nim-dagger/tests/codex/sales/states/testunknown.nim
Dmitriy Ryajov bd594c9aaf
Create memory-leak detecting test suite (#226)
* adding tracker for streamstore

* adding tracker tests

* Sets up tracker helper functions and closes streams in testnode.nim

* Deploying checksuite for memory leak tracker checking.

* Successfully deploys checksuite and asyncchecksuite.

* Fix leak in testpor.nim

* Fixes leaked storestream in testnetwork.nim

* Fixes integration tests

* Cleanup

* cleanup comment by Mark

---------

Co-authored-by: benbierens <thatbenbierens@gmail.com>
2023-06-22 12:01:21 -06:00

62 lines
2.0 KiB
Nim

import pkg/asynctest
import pkg/codex/contracts/requests
import pkg/codex/sales
import pkg/codex/sales/salesagent
import pkg/codex/sales/salescontext
import pkg/codex/sales/states/unknown
import pkg/codex/sales/states/errored
import pkg/codex/sales/states/filled
import pkg/codex/sales/states/finished
import pkg/codex/sales/states/failed
import ../../helpers/mockmarket
import ../../examples
import ../../helpers
checksuite "sales state 'unknown'":
let request = StorageRequest.example
let slotIndex = (request.ask.slots div 2).u256
let slotId = slotId(request.id, slotIndex)
var market: MockMarket
var agent: SalesAgent
var state: SaleUnknown
setup:
market = MockMarket.new()
let context = SalesContext(market: market)
agent = newSalesAgent(context,
request.id,
slotIndex,
StorageRequest.none)
state = SaleUnknown.new()
test "switches to error state when on chain state cannot be fetched":
let next = await state.run(agent)
check !next of SaleErrored
test "switches to error state when on chain state is 'free'":
market.slotState[slotId] = SlotState.Free
let next = await state.run(agent)
check !next of SaleErrored
test "switches to filled state when on chain state is 'filled'":
market.slotState[slotId] = SlotState.Filled
let next = await state.run(agent)
check !next of SaleFilled
test "switches to finished state when on chain state is 'finished'":
market.slotState[slotId] = SlotState.Finished
let next = await state.run(agent)
check !next of SaleFinished
test "switches to finished state when on chain state is 'paid'":
market.slotState[slotId] = SlotState.Paid
let next = await state.run(agent)
check !next of SaleFinished
test "switches to failed state when on chain state is 'failed'":
market.slotState[slotId] = SlotState.Failed
let next = await state.run(agent)
check !next of SaleFailed