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* openAPI: StorageRequestCreation: reward => pricePerByte, collateral => collateralPerByte * purchasing: reward => pricePerByte, collateral => collateralPerByte * Updates availabilities and reservations to use totalCollateral, minPricePerByte, and maxCollateralPerByte * Uses correct div operator when operating on UInt256 * proposal updating totalCollateral in availability * makes sure that reading currentCollateral happens before freeing slot * Updates naming * fixes tests: unit and contracts * uses feat/price-per-byte branch for codex-contracts-eth * temporarily disables integration tests on CI * introduces high level <<totalCollateral>> property for a cleaner external interface * updates integration tests * Applies review comments * Updates description of totalCollateral in SalesAvailability * updates codex-contracts-eth (price-per-byte)
63 lines
1.9 KiB
Nim
63 lines
1.9 KiB
Nim
import pkg/stint
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import ../../logutils
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import ../../market
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import ../statemachine
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import ../salesagent
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import ./errorhandling
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import ./filled
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import ./cancelled
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import ./failed
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import ./ignored
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import ./errored
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logScope:
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topics = "marketplace sales filling"
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type SaleFilling* = ref object of ErrorHandlingState
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proof*: Groth16Proof
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method `$`*(state: SaleFilling): string =
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"SaleFilling"
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method onCancelled*(state: SaleFilling, request: StorageRequest): ?State =
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return some State(SaleCancelled())
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method onFailed*(state: SaleFilling, request: StorageRequest): ?State =
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return some State(SaleFailed())
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method run(state: SaleFilling, machine: Machine): Future[?State] {.async.} =
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let data = SalesAgent(machine).data
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let market = SalesAgent(machine).context.market
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without (request =? data.request):
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raiseAssert "Request not set"
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logScope:
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requestId = data.requestId
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slotIndex = data.slotIndex
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let slotState = await market.slotState(slotId(data.requestId, data.slotIndex))
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let requestedCollateral = request.ask.collateralPerSlot
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var collateral: UInt256
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if slotState == SlotState.Repair:
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# When repairing the node gets "discount" on the collateral that it needs to
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let repairRewardPercentage = (await market.repairRewardPercentage).u256
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collateral =
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requestedCollateral -
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((requestedCollateral * repairRewardPercentage)).div(100.u256)
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else:
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collateral = requestedCollateral
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debug "Filling slot"
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try:
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await market.fillSlot(data.requestId, data.slotIndex, state.proof, collateral)
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except MarketError as e:
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if e.msg.contains "Slot is not free":
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debug "Slot is already filled, ignoring slot"
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return some State(SaleIgnored(reprocessSlot: false, returnBytes: true))
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else:
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return some State(SaleErrored(error: e))
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# other CatchableErrors are handled "automatically" by the ErrorHandlingState
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return some State(SaleFilled())
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