nim-eth-p2p/eth_p2p/peer_pool.nim

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# PeerPool attempts to keep connections to at least min_peers
# on the given network.
import
os, tables, times, random, sequtils,
asyncdispatch2, chronicles, rlp, eth_keys,
private/types, discovery, kademlia, rlpx
const
lookupInterval = 5
connectLoopSleepMs = 2000
proc newPeerPool*(network: EthereumNode,
networkId: uint, keyPair: KeyPair,
discovery: DiscoveryProtocol, clientId: string,
listenPort = Port(30303), minPeers = 10): PeerPool =
new result
result.network = network
result.keyPair = keyPair
result.minPeers = minPeers
result.networkId = networkId
result.discovery = discovery
result.connectedNodes = initTable[Node, Peer]()
result.connectingNodes = initSet[Node]()
result.observers = initTable[int, PeerObserver]()
result.listenPort = listenPort
template ensureFuture(f: untyped) = asyncCheck f
proc nodesToConnect(p: PeerPool): seq[Node] {.inline.} =
p.discovery.randomNodes(p.minPeers).filterIt(it notin p.discovery.bootstrapNodes)
proc addObserver(p: PeerPool, observerId: int, observer: PeerObserver) =
assert(observerId notin p.observers)
p.observers[observerId] = observer
if not observer.onPeerConnected.isNil:
for peer in p.connectedNodes.values:
observer.onPeerConnected(peer)
proc delObserver(p: PeerPool, observerId: int) =
p.observers.del(observerId)
proc addObserver*(p: PeerPool, observerId: ref, observer: PeerObserver) {.inline.} =
p.addObserver(cast[int](observerId), observer)
proc delObserver*(p: PeerPool, observerId: ref) {.inline.} =
p.delObserver(cast[int](observerId))
proc stopAllPeers(p: PeerPool) {.async.} =
info "Stopping all peers ..."
# TODO: ...
# await asyncio.gather(
# *[peer.stop() for peer in self.connected_nodes.values()])
# async def stop(self) -> None:
# self.cancel_token.trigger()
# await self.stop_all_peers()
proc connect(p: PeerPool, remote: Node): Future[Peer] {.async.} =
## Connect to the given remote and return a Peer instance when successful.
## Returns nil if the remote is unreachable, times out or is useless.
if remote in p.connectedNodes:
debug "skipping_connection_to_already_connected_peer", remote
return nil
if remote in p.connectingNodes:
# debug "skipping connection"
return nil
debug "Connecting to node", remote
p.connectingNodes.incl(remote)
result = await p.network.rlpxConnect(remote)
p.connectingNodes.excl(remote)
# expected_exceptions = (
# UnreachablePeer, TimeoutError, PeerConnectionLost, HandshakeFailure)
# try:
# self.logger.debug("Connecting to %s...", remote)
# peer = await wait_with_token(
# handshake(remote, self.privkey, self.peer_class, self.network_id),
# token=self.cancel_token,
# timeout=HANDSHAKE_TIMEOUT)
# return peer
# except OperationCancelled:
# # Pass it on to instruct our main loop to stop.
# raise
# except expected_exceptions as e:
# self.logger.debug("Could not complete handshake with %s: %s", remote, repr(e))
# except Exception:
# self.logger.exception("Unexpected error during auth/p2p handshake with %s", remote)
# return None
proc lookupRandomNode(p: PeerPool) {.async.} =
# This method runs in the background, so we must catch OperationCancelled
# ere otherwise asyncio will warn that its exception was never retrieved.
try:
discard await p.discovery.lookupRandom()
except: # OperationCancelled
discard
p.lastLookupTime = epochTime()
proc getRandomBootnode(p: PeerPool): Node =
p.discovery.bootstrapNodes.rand()
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proc addPeer*(pool: PeerPool, peer: Peer): bool =
if peer.remote notin pool.connectedNodes:
pool.connectedNodes[peer.remote] = peer
for o in pool.observers.values:
if not o.onPeerConnected.isNil:
o.onPeerConnected(peer)
return true
else: return false
proc connectToNode*(p: PeerPool, n: Node) {.async.} =
let peer = await p.connect(n)
if not peer.isNil:
info "Connection established", peer
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if not p.addPeer(peer):
# In case an incoming connection was added in the meanwhile
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debug "Disconnecting peer (outgoing)", reason = AlreadyConnected
await peer.disconnect(AlreadyConnected)
proc connectToNodes(p: PeerPool, nodes: seq[Node]) {.async.} =
for node in nodes:
discard p.connectToNode(node)
# # TODO: Consider changing connect() to raise an exception instead of
# # returning None, as discussed in
# # https://github.com/ethereum/py-evm/pull/139#discussion_r152067425
# echo "Connecting to node: ", node
# let peer = await p.connect(node)
# if not peer.isNil:
# info "Successfully connected to ", peer
# ensureFuture peer.run(p)
# p.connectedNodes[peer.remote] = peer
# # for subscriber in self._subscribers:
# # subscriber.register_peer(peer)
# if p.connectedNodes.len >= p.minPeers:
# return
proc maybeConnectToMorePeers(p: PeerPool) {.async.} =
## Connect to more peers if we're not yet connected to at least self.minPeers.
if p.connectedNodes.len >= p.minPeers:
# debug "pool already connected to enough peers (sleeping)", count = p.connectedNodes
return
if p.lastLookupTime + lookupInterval < epochTime():
ensureFuture p.lookupRandomNode()
let debugEnode = getEnv("ETH_DEBUG_ENODE")
if debugEnode.len != 0:
await p.connectToNode(newNode(debugEnode))
else:
await p.connectToNodes(p.nodesToConnect())
# In some cases (e.g ROPSTEN or private testnets), the discovery table might
# be full of bad peers, so if we can't connect to any peers we try a random
# bootstrap node as well.
if p.connectedNodes.len == 0:
await p.connectToNode(p.getRandomBootnode())
proc run(p: PeerPool) {.async.} =
info "Running PeerPool..."
p.running = true
while p.running:
var dropConnections = false
try:
await p.maybeConnectToMorePeers()
except Exception as e:
# Most unexpected errors should be transient, so we log and restart from
# scratch.
error "Unexpected PeerPool error, restarting",
err = getCurrentExceptionMsg(),
stackTrace = e.getStackTrace()
dropConnections = true
if dropConnections:
await p.stopAllPeers()
await sleepAsync(connectLoopSleepMs)
proc start*(p: PeerPool) =
if not p.running:
asyncCheck p.run()
proc len*(p: PeerPool): int = p.connectedNodes.len
# @property
# def peers(self) -> List[BasePeer]:
# peers = list(self.connected_nodes.values())
# # Shuffle the list of peers so that dumb callsites are less likely to send
# # all requests to
# # a single peer even if they always pick the first one from the list.
# random.shuffle(peers)
# return peers
# async def get_random_peer(self) -> BasePeer:
# while not self.peers:
# self.logger.debug("No connected peers, sleeping a bit")
# await asyncio.sleep(0.5)
# return random.choice(self.peers)
iterator peers*(p: PeerPool): Peer =
for remote, peer in p.connectedNodes:
yield peer
iterator peers*(p: PeerPool, Protocol: type): Peer =
for peer in p.peers:
if peer.supports(Protocol):
yield peer