nim-dagger/codex/slots/slotbuilder.nim

276 lines
7.9 KiB
Nim

## Nim-Codex
## Copyright (c) 2023 Status Research & Development GmbH
## Licensed under either of
## * Apache License, version 2.0, ([LICENSE-APACHE](LICENSE-APACHE))
## * MIT license ([LICENSE-MIT](LICENSE-MIT))
## at your option.
## This file may not be copied, modified, or distributed except according to
## those terms.
{.push raises: [].}
import std/math
import std/sequtils
import std/sugar
import pkg/libp2p
import pkg/chronos
import pkg/chronicles
import pkg/questionable/results
import pkg/poseidon2
import pkg/poseidon2/io
import ../indexingstrategy
import ../merkletree
import ../stores
import ../manifest
import ../utils
import ../utils/digest
const
# TODO: Unified with the CellSize specified in branch "data-sampler"
# Number of bytes in a cell. A cell is the smallest unit of data used
# in the proving circuit.
CellSize* = 2048
type
SlotBuilder* = object of RootObj
store: BlockStore
manifest: Manifest
strategy: IndexingStrategy
cellSize: int
blockPadBytes: seq[byte]
slotsPadLeafs: seq[Poseidon2Hash]
rootsPadLeafs: seq[Poseidon2Hash]
func numBlockPadBytes*(self: SlotBuilder): Natural =
## Number of padding bytes required for a pow2
## merkle tree for each block.
##
self.blockPadBytes.len
func numSlotsPadLeafs*(self: SlotBuilder): Natural =
## Number of padding field elements required for a pow2
## merkle tree for each slot.
##
self.slotsPadLeafs.len
func numRootsPadLeafs*(self: SlotBuilder): Natural =
## Number of padding field elements required for a pow2
## merkle tree for the slot roots.
##
self.rootsPadLeafs.len
func numSlotBlocks*(self: SlotBuilder): Natural =
## Number of blocks per slot.
##
self.manifest.blocksCount div self.manifest.numSlots
func numBlockRoots*(self: SlotBuilder): Natural =
## Number of cells per block.
##
self.manifest.blockSize.int div self.cellSize
func toCellCid*(cell: Poseidon2Hash): ?!Cid =
let
cellMhash = ? MultiHash.init(Pos2Bn128MrklCodec, cell.toBytes).mapFailure
cellCid = ? Cid.init(CIDv1, CodexSlotCell, cellMhash).mapFailure
success cellCid
func toSlotCid*(root: Poseidon2Hash): ?!Cid =
let
mhash = ? MultiHash.init($multiCodec("identity"), root.toBytes).mapFailure
treeCid = ? Cid.init(CIDv1, SlotRootCodec, mhash).mapFailure
success treeCid
func toProvingCid*(root: Poseidon2Hash): ?!Cid =
let
mhash = ? MultiHash.init($multiCodec("identity"), root.toBytes).mapFailure
treeCid = ? Cid.init(CIDv1, SlotProvingRootCodec, mhash).mapFailure
success treeCid
func mapToSlotCids*(slotRoots: seq[Poseidon2Hash]): ?!seq[Cid] =
success slotRoots.mapIt( ? it.toSlotCid )
func toEncodableProof*(
proof: Poseidon2Proof): ?!CodexProof =
let
encodableProof = CodexProof(
mcodec: multiCodec("identity"), # copy bytes as is
index: proof.index,
nleaves: proof.nleaves,
path: proof.path.mapIt( @(it.toBytes) ))
success encodableProof
func toVerifiableProof*(
proof: CodexProof): ?!Poseidon2Proof =
let
verifiableProof = Poseidon2Proof(
index: proof.index,
nleaves: proof.nleaves,
path: proof.path.mapIt(
? Poseidon2Hash.fromBytes(it.toArray32).toResult
))
success verifiableProof
proc getCellHashes*(
self: SlotBuilder,
slotIndex: int): Future[?!seq[Poseidon2Hash]] {.async.} =
let
treeCid = self.manifest.treeCid
blockCount = self.manifest.blocksCount
numberOfSlots = self.manifest.numSlots
logScope:
treeCid = treeCid
blockCount = blockCount
numberOfSlots = numberOfSlots
index = blockIndex
slotIndex = slotIndex
let
hashes: seq[Poseidon2Hash] = collect(newSeq):
for blockIndex in self.strategy.getIndicies(slotIndex):
trace "Getting block CID for tree at index"
without blk =? (await self.store.getBlock(treeCid, blockIndex)), err:
error "Failed to get block CID for tree at index"
return failure(err)
without digest =? Poseidon2Tree.digest(blk.data & self.blockPadBytes, self.cellSize), err:
error "Failed to create digest for block"
return failure(err)
digest
success hashes
proc buildSlotTree*(
self: SlotBuilder,
slotIndex: int): Future[?!Poseidon2Tree] {.async.} =
without cellHashes =? (await self.getCellHashes(slotIndex)), err:
error "Failed to select slot blocks", err = err.msg
return failure(err)
Poseidon2Tree.init(cellHashes & self.slotsPadLeafs)
proc buildSlot*(
self: SlotBuilder,
slotIndex: int): Future[?!Poseidon2Hash] {.async.} =
## Build a slot tree and store it in the block store.
##
without tree =? (await self.buildSlotTree(slotIndex)) and
treeCid =? tree.root.?toSlotCid, err:
error "Failed to build slot tree", err = err.msg
return failure(err)
trace "Storing slot tree", treeCid, slotIndex, leaves = tree.leavesCount
for i, leaf in tree.leaves:
without cellCid =? leaf.toCellCid, err:
error "Failed to get CID for slot cell", err = err.msg
return failure(err)
without proof =? tree.getProof(i) and
encodableProof =? proof.toEncodableProof, err:
error "Failed to get proof for slot tree", err = err.msg
return failure(err)
if err =? (await self.store.putCidAndProof(
treeCid, i, cellCid, encodableProof)).errorOption:
error "Failed to store slot tree", err = err.msg
return failure(err)
tree.root()
proc buildSlots*(self: SlotBuilder): Future[?!seq[Poseidon2Hash]] {.async.} =
let
slotRoots: seq[Poseidon2Hash] = collect(newSeq):
for i in 0..<self.manifest.numSlots:
without root =? (await self.buildSlot(i)), err:
error "Failed to build slot", err = err.msg, index = i
return failure(err)
root
success slotRoots
func buildRootsTree*(
self: SlotBuilder,
slotRoots: seq[Poseidon2Hash]): ?!Poseidon2Tree =
Poseidon2Tree.init(slotRoots & self.rootsPadLeafs)
proc buildManifest*(self: SlotBuilder): Future[?!Manifest] {.async.} =
without slotRoots =? await self.buildSlots(), err:
error "Failed to build slot roots", err = err.msg
return failure(err)
without provingRootCid =? self.buildRootsTree(slotRoots).?root.?toProvingCid, err:
error "Failed to build proving tree", err = err.msg
return failure(err)
without rootCids =? slotRoots.mapToSlotCids(), err:
error "Failed to map slot roots to CIDs", err = err.msg
return failure(err)
Manifest.new(self.manifest, provingRootCid, rootCids)
func nextPowerOfTwoPad*(a: int): int =
## Returns the difference between the original
## value and the next power of two.
##
nextPowerOfTwo(a) - a
proc new*(
T: type SlotBuilder,
store: BlockStore,
manifest: Manifest,
strategy: IndexingStrategy = nil,
cellSize = CellSize): ?!SlotBuilder =
if not manifest.protected:
return failure("Can only create SlotBuilder using protected manifests.")
if (manifest.blocksCount mod manifest.numSlots) != 0:
return failure("Number of blocks must be divisable by number of slots.")
if (manifest.blockSize.int mod cellSize) != 0:
return failure("Block size must be divisable by cell size.")
let
strategy = if strategy == nil:
SteppedIndexingStrategy.new(
0, manifest.blocksCount - 1, manifest.numSlots)
else:
strategy
# all trees have to be padded to power of two
numBlockCells = manifest.blockSize.int div cellSize # number of cells per block
blockPadBytes = newSeq[byte](numBlockCells.nextPowerOfTwoPad * cellSize) # power of two padding for blocks
numSlotLeafs = (manifest.blocksCount div manifest.numSlots)
slotsPadLeafs = newSeqWith(numSlotLeafs.nextPowerOfTwoPad, Poseidon2Zero) # power of two padding for block roots
rootsPadLeafs = newSeqWith(manifest.numSlots.nextPowerOfTwoPad, Poseidon2Zero)
success SlotBuilder(
store: store,
manifest: manifest,
strategy: strategy,
cellSize: cellSize,
blockPadBytes: blockPadBytes,
slotsPadLeafs: slotsPadLeafs,
rootsPadLeafs: rootsPadLeafs)