nim-eth/eth/p2p/rlpx.nim

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# nim-eth
# Copyright (c) 2018-2021 Status Research & Development GmbH
# Licensed and distributed under either of
# * MIT license (license terms in the root directory or at https://opensource.org/licenses/MIT).
# * Apache v2 license (license terms in the root directory or at https://www.apache.org/licenses/LICENSE-2.0).
# at your option. This file may not be copied, modified, or distributed except according to those terms.
{.push raises: [Defect].}
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import
std/[tables, algorithm, deques, hashes, options, typetraits],
stew/shims/macros, chronicles, nimcrypto, chronos,
".."/[rlp, common, keys, async_utils],
./private/p2p_types, "."/[kademlia, auth, rlpxcrypt, enode, p2p_protocol_dsl]
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when useSnappy:
import snappy
const devp2pSnappyVersion* = 5
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# TODO: chronicles re-export here is added for the error
# "undeclared identifier: 'activeChroniclesStream'", when the code using p2p
# does not import chronicles. Need to resolve this properly.
export
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options, p2pProtocol, rlp, chronicles
declarePublicGauge connected_peers, "number of peers in the pool"
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logScope:
topics = "rlpx"
type
ResponderWithId*[MsgType] = object
peer*: Peer
reqId*: int
ResponderWithoutId*[MsgType] = distinct Peer
# We need these two types in rlpx/devp2p as no parameters or single parameters
# are not getting encoded in an rlp list.
# TODO: we could generalize this in the protocol dsl but it would need an
# `alwaysList` flag as not every protocol expects lists in these cases.
EmptyList = object
DisconnectionReasonList = object
value: DisconnectionReason
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const
devp2pVersion* = 4
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maxMsgSize = 1024 * 1024 * 10
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HandshakeTimeout = MessageTimeout
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include p2p_tracing
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when tracingEnabled:
import
eth/common/eth_types_json_serialization
export
# XXX: This is a work-around for a Nim issue.
# See a more detailed comment in p2p_tracing.nim
init, writeValue, getOutput
proc init*[MsgName](T: type ResponderWithId[MsgName],
peer: Peer, reqId: int): T =
T(peer: peer, reqId: reqId)
proc init*[MsgName](T: type ResponderWithoutId[MsgName], peer: Peer): T =
T(peer)
chronicles.formatIt(Peer): $(it.remote)
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include p2p_backends_helpers
proc requestResolver[MsgType](msg: pointer, future: FutureBase) {.gcsafe.} =
var f = Future[Option[MsgType]](future)
if not f.finished:
if msg != nil:
f.complete some(cast[ptr MsgType](msg)[])
else:
f.complete none(MsgType)
else:
# This future was already resolved, but let's do some sanity checks
# here. The only reasonable explanation is that the request should
# have timed out.
if msg != nil:
try:
if f.read.isSome:
doAssert false, "trying to resolve a request twice"
else:
doAssert false, "trying to resolve a timed out request with a value"
except CatchableError as e:
debug "Exception in requestResolver()", exc = e.name, err = e.msg
else:
try:
if not f.read.isSome:
doAssert false, "a request timed out twice"
# This can except when the future still completes with an error.
# E.g. the `sendMsg` fails because of an already closed transport or a
# broken pipe
except TransportOsError as e:
# E.g. broken pipe
trace "TransportOsError during request", err = e.msg
except TransportError:
trace "Transport got closed during request"
except CatchableError as e:
debug "Exception in requestResolver()", exc = e.name, err = e.msg
proc linkSendFailureToReqFuture[S, R](sendFut: Future[S], resFut: Future[R]) =
sendFut.addCallback() do (arg: pointer):
if not sendFut.error.isNil:
resFut.fail(sendFut.error)
proc messagePrinter[MsgType](msg: pointer): string {.gcsafe.} =
result = ""
# TODO: uncommenting the line below increases the compile-time
# tremendously (for reasons not yet known)
# result = $(cast[ptr MsgType](msg)[])
proc disconnect*(peer: Peer, reason: DisconnectionReason,
notifyOtherPeer = false) {.gcsafe, async.}
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template raisePeerDisconnected(msg: string, r: DisconnectionReason) =
var e = newException(PeerDisconnected, msg)
e.reason = r
raise e
proc disconnectAndRaise(peer: Peer,
reason: DisconnectionReason,
msg: string) {.async.} =
let r = reason
await peer.disconnect(r)
raisePeerDisconnected(msg, r)
proc handshakeImpl[T](peer: Peer,
sendFut: Future[void],
responseFut: Future[T],
timeout: Duration): Future[T] {.async.} =
sendFut.addCallback do (arg: pointer) {.gcsafe.}:
if sendFut.failed:
debug "Handshake message not delivered", peer
doAssert timeout.milliseconds > 0
yield responseFut or sleepAsync(timeout)
if not responseFut.finished:
await disconnectAndRaise(peer, HandshakeTimeout,
"Protocol handshake was not received in time.")
elif responseFut.failed:
raise responseFut.error
else:
return responseFut.read
var gDevp2pInfo: ProtocolInfo
template devp2pInfo: auto = {.gcsafe.}: gDevp2pInfo
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# Dispatcher
#
proc hash(d: Dispatcher): int =
hash(d.protocolOffsets)
proc `==`(lhs, rhs: Dispatcher): bool =
lhs.activeProtocols == rhs.activeProtocols
proc describeProtocols(d: Dispatcher): string =
result = ""
for protocol in d.activeProtocols:
if result.len != 0: result.add(',')
for c in protocol.name: result.add(c)
proc numProtocols(d: Dispatcher): int =
d.activeProtocols.len
proc getDispatcher(node: EthereumNode,
otherPeerCapabilities: openarray[Capability]): Dispatcher =
# TODO: sub-optimal solution until progress is made here:
# https://github.com/nim-lang/Nim/issues/7457
# We should be able to find an existing dispatcher without allocating a new one
new result
newSeq(result.protocolOffsets, allProtocols.len)
result.protocolOffsets.fill -1
var nextUserMsgId = 0x10
for localProtocol in node.protocols:
let idx = localProtocol.index
block findMatchingProtocol:
for remoteCapability in otherPeerCapabilities:
if localProtocol.name == remoteCapability.name and
localProtocol.version == remoteCapability.version:
result.protocolOffsets[idx] = nextUserMsgId
nextUserMsgId += localProtocol.messages.len
break findMatchingProtocol
template copyTo(src, dest; index: int) =
for i in 0 ..< src.len:
dest[index + i] = addr src[i]
result.messages = newSeq[ptr MessageInfo](nextUserMsgId)
devp2pInfo.messages.copyTo(result.messages, 0)
for localProtocol in node.protocols:
let idx = localProtocol.index
if result.protocolOffsets[idx] != -1:
result.activeProtocols.add localProtocol
localProtocol.messages.copyTo(result.messages,
result.protocolOffsets[idx])
proc getMsgName*(peer: Peer, msgId: int): string =
if not peer.dispatcher.isNil and
msgId < peer.dispatcher.messages.len:
return peer.dispatcher.messages[msgId].name
else:
return case msgId
of 0: "hello"
of 1: "disconnect"
of 2: "ping"
of 3: "pong"
else: $msgId
proc getMsgMetadata*(peer: Peer, msgId: int): (ProtocolInfo, ptr MessageInfo) =
doAssert msgId >= 0
if msgId <= devp2pInfo.messages[^1].id:
return (devp2pInfo, addr devp2pInfo.messages[msgId])
if msgId < peer.dispatcher.messages.len:
for i in 0 ..< allProtocols.len:
let offset = peer.dispatcher.protocolOffsets[i]
if offset != -1 and
offset + allProtocols[i].messages[^1].id >= msgId:
return (allProtocols[i], peer.dispatcher.messages[msgId])
# Protocol info objects
#
proc initProtocol(name: string, version: int,
peerInit: PeerStateInitializer,
networkInit: NetworkStateInitializer): ProtocolInfoObj =
result.name = name
result.version = version
result.messages = @[]
result.peerStateInitializer = peerInit
result.networkStateInitializer = networkInit
proc setEventHandlers(p: ProtocolInfo,
handshake: HandshakeStep,
disconnectHandler: DisconnectionHandler) =
p.handshake = handshake
p.disconnectHandler = disconnectHandler
func asCapability*(p: ProtocolInfo): Capability =
result.name = p.name
result.version = p.version
proc cmp*(lhs, rhs: ProtocolInfo): int =
return cmp(lhs.name, rhs.name)
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proc nextMsgResolver[MsgType](msgData: Rlp, future: FutureBase)
{.gcsafe, raises: [RlpError, Defect].} =
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var reader = msgData
Future[MsgType](future).complete reader.readRecordType(MsgType,
MsgType.rlpFieldsCount > 1)
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proc registerMsg(protocol: ProtocolInfo,
id: int, name: string,
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thunk: ThunkProc,
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printer: MessageContentPrinter,
requestResolver: RequestResolver,
nextMsgResolver: NextMsgResolver) =
if protocol.messages.len <= id:
protocol.messages.setLen(id + 1)
protocol.messages[id] = MessageInfo(id: id,
name: name,
thunk: thunk,
printer: printer,
requestResolver: requestResolver,
nextMsgResolver: nextMsgResolver)
proc registerProtocol(protocol: ProtocolInfo) =
# TODO: This can be done at compile-time in the future
if protocol.name != "p2p":
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let pos = lowerBound(gProtocols, protocol)
gProtocols.insert(protocol, pos)
for i in 0 ..< gProtocols.len:
gProtocols[i].index = i
else:
gDevp2pInfo = protocol
# Message composition and encryption
#
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proc perPeerMsgIdImpl(peer: Peer, proto: ProtocolInfo, msgId: int): int =
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result = msgId
if not peer.dispatcher.isNil:
result += peer.dispatcher.protocolOffsets[proto.index]
template getPeer(peer: Peer): auto = peer
template getPeer(responder: ResponderWithId): auto = responder.peer
template getPeer(responder: ResponderWithoutId): auto = Peer(responder)
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proc supports*(peer: Peer, proto: ProtocolInfo): bool =
peer.dispatcher.protocolOffsets[proto.index] != -1
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proc supports*(peer: Peer, Protocol: type): bool =
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## Checks whether a Peer supports a particular protocol
peer.supports(Protocol.protocolInfo)
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template perPeerMsgId(peer: Peer, MsgType: type): int =
perPeerMsgIdImpl(peer, MsgType.msgProtocol.protocolInfo, MsgType.msgId)
proc invokeThunk*(peer: Peer, msgId: int, msgData: var Rlp): Future[void]
{.raises: [UnsupportedMessageError, RlpError, Defect].} =
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template invalidIdError: untyped =
raise newException(UnsupportedMessageError,
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"RLPx message with an invalid id " & $msgId &
" on a connection supporting " & peer.dispatcher.describeProtocols)
# msgId can be negative as it has int as type and gets decoded from rlp
if msgId >= peer.dispatcher.messages.len or msgId < 0: invalidIdError()
if peer.dispatcher.messages[msgId].isNil: invalidIdError()
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let thunk = peer.dispatcher.messages[msgId].thunk
if thunk == nil: invalidIdError()
return thunk(peer, msgId, msgData)
template compressMsg(peer: Peer, data: seq[byte]): seq[byte] =
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when useSnappy:
if peer.snappyEnabled:
snappy.encode(data)
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else: data
else:
data
proc sendMsg*(peer: Peer, data: seq[byte]) {.gcsafe, async.} =
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try:
var cipherText = encryptMsg(peer.compressMsg(data), peer.secretsState)
var res = await peer.transport.write(cipherText)
if res != len(cipherText):
# This is ECONNRESET or EPIPE case when remote peer disconnected.
await peer.disconnect(TcpError)
except CatchableError as e:
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await peer.disconnect(TcpError)
raise e
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proc send*[Msg](peer: Peer, msg: Msg): Future[void] =
logSentMsg(peer, msg)
var rlpWriter = initRlpWriter()
rlpWriter.append perPeerMsgId(peer, Msg)
rlpWriter.appendRecordType(msg, Msg.rlpFieldsCount > 1)
peer.sendMsg rlpWriter.finish
proc registerRequest(peer: Peer,
timeout: Duration,
responseFuture: FutureBase,
responseMsgId: int): int =
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inc peer.lastReqId
result = peer.lastReqId
let timeoutAt = Moment.fromNow(timeout)
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let req = OutstandingRequest(id: result,
future: responseFuture,
timeoutAt: timeoutAt)
peer.outstandingRequests[responseMsgId].addLast req
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doAssert(not peer.dispatcher.isNil)
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let requestResolver = peer.dispatcher.messages[responseMsgId].requestResolver
proc timeoutExpired(udata: pointer) {.gcsafe.} =
requestResolver(nil, responseFuture)
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discard setTimer(timeoutAt, timeoutExpired, nil)
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proc resolveResponseFuture(peer: Peer, msgId: int, msg: pointer, reqId: int) =
logScope:
msg = peer.dispatcher.messages[msgId].name
msgContents = peer.dispatcher.messages[msgId].printer(msg)
receivedReqId = reqId
remotePeer = peer.remote
template resolve(future) =
(peer.dispatcher.messages[msgId].requestResolver)(msg, future)
template outstandingReqs: auto =
peer.outstandingRequests[msgId]
if reqId == -1:
# XXX: This is a response from an ETH-like protocol that doesn't feature
# request IDs. Handling the response is quite tricky here because this may
# be a late response to an already timed out request or a valid response
# from a more recent one.
#
# We can increase the robustness by recording enough features of the
# request so we can recognize the matching response, but this is not very
# easy to do because our peers are allowed to send partial responses.
#
# A more generally robust approach is to maintain a set of the wanted
# data items and then to periodically look for items that have been
# requested long time ago, but are still missing. New requests can be
# issues for such items potentially from another random peer.
var expiredRequests = 0
for req in outstandingReqs:
if not req.future.finished: break
inc expiredRequests
outstandingReqs.shrink(fromFirst = expiredRequests)
if outstandingReqs.len > 0:
let oldestReq = outstandingReqs.popFirst
resolve oldestReq.future
else:
trace "late or duplicate reply for a RLPx request"
else:
# TODO: This is not completely sound because we are still using a global
# `reqId` sequence (the problem is that we might get a response ID that
# matches a request ID for a different type of request). To make the code
# correct, we can use a separate sequence per response type, but we have
# to first verify that the other Ethereum clients are supporting this
# correctly (because then, we'll be reusing the same reqIds for different
# types of requests). Alternatively, we can assign a separate interval in
# the `reqId` space for each type of response.
if reqId > peer.lastReqId:
warn "RLPx response without a matching request"
return
var idx = 0
while idx < outstandingReqs.len:
template req: auto = outstandingReqs()[idx]
if req.future.finished:
doAssert req.timeoutAt <= Moment.now()
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# Here we'll remove the expired request by swapping
# it with the last one in the deque (if necessary):
if idx != outstandingReqs.len - 1:
req = outstandingReqs.popLast
continue
else:
outstandingReqs.shrink(fromLast = 1)
# This was the last item, so we don't have any
# more work to do:
return
if req.id == reqId:
resolve req.future
# Here we'll remove the found request by swapping
# it with the last one in the deque (if necessary):
if idx != outstandingReqs.len - 1:
req = outstandingReqs.popLast
else:
outstandingReqs.shrink(fromLast = 1)
return
inc idx
debug "late or duplicate reply for a RLPx request"
proc recvMsg*(peer: Peer): Future[tuple[msgId: int, msgData: Rlp]] {.async.} =
## This procs awaits the next complete RLPx message in the TCP stream
var headerBytes: array[32, byte]
await peer.transport.readExactly(addr headerBytes[0], 32)
var msgSize: int
if decryptHeaderAndGetMsgSize(peer.secretsState,
headerBytes, msgSize).isErr():
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await peer.disconnectAndRaise(BreachOfProtocol,
"Cannot decrypt RLPx frame header")
if msgSize > maxMsgSize:
await peer.disconnectAndRaise(BreachOfProtocol,
"RLPx message exceeds maximum size")
let remainingBytes = encryptedLength(msgSize) - 32
# TODO: Migrate this to a thread-local seq
# JACEK:
# or pass it in, allowing the caller to choose - they'll likely be in a
# better position to decide if buffer should be reused or not. this will
# also be useuful for chunked messages where part of the buffer may have
# been processed and needs filling in
var encryptedBytes = newSeq[byte](remainingBytes)
await peer.transport.readExactly(addr encryptedBytes[0], len(encryptedBytes))
let decryptedMaxLength = decryptedLength(msgSize)
var
decryptedBytes = newSeq[byte](decryptedMaxLength)
decryptedBytesCount = 0
if decryptBody(peer.secretsState, encryptedBytes, msgSize,
decryptedBytes, decryptedBytesCount).isErr():
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await peer.disconnectAndRaise(BreachOfProtocol,
"Cannot decrypt RLPx frame body")
decryptedBytes.setLen(decryptedBytesCount)
when useSnappy:
if peer.snappyEnabled:
decryptedBytes = snappy.decode(decryptedBytes, maxMsgSize)
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if decryptedBytes.len == 0:
await peer.disconnectAndRaise(BreachOfProtocol,
"Snappy uncompress encountered malformed data")
var rlp = rlpFromBytes(decryptedBytes)
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try:
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# int32 as this seems more than big enough for the amount of msgIds
let msgId = rlp.read(int32)
return (msgId.int, rlp)
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except RlpError:
await peer.disconnectAndRaise(BreachOfProtocol,
"Cannot read RLPx message id")
proc checkedRlpRead(peer: Peer, r: var Rlp, MsgType: type):
auto {.raises: [RlpError, Defect].} =
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when defined(release):
return r.read(MsgType)
else:
try:
return r.read(MsgType)
except rlp.RlpError as e:
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debug "Failed rlp.read",
peer = peer,
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dataType = MsgType.name,
exception = e.msg
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# rlpData = r.inspect
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raise e
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proc waitSingleMsg(peer: Peer, MsgType: type): Future[MsgType] {.async.} =
let wantedId = peer.perPeerMsgId(MsgType)
while true:
var (nextMsgId, nextMsgData) = await peer.recvMsg()
if nextMsgId == wantedId:
try:
result = checkedRlpRead(peer, nextMsgData, MsgType)
logReceivedMsg(peer, result)
return
except rlp.RlpError:
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await peer.disconnectAndRaise(BreachOfProtocol,
"Invalid RLPx message body")
elif nextMsgId == 1: # p2p.disconnect
if nextMsgData.isList():
let reason = DisconnectionReason nextMsgData.listElem(0).toInt(uint32)
await peer.disconnect(reason)
trace "disconnect message received in waitSingleMsg", reason, peer
raisePeerDisconnected("Unexpected disconnect", reason)
else:
raise newException(RlpTypeMismatch,
"List expected, but the source RLP is not a list.")
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else:
warn "Dropped RLPX message",
msg = peer.dispatcher.messages[nextMsgId].name
proc nextMsg*(peer: Peer, MsgType: type): Future[MsgType] =
## This procs awaits a specific RLPx message.
## Any messages received while waiting will be dispatched to their
## respective handlers. The designated message handler will also run
## to completion before the future returned by `nextMsg` is resolved.
let wantedId = peer.perPeerMsgId(MsgType)
let f = peer.awaitedMessages[wantedId]
if not f.isNil:
return Future[MsgType](f)
initFuture result
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peer.awaitedMessages[wantedId] = result
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# Known fatal errors are handled inside dispatchMessages.
# Errors we are currently unaware of are caught in the dispatchMessages
# callback. There they will be logged if CatchableError and quit on Defect.
# Non fatal errors such as the current CatchableError could be moved and
# handled a layer lower for clarity (and consistency), as also the actual
# message handler code as the TODO mentions already.
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proc dispatchMessages*(peer: Peer) {.async.} =
while peer.connectionState notin {Disconnecting, Disconnected}:
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var msgId: int
var msgData: Rlp
try:
(msgId, msgData) = await peer.recvMsg()
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except TransportError:
# Note: This will also catch TransportIncompleteError. TransportError will
# here usually occur when a read is attempted when the transport is
# already closed. TransportIncompleteError when the transport is closed
# during read.
case peer.connectionState
of Connected:
# Dropped connection, still need to cleanup the peer.
# This could be seen as bad behaving peer.
trace "Dropped connection", peer
await peer.disconnect(ClientQuitting, false)
return
of Disconnecting, Disconnected:
# Graceful disconnect, can still cause TransportIncompleteError as it
# could be that this loop was waiting at recvMsg().
return
else:
# Connection dropped while `Connecting` (in rlpxConnect/rlpxAccept).
return
except PeerDisconnected:
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return
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try:
await peer.invokeThunk(msgId, msgData)
except RlpError:
debug "RlpError, ending dispatchMessages loop", peer,
msg = peer.getMsgName(msgId)
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await peer.disconnect(BreachOfProtocol, true)
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return
except CatchableError as e:
warn "Error while handling RLPx message", peer,
msg = peer.getMsgName(msgId), err = e.msg
# TODO: Hmm, this can be safely moved into the message handler thunk.
# The documentation will need to be updated, explaning the fact that
# nextMsg will be resolved only if the message handler has executed
# successfully.
Security/RLPx: Fix crash when peer sends out of bounds message id Closes [nimbus-eth1#767](https://github.com/status-im/nimbus-eth1/issues/767). Crashes occur when certain invalid RLPx messages are received from a peer. Specifically, `msgId` out of range. Because any peer can easily trigger this crash, we'd consider it a DOS vulnerability if Nimbus-eth1 was in general use. We noticed when syncing to Goerli, there were some rare crashes with this exception. It turned out one peer with custom code, perhaps malfunctioning, was sending these messages if we were unlucky enough to connect to it. `invokeThunk` is called from `dispatchMessages` and checks the range of `msgId`. It correctly recognise that it's out of range, raises and exception and produces a message. Job done. Except the code in `dispatchMessage` treats all that as a warning instead of error, and continues to process the message. A bit lower down, `msgId` is used again without a range check. The trivial fix is to check array bounds before access. -- ps. Here's the stack trace ("reraised" sections hidden): ``` WRN 2021-11-08 21:29:33.238+00:00 Error while handling RLPx message topics="rlpx" tid=2003472 file=rlpx.nim:607 peer=Node[<IP>:45456] msg=45 err="RLPx message with an invalid id 45 on a connection supporting eth,snap" /home/jamie/Status/nimbus-eth1/nimbus/p2p/chain/chain_desc.nim(437) main /home/jamie/Status/nimbus-eth1/nimbus/p2p/chain/chain_desc.nim(430) NimMain /home/jamie/Status/nimbus-eth1/nimbus/nimbus.nim(258) process /home/jamie/Status/nimbus-eth1/vendor/nim-chronos/chronos/asyncloop.nim(279) poll /home/jamie/Status/nimbus-eth1/vendor/nim-chronos/chronos/asyncmacro2.nim(74) colonanonymous /home/jamie/Status/nimbus-eth1/vendor/nim-eth/eth/p2p/rlpx.nim(1218) rlpxAccept /home/jamie/Status/nimbus-eth1/vendor/nim-chronos/chronos/asyncmacro2.nim(101) postHelloSteps /home/jamie/Status/nimbus-eth1/vendor/nim-chronos/chronos/asyncmacro2.nim(74) colonanonymous /home/jamie/Status/nimbus-eth1/vendor/nim-eth/eth/p2p/rlpx.nim(985) postHelloSteps /home/jamie/Status/nimbus-eth1/vendor/nim-chronos/chronos/asyncmacro2.nim(101) dispatchMessages /home/jamie/Status/nimbus-eth1/vendor/nim-chronos/chronos/asyncmacro2.nim(77) colonanonymous /home/jamie/Status/nimbus-eth1/vendor/nim-eth/eth/p2p/rlpx.nim(614) dispatchMessages /home/jamie/Status/nimbus-eth1/vendor/nimbus-build-system/vendor/Nim/lib/system/chcks.nim(23) raiseIndexError2 /home/jamie/Status/nimbus-eth1/vendor/nimbus-build-system/vendor/Nim/lib/system/fatal.nim(49) sysFatal [[reraised from: ... ]] [[reraised from: ... ]] [[reraised from: ... ]] [[reraised from: ... ]] Error: unhandled exception: index 45 not in 0 .. 40 [IndexError] ``` Signed-off-by: Jamie Lokier <jamie@shareable.org>
2021-11-08 21:48:32 +00:00
if msgId >= 0 and msgId < peer.awaitedMessages.len and
peer.awaitedMessages[msgId] != nil:
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let msgInfo = peer.dispatcher.messages[msgId]
try:
(msgInfo.nextMsgResolver)(msgData, peer.awaitedMessages[msgId])
except CatchableError as e:
# TODO: Handling errors here must be investigated more carefully.
# They also are supposed to be handled at the call-site where
# `nextMsg` is used.
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debug "nextMsg resolver failed, ending dispatchMessages loop", peer,
err = e.msg
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await peer.disconnect(BreachOfProtocol, true)
return
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peer.awaitedMessages[msgId] = nil
proc p2pProtocolBackendImpl*(protocol: P2PProtocol): Backend =
let
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resultIdent = ident "result"
Peer = bindSym "Peer"
EthereumNode = bindSym "EthereumNode"
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initRlpWriter = bindSym "initRlpWriter"
append = bindSym("append", brForceOpen)
read = bindSym("read", brForceOpen)
checkedRlpRead = bindSym "checkedRlpRead"
startList = bindSym "startList"
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tryEnterList = bindSym "tryEnterList"
finish = bindSym "finish"
messagePrinter = bindSym "messagePrinter"
nextMsgResolver = bindSym "nextMsgResolver"
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registerRequest = bindSym "registerRequest"
requestResolver = bindSym "requestResolver"
resolveResponseFuture = bindSym "resolveResponseFuture"
sendMsg = bindSym "sendMsg"
nextMsg = bindSym "nextMsg"
initProtocol = bindSym"initProtocol"
registerMsg = bindSym "registerMsg"
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perPeerMsgId = bindSym "perPeerMsgId"
perPeerMsgIdImpl = bindSym "perPeerMsgIdImpl"
linkSendFailureToReqFuture = bindSym "linkSendFailureToReqFuture"
handshakeImpl = bindSym "handshakeImpl"
ResponderWithId = bindSym "ResponderWithId"
ResponderWithoutId = bindSym "ResponderWithoutId"
isSubprotocol = protocol.rlpxName != "p2p"
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if protocol.rlpxName.len == 0: protocol.rlpxName = protocol.name
# By convention, all Ethereum protocol names have at least 3 characters.
doAssert protocol.rlpxName.len >= 3
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new result
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result.registerProtocol = bindSym "registerProtocol"
result.setEventHandlers = bindSym "setEventHandlers"
result.PeerType = Peer
result.NetworkType = EthereumNode
result.ResponderType = if protocol.useRequestIds: ResponderWithId
else: ResponderWithoutId
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result.implementMsg = proc (msg: Message) =
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var
msgId = msg.id
msgIdent = msg.ident
msgName = $msgIdent
msgRecName = msg.recName
responseMsgId = if msg.response != nil: msg.response.id else: -1
ResponseRecord = if msg.response != nil: msg.response.recName else: nil
hasReqId = msg.hasReqId
protocol = msg.protocol
userPragmas = msg.procDef.pragma
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# variables used in the sending procs
peerOrResponder = ident"peerOrResponder"
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rlpWriter = ident"writer"
perPeerMsgIdVar = ident"perPeerMsgId"
# variables used in the receiving procs
receivedRlp = ident"rlp"
receivedMsg = ident"msg"
var
readParams = newNimNode(nnkStmtList)
paramsToWrite = newSeq[NimNode](0)
appendParams = newNimNode(nnkStmtList)
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if hasReqId:
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# Messages using request Ids
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readParams.add quote do:
let `reqIdVar` = `read`(`receivedRlp`, int)
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case msg.kind
of msgRequest:
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let reqToResponseOffset = responseMsgId - msgId
let responseMsgId = quote do: `perPeerMsgIdVar` + `reqToResponseOffset`
# Each request is registered so we can resolve it when the response
# arrives. There are two types of protocols: LES-like protocols use
# explicit `reqId` sent over the wire, while the ETH wire protocol
# assumes there is one outstanding request at a time (if there are
# multiple requests we'll resolve them in FIFO order).
let registerRequestCall = newCall(registerRequest, peerVar,
timeoutVar,
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resultIdent,
responseMsgId)
if hasReqId:
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appendParams.add quote do:
initFuture `resultIdent`
let `reqIdVar` = `registerRequestCall`
paramsToWrite.add reqIdVar
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else:
appendParams.add quote do:
initFuture `resultIdent`
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discard `registerRequestCall`
of msgResponse:
if hasReqId:
paramsToWrite.add newDotExpr(peerOrResponder, reqIdVar)
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of msgHandshake, msgNotification: discard
for param, paramType in msg.procDef.typedParams(skip = 1):
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# This is a fragment of the sending proc that
# serializes each of the passed parameters:
paramsToWrite.add param
# The received RLP data is deserialized to a local variable of
# the message-specific type. This is done field by field here:
let msgNameLit = newLit(msgName)
readParams.add quote do:
`receivedMsg`.`param` = `checkedRlpRead`(`peerVar`, `receivedRlp`, `paramType`)
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let
paramCount = paramsToWrite.len
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readParamsPrelude = if paramCount > 1: newCall(tryEnterList, receivedRlp)
else: newStmtList()
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when tracingEnabled:
readParams.add newCall(bindSym"logReceivedMsg", peerVar, receivedMsg)
let callResolvedResponseFuture = if msg.kind == msgResponse:
newCall(resolveResponseFuture,
peerVar,
newCall(perPeerMsgId, peerVar, msgRecName),
newCall("addr", receivedMsg),
if hasReqId: reqIdVar else: newLit(-1))
else:
newStmtList()
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var userHandlerParams = @[peerVar]
if hasReqId: userHandlerParams.add reqIdVar
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let
awaitUserHandler = msg.genAwaitUserHandler(receivedMsg, userHandlerParams)
thunkName = ident(msgName & "Thunk")
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msg.defineThunk quote do:
proc `thunkName`(`peerVar`: `Peer`, _: int, data: Rlp)
# Fun error if you just use `RlpError` instead of `rlp.RlpError`:
# "Error: type expected, but got symbol 'RlpError' of kind 'EnumField'"
{.async, gcsafe, raises: [rlp.RlpError, Defect].} =
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var `receivedRlp` = data
var `receivedMsg` {.noinit.}: `msgRecName`
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`readParamsPrelude`
`readParams`
`awaitUserHandler`
`callResolvedResponseFuture`
var sendProc = msg.createSendProc(isRawSender = (msg.kind == msgHandshake))
sendProc.def.params[1][0] = peerOrResponder
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let
msgBytes = ident"msgBytes"
finalizeRequest = quote do:
let `msgBytes` = `finish`(`rlpWriter`)
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var sendCall = newCall(sendMsg, peerVar, msgBytes)
let senderEpilogue = if msg.kind == msgRequest:
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# In RLPx requests, the returned future was allocated here and passed
# to `registerRequest`. It's already assigned to the result variable
# of the proc, so we just wait for the sending operation to complete
# and we return in a normal way. (the waiting is done, so we can catch
# any possible errors).
quote: `linkSendFailureToReqFuture`(`sendCall`, `resultIdent`)
else:
# In normal RLPx messages, we are returning the future returned by the
# `sendMsg` call.
quote: return `sendCall`
let perPeerMsgIdValue = if isSubprotocol:
newCall(perPeerMsgIdImpl, peerVar, protocol.protocolInfoVar, newLit(msgId))
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else:
newLit(msgId)
if paramCount > 1:
# In case there are more than 1 parameter,
# the params must be wrapped in a list:
appendParams = newStmtList(
newCall(startList, rlpWriter, newLit(paramCount)),
appendParams)
for param in paramsToWrite:
appendParams.add newCall(append, rlpWriter, param)
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let initWriter = quote do:
var `rlpWriter` = `initRlpWriter`()
const `perProtocolMsgIdVar` = `msgId`
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let `perPeerMsgIdVar` = `perPeerMsgIdValue`
`append`(`rlpWriter`, `perPeerMsgIdVar`)
when tracingEnabled:
appendParams.add logSentMsgFields(peerVar, protocol, msgId, paramsToWrite)
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# let paramCountNode = newLit(paramCount)
sendProc.setBody quote do:
let `peerVar` = getPeer(`peerOrResponder`)
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`initWriter`
`appendParams`
`finalizeRequest`
`senderEpilogue`
if msg.kind == msgHandshake:
discard msg.createHandshakeTemplate(sendProc.def.name, handshakeImpl, nextMsg)
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protocol.outProcRegistrations.add(
newCall(registerMsg,
protocol.protocolInfoVar,
newLit(msgId),
newLit(msgName),
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thunkName,
newTree(nnkBracketExpr, messagePrinter, msgRecName),
newTree(nnkBracketExpr, requestResolver, msgRecName),
newTree(nnkBracketExpr, nextMsgResolver, msgRecName)))
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result.implementProtocolInit = proc (protocol: P2PProtocol): NimNode =
return newCall(initProtocol,
newLit(protocol.rlpxName),
newLit(protocol.version),
protocol.peerInit, protocol.netInit)
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p2pProtocol DevP2P(version = 5, rlpxName = "p2p"):
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proc hello(peer: Peer,
version: uint,
clientId: string,
capabilities: seq[Capability],
listenPort: uint,
nodeId: array[RawPublicKeySize, byte])
proc sendDisconnectMsg(peer: Peer, reason: DisconnectionReasonList) =
trace "disconnect message received", reason=reason.value, peer
await peer.disconnect(reason.value, false)
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# Adding an empty RLP list as the spec defines.
# The parity client specifically checks if there is rlp data.
proc ping(peer: Peer, emptyList: EmptyList) =
discard peer.pong(EmptyList())
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proc pong(peer: Peer, emptyList: EmptyList) =
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discard
proc removePeer(network: EthereumNode, peer: Peer) =
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# It is necessary to check if peer.remote still exists. The connection might
# have been dropped already from the peers side.
# E.g. when receiving a p2p.disconnect message from a peer, a race will happen
# between which side disconnects first.
if network.peerPool != nil and not peer.remote.isNil and
peer.remote in network.peerPool.connectedNodes:
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network.peerPool.connectedNodes.del(peer.remote)
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connected_peers.dec()
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# Note: we need to do this check as disconnect (and thus removePeer)
# currently can get called before the dispatcher is initialized.
if not peer.dispatcher.isNil:
for observer in network.peerPool.observers.values:
if not observer.onPeerDisconnected.isNil:
if observer.protocol.isNil or peer.supports(observer.protocol):
observer.onPeerDisconnected(peer)
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proc callDisconnectHandlers(peer: Peer, reason: DisconnectionReason):
Future[void] {.async.} =
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var futures = newSeqOfCap[Future[void]](allProtocols.len)
for protocol in peer.dispatcher.activeProtocols:
if protocol.disconnectHandler != nil:
futures.add((protocol.disconnectHandler)(peer, reason))
await allFutures(futures)
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for f in futures:
doAssert(f.finished())
if f.failed():
trace "Disconnection handler ended with an error", err = f.error.msg
proc disconnect*(peer: Peer, reason: DisconnectionReason,
notifyOtherPeer = false) {.async.} =
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if peer.connectionState notin {Disconnecting, Disconnected}:
peer.connectionState = Disconnecting
# Do this first so sub-protocols have time to clean up and stop sending
# before this node closes transport to remote peer
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if not peer.dispatcher.isNil:
# In case of `CatchableError` in any of the handlers, this will be logged.
# Other handlers will still execute.
# In case of `Defect` in any of the handlers, program will quit.
await callDisconnectHandlers(peer, reason)
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if notifyOtherPeer and not peer.transport.closed:
var fut = peer.sendDisconnectMsg(DisconnectionReasonList(value: reason))
yield fut
if fut.failed:
debug "Failed to deliver disconnect message", peer
proc waitAndClose(peer: Peer, time: Duration) {.async.} =
await sleepAsync(time)
await peer.transport.closeWait()
# Give the peer a chance to disconnect
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traceAsyncErrors peer.waitAndClose(2.seconds)
elif not peer.transport.closed:
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peer.transport.close()
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logDisconnectedPeer peer
peer.connectionState = Disconnected
removePeer(peer.network, peer)
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proc validatePubKeyInHello(msg: DevP2P.hello, pubKey: PublicKey): bool =
let pk = PublicKey.fromRaw(msg.nodeId)
pk.isOk and pk[] == pubKey
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proc checkUselessPeer(peer: Peer) {.raises: [UselessPeerError, Defect].} =
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if peer.dispatcher.numProtocols == 0:
# XXX: Send disconnect + UselessPeer
raise newException(UselessPeerError, "Useless peer")
proc initPeerState*(peer: Peer, capabilities: openarray[Capability])
{.raises: [UselessPeerError, Defect].} =
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peer.dispatcher = getDispatcher(peer.network, capabilities)
checkUselessPeer(peer)
# The dispatcher has determined our message ID sequence.
# For each message ID, we allocate a potential slot for
# tracking responses to requests.
# (yes, some of the slots won't be used).
peer.outstandingRequests.newSeq(peer.dispatcher.messages.len)
for d in mitems(peer.outstandingRequests):
d = initDeque[OutstandingRequest]()
# Similarly, we need a bit of book-keeping data to keep track
# of the potentially concurrent calls to `nextMsg`.
peer.awaitedMessages.newSeq(peer.dispatcher.messages.len)
peer.lastReqId = 0
peer.initProtocolStates peer.dispatcher.activeProtocols
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proc postHelloSteps(peer: Peer, h: DevP2P.hello) {.async.} =
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initPeerState(peer, h.capabilities)
# Please note that the ordering of operations here is important!
#
# We must first start all handshake procedures and give them a
# chance to send any initial packages they might require over
# the network and to yield on their `nextMsg` waits.
#
var subProtocolsHandshakes = newSeqOfCap[Future[void]](allProtocols.len)
for protocol in peer.dispatcher.activeProtocols:
if protocol.handshake != nil:
subProtocolsHandshakes.add((protocol.handshake)(peer))
# The `dispatchMesssages` loop must be started after this.
# Otherwise, we risk that some of the handshake packets sent by
# the other peer may arrrive too early and be processed before
# the handshake code got a change to wait for them.
#
var messageProcessingLoop = peer.dispatchMessages()
messageProcessingLoop.callback = proc(p: pointer) {.gcsafe.} =
if messageProcessingLoop.failed:
debug "Ending dispatchMessages loop", peer,
err = messageProcessingLoop.error.msg
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traceAsyncErrors peer.disconnect(ClientQuitting)
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# The handshake may involve multiple async steps, so we wait
# here for all of them to finish.
#
await allFutures(subProtocolsHandshakes)
for handshake in subProtocolsHandshakes:
doAssert(handshake.finished())
if handshake.failed():
raise handshake.error
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# This is needed as a peer might have already disconnected. In this case
# we need to raise so that rlpxConnect/rlpxAccept fails.
# Disconnect is done only to run the disconnect handlers. TODO: improve this
# also TODO: Should we discern the type of error?
if messageProcessingLoop.finished:
await peer.disconnectAndRaise(ClientQuitting,
"messageProcessingLoop ended while connecting")
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peer.connectionState = Connected
template `^`(arr): auto =
# passes a stack array with a matching `arrLen`
# variable as an open array
arr.toOpenArray(0, `arr Len` - 1)
proc initSecretState(hs: var Handshake, authMsg, ackMsg: openarray[byte],
p: Peer) =
var secrets = hs.getSecrets(authMsg, ackMsg)
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initSecretState(secrets, p.secretsState)
burnMem(secrets)
template checkSnappySupport(node: EthereumNode, handshake: Handshake, peer: Peer) =
when useSnappy:
peer.snappyEnabled = node.protocolVersion >= devp2pSnappyVersion.uint and
handshake.version >= devp2pSnappyVersion.uint
template getVersion(handshake: Handshake): uint =
when useSnappy:
handshake.version
else:
devp2pVersion
template baseProtocolVersion(node: EthereumNode): untyped =
when useSnappy:
node.protocolVersion
else:
devp2pVersion
template baseProtocolVersion(peer: Peer): uint =
when useSnappy:
if peer.snappyEnabled: devp2pSnappyVersion
else: devp2pVersion
else:
devp2pVersion
proc rlpxConnect*(node: EthereumNode, remote: Node): Future[Peer] {.async.} =
initTracing(devp2pInfo, node.protocols)
new result
result.network = node
result.remote = remote
let ta = initTAddress(remote.node.address.ip, remote.node.address.tcpPort)
var ok = false
try:
result.transport = await connect(ta)
var handshake = Handshake.tryInit(
node.rng[], node.keys, {Initiator, EIP8}, node.baseProtocolVersion).tryGet()
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var authMsg: array[AuthMessageMaxEIP8, byte]
var authMsgLen = 0
authMessage(
handshake, node.rng[], remote.node.pubkey, authMsg, authMsgLen).tryGet()
var res = await result.transport.write(addr authMsg[0], authMsgLen)
if res != authMsgLen:
raisePeerDisconnected("Unexpected disconnect while authenticating",
TcpError)
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let initialSize = handshake.expectedLength
var ackMsg = newSeqOfCap[byte](1024)
ackMsg.setLen(initialSize)
await result.transport.readExactly(addr ackMsg[0], len(ackMsg))
var ret = handshake.decodeAckMessage(ackMsg)
if ret.isErr and ret.error == AuthError.IncompleteError:
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ackMsg.setLen(handshake.expectedLength)
await result.transport.readExactly(addr ackMsg[initialSize],
len(ackMsg) - initialSize)
ret = handshake.decodeAckMessage(ackMsg)
ret.tryGet() # for the raise!
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node.checkSnappySupport(handshake, result)
initSecretState(handshake, ^authMsg, ackMsg, result)
# if handshake.remoteHPubkey != remote.node.pubKey:
# raise newException(Exception, "Remote pubkey is wrong")
logConnectedPeer result
var sendHelloFut = result.hello(
handshake.getVersion(),
node.clientId,
node.capabilities,
uint(node.address.tcpPort),
node.keys.pubkey.toRaw())
var response = await result.handshakeImpl(
sendHelloFut,
result.waitSingleMsg(DevP2P.hello),
10.seconds)
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if not validatePubKeyInHello(response, remote.node.pubKey):
warn "Remote nodeId is not its public key" # XXX: Do we care?
trace "DevP2P handshake completed", peer = remote,
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clientId = response.clientId
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await postHelloSteps(result, response)
ok = true
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trace "Peer fully connected", peer = remote, clientId = response.clientId
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except PeerDisconnected as e:
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case e.reason
of AlreadyConnected, TooManyPeers, MessageTimeout:
trace "Disconnect during rlpxConnect", reason = e.reason, peer = remote
else:
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debug "Unexpected disconnect during rlpxConnect", reason = e.reason,
msg = e.msg, peer = remote
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except TransportIncompleteError:
trace "Connection dropped in rlpxConnect", remote
except UselessPeerError:
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trace "Disconnecting useless peer", peer = remote
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except RlpTypeMismatch:
# Some peers report capabilities with names longer than 3 chars. We ignore
# those for now. Maybe we should allow this though.
debug "Rlp error in rlpxConnect"
except TransportOsError as e:
trace "TransportOsError", err = e.msg
except CatchableError as e:
error "Unexpected exception in rlpxConnect", remote, exc = e.name,
err = e.msg
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if not ok:
if not isNil(result.transport):
result.transport.close()
result = nil
proc rlpxAccept*(node: EthereumNode,
transport: StreamTransport): Future[Peer] {.async.} =
initTracing(devp2pInfo, node.protocols)
new result
result.transport = transport
result.network = node
var handshake =
HandShake.tryInit(node.rng[], node.keys, {auth.Responder}).tryGet
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var ok = false
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try:
let initialSize = handshake.expectedLength
var authMsg = newSeqOfCap[byte](1024)
authMsg.setLen(initialSize)
await transport.readExactly(addr authMsg[0], len(authMsg))
var ret = handshake.decodeAuthMessage(authMsg)
if ret.isErr and ret.error == AuthError.IncompleteError:
# Eip8 auth message is likely
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authMsg.setLen(handshake.expectedLength)
await transport.readExactly(addr authMsg[initialSize],
len(authMsg) - initialSize)
ret = handshake.decodeAuthMessage(authMsg)
ret.tryGet() # for the raise!
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node.checkSnappySupport(handshake, result)
handshake.version = uint8(result.baseProtocolVersion)
var ackMsg: array[AckMessageMaxEIP8, byte]
var ackMsgLen: int
handshake.ackMessage(node.rng[], ackMsg, ackMsgLen).tryGet()
var res = await transport.write(addr ackMsg[0], ackMsgLen)
if res != ackMsgLen:
raisePeerDisconnected("Unexpected disconnect while authenticating",
TcpError)
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initSecretState(handshake, authMsg, ^ackMsg, result)
let listenPort = transport.localAddress().port
logAcceptedPeer result
var sendHelloFut = result.hello(
result.baseProtocolVersion,
node.clientId,
node.capabilities,
listenPort.uint,
node.keys.pubkey.toRaw())
var response = await result.handshakeImpl(
sendHelloFut,
result.waitSingleMsg(DevP2P.hello),
10.seconds)
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trace "Received Hello", version=response.version, id=response.clientId
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if not validatePubKeyInHello(response, handshake.remoteHPubkey):
warn "A Remote nodeId is not its public key" # XXX: Do we care?
let remote = transport.remoteAddress()
let address = Address(ip: remote.address, tcpPort: remote.port,
udpPort: remote.port)
result.remote = newNode(
ENode(pubkey: handshake.remoteHPubkey, address: address))
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trace "devp2p handshake completed", peer = result.remote,
clientId = response.clientId
# In case there is an outgoing connection started with this peer we give
# precedence to that one and we disconnect here with `AlreadyConnected`
if result.remote in node.peerPool.connectedNodes or
result.remote in node.peerPool.connectingNodes:
trace "Duplicate connection in rlpxAccept"
raisePeerDisconnected("Peer already connecting or connected",
AlreadyConnected)
node.peerPool.connectingNodes.incl(result.remote)
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await postHelloSteps(result, response)
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ok = true
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trace "Peer fully connected", peer = result.remote, clientId = response.clientId
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except PeerDisconnected as e:
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case e.reason
of AlreadyConnected, TooManyPeers, MessageTimeout:
trace "Disconnect during rlpxAccept", reason = e.reason, peer = result.remote
else:
debug "Unexpected disconnect during rlpxAccept", reason = e.reason,
msg = e.msg, peer = result.remote
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except TransportIncompleteError:
trace "Connection dropped in rlpxAccept", remote = result.remote
except UselessPeerError:
trace "Disconnecting useless peer", peer = result.remote
except RlpTypeMismatch:
# Some peers report capabilities with names longer than 3 chars. We ignore
# those for now. Maybe we should allow this though.
debug "Rlp error in rlpxAccept"
except TransportOsError as e:
trace "TransportOsError", err = e.msg
except CatchableError as e:
error "Unexpected exception in rlpxAccept", exc = e.name, err = e.msg
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if not ok:
if not isNil(result.transport):
result.transport.close()
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result = nil
when isMainModule:
when false:
# The assignments below can be used to investigate if the RLPx procs
# are considered GcSafe. The short answer is that they aren't, because
# they dispatch into user code that might use the GC.
type
GcSafeDispatchMsg = proc (peer: Peer, msgId: int, msgData: var Rlp)
GcSafeRecvMsg = proc (peer: Peer):
Future[tuple[msgId: int, msgData: Rlp]] {.gcsafe.}
GcSafeAccept = proc (transport: StreamTransport, myKeys: KeyPair):
Future[Peer] {.gcsafe.}
var
dispatchMsgPtr = invokeThunk
recvMsgPtr: GcSafeRecvMsg = recvMsg
acceptPtr: GcSafeAccept = rlpxAccept