fix(slot-reservations): Avoid slot filled cancellations (#963)
* Avoid cancelling states when slot is filled * improve logging Improves logging for situations where a Sale should be ignored instead of being considered an error, including when reservation is not allowed and when a slot was filled by another host. * remove onSlotFilled unit tests from states
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@ -165,8 +165,14 @@ method fillSlot(market: OnChainMarket,
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proof: Groth16Proof,
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collateral: UInt256) {.async.} =
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convertEthersError:
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logScope:
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requestId
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slotIndex
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await market.approveFunds(collateral)
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trace "calling fillSlot on contract"
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discard await market.contract.fillSlot(requestId, slotIndex, proof).confirm(0)
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trace "fillSlot transaction completed"
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method freeSlot*(market: OnChainMarket, slotId: SlotId) {.async.} =
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convertEthersError:
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@ -253,7 +259,12 @@ method reserveSlot*(
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slotIndex: UInt256) {.async.} =
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convertEthersError:
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discard await market.contract.reserveSlot(requestId, slotIndex).confirm(0)
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discard await market.contract.reserveSlot(
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requestId,
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slotIndex,
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# reserveSlot runs out of gas for unknown reason, but 100k gas covers it
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TransactionOverrides(gasLimit: some 100000.u256)
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).confirm(0)
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method canReserveSlot*(
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market: OnChainMarket,
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@ -6,6 +6,8 @@ import ./errorhandling
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import ./filled
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import ./cancelled
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import ./failed
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import ./ignored
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import ./errored
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logScope:
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topics = "marketplace sales filling"
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@ -22,16 +24,25 @@ method onCancelled*(state: SaleFilling, request: StorageRequest): ?State =
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method onFailed*(state: SaleFilling, request: StorageRequest): ?State =
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return some State(SaleFailed())
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method onSlotFilled*(state: SaleFilling, requestId: RequestId,
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slotIndex: UInt256): ?State =
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return some State(SaleFilled())
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method run(state: SaleFilling, machine: Machine): Future[?State] {.async.} =
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let data = SalesAgent(machine).data
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let market = SalesAgent(machine).context.market
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without (collateral =? data.request.?ask.?collateral):
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raiseAssert "Request not set"
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debug "Filling slot", requestId = data.requestId, slotIndex = data.slotIndex
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await market.fillSlot(data.requestId, data.slotIndex, state.proof, collateral)
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debug "Waiting for slot filled event...", requestId = $data.requestId, slotIndex = $data.slotIndex
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logScope:
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requestId = data.requestId
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slotIndex = data.slotIndex
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debug "Filling slot"
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try:
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await market.fillSlot(data.requestId, data.slotIndex, state.proof, collateral)
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except MarketError as e:
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if e.msg.contains "Slot is not free":
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debug "Slot is already filled, ignoring slot"
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return some State( SaleIgnored(reprocessSlot: false, returnBytes: true) )
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else:
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return some State( SaleErrored(error: e) )
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# other CatchableErrors are handled "automatically" by the ErrorHandlingState
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return some State(SaleFilled())
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@ -28,10 +28,6 @@ method onCancelled*(state: SaleSlotReserving, request: StorageRequest): ?State =
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method onFailed*(state: SaleSlotReserving, request: StorageRequest): ?State =
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return some State(SaleFailed())
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method onSlotFilled*(state: SaleSlotReserving, requestId: RequestId,
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slotIndex: UInt256): ?State =
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return some State(SaleFilled())
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method run*(state: SaleSlotReserving, machine: Machine): Future[?State] {.async.} =
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let agent = SalesAgent(machine)
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let data = agent.data
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@ -48,7 +44,12 @@ method run*(state: SaleSlotReserving, machine: Machine): Future[?State] {.async.
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trace "Reserving slot"
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await market.reserveSlot(data.requestId, data.slotIndex)
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except MarketError as e:
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return some State( SaleErrored(error: e) )
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if e.msg.contains "Reservation not allowed":
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debug "Slot cannot be reserved, ignoring", error = e.msg
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return some State( SaleIgnored(reprocessSlot: false, returnBytes: true) )
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else:
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return some State( SaleErrored(error: e) )
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# other CatchableErrors are handled "automatically" by the ErrorHandlingState
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trace "Slot successfully reserved"
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return some State( SaleDownloading() )
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@ -75,7 +75,7 @@ proc scheduler(machine: Machine) {.async.} =
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await running.cancelAndWait()
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let fromState = if machine.state.isNil: "<none>" else: $machine.state
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machine.state = next
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debug "enter state", state = machine.state, fromState
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debug "enter state", state = fromState & " => " & $machine.state
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running = machine.run(machine.state)
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running
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.track(machine)
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@ -24,7 +24,3 @@ checksuite "sales state 'filling'":
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test "switches to failed state when request fails":
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let next = state.onFailed(request)
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check !next of SaleFailed
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test "switches to filled state when slot is filled":
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let next = state.onSlotFilled(request.id, slotIndex)
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check !next of SaleFilled
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@ -51,10 +51,6 @@ asyncchecksuite "sales state 'SlotReserving'":
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let next = state.onFailed(request)
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check !next of SaleFailed
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test "switches to filled state when slot is filled":
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let next = state.onSlotFilled(request.id, slotIndex)
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check !next of SaleFilled
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test "run switches to downloading when slot successfully reserved":
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let next = await state.run(agent)
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check !next of SaleDownloading
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@ -115,7 +115,7 @@ method onOutputLineCaptured(node: HardhatProcess, line: string) =
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return
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if error =? logFile.writeFile(line & "\n").errorOption:
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error "failed to write to hardhat file", errorCode = error
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error "failed to write to hardhat file", errorCode = $error
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discard logFile.closeFile()
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node.logFile = none IoHandle
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@ -128,7 +128,7 @@ method stop*(node: NodeProcess) {.base, async.} =
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try:
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trace "terminating node process..."
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if errCode =? node.process.terminate().errorOption:
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error "failed to terminate process", errCode
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error "failed to terminate process", errCode = $errCode
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trace "waiting for node process to exit"
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let exitCode = await node.process.waitForExit(3.seconds)
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