2022-02-10 07:05:44 +00:00
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# Copyright (c) 2022 Status Research & Development GmbH
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# Licensed and distributed under either of
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# * MIT license (license terms in the root directory or at https://opensource.org/licenses/MIT).
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# * Apache v2 license (license terms in the root directory or at https://www.apache.org/licenses/LICENSE-2.0).
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# at your option. This file may not be copied, modified, or distributed except according to those terms.
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{.used.}
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import
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std/[tables, options],
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chronos,
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testutils/unittests,
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../../eth/utp/utp_router,
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../../eth/utp/utp_protocol,
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../../eth/keys,
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../../eth/p2p/discoveryv5/random2,
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../stubloglevel
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proc connectTillSuccess(p: UtpProtocol, to: TransportAddress, maxTries: int = 20): Future[UtpSocket[TransportAddress]] {.async.} =
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var i = 0
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while true:
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let res = await p.connectTo(to)
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if res.isOk():
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return res.unsafeGet()
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else:
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inc i
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if i >= maxTries:
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raise newException(CatchableError, "Connection failed")
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proc buildAcceptConnection(
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t: ref Table[UtpSocketKey[TransportAddress], UtpSocket[TransportAddress]]
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): AcceptConnectionCallback[TransportAddress] =
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return (
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proc (server: UtpRouter[TransportAddress], client: UtpSocket[TransportAddress]): Future[void] =
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let fut = newFuture[void]()
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let key = client.socketKey
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t[key] = client
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fut.complete()
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return fut
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)
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proc getServerSocket(
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t: ref Table[UtpSocketKey[TransportAddress], UtpSocket[TransportAddress]],
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clientAddress: TransportAddress,
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clientConnectionId: uint16): Option[UtpSocket[TransportAddress]] =
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let serverSocketKey = UtpSocketKey[TransportAddress](remoteAddress: clientAddress, rcvId: clientConnectionId + 1)
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let srvSocket = t.getOrDefault(serverSocketKey)
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if srvSocket == nil:
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return none[UtpSocket[TransportAddress]]()
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else:
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return some(srvSocket)
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2024-01-18 11:07:03 +00:00
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procSuite "uTP over UDP protocol with loss and delays":
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let rng = newRng()
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proc sendBuilder(maxDelay: int, packetDropRate: int): SendCallbackBuilder =
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return (
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proc (d: DatagramTransport): SendCallback[TransportAddress] =
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return (
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proc (to: TransportAddress, data: seq[byte]): Future[void] {.async.} =
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let i = rand(rng[], 99)
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if i >= packetDropRate:
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let delay = milliseconds(rand(rng[], maxDelay))
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await sleepAsync(delay)
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await d.sendTo(to, data)
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)
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)
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proc testScenario(maxDelay: int, dropRate: int, cfg: SocketConfig = SocketConfig.init()):
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Future[(
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UtpProtocol,
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UtpSocket[TransportAddress],
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UtpProtocol,
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UtpSocket[TransportAddress])
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] {.async.} =
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var connections1 = newTable[UtpSocketKey[TransportAddress], UtpSocket[TransportAddress]]()
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let address1 = initTAddress("127.0.0.1", 9080)
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let utpProt1 =
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UtpProtocol.new(
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buildAcceptConnection(connections1),
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address1,
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socketConfig = cfg,
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sendCallbackBuilder = sendBuilder(maxDelay, dropRate),
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rng = rng)
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var connections2 = newTable[UtpSocketKey[TransportAddress], UtpSocket[TransportAddress]]()
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let address2 = initTAddress("127.0.0.1", 9081)
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let utpProt2 =
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UtpProtocol.new(
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buildAcceptConnection(connections2),
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address2,
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socketConfig = cfg,
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sendCallbackBuilder = sendBuilder(maxDelay, dropRate),
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rng = rng)
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let clientSocket = await utpProt1.connectTillSuccess(address2)
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let maybeServerSocket = connections2.getServerSocket(address1, clientSocket.socketKey.rcvId)
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let serverSocket = maybeServerSocket.unsafeGet()
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return (utpProt1, clientSocket, utpProt2, serverSocket)
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type TestCase = object
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# in milliseconds
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maxDelay: int
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dropRate: int
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bytesToTransfer: int
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bytesPerRead: int
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cfg: SocketConfig
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proc init(
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T: type TestCase,
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maxDelay: int,
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dropRate: int,
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bytesToTransfer: int,
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cfg: SocketConfig = SocketConfig.init(),
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bytesPerRead: int = 0): TestCase =
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TestCase(maxDelay: maxDelay, dropRate: dropRate, bytesToTransfer: bytesToTransfer, cfg: cfg, bytesPerRead: bytesPerRead)
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let testCases = @[
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TestCase.init(15, 3, 40000),
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# super small recv buffer which will be constantly on the brink of being full
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TestCase.init(10, 3, 40000, SocketConfig.init(optRcvBuffer = uint32(10000), remoteWindowResetTimeout = seconds(5))),
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TestCase.init(10, 6, 40000, SocketConfig.init(optRcvBuffer = uint32(10000), remoteWindowResetTimeout = seconds(5)))
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]
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asyncTest "Write and Read large data in different network conditions":
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for testCase in testCases:
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let (
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clientProtocol,
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clientSocket,
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serverProtocol,
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serverSocket) = await testScenario(testCase.maxDelay, testCase.dropRate, testCase.cfg)
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let smallBytes = 10
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let smallBytesToTransfer = rng[].generateBytes(smallBytes)
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# first transfer and read to make server socket connected
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let write1 = await clientSocket.write(smallBytesToTransfer)
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let read1 = await serverSocket.read(smallBytes)
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check:
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write1.isOk()
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read1 == smallBytesToTransfer
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let numBytes = testCase.bytesToTransfer
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let bytesToTransfer = rng[].generateBytes(numBytes)
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discard clientSocket.write(bytesToTransfer)
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discard serverSocket.write(bytesToTransfer)
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let serverReadFut = serverSocket.read(numBytes)
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let clientReadFut = clientSocket.read(numBytes)
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await allFutures(serverReadFut, clientReadFut)
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let clientRead = clientReadFut.read()
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let serverRead = serverReadFut.read()
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check:
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clientRead == bytesToTransfer
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serverRead == bytesToTransfer
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await clientProtocol.shutdownWait()
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await serverProtocol.shutdownWait()
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let testCases1 = @[
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# small buffers so it will fill up between reads
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TestCase.init(5, 3, 40000, SocketConfig.init(optRcvBuffer = uint32(10000), remoteWindowResetTimeout = seconds(5)), 10000),
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TestCase.init(10, 6, 40000, SocketConfig.init(optRcvBuffer = uint32(10000), remoteWindowResetTimeout = seconds(5)), 10000),
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TestCase.init(15, 6, 40000, SocketConfig.init(optRcvBuffer = uint32(10000), remoteWindowResetTimeout = seconds(5)), 10000)
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]
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proc readWithMultipleReads(s: UtpSocket[TransportAddress], numOfReads: int, bytesPerRead: int): Future[seq[byte]] {.async.}=
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var i = 0
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var res: seq[byte] = @[]
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while i < numOfReads:
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let bytes = await s.read(bytesPerRead)
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res.add(bytes)
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inc i
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return res
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asyncTest "Write and Read large data in different network conditions split over several reads":
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for testCase in testCases1:
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let (
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clientProtocol,
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clientSocket,
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serverProtocol,
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serverSocket) = await testScenario(testCase.maxDelay, testCase.dropRate, testCase.cfg)
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let smallBytes = 10
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let smallBytesToTransfer = rng[].generateBytes(smallBytes)
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# first transfer and read to make server socket connected
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discard await clientSocket.write(smallBytesToTransfer)
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let read1 = await serverSocket.read(smallBytes)
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check:
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read1 == smallBytesToTransfer
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let numBytes = testCase.bytesToTransfer
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let bytesToTransfer = rng[].generateBytes(numBytes)
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discard clientSocket.write(bytesToTransfer)
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discard serverSocket.write(bytesToTransfer)
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let numOfReads = int(testCase.bytesToTransfer / testCase.bytesPerRead)
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let serverReadFut = serverSocket.readWithMultipleReads(numOfReads, testCase.bytesPerRead)
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let clientReadFut = clientSocket.readWithMultipleReads(numOfReads, testCase.bytesPerRead)
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await allFutures(serverReadFut, clientReadFut)
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let clientRead = clientReadFut.read()
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let serverRead = serverReadFut.read()
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check:
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clientRead == bytesToTransfer
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serverRead == bytesToTransfer
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await clientProtocol.shutdownWait()
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await serverProtocol.shutdownWait()
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2022-03-03 21:38:13 +00:00
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let testCase2 = @[
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TestCase.init(10, 0, 80000),
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TestCase.init(10, 3, 40000),
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TestCase.init(15, 6, 40000, SocketConfig.init(optRcvBuffer = uint32(10000), remoteWindowResetTimeout = seconds(5)))
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]
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asyncTest "Write large data and read till EOF":
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for testCase in testCase2:
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let (
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clientProtocol,
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clientSocket,
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serverProtocol,
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serverSocket) = await testScenario(testCase.maxDelay, testCase.dropRate, testCase.cfg)
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let numBytes = testCase.bytesToTransfer
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let bytesToTransfer = rng[].generateBytes(numBytes)
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discard await clientSocket.write(bytesToTransfer)
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clientSocket.close()
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let read = await serverSocket.read()
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check:
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read == bytesToTransfer
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await clientProtocol.shutdownWait()
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await serverProtocol.shutdownWait()
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