sugar, deques],
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chronos, chronicles,
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chronos, chronicles, metrics,
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stew/[results, bitops2],
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./growable_buffer,
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./packets,
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@ -203,7 +203,7 @@ type
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# peer
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rto: Duration
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# RTO timeout will happen when currenTime > rtoTimeout
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# RTO timeout happens when currentTime > rtoTimeout
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rtoTimeout: Moment
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# rcvBuffer
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@ -215,7 +215,7 @@ type
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# readers waiting for data
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pendingReads: Deque[ReadReq]
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# loop called every 500ms to check for on going timeout status
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# loop called every 500ms to check for timeouts
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checkTimeoutsLoop: Future[void]
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# number on consecutive re-transmissions
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@ -257,15 +257,15 @@ type
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# timer which is started when peer max window drops below current packet size
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zeroWindowTimer: Option[Moment]
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# last measured delay between current local timestamp, and remote sent
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# timestamp. In microseconds
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# last measured delay between current local timestamp and remote sent
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# timestamp, in microseconds.
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replayMicro: uint32
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# indicator if we're in slow-start (exponential growth) phase
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# indicator if socket is in in slow-start (exponential growth) phase
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slowStart: bool
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# indicator if we're in fast time out mode i.e we will resend
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# oldest packet un-acked in case of newer packet arriving
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# indicator if socket is in fast time-out mode, i.e will resend oldest
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# not ACK'ed packet when newer packet is received.
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fastTimeout: bool
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# Sequence number of the next packet we are allowed to fast-resend. This is
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@ -295,8 +295,8 @@ type
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send: SendCallback[A]
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# User driven call back to be called whenever socket is permanently closed i.e
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# reaches destroy state
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# User driven callback to be called whenever socket is permanently closed,
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# i.e reaches the destroy state
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SocketCloseCallback* = proc (): void {.gcsafe, raises: [].}
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ConnectionError* = object of CatchableError
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@ -543,13 +543,14 @@ proc checkTimeouts(socket: UtpSocket) =
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if socket.isOpened():
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let currentPacketSize = socket.getPacketSize()
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if (socket.zeroWindowTimer.isSome() and currentTime > socket.zeroWindowTimer.unsafeGet()):
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if (socket.zeroWindowTimer.isSome() and
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currentTime > socket.zeroWindowTimer.unsafeGet()):
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if socket.maxRemoteWindow <= currentPacketSize:
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# Reset remote window, to minimal value which will fit at least two packet
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let minimalRemoteWindow = 2 * socket.socketConfig.payloadSize
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socket.maxRemoteWindow = minimalRemoteWindow
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debug "Reset remote window to minimal value",
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minRemote = minimalRemoteWindow
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# Reset maxRemoteWindow to minimal value which will fit at least two
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# packets
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let remoteWindow = 2 * socket.socketConfig.payloadSize
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socket.maxRemoteWindow = remoteWindow
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debug "Reset remote window to minimal value", remoteWindow
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socket.zeroWindowTimer = none[Moment]()
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if (currentTime > socket.rtoTimeout):
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@ -560,12 +561,14 @@ proc checkTimeouts(socket: UtpSocket) =
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curWindowPackets = socket.curWindowPackets,
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curWindowBytes = socket.currentWindow
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# TODO add handling of probe time outs. Reference implementation has mechanism
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# of sending probes to determine mtu size. Probe timeouts do not count to standard
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# timeouts calculations
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# TODO:
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# Add handling of probing on timeouts. The reference implementation has
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# a mechanism of sending probes to determine MTU size. Probe timeouts are
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# not taking into account for the timeout calculation.
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# client initiated connections, but did not send following data packet in rto
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# time and our socket is configured to start in SynRecv state.
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# For client initiated connections: SYN received but did not receive
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# following data packet in rto time and the socket is configured to start
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# in SynRecv state (to avoid amplifcation by IP spoofing).
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if (socket.state == SynRecv):
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socket.destroy()
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return
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@ -589,13 +592,13 @@ proc checkTimeouts(socket: UtpSocket) =
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socket.retransmitTimeout = newTimeout
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socket.rtoTimeout = currentTime + newTimeout
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# on timeout reset duplicate ack counter
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# on timeout, reset the duplicate ack counter
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socket.duplicateAck = 0
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if (socket.curWindowPackets == 0 and socket.maxWindow > currentPacketSize):
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# there are no packets in flight even though there is place for more than whole packet
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# this means connection is just idling. Reset window by 1/3'rd but no more
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# than to fit at least one packet.
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# There are no packets in flight even though there is space for more
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# than a full packet. This means the connection is just idling.
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# Reset window by 1/3'rd but no more than to fit at least one packet.
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let oldMaxWindow = socket.maxWindow
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let newMaxWindow = max((oldMaxWindow * 2) div 3, currentPacketSize)
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@ -617,14 +620,15 @@ proc checkTimeouts(socket: UtpSocket) =
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socket.maxWindow = currentPacketSize
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socket.slowStart = true
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# This will have much more sense when we will add handling of selective acks
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# as then every selectively acked packet resets timeout timer and removes packet
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# from out buffer.
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# Note: with selective acks enabled, every selectively acked packet resets
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# the timeout timer and removes te packet from the outBuffer.
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markAllPacketAsLost(socket)
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let oldestPacketSeqNr = socket.seqNr - socket.curWindowPackets
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# resend oldest packet if there are some packets in flight, and oldestpacket was already sent
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if (socket.curWindowPackets > 0 and socket.outBuffer[oldestPacketSeqNr].transmissions > 0):
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# resend the oldest packet if there are some packets in flight and the
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# oldest packet was already sent
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if (socket.curWindowPackets > 0 and
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socket.outBuffer[oldestPacketSeqNr].transmissions > 0):
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inc socket.retransmitCount
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socket.fastTimeout = true
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@ -633,11 +637,10 @@ proc checkTimeouts(socket: UtpSocket) =
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retransmitCount = socket.retransmitCount,
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curWindowPackets = socket.curWindowPackets
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# Oldest packet should always be present, so it is safe to call force
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# resend
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# Oldest packet should always be present, so it is safe to force resend
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socket.sendPacket(oldestPacketSeqNr)
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# TODO add sending keep alives when necessary
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# TODO: add sending keep alives when necessary
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proc checkTimeoutsLoop(s: UtpSocket) {.async.} =
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## Loop that check timeouts in the socket.
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@ -646,8 +649,8 @@ proc checkTimeoutsLoop(s: UtpSocket) {.async.} =
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await sleepAsync(checkTimeoutsLoopInterval)
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s.eventQueue.putNoWait(SocketEvent(kind: CheckTimeouts))
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except CancelledError as exc:
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# check timeouts loop is last running future managed by socket, if its
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# cancelled we can fire closeEvent
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# checkTimeoutsLoop is the last running future managed by the socket, when
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# it's cancelled the closeEvent can be fired.
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s.closeEvent.fire()
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trace "checkTimeoutsLoop canceled"
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raise exc
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@ -721,12 +724,13 @@ proc isClosed*(socket: UtpSocket): bool =
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proc isClosedAndCleanedUpAllResources*(socket: UtpSocket): bool =
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## Test Api to check that all resources are properly cleaned up
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socket.isClosed() and socket.eventLoop.cancelled() and socket.checkTimeoutsLoop.cancelled()
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socket.isClosed() and socket.eventLoop.cancelled() and
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socket.checkTimeoutsLoop.cancelled()
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proc destroy*(s: UtpSocket) =
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debug "Destroying socket", to = s.socketKey
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## Moves socket to destroy state and clean all resources.
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## Remote is not notified in any way about socket end of life
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## Remote is not notified in any way about socket end of life.
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s.state = Destroy
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s.eventLoop.cancel()
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# This procedure initiate cleanup process which goes like:
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@ -737,9 +741,9 @@ proc destroy*(s: UtpSocket) =
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# future shows as cancelled, but handler for CancelledError is not run
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proc destroyWait*(s: UtpSocket) {.async.} =
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## Moves socket to destroy state and clean all reasources and wait for all registered
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## callback to fire
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## Remote is not notified in any way about socket end of life
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## Moves socket to destroy state and clean all resources and wait for all
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## registered callbacks to fire,
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## Remote is not notified in any way about socket end of life.
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s.destroy()
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await s.closeEvent.wait()
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await allFutures(s.closeCallbacks)
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@ -802,9 +806,10 @@ proc ackPacket(socket: UtpSocket, seqNr: uint16, currentTime: Moment): AckResult
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pkTransmissions = packet.transmissions,
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pkNeedResend = packet.needResend
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# from spec: The rtt and rtt_var is only updated for packets that were sent only once.
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# This avoids problems with figuring out which packet was acked, the first or the second one.
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# it is standard solution to retransmission ambiguity problem
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# from spec: The rtt and rtt_var is only updated for packets that were sent
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# only once. This avoids the problem of figuring out which packet was acked,
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# the first or the second one. It is standard solution to the retransmission
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# ambiguity problem.
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if packet.transmissions == 1:
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socket.updateTimeouts(packet.timeSent, currentTime)
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@ -815,10 +820,11 @@ proc ackPacket(socket: UtpSocket, seqNr: uint16, currentTime: Moment): AckResult
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# been considered timed-out, and is not included in
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# the cur_window anymore
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if (not packet.needResend):
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doAssert(socket.currentWindow >= packet.payloadLength, "Window should always be larger than packet length")
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doAssert(socket.currentWindow >= packet.payloadLength,
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"Window should always be larger than packet length")
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socket.currentWindow = socket.currentWindow - packet.payloadLength
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# we removed packet from our out going buffer
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# recalculate as packet was removed from the outgoing buffer
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socket.outBufferBytes = socket.outBufferBytes - packet.payloadLength
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socket.retransmitCount = 0
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@ -832,7 +838,8 @@ proc ackPackets(socket: UtpSocket, nrPacketsToAck: uint16, currentTime: Moment)
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## Ack packets in outgoing buffer based on ack number in the received packet
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var i = 0
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while i < int(nrPacketsToAck):
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let result = socket.ackPacket(socket.seqNr - socket.curWindowPackets, currentTime)
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let result = socket.ackPacket(
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socket.seqNr - socket.curWindowPackets, currentTime)
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case result
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of PacketAcked:
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dec socket.curWindowPackets
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@ -844,7 +851,9 @@ proc ackPackets(socket: UtpSocket, nrPacketsToAck: uint16, currentTime: Moment)
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inc i
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proc calculateAckedbytes(socket: UtpSocket, nrPacketsToAck: uint16, now: Moment): (uint32, Duration) =
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proc calculateAckedbytes(
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socket: UtpSocket, nrPacketsToAck: uint16, now: Moment):
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(uint32, Duration) =
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var i: uint16 = 0
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var ackedBytes: uint32 = 0
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var minRtt: Duration = InfiniteDuration
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@ -891,9 +900,11 @@ proc isAckNrInvalid(socket: UtpSocket, packet: Packet): bool =
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)
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# counts the number of bytes acked by selective ack header
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proc calculateSelectiveAckBytes*(socket: UtpSocket, receivedPackedAckNr: uint16, ext: SelectiveAckExtension): uint32 =
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# we add 2, as the first bit in the mask therefore represents ackNr + 2 because
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# ackNr + 1 (i.e next expected packet) is considered lost.
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proc calculateSelectiveAckBytes*(
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socket: UtpSocket, receivedPackedAckNr: uint16, ext: SelectiveAckExtension):
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uint32 =
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# Add 2, as the first bit in the mask represents ackNr + 2 because ackNr + 1
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# (i.e next expected packet) is considered lost.
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let base = receivedPackedAckNr + 2
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if socket.curWindowPackets == 0:
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@ -925,12 +936,13 @@ proc calculateSelectiveAckBytes*(socket: UtpSocket, receivedPackedAckNr: uint16
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return ackedBytes
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# decays maxWindow size by half if time is right i.e it is at least 100m since last
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# window decay
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# decays maxWindow size by half if time is right i.e it is at least 100m since
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# last window decay
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proc tryDecayWindow(socket: UtpSocket, now: Moment) =
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if (now - socket.lastWindowDecay >= maxWindowDecay):
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socket.lastWindowDecay = now
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let newMaxWindow = max(uint32(0.5 * float64(socket.maxWindow)), uint32(minWindowSize))
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let newMaxWindow =
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max(uint32(0.5 * float64(socket.maxWindow)), uint32(minWindowSize))
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debug "Decaying maxWindow",
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oldWindow = socket.maxWindow,
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@ -940,10 +952,13 @@ proc tryDecayWindow(socket: UtpSocket, now: Moment) =
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socket.slowStart = false
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socket.slowStartThreshold = newMaxWindow
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# ack packets (removes them from out going buffer) based on selective ack extension header
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proc selectiveAckPackets(socket: UtpSocket, receivedPackedAckNr: uint16, ext: SelectiveAckExtension, currentTime: Moment): void =
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# we add 2, as the first bit in the mask therefore represents ackNr + 2 because
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# ackNr + 1 (i.e next expected packet) is considered lost.
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# ack packets (removes them from out going buffer) based on selective ack
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# extension header
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proc selectiveAckPackets(
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socket: UtpSocket, receivedPackedAckNr: uint16, ext: SelectiveAckExtension,
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currentTime: Moment): void =
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# Add 2, as the first bit in the mask represents ackNr + 2 because ackNr + 1
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# (i.e next expected packet) is considered lost.
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let base = receivedPackedAckNr + 2
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if socket.curWindowPackets == 0:
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@ -951,9 +966,10 @@ proc selectiveAckPackets(socket: UtpSocket, receivedPackedAckNr: uint16, ext: S
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var bits = (len(ext.acks)) * 8 - 1
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# number of packets acked by this selective acks, it also works as duplicate ack
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# counter.
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# from spec: Each packet that is acked in the selective ack message counts as one duplicate ack
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# number of packets acked by this selective ack, it also works as duplicate
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# ack counter.
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# from spec: Each packet that is acked in the selective ack message counts as
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# one duplicate ack
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var counter = 0
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# sequence numbers of packets which should be resend
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@ -986,7 +1002,8 @@ proc selectiveAckPackets(socket: UtpSocket, receivedPackedAckNr: uint16, ext: S
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dec bits
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continue
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if counter >= duplicateAcksBeforeResend and (v - socket.fastResendSeqNr) <= reorderBufferMaxSize:
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if counter >= duplicateAcksBeforeResend and
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(v - socket.fastResendSeqNr) <= reorderBufferMaxSize:
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debug "No ack for packet",
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pkAckNr = v,
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dupAckCounter = counter,
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@ -995,10 +1012,11 @@ proc selectiveAckPackets(socket: UtpSocket, receivedPackedAckNr: uint16, ext: S
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dec bits
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let nextExpectedPacketSeqNr = base - 1'u16
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# if we are about to start to resending first packet should be the first unacked packet
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# When resending packets, the first packet should be the first unacked packet,
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# ie. base - 1
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if counter >= duplicateAcksBeforeResend and (nextExpectedPacketSeqNr - socket.fastResendSeqNr) <= reorderBufferMaxSize:
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let nextExpectedPacketSeqNr = base - 1'u16
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if counter >= duplicateAcksBeforeResend and
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(nextExpectedPacketSeqNr - socket.fastResendSeqNr) <= reorderBufferMaxSize:
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debug "No ack for packet",
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pkAckNr = nextExpectedPacketSeqNr,
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dupAckCounter = counter,
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@ -1043,12 +1061,14 @@ proc selectiveAckPackets(socket: UtpSocket, receivedPackedAckNr: uint16, ext: S
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socket.duplicateAck = uint16(counter)
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|
||||
# Public mainly for test purposes
|
||||
# generates bit mask which indicates which packets are already in socket
|
||||
# reorder buffer
|
||||
# from speck:
|
||||
# The bitmask has reverse byte order. The first byte represents packets [ack_nr + 2, ack_nr + 2 + 7] in reverse order
|
||||
# The least significant bit in the byte represents ack_nr + 2, the most significant bit in the byte represents ack_nr + 2 + 7
|
||||
# The next byte in the mask represents [ack_nr + 2 + 8, ack_nr + 2 + 15] in reverse order, and so on
|
||||
# Generates bit mask which indicates which packets are already in socket
|
||||
# reorder buffer.
|
||||
# From spec:
|
||||
# The bitmask has reverse byte order. The first byte represents packets
|
||||
# [ack_nr + 2, ack_nr + 2 + 7] in reverse order.
|
||||
# The least significant bit in the byte represents ack_nr + 2, the most
|
||||
# significant bit in the byte represents ack_nr + 2 + 7. The next byte in the
|
||||
# mask represents [ack_nr + 2 + 8, ack_nr + 2 + 15] in reverse order, and so on.
|
||||
proc generateSelectiveAckBitMask*(socket: UtpSocket): array[4, byte] =
|
||||
let window = min(32, socket.inBuffer.len())
|
||||
var arr: array[4, uint8] = [0'u8, 0, 0, 0]
|
||||
|
@ -1181,10 +1201,11 @@ proc processPacketInternal(socket: UtpSocket, p: Packet) =
|
|||
duplicateAckCounter = socket.duplicateAck
|
||||
else:
|
||||
socket.duplicateAck = 0
|
||||
# spec says that in case of duplicate ack counter larger that duplicateAcksBeforeResend
|
||||
# we should re-send oldest packet, on the other hand reference implementation
|
||||
# has code path which does it commented out with todo. Currently to be as close
|
||||
# to reference impl we do not resend packets in that case
|
||||
# Spec states that in case of a duplicate ack counter larger than
|
||||
# `duplicateAcksBeforeResend` the oldest packet should be resend. However, the
|
||||
# reference implementation has the code path which does this commented out
|
||||
# with a todo. Currently the reference implementation is follow and packets
|
||||
# are not resend in this case.
|
||||
|
||||
debug "Packet state variables",
|
||||
pastExpected = pastExpected,
|
||||
|
@ -1192,15 +1213,16 @@ proc processPacketInternal(socket: UtpSocket, p: Packet) =
|
|||
|
||||
# If packet is totally off the mark, short-circuit the processing
|
||||
if pastExpected >= reorderBufferMaxSize:
|
||||
|
||||
# if `pastExpected` is really big number (for example: uint16.high) then most
|
||||
# probably we are receiving packet which we already received
|
||||
# example: we already received packet with `seqNr = 10` so our `socket.ackNr = 10`
|
||||
# if we receive this packet once again then `pastExpected = 10 - 10 - 1` which
|
||||
# equals (due to wrapping) 65535
|
||||
# this means that remote most probably did not receive our ack, so we need to resend
|
||||
# it. We are doing it for last `reorderBufferMaxSize` packets
|
||||
let isPossibleDuplicatedOldPacket = pastExpected >= (int(uint16.high) + 1) - reorderBufferMaxSize
|
||||
# if `pastExpected` is a really big number (for example: uint16.high) then
|
||||
# most probably we are receiving packet which we already received.
|
||||
# example: socket already received packet with `seqNr = 10` so the
|
||||
# `socket.ackNr = 10`.
|
||||
# Then when this packet is received once again then
|
||||
# `pastExpected = 10 - 10 - 1` which equals (due to wrapping) 65535.
|
||||
# This means that remote most probably did not receive our ack, so we need
|
||||
# to resend it. We are doing it for last `reorderBufferMaxSize` packets.
|
||||
let isPossibleDuplicatedOldPacket =
|
||||
pastExpected >= (int(uint16.high) + 1) - reorderBufferMaxSize
|
||||
|
||||
if (isPossibleDuplicatedOldPacket and p.header.pType != ST_STATE):
|
||||
socket.sendAck()
|
||||
|
@ -1209,13 +1231,15 @@ proc processPacketInternal(socket: UtpSocket, p: Packet) =
|
|||
pastExpected = pastExpected
|
||||
return
|
||||
|
||||
var (ackedBytes, minRtt) = socket.calculateAckedbytes(acks, timestampInfo.moment)
|
||||
var (ackedBytes, minRtt) =
|
||||
socket.calculateAckedbytes(acks, timestampInfo.moment)
|
||||
|
||||
debug "Bytes acked by classic ack",
|
||||
bytesAcked = ackedBytes
|
||||
|
||||
if (p.eack.isSome()):
|
||||
let selectiveAckedBytes = socket.calculateSelectiveAckBytes(pkAckNr, p.eack.unsafeGet())
|
||||
let selectiveAckedBytes =
|
||||
socket.calculateSelectiveAckBytes(pkAckNr, p.eack.unsafeGet())
|
||||
debug "Bytes acked by selective ack",
|
||||
bytesAcked = selectiveAckedBytes
|
||||
ackedBytes = ackedBytes + selectiveAckedBytes
|
||||
|
@ -1225,8 +1249,8 @@ proc processPacketInternal(socket: UtpSocket, p: Packet) =
|
|||
# we are using uint32 not a Duration, to wrap a round in case of
|
||||
# sentTimeRemote > receipTimestamp. This can happen as local and remote
|
||||
# clock can be not synchronized or even using different system clock.
|
||||
# i.e this number itself does not tell anything and is only used to feedback it
|
||||
# to remote peer with each sent packet
|
||||
# i.e this number itself does not tell anything and is only used to feedback
|
||||
# it to remote peer with each sent packet
|
||||
let remoteDelay =
|
||||
if (sentTimeRemote == 0):
|
||||
0'u32
|
||||
|
@ -1246,7 +1270,8 @@ proc processPacketInternal(socket: UtpSocket, p: Packet) =
|
|||
if (prevRemoteDelayBase != 0 and
|
||||
wrapCompareLess(socket.remoteHistogram.delayBase, prevRemoteDelayBase) and
|
||||
prevRemoteDelayBase - socket.remoteHistogram.delayBase <= 10000'u32):
|
||||
socket.ourHistogram.shift(prevRemoteDelayBase - socket.remoteHistogram.delayBase)
|
||||
socket.ourHistogram.shift(
|
||||
prevRemoteDelayBase - socket.remoteHistogram.delayBase)
|
||||
|
||||
let actualDelay = p.header.timestampDiff
|
||||
|
||||
|
@ -1286,10 +1311,12 @@ proc processPacketInternal(socket: UtpSocket, p: Packet) =
|
|||
slowStartThreshold = newSlowStartThreshold,
|
||||
slowstart = newSlowStart
|
||||
|
||||
if (socket.zeroWindowTimer.isNone() and socket.maxRemoteWindow <= currentPacketSize):
|
||||
# when zeroWindowTimer will be hit and maxRemoteWindow still will be equal to 0
|
||||
# then it will be reset to minimal value
|
||||
socket.zeroWindowTimer = some(timestampInfo.moment + socket.socketConfig.remoteWindowResetTimeout)
|
||||
if (socket.zeroWindowTimer.isNone() and
|
||||
socket.maxRemoteWindow <= currentPacketSize):
|
||||
# when zeroWindowTimer is hit and maxRemoteWindow still is equal
|
||||
# to 0 then it will be reset to the minimal value
|
||||
socket.zeroWindowTimer =
|
||||
some(timestampInfo.moment + socket.socketConfig.remoteWindowResetTimeout)
|
||||
|
||||
debug "Remote window size dropped below packet size",
|
||||
currentTime = timestampInfo.moment,
|
||||
|
@ -1298,15 +1325,16 @@ proc processPacketInternal(socket: UtpSocket, p: Packet) =
|
|||
|
||||
socket.tryfinalizeConnection(p)
|
||||
|
||||
# socket.curWindowPackets == acks means that this packet acked all remaining packets
|
||||
# including the sent fin packets
|
||||
# socket.curWindowPackets == acks means that this packet acked all remaining
|
||||
# packets including the sent FIN packets
|
||||
if (socket.finSent and socket.curWindowPackets == acks):
|
||||
debug "FIN acked, destroying socket"
|
||||
socket.finAcked = true
|
||||
# this bit of utp spec is a bit under specified (i.e there is not specification at all)
|
||||
# reference implementation moves socket to destroy state in case that our fin was acked
|
||||
# and socket is considered closed for reading and writing.
|
||||
# but in theory remote could stil write some data on this socket (or even its own fin)
|
||||
# this part of the uTP spec is a bit under specified, i.e there is no
|
||||
# specification at all. The reference implementation moves socket to destroy
|
||||
# state in case that our FIN was acked and socket is considered closed for
|
||||
# reading and writing. But in theory, the remote could still write some data
|
||||
# on this socket (or even its own FIN).
|
||||
socket.destroy()
|
||||
|
||||
# Update fast resend counter to avoid resending old packet twice
|
||||
|
@ -1336,11 +1364,12 @@ proc processPacketInternal(socket: UtpSocket, p: Packet) =
|
|||
|
||||
socket.ackPackets(acks, timestampInfo.moment)
|
||||
|
||||
# packets in front may have been acked by selective ack, decrease window until we hit
|
||||
# a packet that is still waiting to be acked
|
||||
while (socket.curWindowPackets > 0 and socket.outBuffer.get(socket.seqNr - socket.curWindowPackets).isNone()):
|
||||
# packets in front may have been acked by selective ack, decrease window until
|
||||
# we hit a packet that is still waiting to be acked.
|
||||
while (socket.curWindowPackets > 0 and
|
||||
socket.outBuffer.get(socket.seqNr - socket.curWindowPackets).isNone()):
|
||||
dec socket.curWindowPackets
|
||||
debug "Packet in front hase been acked by selective ack. Decrese window",
|
||||
debug "Packet in front has been acked by selective ack. Decrease window",
|
||||
windowPackets = socket.curWindowPackets
|
||||
|
||||
# fast timeout
|
||||
|
@ -1354,19 +1383,20 @@ proc processPacketInternal(socket: UtpSocket, p: Packet) =
|
|||
|
||||
|
||||
if oldestOutstandingPktSeqNr != socket.fastResendSeqNr:
|
||||
# fastResendSeqNr do not point to oldest unacked packet, we probably already resent
|
||||
# packet that timed-out. Leave fast timeout mode
|
||||
# fastResendSeqNr does not point to oldest unacked packet, we probably
|
||||
# already resent the packet that timed-out. Leave on fast timeout mode.
|
||||
socket.fastTimeout = false
|
||||
else:
|
||||
let shouldReSendPacket = socket.outBuffer.exists(oldestOutstandingPktSeqNr, (p: OutgoingPacket) => p.transmissions > 0)
|
||||
let shouldReSendPacket = socket.outBuffer.exists(
|
||||
oldestOutstandingPktSeqNr, (p: OutgoingPacket) => p.transmissions > 0)
|
||||
if shouldReSendPacket:
|
||||
debug "Packet fast timeout resend",
|
||||
pkSeqNr = oldestOutstandingPktSeqNr
|
||||
|
||||
inc socket.fastResendSeqNr
|
||||
|
||||
# Is is safe to call force resend as we already checked shouldReSendPacket
|
||||
# condition
|
||||
# It is safe to call force resend as we already checked
|
||||
# `shouldReSendPacket` condition.
|
||||
socket.sendPacket(oldestOutstandingPktSeqNr)
|
||||
|
||||
if (p.eack.isSome()):
|
||||
|
@ -1387,12 +1417,14 @@ proc processPacketInternal(socket: UtpSocket, p: Packet) =
|
|||
let payloadLength = len(p.payload)
|
||||
if (payloadLength > 0 and (not socket.readShutdown)):
|
||||
# we need to sum both rcv buffer and reorder buffer
|
||||
if (uint32(socket.offset) + socket.inBufferBytes + uint32(payloadLength) > socket.socketConfig.optRcvBuffer):
|
||||
let totalBufferSize =
|
||||
uint32(socket.offset) + socket.inBufferBytes + uint32(payloadLength)
|
||||
if (totalBufferSize > socket.socketConfig.optRcvBuffer):
|
||||
# even though packet is in order and passes all the checks, it would
|
||||
# overflow our receive buffer, it means that we are receiving data
|
||||
# faster than we are reading it. Do not ack this packet, and drop received
|
||||
# data
|
||||
debug "Recevied packet would overflow receive buffer dropping it",
|
||||
# faster than we are reading it. Do not ack this packet, and drop
|
||||
# received data.
|
||||
debug "Received packet would overflow receive buffer, dropping it",
|
||||
pkSeqNr = p.header.seqNr,
|
||||
bytesReceived = payloadLength,
|
||||
rcvbufferSize = socket.offset,
|
||||
|
@ -1401,34 +1433,38 @@ proc processPacketInternal(socket: UtpSocket, p: Packet) =
|
|||
|
||||
debug "Received data packet",
|
||||
bytesReceived = payloadLength
|
||||
# we are getting in order data packet, we can flush data directly to the incoming buffer
|
||||
# we are getting in order data packet, we can flush data directly to the
|
||||
# incoming buffer.
|
||||
# await upload(addr socket.buffer, unsafeAddr p.payload[0], p.payload.len())
|
||||
moveMem(addr socket.rcvBuffer[socket.offset], unsafeAddr p.payload[0], payloadLength)
|
||||
moveMem(
|
||||
addr socket.rcvBuffer[socket.offset],
|
||||
unsafeAddr p.payload[0], payloadLength)
|
||||
socket.offset = socket.offset + payloadLength
|
||||
|
||||
# Bytes have been passed to upper layer, we can increase number of last
|
||||
# acked packet
|
||||
inc socket.ackNr
|
||||
|
||||
# check if the following packets are in reorder buffer
|
||||
|
||||
# check if the following packets are in re-order buffer
|
||||
debug "Looking for packets in re-order buffer",
|
||||
reorderCount = socket.reorderCount
|
||||
|
||||
while true:
|
||||
# We are doing this in reorder loop, to handle the case when we already received
|
||||
# fin but there were some gaps before eof
|
||||
# we have reached remote eof, and should not receive more packets from remote
|
||||
if ((not socket.reachedFin) and socket.gotFin and socket.eofPktNr == socket.ackNr):
|
||||
# We are doing this in reorder loop, to handle the case when we already
|
||||
# received FIN but there were some gaps before eof.
|
||||
# we have reached remote eof and should not receive more packets from
|
||||
# remote.
|
||||
if ((not socket.reachedFin) and socket.gotFin and
|
||||
socket.eofPktNr == socket.ackNr):
|
||||
debug "Reached socket EOF"
|
||||
# In case of reaching eof, it is up to user of library what to to with
|
||||
# it. With the current implementation, the most appropriate way would be to
|
||||
# destroy it (as with our implementation we know that remote is destroying its acked fin)
|
||||
# as any other send will either generate timeout, or socket will be forcefully
|
||||
# closed by reset
|
||||
# In case of reaching eof, it is up to user of library what to do with
|
||||
# it. With the current implementation, the most appropriate way would
|
||||
# be to destroy it (as with our implementation we know that remote is
|
||||
# destroying its acked fin) as any other send will either generate
|
||||
# timeout, or socket will be forcefully closed by reset
|
||||
socket.reachedFin = true
|
||||
# this is not necessarily true, but as we have already reached eof we can
|
||||
# ignore following packets
|
||||
# this is not necessarily true, but as we have already reached eof we
|
||||
# can ignore following packets
|
||||
socket.reorderCount = 0
|
||||
|
||||
if socket.reorderCount == 0:
|
||||
|
@ -1454,9 +1490,12 @@ proc processPacketInternal(socket: UtpSocket, p: Packet) =
|
|||
rcvbufferSize = socket.offset,
|
||||
reorderBufferSize = socket.inBufferBytes
|
||||
|
||||
# Rcv buffer and reorder buffer are sized that it is always possible to
|
||||
# move data from reorder buffer to rcv buffer without overflow
|
||||
moveMem(addr socket.rcvBuffer[socket.offset], unsafeAddr packet.payload[0], reorderPacketPayloadLength)
|
||||
# Rcv buffer and reorder buffer are sized such that it is always
|
||||
# possible to move data from reorder buffer to rcv buffer without
|
||||
# overflow.
|
||||
moveMem(
|
||||
addr socket.rcvBuffer[socket.offset],
|
||||
unsafeAddr packet.payload[0], reorderPacketPayloadLength)
|
||||
socket.offset = socket.offset + reorderPacketPayloadLength
|
||||
|
||||
debug "Deleting packet",
|
||||
|
@ -1465,7 +1504,8 @@ proc processPacketInternal(socket: UtpSocket, p: Packet) =
|
|||
socket.inBuffer.delete(nextPacketNum)
|
||||
inc socket.ackNr
|
||||
dec socket.reorderCount
|
||||
socket.inBufferBytes = socket.inBufferBytes - uint32(reorderPacketPayloadLength)
|
||||
socket.inBufferBytes =
|
||||
socket.inBufferBytes - uint32(reorderPacketPayloadLength)
|
||||
|
||||
debug "Socket state after processing in order packet",
|
||||
socketKey = socket.socketKey,
|
||||
|
@ -1498,9 +1538,13 @@ proc processPacketInternal(socket: UtpSocket, p: Packet) =
|
|||
debug "Packet with seqNr already received",
|
||||
seqNr = pkSeqNr
|
||||
else:
|
||||
let payloadLength = uint32(len(p.payload))
|
||||
if (socket.inBufferBytes + payloadLength <= socket.socketConfig.maxSizeOfReorderBuffer and
|
||||
socket.inBufferBytes + uint32(socket.offset) + payloadLength <= socket.socketConfig.optRcvBuffer):
|
||||
let
|
||||
payloadLength = uint32(len(p.payload))
|
||||
totalReorderSize = socket.inBufferBytes + payloadLength
|
||||
totalBufferSize =
|
||||
socket.inBufferBytes + uint32(socket.offset) + payloadLength
|
||||
if (totalReorderSize <= socket.socketConfig.maxSizeOfReorderBuffer and
|
||||
totalBufferSize <= socket.socketConfig.optRcvBuffer):
|
||||
|
||||
debug "store packet in reorder buffer",
|
||||
packetBytes = payloadLength,
|
||||
|
@ -1516,8 +1560,8 @@ proc processPacketInternal(socket: UtpSocket, p: Packet) =
|
|||
socket.inBufferBytes = socket.inBufferBytes + payloadLength
|
||||
debug "added out of order packet to reorder buffer",
|
||||
reorderCount = socket.reorderCount
|
||||
# we send ack packet, as we reorder count is > 0, so the eack bitmask will be
|
||||
# generated
|
||||
# we send ack packet, as we reorder count is > 0, so the eack bitmask
|
||||
# will be generated
|
||||
socket.sendAck()
|
||||
|
||||
proc processPacket*(socket: UtpSocket, p: Packet): Future[void] =
|
||||
|
@ -1542,8 +1586,8 @@ proc onRead(socket: UtpSocket, readReq: var ReadReq): ReadResult =
|
|||
return ReadCancelled
|
||||
|
||||
if socket.atEof():
|
||||
# buffer is already empty and we reached remote fin, just finish read with whatever
|
||||
# was already read
|
||||
# buffer is already empty and we reached remote fin, just finish read with
|
||||
# whatever was already read
|
||||
readReq.reader.complete(readReq.bytesAvailable)
|
||||
return SocketAlreadyFinished
|
||||
|
||||
|
@ -1768,7 +1812,8 @@ proc write*(socket: UtpSocket, data: seq[byte]): Future[WriteResult] =
|
|||
let retFuture = newFuture[WriteResult]("UtpSocket.write")
|
||||
|
||||
if (socket.state != Connected):
|
||||
let res = WriteResult.err(WriteError(kind: SocketNotWriteable, currentState: socket.state))
|
||||
let res = WriteResult.err(
|
||||
WriteError(kind: SocketNotWriteable, currentState: socket.state))
|
||||
retFuture.complete(res)
|
||||
return retFuture
|
||||
|
||||
|
@ -1845,8 +1890,8 @@ proc read*(socket: UtpSocket): Future[seq[byte]] =
|
|||
|
||||
return fut
|
||||
|
||||
# Check how many packets are still in the out going buffer, usefully for tests or
|
||||
# debugging.
|
||||
# Check how many packets are still in the out going buffer, usefully for tests
|
||||
# or debugging.
|
||||
proc numPacketsInOutGoingBuffer*(socket: UtpSocket): int =
|
||||
var num = 0
|
||||
for e in socket.outBuffer.items():
|
||||
|
@ -1858,11 +1903,12 @@ proc numPacketsInOutGoingBuffer*(socket: UtpSocket): int =
|
|||
proc numOfBytesInFlight*(socket: UtpSocket): uint32 = socket.currentWindow
|
||||
|
||||
# Check how many bytes are in incoming buffer
|
||||
proc numOfBytesInIncomingBuffer*(socket: UtpSocket): uint32 = uint32(socket.offset)
|
||||
proc numOfBytesInIncomingBuffer*(socket: UtpSocket): uint32 =
|
||||
uint32(socket.offset)
|
||||
|
||||
# Check how many packets are still in the reorder buffer, useful for tests or
|
||||
# debugging.
|
||||
# It throws assertion error when number of elements in buffer do not equal kept counter
|
||||
# debugging. It throws assertion error when number of elements in buffer do not
|
||||
# equal kept counter.
|
||||
proc numPacketsInReorderedBuffer*(socket: UtpSocket): int =
|
||||
var num = 0
|
||||
for e in socket.inBuffer.items():
|
||||
|
@ -1874,9 +1920,9 @@ proc numPacketsInReorderedBuffer*(socket: UtpSocket): int =
|
|||
proc numOfEventsInEventQueue*(socket: UtpSocket): int = len(socket.eventQueue)
|
||||
|
||||
proc connectionId*[A](socket: UtpSocket[A]): uint16 =
|
||||
## Connection id is id which is used in first SYN packet which establishes the connection
|
||||
## so for Outgoing side it is actually its rcv_id, and for Incoming side it is
|
||||
## its snd_id
|
||||
## Connection id is the id which is used in first SYN packet which establishes
|
||||
## the connection, so for `Outgoing` side it is actually its rcv_id, and for
|
||||
## `Incoming` side it is its snd_id.
|
||||
case socket.direction
|
||||
of Incoming:
|
||||
socket.connectionIdSnd
|
||||
|
@ -1902,11 +1948,11 @@ proc new[A](
|
|||
): T =
|
||||
let currentTime = getMonoTimestamp().moment
|
||||
|
||||
# Initial max window size. Reference implementation uses value which enables one packet
|
||||
# to be transferred.
|
||||
# We use value two times higher as we do not yet have proper mtu estimation, and
|
||||
# our impl should work over udp and discovery v5 (where proper estimation may be harder
|
||||
# as packets already have discoveryv5 envelope)
|
||||
# Initial max window size. Reference implementation uses value which allows
|
||||
# one packet to be transferred.
|
||||
# We use a value two times higher as we do not yet have proper mtu estimation,
|
||||
# and our impl. should work over UDP and discovery v5 (where proper estimation
|
||||
# may be harder as packets already have discovery v5 envelope).
|
||||
let initMaxWindow = 2 * cfg.payloadSize
|
||||
T(
|
||||
remoteAddress: to,
|
||||
|
@ -1987,10 +2033,10 @@ proc newIncomingSocket*[A](
|
|||
let (initialState, initialTimeout) =
|
||||
if (cfg.incomingSocketReceiveTimeout.isNone()):
|
||||
# it does not matter what timeout value we put here, as socket will be in
|
||||
# connected state without outgoing packets in buffer so any timeout hit will
|
||||
# just double rto without any penalties
|
||||
# although we cannot use 0, as then timeout will be constantly re-set to 500ms
|
||||
# and there will be a lot of not useful work done
|
||||
# connected state without outgoing packets in buffer so any timeout hit
|
||||
# will just double rto without any penalties
|
||||
# although we cannot use 0, as then timeout will be constantly re-set to
|
||||
# 500ms and there will be a lot of not useful work done
|
||||
(Connected, defaultInitialSynTimeout)
|
||||
else:
|
||||
let timeout = cfg.incomingSocketReceiveTimeout.unsafeGet()
|
||||
|
@ -2020,7 +2066,8 @@ proc startIncomingSocket*(socket: UtpSocket) =
|
|||
|
||||
proc startOutgoingSocket*(socket: UtpSocket): Future[void] =
|
||||
doAssert(socket.state == SynSent)
|
||||
let packet = synPacket(socket.seqNr, socket.connectionIdRcv, socket.getRcvWindowSize())
|
||||
let packet =
|
||||
synPacket(socket.seqNr, socket.connectionIdRcv, socket.getRcvWindowSize())
|
||||
debug "Sending SYN packet",
|
||||
seqNr = packet.header.seqNr,
|
||||
connectionId = packet.header.connectionId
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# Copyright (c) 2020-2022 Status Research & Development GmbH
|
||||
# Copyright (c) 2020-2023 Status Research & Development GmbH
|
||||
# Licensed and distributed under either of
|
||||
# * MIT license (license terms in the root directory or at https://opensource.org/licenses/MIT).
|
||||
# * Apache v2 license (license terms in the root directory or at https://www.apache.org/licenses/LICENSE-2.0).
|
||||
|
@ -17,48 +17,49 @@ import
|
|||
../../eth/keys,
|
||||
../stubloglevel
|
||||
|
||||
procSuite "Utp socket unit test":
|
||||
let rng = newRng()
|
||||
let testAddress = initTAddress("127.0.0.1", 9079)
|
||||
let testBufferSize = 1024'u32
|
||||
let defaultRcvOutgoingId = 314'u16
|
||||
procSuite "uTP socket tests":
|
||||
let
|
||||
rng = newRng()
|
||||
testAddress = initTAddress("127.0.0.1", 9079)
|
||||
testBufferSize = 1024'u32
|
||||
defaultRcvOutgoingId = 314'u16
|
||||
|
||||
proc packetsToBytes(packets: seq[Packet]): seq[byte] =
|
||||
var resultBytes = newSeq[byte]()
|
||||
var bytes = newSeq[byte]()
|
||||
for p in packets:
|
||||
resultBytes.add(p.payload)
|
||||
return resultBytes
|
||||
bytes.add(p.payload)
|
||||
return bytes
|
||||
|
||||
asyncTest "Starting outgoing socket should send Syn packet":
|
||||
asyncTest "Outgoing socket must send SYN packet":
|
||||
let q = newAsyncQueue[Packet]()
|
||||
let defaultConfig = SocketConfig.init()
|
||||
let sock1 = newOutgoingSocket[TransportAddress](
|
||||
let socket = newOutgoingSocket[TransportAddress](
|
||||
testAddress,
|
||||
initTestSnd(q),
|
||||
defaultConfig,
|
||||
defaultRcvOutgoingId,
|
||||
rng[]
|
||||
)
|
||||
let fut1 = sock1.startOutgoingSocket()
|
||||
let fut = socket.startOutgoingSocket()
|
||||
let initialPacket = await q.get()
|
||||
|
||||
check:
|
||||
initialPacket.header.pType == ST_SYN
|
||||
initialPacket.header.wndSize == defaultConfig.optRcvBuffer
|
||||
|
||||
await sock1.destroyWait()
|
||||
fut1.cancel()
|
||||
await socket.destroyWait()
|
||||
fut.cancel()
|
||||
|
||||
asyncTest "Outgoing socket should re-send syn packet 2 times before declaring failure":
|
||||
asyncTest "Outgoing socket should re-send SYN packet 2 times before declaring failure":
|
||||
let q = newAsyncQueue[Packet]()
|
||||
let sock1 = newOutgoingSocket[TransportAddress](
|
||||
let socket = newOutgoingSocket[TransportAddress](
|
||||
testAddress,
|
||||
initTestSnd(q),
|
||||
SocketConfig.init(milliseconds(100)),
|
||||
defaultRcvOutgoingId,
|
||||
rng[]
|
||||
)
|
||||
let fut1 = sock1.startOutgoingSocket()
|
||||
let fut1 = socket.startOutgoingSocket()
|
||||
let initialPacket = await q.get()
|
||||
|
||||
check:
|
||||
|
@ -75,24 +76,24 @@ procSuite "Utp socket unit test":
|
|||
resentSynPacket1.header.pType == ST_SYN
|
||||
|
||||
# next timeout will should disconnect socket
|
||||
await waitUntil(proc (): bool = sock1.isConnected() == false)
|
||||
await waitUntil(proc (): bool = socket.isConnected() == false)
|
||||
|
||||
check:
|
||||
not sock1.isConnected()
|
||||
not socket.isConnected()
|
||||
|
||||
await sock1.destroyWait()
|
||||
await socket.destroyWait()
|
||||
fut1.cancel()
|
||||
|
||||
asyncTest "Processing in order ack should make socket connected":
|
||||
let q = newAsyncQueue[Packet]()
|
||||
let initialRemoteSeq = 10'u16
|
||||
|
||||
let (sock1, packet) = connectOutGoingSocket(initialRemoteSeq, q)
|
||||
let (socket, packet) = connectOutGoingSocket(initialRemoteSeq, q)
|
||||
|
||||
check:
|
||||
sock1.isConnected()
|
||||
socket.isConnected()
|
||||
|
||||
await sock1.destroyWait()
|
||||
await socket.destroyWait()
|
||||
|
||||
asyncTest "Processing in order data packet should upload it to buffer and ack packet":
|
||||
let q = newAsyncQueue[Packet]()
|
||||
|
@ -1418,9 +1419,9 @@ procSuite "Utp socket unit test":
|
|||
let dataDropped = @[1'u8]
|
||||
let dataReceived = @[2'u8]
|
||||
|
||||
let sock1 = newOutgoingSocket[TransportAddress](testAddress, initTestSnd(q), cfg, defaultRcvOutgoingId, rng[])
|
||||
let socket = newOutgoingSocket[TransportAddress](testAddress, initTestSnd(q), cfg, defaultRcvOutgoingId, rng[])
|
||||
|
||||
asyncSpawn sock1.startOutgoingSocket()
|
||||
asyncSpawn socket.startOutgoingSocket()
|
||||
|
||||
let initialPacket = await q.get()
|
||||
|
||||
|
@ -1456,16 +1457,16 @@ procSuite "Utp socket unit test":
|
|||
|
||||
# even though @[1'u8] is received first, it should be dropped as socket is not
|
||||
# yet in connected state
|
||||
await sock1.processPacket(dpDropped)
|
||||
await sock1.processPacket(responseAck)
|
||||
await sock1.processPacket(dpReceived)
|
||||
await socket.processPacket(dpDropped)
|
||||
await socket.processPacket(responseAck)
|
||||
await socket.processPacket(dpReceived)
|
||||
|
||||
let receivedData = await sock1.read(1)
|
||||
let receivedData = await socket.read(1)
|
||||
|
||||
check:
|
||||
receivedData == dataReceived
|
||||
|
||||
await sock1.destroyWait()
|
||||
await socket.destroyWait()
|
||||
|
||||
asyncTest "Clean up all resources when closing due to timeout failure":
|
||||
let q = newAsyncQueue[Packet]()
|
||||
|
|
Loading…
Reference in New Issue