Utp improvements (#489)

* Move connection finalization to separate function

* Do not process data unless in correct state
This commit is contained in:
KonradStaniec 2022-03-18 08:13:17 +01:00 committed by GitHub
parent f16f175412
commit 0e20fd6565
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2 changed files with 225 additions and 161 deletions

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@ -1039,6 +1039,25 @@ proc sendAck(socket: UtpSocket) =
socket.sendData(encodePacket(ackPacket))
proc tryfinalizeConnection(socket: UtpSocket, p: Packet) =
# To avoid amplification attacks, server socket is in SynRecv state until
# it receices first data transfer
# https://www.usenix.org/system/files/conference/woot15/woot15-paper-adamsky.pdf
# Socket is in SynRecv state only when recv timeout is configured
if (socket.state == SynRecv and p.header.pType == ST_DATA):
socket.state = Connected
if (socket.state == SynSent and p.header.pType == ST_STATE):
socket.state = Connected
socket.ackNr = p.header.seqNr - 1
debug "Received Syn-Ack finalizing connection",
socketAckNr = socker.ackNr
if (not socket.connectionFuture.finished()):
socket.connectionFuture.complete()
# TODO at socket level we should handle only FIN/DATA/ACK packets. Refactor to make
# it enforcable by type system
proc processPacketInternal(socket: UtpSocket, p: Packet) =
@ -1227,6 +1246,8 @@ proc processPacketInternal(socket: UtpSocket, p: Packet) =
resetZeroWindowTime = socket.zeroWindowTimer,
currentPacketSize = currentPacketSize
socket.tryfinalizeConnection(p)
# socket.curWindowPackets == acks means that this packet acked all remaining packets
# including the sent fin packets
if (socket.finSent and socket.curWindowPackets == acks):
@ -1280,14 +1301,15 @@ proc processPacketInternal(socket: UtpSocket, p: Packet) =
if (p.eack.isSome()):
socket.selectiveAckPackets(pkAckNr, p.eack.unsafeGet(), timestampInfo.moment)
case p.header.pType
of ST_DATA, ST_FIN:
# To avoid amplification attacks, server socket is in SynRecv state until
# it receices first data transfer
# https://www.usenix.org/system/files/conference/woot15/woot15-paper-adamsky.pdf
# Socket is in SynRecv state only when recv timeout is configured
if (socket.state == SynRecv and p.header.pType == ST_DATA):
socket.state = Connected
if p.header.pType == ST_DATA or p.header.pType == ST_FIN:
if socket.state != Connected:
debug "Unexpected packet",
socketState = socket.state,
packetType = p.header.pType
# we have received user generated packet (DATA or FIN), in not connected
# state. Stop processing it.
return
if (p.header.pType == ST_FIN and (not socket.gotFin)):
debug "Received FIN packet",
@ -1436,22 +1458,6 @@ proc processPacketInternal(socket: UtpSocket, p: Packet) =
# generated
socket.sendAck()
of ST_STATE:
if (socket.state == SynSent and (not socket.connectionFuture.finished())):
socket.state = Connected
# TODO reference implementation sets ackNr (p.header.seqNr - 1), although
# spec mention that it should be equal p.header.seqNr. For now follow the
# reference impl to be compatible with it. Later investigate trin compatibility.
socket.ackNr = p.header.seqNr - 1
# In case of SynSent complate the future as last thing to make sure user of libray will
# receive socket in correct state
socket.connectionFuture.complete()
of ST_RESET:
debug "Received ST_RESET on known socket, ignoring"
of ST_SYN:
debug "Received ST_SYN on known socket, ignoring"
proc processPacket*(socket: UtpSocket, p: Packet): Future[void] =
socket.eventQueue.put(SocketEvent(kind: NewPacket, packet: p))

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@ -1407,3 +1407,61 @@ procSuite "Utp socket unit test":
resent3.header.seqNr == sent3.header.seqNr
await outgoingSocket.destroyWait()
asyncTest "Socket should accept data only in connected state":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let cfg = SocketConfig.init()
let remoteReciveBuffer = 1024'u32
let dataDropped = @[1'u8]
let dataRecived = @[2'u8]
let sock1 = newOutgoingSocket[TransportAddress](testAddress, initTestSnd(q), cfg, defaultRcvOutgoingId, rng[])
asyncSpawn sock1.startOutgoingSocket()
let initialPacket = await q.get()
check:
initialPacket.header.pType == ST_SYN
let dpDropped = dataPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
dataDropped,
0
)
let dpReceived = dataPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
dataRecived,
0
)
let responseAck =
ackPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
remoteReciveBuffer,
0
)
# even though @[1'u8] is received first, it should be dropped as socket is not
# yet in connected state
await sock1.processPacket(dpDropped)
await sock1.processPacket(responseAck)
await sock1.processPacket(dpReceived)
let receivedData = await sock1.read(1)
check:
receivedData == dataRecived
await sock1.destroyWait()