nim-eth/tests/utp/test_utp_socket.nim

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# Copyright (c) 2020-2023 Status Research & Development GmbH
# Licensed and distributed under either of
# * MIT license (license terms in the root directory or at https://opensource.org/licenses/MIT).
# * Apache v2 license (license terms in the root directory or at https://www.apache.org/licenses/LICENSE-2.0).
# at your option. This file may not be copied, modified, or distributed except according to those terms.
{.used.}
import
std/[algorithm, random, sequtils, options],
chronos,
testutils/unittests,
./test_utils,
../../eth/utp/utp_router,
../../eth/utp/utp_socket,
../../eth/utp/packets,
../../eth/keys,
../stubloglevel
procSuite "uTP socket":
let
rng = newRng()
testAddress = initTAddress("127.0.0.1", 9079)
testBufferSize = 1024'u32
defaultRcvOutgoingId = 314'u16
proc packetsToBytes(packets: seq[Packet]): seq[byte] =
var bytes = newSeq[byte]()
for p in packets:
bytes.add(p.payload)
return bytes
asyncTest "Outgoing socket must send SYN packet":
let q = newAsyncQueue[Packet]()
let defaultConfig = SocketConfig.init()
let socket = newOutgoingSocket[TransportAddress](
testAddress,
initTestSnd(q),
defaultConfig,
defaultRcvOutgoingId,
rng[]
)
let fut = socket.startOutgoingSocket()
let initialPacket = await q.get()
check:
initialPacket.header.pType == ST_SYN
initialPacket.header.wndSize == defaultConfig.optRcvBuffer
await socket.destroyWait()
fut.cancelSoon()
asyncTest "Outgoing socket should re-send SYN packet 2 times before declaring failure":
let q = newAsyncQueue[Packet]()
let socket = newOutgoingSocket[TransportAddress](
testAddress,
initTestSnd(q),
SocketConfig.init(milliseconds(100)),
defaultRcvOutgoingId,
rng[]
)
let fut1 = socket.startOutgoingSocket()
let initialPacket = await q.get()
check:
initialPacket.header.pType == ST_SYN
let resentSynPacket = await q.get()
check:
resentSynPacket.header.pType == ST_SYN
let resentSynPacket1 = await q.get()
check:
resentSynPacket1.header.pType == ST_SYN
# next timeout will should disconnect socket
await waitUntil(proc (): bool = socket.isConnected() == false)
check:
not socket.isConnected()
await socket.destroyWait()
fut1.cancelSoon()
asyncTest "Processing in order ack should make socket connected":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let (socket, _) = connectOutGoingSocket(initialRemoteSeq, q)
check:
socket.isConnected()
await socket.destroyWait()
asyncTest "Processing in order data packet should upload it to buffer and ack packet":
let q = newAsyncQueue[Packet]()
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let initialRemoteSeqNr = 10'u16
let data = @[1'u8, 2'u8, 3'u8]
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let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeqNr, q)
let dataP1 =
dataPacket(
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initialRemoteSeqNr,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
data,
0
)
await outgoingSocket.processPacket(dataP1)
let ack1 = await q.get()
check:
ack1.header.pType == ST_STATE
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ack1.header.ackNr == initialRemoteSeqNr
let receivedBytes = await outgoingSocket.read(len(data))
check:
receivedBytes == data
await outgoingSocket.destroyWait()
asyncTest "Processing duplicated fresh data packet should ack it and stop processing":
let q = newAsyncQueue[Packet]()
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let initialRemoteSeqNr = 10'u16
let data = @[1'u8, 2'u8, 3'u8]
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let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeqNr, q)
let dataP1 =
dataPacket(
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initialRemoteSeqNr,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
data,
0
)
await outgoingSocket.processPacket(dataP1)
let ack1 = await q.get()
check:
ack1.header.pType == ST_STATE
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ack1.header.ackNr == initialRemoteSeqNr
let receivedBytes = await outgoingSocket.read(len(data))
check:
receivedBytes == data
# remote re-send data packet, most probably due to lost ack
await outgoingSocket.processPacket(dataP1)
let ack2 = await q.get()
check:
ack2.header.pType == ST_STATE
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ack2.header.ackNr == initialRemoteSeqNr
# we do not upload data one more time
outgoingSocket.numOfBytesInIncomingBuffer() == 0'u32
await outgoingSocket.destroyWait()
asyncTest "Processing out of order data packet should buffer it until receiving in order one":
# TODO test is valid until implementing selective acks
let q = newAsyncQueue[Packet]()
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let initialRemoteSeqNr = 10'u16
let numOfPackets = 10'u16
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let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeqNr, q)
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var packets = generateDataPackets(numOfPackets, initialRemoteSeqNr, initialPacket.header.connectionId, initialPacket.header.seqNr, rng[])
let data = packetsToBytes(packets)
# start feeding packets from the last one
packets.reverse()
for p in packets:
await outgoingSocket.processPacket(p)
var sentAcks: seq[Packet] = @[]
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for i in 0'u16..<numOfPackets:
let ack = await q.get()
sentAcks.add(ack)
# all packets except last one should be selective acks, without bumped ackNr
for i in 0'u16..<numOfPackets - 1:
check:
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sentAcks[i].header.ackNr == initialRemoteSeqNr - 1
sentAcks[i].eack.isSome()
# last ack should be normal ack packet (not selective one), and it should ack
# all remaining packets
let lastAck = sentAcks[numOfPackets - 1]
check:
lastAck.header.pType == ST_STATE
# we are acking in one shot whole 10 packets
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lastAck.header.ackNr == initialRemoteSeqNr + uint16(len(packets) - 1)
lastAck.eack.isNone()
let receivedData = await outgoingSocket.read(len(data))
check:
receivedData == data
await outgoingSocket.destroyWait()
asyncTest "Processing out of order data packet should ignore duplicated not ordered packets":
# TODO test is valid until implementing selective acks
let q = newAsyncQueue[Packet]()
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let initialRemoteSeqNr = 10'u16
let numOfPackets = 3'u16
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let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeqNr, q)
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var packets = generateDataPackets(numOfPackets, initialRemoteSeqNr, initialPacket.header.connectionId, initialPacket.header.seqNr, rng[])
let data = packetsToBytes(packets)
# start feeding packets from the last one
packets.reverse()
# Process last packet additional two times, it should be ignored by processing logic
await outgoingSocket.processPacket(packets[0])
await outgoingSocket.processPacket(packets[0])
for p in packets:
await outgoingSocket.processPacket(p)
var sentAcks: seq[Packet] = @[]
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for i in 0'u16..<numOfPackets:
let ack = await q.get()
sentAcks.add(ack)
# all packets except last one should be selective acks, without bumped ackNr
for i in 0'u16..<numOfPackets - 1:
check:
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sentAcks[i].header.ackNr == initialRemoteSeqNr - 1
sentAcks[i].eack.isSome()
# last ack should be normal ack packet (not selective one), and it should ack
# all remaining packets
let lastAck = sentAcks[numOfPackets - 1]
check:
lastAck.header.pType == ST_STATE
# we are acking in one shot whole 10 packets
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lastAck.header.ackNr == initialRemoteSeqNr + uint16(len(packets) - 1)
lastAck.eack.isNone()
let receivedData = await outgoingSocket.read(len(data))
check:
receivedData == data
await outgoingSocket.destroyWait()
asyncTest "Processing packets in random order":
let q = newAsyncQueue[Packet]()
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let initialRemoteSeqNr = 10'u16
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let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeqNr, q)
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var packets = generateDataPackets(30, initialRemoteSeqNr, initialPacket.header.connectionId, initialPacket.header.seqNr, rng[])
let data = packetsToBytes(packets)
# start feeding packets from the last one
randomize()
packets.shuffle()
for p in packets:
await outgoingSocket.processPacket(p)
let receivedData = await outgoingSocket.read(len(data))
check:
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# with packets totally out of order we cannot assert on acks
# as they can be fired at any point. What matters is that data is passed
# in same order as received.
receivedData == data
await outgoingSocket.destroyWait()
asyncTest "Ignoring totally out of order packet":
let q = newAsyncQueue[Packet]()
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let initialRemoteSeqNr = 10'u16
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let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeqNr, q)
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var packets = generateDataPackets(1025, initialRemoteSeqNr, initialPacket.header.connectionId, initialPacket.header.seqNr, rng[])
await outgoingSocket.processPacket(packets[1024])
await outgoingSocket.processPacket(packets[1023])
# give some time to process those packets
await sleepAsync(milliseconds(500))
check:
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outgoingSocket.numPacketsInReorderedBuffer() == 1
await outgoingSocket.destroyWait()
asyncTest "Writing small enough data should produce 1 data packet":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let dataToWrite = @[1'u8]
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
let bytesWritten = await outgoingSocket.write(dataToWrite)
check:
bytesWritten.get() == len(dataToWrite)
let sentPacket = await q.get()
check:
outgoingSocket.numPacketsInOutGoingBuffer() == 1
sentPacket.header.pType == ST_DATA
sentPacket.header.seqNr == initialPacket.header.seqNr + 1
sentPacket.payload == dataToWrite
# ackNr in state packet, is set to sentPacket.header.seqNr which means remote
# side processed out packet
let responseAck =
ackPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
sentPacket.header.seqNr,
testBufferSize,
0
)
await outgoingSocket.processPacket(responseAck)
await waitUntil(proc (): bool = outgoingSocket.numPacketsInOutGoingBuffer() == 0)
check:
outgoingSocket.numPacketsInOutGoingBuffer() == 0
await outgoingSocket.destroyWait()
proc ackAllPacket(
socket: UtpSocket[TransportAddress],
queue: AsyncQueue[Packet],
initialRemoteSeq: uint16): Future[void] {.async.} =
try:
while true:
let sentPacket = await queue.get()
let ack = ackPacket(
initialRemoteSeq,
sentPacket.header.connectionId,
sentPacket.header.seqNr,
1024 * 1024,
1000'u32
)
await socket.processPacket(ack)
except CancelledError:
discard
asyncTest "Hitting RTO timeout with packets in flight should not decay window":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
# lot of data which will generate at least 5 packets
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let bigDataTowWrite = rng[].generateBytes(10000)
let (outgoingSocket, _) = connectOutGoingSocket(initialRemoteSeq, q)
let acker = outgoingSocket.ackAllPacket(q, initialRemoteSeq)
let bytesWritten = await outgoingSocket.write(bigDataTowWrite)
check:
bytesWritten.get() == len(bigDataTowWrite)
await waitUntil(proc (): bool = outgoingSocket.numPacketsInOutGoingBuffer() == 0)
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let maxWindowAfterSuccessfulSends = outgoingSocket.currentMaxWindowSize()
check:
# after processing a lot of data, our window size should be a lot bigger than our packet size
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maxWindowAfterSuccessfulSends > uint32(outgoingSocket.getPacketSize())
# cancel acking process, next writes will for sure timeout
await acker.cancelAndWait()
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# data which fits one packet and will timeout
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let smallerData = rng[].generateBytes(100)
let bytesWritten1 = await outgoingSocket.write(smallerData)
# ignore standard sent packet
discard await q.get()
check:
bytesWritten1.get() == len(smallerData)
# ignore also first re-send
discard await q.get()
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let maxWindowAfterTimeout = outgoingSocket.currentMaxWindowSize()
check:
# After standard timeout window should not decay and must be bigger than packet size
maxWindowAfterTimeout > uint32(outgoingSocket.getPacketSize())
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maxWindowAfterTimeout == maxWindowAfterSuccessfulSends
await outgoingSocket.destroyWait()
asyncTest "Blocked writing futures should be properly finished when socket is closed":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let dataToWrite1 = @[0'u8]
let dataToWrite2 = @[1'u8]
let (outgoingSocket, _) = connectOutGoingSocket(initialRemoteSeq, q, cfg = SocketConfig.init(optSndBuffer = 0))
let writeFut1 = outgoingSocket.write(dataToWrite1)
let writeFut2 = outgoingSocket.write(dataToWrite2)
# wait a little to show that futures are not progressing
await sleepAsync(seconds(1))
check:
not writeFut1.finished()
not writeFut2.finished()
outgoingSocket.destroy()
discard await writeFut1
discard await writeFut2
check:
writeFut1.completed()
writeFut2.completed()
writeFut1.read().isErr()
writeFut2.read().isErr()
await outgoingSocket.destroyWait()
asyncTest "Cancelled write futures should not be processed if cancelled before processing":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let dataToWrite1 = @[0'u8]
let dataToWrite2 = @[1'u8]
let dataToWrite3 = @[2'u8]
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q, 0)
# only writeFut1 will progress as to processing stage, writeFut2 and writeFut3
# will be blocked in queue
let writeFut1 = outgoingSocket.write(dataToWrite1)
let writeFut2 = outgoingSocket.write(dataToWrite2)
let writeFut3 = outgoingSocket.write(dataToWrite3)
# user decided to cancel second write
await writeFut2.cancelAndWait()
# remote increased wnd size enough for all writes
let someAckFromRemote =
ackPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
10,
0
)
await outgoingSocket.processPacket(someAckFromRemote)
discard await writeFut1
discard await writeFut3
check:
writeFut1.completed()
writeFut2.cancelled() # TODO: This might not always be the case?
writeFut3.completed()
let p1 = await q.get()
let p2 = await q.get
check:
# we produce only two data packets as write with dataToWrite2 was cancelled
p1.payload == dataToWrite1
p2.payload == dataToWrite3
await outgoingSocket.destroyWait()
asyncTest "Socket should re-send data packet configurable number of times before declaring failure":
let q = newAsyncQueue[Packet]()
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let initialRemoteSeqNr = 10'u16
let outgoingSocket = newOutgoingSocket[TransportAddress](
testAddress,
initTestSnd(q),
SocketConfig.init(milliseconds(3000), 2),
defaultRcvOutgoingId,
rng[]
)
let fut1 = outgoingSocket.startOutgoingSocket()
let initialPacket = await q.get()
check:
initialPacket.header.pType == ST_SYN
let responseAck =
ackPacket(
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initialRemoteSeqNr,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
0
)
await outgoingSocket.processPacket(responseAck)
await waitUntil(proc (): bool = outgoingSocket.isConnected())
check:
outgoingSocket.isConnected()
let dataToWrite = @[1'u8]
let bytesWritten = await outgoingSocket.write(dataToWrite)
check:
bytesWritten.get() == len(dataToWrite)
let sentPacket = await q.get()
check:
outgoingSocket.numPacketsInOutGoingBuffer() == 1
sentPacket.header.pType == ST_DATA
sentPacket.header.seqNr == initialPacket.header.seqNr + 1
sentPacket.payload == dataToWrite
let reSend1 = await q.get()
check:
outgoingSocket.numPacketsInOutGoingBuffer() == 1
reSend1.header.pType == ST_DATA
reSend1.header.seqNr == initialPacket.header.seqNr + 1
reSend1.payload == dataToWrite
let reSend2 = await q.get()
check:
outgoingSocket.numPacketsInOutGoingBuffer() == 1
reSend2.header.pType == ST_DATA
reSend2.header.seqNr == initialPacket.header.seqNr + 1
reSend2.payload == dataToWrite
# next timeout will should disconnect socket
await waitUntil(proc (): bool = outgoingSocket.isConnected() == false)
check:
not outgoingSocket.isConnected()
len(q) == 0
await outgoingSocket.destroyWait()
asyncTest "Processing in order fin should make socket reach eof and ack this packet":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
let finP =
finPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
0
)
await outgoingSocket.processPacket(finP)
let ack1 = await q.get()
check:
ack1.header.pType == ST_STATE
outgoingSocket.atEof()
await outgoingSocket.destroyWait()
asyncTest "Processing out of order fin should buffer it until receiving all remaining packets":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let data = @[1'u8, 2'u8, 3'u8]
let data1 = @[4'u8, 5'u8, 6'u8]
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
let readF = outgoingSocket.read()
let dataP =
dataPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
data,
0
)
let dataP1 =
dataPacket(
initialRemoteSeq + 1,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
data1,
0
)
let finP =
finPacket(
initialRemoteSeq + 2,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
0
)
await outgoingSocket.processPacket(finP)
check:
not readF.finished()
not outgoingSocket.atEof()
await outgoingSocket.processPacket(dataP1)
check:
not readF.finished()
not outgoingSocket.atEof()
await outgoingSocket.processPacket(dataP)
let bytes = await readF
check:
readF.finished()
outgoingSocket.atEof()
bytes == concat(data, data1)
await outgoingSocket.destroyWait()
asyncTest "Socket should ignore data past eof packet":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let data = @[1'u8, 2'u8, 3'u8]
let data1 = @[4'u8, 5'u8, 6'u8]
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
let readF = outgoingSocket.read()
let dataP =
dataPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
data,
0
)
let finP =
finPacket(
initialRemoteSeq + 1,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
0
)
# dataP1 has seqNr larger than fin, there fore it should be considered past eof and never passed
# to user of library
let dataP1 =
dataPacket(
initialRemoteSeq + 2,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
data1,
0
)
await outgoingSocket.processPacket(finP)
check:
not readF.finished()
not outgoingSocket.atEof()
# it is out of order dataP1 (as we still not processed dataP packet)
await outgoingSocket.processPacket(dataP1)
check:
not readF.finished()
not outgoingSocket.atEof()
await outgoingSocket.processPacket(dataP)
# it is in order dataP1, as we have now processed dataP + fin which came before
# but it is past eof so it should be ignored
await outgoingSocket.processPacket(dataP1)
let bytes = await readF
check:
readF.finished()
outgoingSocket.atEof()
bytes == concat(data)
await outgoingSocket.destroyWait()
asyncTest "Calling close should send fin packet":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let (outgoingSocket, _) = connectOutGoingSocket(initialRemoteSeq, q)
outgoingSocket.close()
let sendFin = await q.get()
check:
sendFin.header.pType == ST_FIN
await outgoingSocket.destroyWait()
asyncTest "Receiving ack for fin packet should destroy socket":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
outgoingSocket.close()
let sendFin = await q.get()
check:
sendFin.header.pType == ST_FIN
let responseAck =
ackPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
sendFin.header.seqNr,
testBufferSize,
0
)
await outgoingSocket.processPacket(responseAck)
await waitUntil(proc (): bool = not outgoingSocket.isConnected())
check:
not outgoingSocket.isConnected()
await outgoingSocket.destroyWait()
asyncTest "Trying to write data onto closed socket should return error":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let (outgoingSocket, _) = connectOutGoingSocket(initialRemoteSeq, q)
await outgoingSocket.destroyWait()
let writeResult = await outgoingSocket.write(@[1'u8])
check:
writeResult.isErr()
let error = writeResult.error()
check:
error.kind == SocketNotWriteable
error.currentState == Destroy
asyncTest "Trying to write data onto closed socket which sent fin":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let (outgoingSocket, _) = connectOutGoingSocket(initialRemoteSeq, q)
outgoingSocket.close()
let writeResult = await outgoingSocket.write(@[1'u8])
check:
writeResult.isErr()
let error = writeResult.error()
check:
error.kind == FinSent
await outgoingSocket.destroyWait()
asyncTest "Processing data packet should update window size accordingly and use it in all send packets":
let q = newAsyncQueue[Packet]()
let initialRemoteSeqNr = 10'u16
let initialRcvBufferSize = 10'u32
let data = @[1'u8, 2'u8, 3'u8]
let sCfg = SocketConfig.init(optRcvBuffer = initialRcvBufferSize)
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeqNr, q, testBufferSize, sCfg)
let dataP1 =
dataPacket(
initialRemoteSeqNr,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
data,
0
)
await outgoingSocket.processPacket(dataP1)
let ack1 = await q.get()
check:
ack1.header.pType == ST_STATE
ack1.header.ackNr == initialRemoteSeqNr
ack1.header.wndSize == initialRcvBufferSize - uint32(len(data))
discard await outgoingSocket.write(data)
let sentData = await q.get()
check:
sentData.header.pType == ST_DATA
sentData.header.wndSize == initialRcvBufferSize - uint32(len(data))
outgoingSocket.close()
let sentFin = await q.get()
check:
sentFin.header.pType == ST_FIN
sentFin.header.wndSize == initialRcvBufferSize - uint32(len(data))
await outgoingSocket.destroyWait()
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asyncTest "Reading data from the buffer should increase receive window":
let q = newAsyncQueue[Packet]()
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let initialRemoteSeqNr = 10'u16
let initialRcvBufferSize = 10'u32
let data = @[1'u8, 2'u8, 3'u8]
let sCfg = SocketConfig.init(optRcvBuffer = initialRcvBufferSize)
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let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeqNr, q, testBufferSize, sCfg)
let dataP1 =
dataPacket(
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initialRemoteSeqNr,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
data,
0
)
await outgoingSocket.processPacket(dataP1)
let ack1 = await q.get()
check:
ack1.header.pType == ST_STATE
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ack1.header.ackNr == initialRemoteSeqNr
ack1.header.wndSize == initialRcvBufferSize - uint32(len(data))
let readData = await outgoingSocket.read(data.len())
check:
readData == data
discard await outgoingSocket.write(data)
let sentData = await q.get()
check:
sentData.header.pType == ST_DATA
# we have read all data from rcv buffer, advertised window should go back to
# initial size
sentData.header.wndSize == initialRcvBufferSize
await outgoingSocket.destroyWait()
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asyncTest "Socket should ignore packets with bad ack number":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let data1 = @[1'u8, 2'u8, 3'u8]
let data2 = @[4'u8, 5'u8, 6'u8]
let data3 = @[7'u8, 7'u8, 9'u8]
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
# data packet with ack nr set above our seq nr i.e packet from the future
let dataFuture =
dataPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr + 1,
testBufferSize,
data1,
0
)
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# data packet wth ack number set below out ack window i.e packet too old
let dataTooOld =
dataPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr - allowedAckWindow - 1,
testBufferSize,
data2,
0
)
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let dataOk =
dataPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
data3,
0
)
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await outgoingSocket.processPacket(dataFuture)
await outgoingSocket.processPacket(dataTooOld)
await outgoingSocket.processPacket(dataOk)
let receivedBytes = await outgoingSocket.read(data3.len)
check:
# data1 and data2 were sent in bad packets we should only receive data3
receivedBytes == data3
await outgoingSocket.destroyWait()
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asyncTest "Writing data should increase current bytes window":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let dataToWrite = @[1'u8, 2, 3, 4, 5]
let (outgoingSocket, _) = connectOutGoingSocket(initialRemoteSeq, q)
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discard await outgoingSocket.write(dataToWrite)
check:
int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite)
discard await outgoingSocket.write(dataToWrite)
check:
int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite) + len(dataToWrite)
await outgoingSocket.destroyWait()
asyncTest "Acking data packet should decrease current bytes window":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let dataToWrite = @[1'u8, 2, 3, 4, 5]
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
discard await outgoingSocket.write(dataToWrite)
let sentPacket = await q.get()
check:
int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite)
discard await outgoingSocket.write(dataToWrite)
check:
int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite) + len(dataToWrite)
let responseAck =
ackPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
sentPacket.header.seqNr,
testBufferSize,
0
)
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await outgoingSocket.processPacket(responseAck)
await waitUntil(proc (): bool = int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite))
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check:
# only first packet has been acked so there should still by 5 bytes left
int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite)
await outgoingSocket.destroyWait()
asyncTest "Timeout packets should decrease bytes window":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let dataToWrite = @[1'u8, 2, 3]
let dataToWrite1 = @[6'u8, 7, 8, 9, 10]
let (outgoingSocket, _) = connectOutGoingSocket(initialRemoteSeq, q)
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discard await outgoingSocket.write(dataToWrite)
let sentPacket = await q.get()
check:
int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite)
discard await outgoingSocket.write(dataToWrite1)
discard await q.get()
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check:
int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite) + len(dataToWrite1)
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# after timeout oldest packet will be immediately re-sent
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let reSentFirstPacket = await q.get()
check:
reSentFirstPacket.payload == sentPacket.payload
# first packet has been re-sent so its payload still counts to bytes in flight
# second packet has been marked as missing, therefore its bytes are not counting
# to bytes in flight
int(outgoingSocket.numOfBytesInFlight) == len(dataToWrite)
await outgoingSocket.destroyWait()
asyncTest "Writing data should asynchronously block until there is enough space in snd buffer":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
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let dataToWrite = rng[].generateBytes(1001)
# remote is initialized with buffer to small to handle whole payload
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q, cfg = SocketConfig.init(optSndBuffer = 1000))
let writeFut = outgoingSocket.write(dataToWrite)
# wait some time to check future is not finished
await sleepAsync(seconds(2))
# write is not finished as future is blocked from progressing due to to full
# send buffer
check:
not writeFut.finished()
let someAckFromRemote =
ackPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr + 1,
testBufferSize,
0
)
await outgoingSocket.processPacket(someAckFromRemote)
# only after processing ack write will progress
let writeResult = await writeFut
check:
writeResult.isOk()
await outgoingSocket.destroyWait()
asyncTest "Writing data should not progress in case of timeouting packets and small snd window":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
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let dataToWrite = 1160
# remote is initialized with buffer to small to handle whole payload
let (outgoingSocket, _) = connectOutGoingSocket(initialRemoteSeq, q, cfg = SocketConfig.init(optSndBuffer = 1160))
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let twoPacketData = rng[].generateBytes(int(dataToWrite))
let writeResult = await outgoingSocket.write(twoPacketData)
check:
writeResult.isOk()
# this write will not progress as snd buffer is full
let writeFut = outgoingSocket.write(twoPacketData)
# we wait for packets to timeout
await sleepAsync(seconds(2))
check:
not writeFut.finished()
await outgoingSocket.destroyWait()
asyncTest "Writing data should respect remote rcv window size":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
# remote is initialized with buffer to small to handle whole payload
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
let remoteRcvWindowSize = uint32(outgoingSocket.getPacketSize())
let someAckFromRemote =
ackPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
remoteRcvWindowSize,
0
)
# we are using ack from remote to setup our snd window size to one packet size on one packet
await outgoingSocket.processPacket(someAckFromRemote)
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let twoPacketData = rng[].generateBytes(int(2 * remoteRcvWindowSize))
let writeFut = outgoingSocket.write(twoPacketData)
let firstAckFromRemote =
ackPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr + 1,
remoteRcvWindowSize,
0
)
let packet = await q.get()
check:
packet.header.pType == ST_DATA
uint32(len(packet.payload)) == remoteRcvWindowSize
let packet1Fut = q.get()
await sleepAsync(milliseconds(500))
check:
not packet1Fut.finished()
await outgoingSocket.processPacket(firstAckFromRemote)
# packet is sent only after first packet is acked
let packet1 = await packet1Fut
check:
packet1.header.pType == ST_DATA
packet1.header.seqNr == packet.header.seqNr + 1
writeFut.finished
await outgoingSocket.destroyWait()
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asyncTest "Remote window should be reset to minimal value after configured amount of time":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let someData = @[1'u8]
let (outgoingSocket, _) =
connectOutGoingSocket(
initialRemoteSeq,
q,
remoteReceiveBuffer = 0,
cfg = SocketConfig.init(
remoteWindowResetTimeout = seconds(3)
)
)
check:
outgoingSocket.isConnected()
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# write result will be successful as send buffer has space
let writeResult = await outgoingSocket.write(someData)
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# this will finish in seconds(3) as only after this time window will be set to min value
let p = await q.get()
check:
writeResult.isOk()
p.payload == someData
await outgoingSocket.destroyWait()
asyncTest "Writing data should respect max snd buffer option":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let someData1 = @[1'u8]
let someData2 = @[2'u8]
let (outgoingSocket, initialPacket) =
connectOutGoingSocket(
initialRemoteSeq,
q,
cfg = SocketConfig.init(
optSndBuffer = 1
)
)
check:
outgoingSocket.isConnected()
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# snd buffer got 1 byte of space so this future should finish
discard await outgoingSocket.write(someData1)
let writeFut2 = outgoingSocket.write(someData2)
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# wait until 2 re-sends to check we do not accidentally free buffer during re-sends
discard await q.get()
discard await q.get()
let firstPacket = await q.get()
check:
# this write still cannot progress as 1st write is not acked
not writeFut2.finished()
let someAckFromRemote =
ackPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr + 1,
10,
0
)
# acks first write, so there is space in buffer for new data and second
# write should progress
await outgoingSocket.processPacket(someAckFromRemote)
discard await writeFut2
let secondPacket = await q.get()
check:
writeFut2.finished()
firstPacket.payload == someData1
secondPacket.payload == someData2
await outgoingSocket.destroyWait()
asyncTest "Socket should inform remote about its delay":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
let dataP1 =
dataPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
@[1'u8],
0
)
check:
outgoingSocket.isConnected()
# necessary to avoid timestampDiff near 0 and flaky tests
await sleepAsync(milliseconds(50))
await outgoingSocket.processPacket(dataP1)
let socketAck = await q.get()
check:
socketAck.header.timestampDiff > 0
await outgoingSocket.destroyWait()
asyncTest "Re-sent packet should have updated timestamps and ack numbers":
let q = newAsyncQueue[Packet]()
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let initialRemoteSeqNr = 10'u16
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let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeqNr, q)
let writeResult = await outgoingSocket.write(@[1'u8])
check:
writeResult.isOk()
let firstSend = await q.get()
let secondSend = await q.get()
check:
# there was sometime between resend but no packet from remote
# so timestamp should be updated but not ackNr
secondSend.header.timestamp > firstSend.header.timestamp
firstSend.header.ackNr == secondSend.header.ackNr
let dataP1 =
dataPacket(
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initialRemoteSeqNr,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
@[1'u8],
0
)
await outgoingSocket.processPacket(dataP1)
discard await q.get()
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let ack = await q.get()
check:
ack.header.pType == ST_STATE
let thirdSend = await q.get()
check:
# as there was some incoming data between resend, both timestamp and ackNr
# should be updated
thirdSend.header.timestamp > secondSend.header.timestamp
thirdSend.header.ackNr > secondSend.header.ackNr
await outgoingSocket.destroyWait()
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asyncTest "Should support fast timeout ":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
# small writes to make sure it will be 3 different packets
let dataToWrite1 = @[1'u8]
let dataToWrite2 = @[1'u8]
let dataToWrite3 = @[1'u8]
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
let writeRes1 = await outgoingSocket.write(dataToWrite1)
let writeRes2 = await outgoingSocket.write(dataToWrite2)
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let writeRes3 = await outgoingSocket.write(dataToWrite3)
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check:
writeRes1.isOk()
writeRes2.isOk()
writeRes3.isOk()
# drain queue of all sent packets
let sent1 = await q.get()
let sent2 = await q.get()
let sent3 = await q.get()
# wait for first timeout. Socket will enter fast timeout mode
let reSent1 = await q.get()
check:
# check that re-sent packet is the oldest one
reSent1.payload == sent1.payload
reSent1.header.seqNr == sent1.header.seqNr
# ack which will ack our re-sent packet
let responseAck =
ackPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
reSent1.header.seqNr,
testBufferSize,
0
)
await outgoingSocket.processPacket(responseAck)
let fastResentPacket = await q.get()
check:
# second packet is now oldest unacked packet so it should be the one which
# is send during fast resend
fastResentPacket.payload == sent2.payload
fastResentPacket.header.seqNr == sent2.header.seqNr
# duplicate ack, processing it should not fast-resend any packet
await outgoingSocket.processPacket(responseAck)
let resent3 = await q.get()
check:
# in next timeout cycle packet nr3 is the only one waiting for re-send
resent3.payload == sent3.payload
resent3.header.seqNr == sent3.header.seqNr
await outgoingSocket.destroyWait()
asyncTest "Socket should accept data only in connected state":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let cfg = SocketConfig.init()
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let remoteReceiveBuffer = 1024'u32
let dataDropped = @[1'u8]
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let dataReceived = @[2'u8]
let socket = newOutgoingSocket[TransportAddress](testAddress, initTestSnd(q), cfg, defaultRcvOutgoingId, rng[])
asyncSpawn socket.startOutgoingSocket()
let initialPacket = await q.get()
check:
initialPacket.header.pType == ST_SYN
let dpDropped = dataPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
dataDropped,
0
)
let dpReceived = dataPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
testBufferSize,
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dataReceived,
0
)
let responseAck =
ackPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
initialPacket.header.seqNr,
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remoteReceiveBuffer,
0
)
# even though @[1'u8] is received first, it should be dropped as socket is not
# yet in connected state
await socket.processPacket(dpDropped)
await socket.processPacket(responseAck)
await socket.processPacket(dpReceived)
let receivedData = await socket.read(1)
check:
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receivedData == dataReceived
await socket.destroyWait()
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asyncTest "Clean up all resources when closing due to timeout failure":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let dataToWrite = @[1'u8]
let customCfg = SocketConfig.init(dataResendsBeforeFailure = 2, optSndBuffer = 1)
let (outgoingSocket, _) = connectOutGoingSocket(initialRemoteSeq, q, cfg = customCfg)
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let bytesWritten = await outgoingSocket.write(dataToWrite)
# this future will never finish as there is not place in write buffer
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# although it should get properly cleared up when socket is closed
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let writeFut = outgoingSocket.write(dataToWrite)
check:
bytesWritten.get() == len(dataToWrite)
discard await q.get()
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# wait for failure and cleanup of all resources
await waitUntil(proc (): bool = outgoingSocket.isClosedAndCleanedUpAllResources())
check:
# main event loop handler should fire and clean up dangling future
writeFut.finished()
await outgoingSocket.destroyWait()
asyncTest "Receiving ack for fin packet should destroy socket and clean up all resources":
let q = newAsyncQueue[Packet]()
let initialRemoteSeq = 10'u16
let (outgoingSocket, initialPacket) = connectOutGoingSocket(initialRemoteSeq, q)
outgoingSocket.close()
let sendFin = await q.get()
check:
sendFin.header.pType == ST_FIN
let responseAck =
ackPacket(
initialRemoteSeq,
initialPacket.header.connectionId,
sendFin.header.seqNr,
testBufferSize,
0
)
await outgoingSocket.processPacket(responseAck)
await waitUntil(proc (): bool = not outgoingSocket.isConnected())
check:
not outgoingSocket.isConnected()
await waitUntil(proc (): bool = outgoingSocket.isClosedAndCleanedUpAllResources())
check:
outgoingSocket.isClosedAndCleanedUpAllResources()
await outgoingSocket.destroyWait()
asyncTest "Maximum payload size should be configurable":
let q = newAsyncQueue[Packet]()
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let initialRemoteSeqNr = 10'u16
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let d = rng[].generateBytes(5000)
let maxPayloadSize = 800'u32
let config = SocketConfig.init(payloadSize = maxPayloadSize)
let (outgoingSocket, _) = connectOutGoingSocket(initialRemoteSeqNr, q, cfg = config)
let wr = await outgoingSocket.write(d)
check:
wr.isOk()
# Initial max window should allow for at least 2 packets to go through
let dp1 = await q.get()
let dp2 = await q.get()
check:
dp1.header.pType == ST_DATA
len(dp1.payload) == int(maxPayloadSize)
dp2.header.pType == ST_DATA
len(dp2.payload) == int(maxPayloadSize)
await outgoingSocket.destroyWait()
proc sendAndDrainPacketByPacket(
socket: UtpSocket[TransportAddress],
socketSendQueue: AsyncQueue[Packet],
initalRemoteSeq: uint16,
initialPacket: Packet,
bytes: seq[byte]): Future[seq[byte]] {.async.} =
var sentAndAckedBytes: seq[byte]
let numBytesToSend = len(bytes)
if numBytesToSend == 0:
return sentAndAckedBytes
let writeFut = socket.write(bytes)
while true:
if len(sentAndAckedBytes) == numBytesToSend:
check:
writeFut.finished()
return sentAndAckedBytes
let sentPacket = await socketSendQueue.get()
check:
sentPacket.header.pType == ST_DATA
let ackPacket = ackPacket(
initalRemoteSeq,
initialPacket.header.connectionId,
sentPacket.header.seqNr,
# remote buffer always allows for only one packet
uint32(socket.getPacketSize()),
0
)
await socket.processPacket(ackPacket)
# remote received and acked packet add it sent and received bytes
sentAndAckedBytes.add(sentPacket.payload)
asyncTest "Async block large write until there is space in snd buffer":
# remote is initialized with buffer to small to handle whole payload
let
sndBufferSize = 5000
dataToWrite = 2 * sndBufferSize
q = newAsyncQueue[Packet]()
initialRemoteSeq = 10'u16
customConfig = SocketConfig.init(
# small write buffer. Big write should async block, and process write
# as soon as buffer is freed by processing remote acks.
optSndBuffer = uint32(sndBufferSize)
)
(outgoingSocket, initialPacket) = connectOutGoingSocket(
initialRemoteSeq,
q,
testBufferSize,
customConfig
)
largeDataToWrite = rng[].generateBytes(dataToWrite)
# As we are sending data larger than send buffer socket.write will not finish
# immediately but will progreass with each packet acked by remote.
let bytesReceivedByRemote = await sendAndDrainPacketByPacket(
outgoingSocket,
q,
initialRemoteSeq,
initialPacket,
largeDataToWrite
)
check:
bytesReceivedByRemote == largeDataToWrite
await outgoingSocket.destroyWait()