mirror of https://github.com/status-im/nim-eth.git
Implement fast resend logic for selective acks (#468)
* Implement fast resend logic for selective acks
This commit is contained in:
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7afd44d33e
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5791afccc3
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@ -19,7 +19,7 @@ const targetDelay = milliseconds(100)
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# Typically it's less. TCP increases one MSS per RTT, which is 1500
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const maxCwndIncreaseBytesPerRtt = 3000
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const minWindowSize = 10
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const minWindowSize* = 10
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proc applyCongestionControl*(
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currentMaxWindowSize: uint32,
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@ -70,6 +70,10 @@ proc updateMaxRemote*(t: SendBufferTracker, newRemoteWindow: uint32) =
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t.maxRemoteWindow = newRemoteWindow
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t.notifyWaiters()
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proc updateMaxWindow*(t: SendBufferTracker, maxWindow: uint32) =
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t.maxWindow = maxWindow
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t.notifyWaiters()
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proc updateMaxWindowSize*(t: SendBufferTracker, newRemoteWindow: uint32, maxWindow: uint32) =
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t.maxRemoteWindow = newRemoteWindow
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t.maxWindow = maxWindow
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@ -208,6 +208,12 @@ type
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# necessary to make sure we only fast resend once per packet
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fastResendSeqNr: uint16
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# last time we decreased max window
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lastWindowDecay: Moment
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# counter of duplicate acks
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duplicateAck: uint16
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#the slow-start threshold, in bytes
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slowStartTreshold: uint32
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@ -298,6 +304,11 @@ const
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reorderBufferMaxSize = 1024
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duplicateAcksBeforeResend = 3
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# minimal time before subseqent window decays
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maxWindowDecay = milliseconds(100)
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proc init*[A](T: type UtpSocketKey, remoteAddress: A, rcvId: uint16): T =
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UtpSocketKey[A](remoteAddress: remoteAddress, rcvId: rcvId)
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@ -473,6 +484,9 @@ proc checkTimeouts(socket: UtpSocket) {.async.} =
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socket.retransmitTimeout = newTimeout
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socket.rtoTimeout = currentTime + newTimeout
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# on timeout reset duplicate ack counter
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socket.duplicateAck = 0
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let currentPacketSize = uint32(socket.getPacketSize())
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if (socket.curWindowPackets == 0 and socket.sendBufferTracker.maxWindow > currentPacketSize):
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@ -697,6 +711,7 @@ proc new[A](
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slowStart: true,
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fastTimeout: false,
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fastResendSeqNr: initialSeqNr,
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lastWindowDecay: currentTime - maxWindowDecay,
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slowStartTreshold: cfg.optSndBuffer,
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ourHistogram: DelayHistogram.init(currentTime),
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remoteHistogram: DelayHistogram.init(currentTime),
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@ -974,6 +989,21 @@ proc calculateSelectiveAckBytes*(socket: UtpSocket, receivedPackedAckNr: uint16
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return ackedBytes
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# decays maxWindow size by half if time is right i.e it is at least 100m since last
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# window decay
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proc tryDecayWindow(socket: UtpSocket, now: Moment) =
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if (now - socket.lastWindowDecay >= maxWindowDecay):
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socket.lastWindowDecay = now
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let newMaxWindow = max(uint32(0.5 * float64(socket.sendBufferTracker.maxWindow)), uint32(minWindowSize))
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debug "Decaying maxWindow",
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oldWindow = socket.sendBufferTracker.maxWindow,
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newWindow = newMaxWindow
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socket.sendBufferTracker.updateMaxWindow(newMaxWindow)
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socket.slowStart = false
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socket.slowStartTreshold = newMaxWindow
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# ack packets (removes them from out going buffer) based on selective ack extension header
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proc selectiveAckPackets(socket: UtpSocket, receivedPackedAckNr: uint16, ext: SelectiveAckExtension, currentTime: Moment): void =
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# we add 2, as the first bit in the mask therefore represents ackNr + 2 becouse
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@ -985,6 +1015,14 @@ proc selectiveAckPackets(socket: UtpSocket, receivedPackedAckNr: uint16, ext: S
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var bits = (len(ext.acks)) * 8 - 1
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# number of packets acked by this selective acks, it also works as duplicate ack
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# counter.
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# from spec: Each packet that is acked in the selective ack message counts as one duplicate ack
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var counter = 0
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# sequence numbers of packets which should be resend
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var resends: seq[uint16] = @[]
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while bits >= 0:
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let v = base + uint16(bits)
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@ -992,6 +1030,11 @@ proc selectiveAckPackets(socket: UtpSocket, receivedPackedAckNr: uint16, ext: S
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dec bits
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continue
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let bitSet: bool = getBit(ext.acks, bits)
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if bitSet:
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inc counter
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let maybePacket = socket.outBuffer.get(v)
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if (maybePacket.isNone() or maybePacket.unsafeGet().transmissions == 0):
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@ -1000,12 +1043,68 @@ proc selectiveAckPackets(socket: UtpSocket, receivedPackedAckNr: uint16, ext: S
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let pkt = maybePacket.unsafeGet()
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if (getBit(ext.acks, bits)):
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if bitSet:
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debug "Packet acked by selective ack",
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pkSeqNr = v
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discard socket.ackPacket(v, currentTime)
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dec bits
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continue
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if counter >= duplicateAcksBeforeResend and (v - socket.fastResendSeqNr) <= reorderBufferMaxSize:
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debug "No ack for packet",
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pkAckNr = v,
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dupAckCounter = counter,
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fastResSeqNr = socket.fastResendSeqNr
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resends.add(v)
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dec bits
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# TODO Add handling of fast timeouts and duplicate acks counting
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let nextExpectedPacketSeqNr = base - 1'u16
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# if we are about to start to resending first packet should be the first unacked packet
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# ie. base - 1
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if counter >= duplicateAcksBeforeResend and (nextExpectedPacketSeqNr - socket.fastResendSeqNr) <= reorderBufferMaxSize:
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debug "No ack for packet",
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pkAckNr = nextExpectedPacketSeqNr,
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dupAckCounter = counter,
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fastResSeqNr = socket.fastResendSeqNr
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resends.add(nextExpectedPacketSeqNr)
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var i = high(resends)
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var registerLoss: bool = false
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var packetsSent = 0
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while i >= 0:
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let seqNrToResend: uint16 = resends[i]
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let maybePkt = socket.outBuffer.get(seqNrToResend)
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if maybePkt.isNone():
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# packet is no longer in send buffer ignore whole further processing
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dec i
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continue
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registerLoss = true
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# it is safe to call as we already checked that packet is in send buffer
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socket.forceResendPacket(seqNrToResend)
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socket.fastResendSeqNr = seqNrToResend + 1
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debug "Resent packet",
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pkSeqNr = seqNrToResend,
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fastResendSeqNr = socket.fastResendSeqNr
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inc packetsSent
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# resend max 4 packets, this is not defined in spec but reference impl has
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# that check
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if packetsSent >= 4:
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break
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dec i
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if registerLoss:
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socket.tryDecayWindow(Moment.now())
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socket.duplicateAck = uint16(counter)
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# Public mainly for test purposes
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# generates bit mask which indicates which packets are already in socket
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@ -1110,6 +1209,35 @@ proc processPacket*(socket: UtpSocket, p: Packet) {.async.} =
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# this case happens if the we already received this ack nr
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acks = 0
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# rationale from c reference impl:
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# if we get the same ack_nr as in the last packet
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# increase the duplicate_ack counter, otherwise reset
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# it to 0.
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# It's important to only count ACKs in ST_STATE packets. Any other
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# packet (primarily ST_DATA) is likely to have been sent because of the
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# other end having new outgoing data, not in response to incoming data.
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# For instance, if we're receiving a steady stream of payload with no
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# outgoing data, and we suddently have a few bytes of payload to send (say,
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# a bittorrent HAVE message), we're very likely to see 3 duplicate ACKs
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# immediately after sending our payload packet. This effectively disables
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# the fast-resend on duplicate-ack logic for bi-directional connections
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# (except in the case of a selective ACK). This is in line with BSD4.4 TCP
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# implementation.
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if socket.curWindowPackets > 0 and
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pkAckNr == socket.seqNr - socket.curWindowPackets - 1 and
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p.header.pType == ST_STATE:
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inc socket.duplicateAck
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debug "Recevied duplicated ack",
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pkAckNr = pkAckNr,
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duplicatAckCounter = socket.duplicateAck
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else:
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socket.duplicateAck = 0
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# spec says that in case of duplicate ack counter larger that duplicateAcksBeforeResend
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# we should re-send oldest packet, on the other hand refrence implementation
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# has code path which does it commented out with todo. Currently to be as close
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# to refrence impl we do not resend packets in that case
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debug "Packet state variables",
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pastExpected = pastExpected,
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acks = acks
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@ -370,7 +370,7 @@ procSuite "Utp socket unit test":
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)
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await socket.processPacket(ack)
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except CancelledError:
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echo "foo"
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discard
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asyncTest "Hitting RTO timeout with packets in flight should not decay window":
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let q = newAsyncQueue[Packet]()
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@ -133,6 +133,9 @@ procSuite "Utp socket selective acks unit test":
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# indexes of packets which should be delivered to remote
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packetsDelivered: seq[int]
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# indexes of packets which should be re-sent in resend testcases
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packetsResent: seq[int]
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let selectiveAckTestCases = @[
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TestCase(numOfPackets: 2, packetsDelivered: @[1]),
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TestCase(numOfPackets: 10, packetsDelivered: @[1, 3, 5, 7, 9]),
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@ -144,15 +147,12 @@ procSuite "Utp socket selective acks unit test":
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TestCase(numOfPackets: 33, packetsDelivered: toSeq(1..32))
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]
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asyncTest "Socket should calculate number of bytes acked by selective acks":
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let dataSize = 10
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let initialRemoteSeq = 10'u16
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let smallData = generateByteArray(rng[], 10)
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for testCase in selectiveAckTestCases:
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let outgoingQueue = newAsyncQueue[Packet]()
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let incomingQueue = newAsyncQueue[Packet]()
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proc setupTestCase(
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dataToWrite: seq[byte],
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initialRemoteSeq: uint16,
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outgoingQueue: AsyncQueue[Packet],
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incomingQueue: AsyncQueue[Packet],
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testCase: TestCase): Future[(UtpSocket[TransportAddress], UtpSocket[TransportAddress], seq[Packet])] {.async.} =
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let (outgoingSocket, incomingSocket) =
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connectOutGoingSocketWithIncoming(
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initialRemoteSeq,
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@ -163,13 +163,33 @@ procSuite "Utp socket selective acks unit test":
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var packets: seq[Packet] = @[]
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for _ in 0..<testCase.numOfPackets:
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discard await outgoingSocket.write(smallData)
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discard await outgoingSocket.write(dataToWrite)
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let packet = await outgoingQueue.get()
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packets.add(packet)
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for toDeliver in testCase.packetsDelivered:
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await incomingSocket.processPacket(packets[toDeliver])
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return (outgoingSocket, incomingSocket, packets)
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asyncTest "Socket should calculate number of bytes acked by selective acks":
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let dataSize = 10
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let initialRemoteSeq = 10'u16
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let smallData = generateByteArray(rng[], 10)
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for testCase in selectiveAckTestCases:
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let outgoingQueue = newAsyncQueue[Packet]()
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let incomingQueue = newAsyncQueue[Packet]()
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let (outgoingSocket, incomingSocket, _) = await setupTestCase(
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smallData,
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initialRemoteSeq,
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outgoingQueue,
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incomingQueue,
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testCase
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)
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let finalAck = incomingSocket.generateAckPacket()
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check:
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@ -201,23 +221,14 @@ procSuite "Utp socket selective acks unit test":
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let outgoingQueue = newAsyncQueue[Packet]()
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let incomingQueue = newAsyncQueue[Packet]()
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let (outgoingSocket, incomingSocket) =
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connectOutGoingSocketWithIncoming(
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let (outgoingSocket, incomingSocket, _) = await setupTestCase(
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smallData,
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initialRemoteSeq,
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outgoingQueue,
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incomingQueue
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incomingQueue,
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testCase
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)
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var packets: seq[Packet] = @[]
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for _ in 0..<testCase.numOfPackets:
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discard await outgoingSocket.write(smallData)
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let packet = await outgoingQueue.get()
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packets.add(packet)
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for toDeliver in testCase.packetsDelivered:
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await incomingSocket.processPacket(packets[toDeliver])
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let finalAck = incomingSocket.generateAckPacket()
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check:
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@ -242,3 +253,67 @@ procSuite "Utp socket selective acks unit test":
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await outgoingSocket.destroyWait()
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await incomingSocket.destroyWait()
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let packetResendTestCases = @[
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TestCase(numOfPackets: 4, packetsDelivered: @[2, 3], packetsResent: @[]),
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TestCase(numOfPackets: 4, packetsDelivered: @[1, 2, 3], packetsResent: @[0]),
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TestCase(numOfPackets: 5, packetsDelivered: @[2, 3, 4], packetsResent: @[0, 1]),
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TestCase(numOfPackets: 6, packetsDelivered: @[3, 4, 5], packetsResent: @[0, 1, 2]),
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TestCase(numOfPackets: 7, packetsDelivered: @[4, 5, 6], packetsResent: @[0, 1, 2, 3]),
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TestCase(numOfPackets: 8, packetsDelivered: @[5, 6, 7], packetsResent: @[0, 1, 2, 3]),
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TestCase(numOfPackets: 10, packetsDelivered: @[3, 7, 8], packetsResent: @[0, 1, 2]),
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TestCase(numOfPackets: 10, packetsDelivered: @[1, 2, 3, 7, 8, 9], packetsResent: @[0, 4, 5, 6]),
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TestCase(numOfPackets: 10, packetsDelivered: @[1, 8, 9], packetsResent: @[0])
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]
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asyncTest "Socket should re-send packets when there are at least 3 packets acked ahead":
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let dataSize = 10
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let initialRemoteSeq = 10'u16
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let smallData = generateByteArray(rng[], 10)
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for testCase in packetResendTestCases:
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let outgoingQueue = newAsyncQueue[Packet]()
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let incomingQueue = newAsyncQueue[Packet]()
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let (outgoingSocket, incomingSocket, initialPackets) = await setupTestCase(
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smallData,
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initialRemoteSeq,
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outgoingQueue,
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incomingQueue,
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testCase
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)
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let initialBufferSize = outgoingSocket.currentMaxWindowSize()
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let finalAck = incomingSocket.generateAckPacket()
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check:
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finalAck.eack.isSome()
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let mask = finalAck.eack.unsafeGet().acks
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let numOfDeliveredPackets = len(testCase.packetsDelivered)
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check:
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numOfSetBits(mask) == numOfDeliveredPackets
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await outgoingSocket.processPacket(finalAck)
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for idx in testCase.packetsResent:
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let resentPacket = await outgoingQueue.get()
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check:
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resentPacket.header.seqNr == initialPackets[idx].header.seqNr
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let endBufferSize = outgoingSocket.currentMaxWindowSize()
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if len(testCase.packetsResent) == 0:
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check:
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# when there is no packet loss (no resent packets), buffer size increases
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# due to packets acked by selective ack
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endBufferSize > initialBufferSize
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else:
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check:
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# due to ledbat congestion control we cannot assert on precise end buffer size,
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# but due to packet loss we are sure it shoul be smaller that at the beginning
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# becouse of 0.5 muliplayer
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endBufferSize < initialBufferSize
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