nim-dagger/codex/sales/states/proving.nim

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import std/options
Wire sampler (#676) * Setting up testfixture for proof datasampler * Sets up calculating number of cells in a slot * Sets up tests for bitwise modulo * Implements cell index collection * setting up slot blocks module * Implements getting treeCID from slot * implements getting slot blocks by index * Implements out-of-range check for slot index * cleanup * Sets up getting sample from block * Implements selecting a cell sample from a block * Implements building a minitree for block cells * Adds method to get dataset block index from slot block index * It's running * splits up indexing * almost there * Fixes test. Implementation is now functional * Refactoring to object-oriented * Cleanup * Lining up output type with updated reference code. * setting up * Updates expected samples * Updates proof checking test to match new format * move builder to own dir * move sampler to own dir * fix paths * various changes to add support for the sampler * wip sampler implementation * don't use upraises * wip sampler integration * misc * move tests around * Various fixes to select correct slot and block index * removing old tests * cleanup * misc fix tests that work with correct cell indices * remove unused file * fixup logging * add logscope * truncate entropy to 31 bytes, otherwise it might be > than mod * forwar getCidAndProof to local store * misc * Adds missing test for initial-proving state * reverting back to correct slot/block indexing * fix tests for revert * misc * misc --------- Co-authored-by: benbierens <thatbenbierens@gmail.com>
2024-01-17 19:24:34 +00:00
import pkg/questionable/results
import ../../clock
feat: create logging proxy (#663) * implement a logging proxy The logging proxy: - prevents the need to import chronicles (as well as export except toJson), - prevents the need to override `writeValue` or use or import nim-json-seralization elsewhere in the codebase, allowing for sole use of utils/json for de/serialization, - and handles json formatting correctly in chronicles json sinks * Rename logging -> logutils to avoid ambiguity with common names * clean up * add setProperty for JsonRecord, remove nim-json-serialization conflict * Allow specifying textlines and json format separately Not specifying a LogFormat will apply the formatting to both textlines and json sinks. Specifying a LogFormat will apply the formatting to only that sink. * remove unneeded usages of std/json We only need to import utils/json instead of std/json * move serialization from rest/json to utils/json so it can be shared * fix NoColors ambiguity Was causing unit tests to fail on Windows. * Remove nre usage to fix Windows error Windows was erroring with `could not load: pcre64.dll`. Instead of fixing that error, remove the pcre usage :) * Add logutils module doc * Shorten logutils.formatIt for `NBytes` Both json and textlines formatIt were not needed, and could be combined into one formatIt * remove debug integration test config debug output and logformat of json for integration test logs * Use ## module doc to support docgen * bump nim-poseidon2 to export fromBytes Before the changes in this branch, fromBytes was likely being resolved by nim-stew, or other dependency. With the changes in this branch, that dependency was removed and fromBytes could no longer be resolved. By exporting fromBytes from nim-poseidon, the correct resolution is now happening. * fixes to get compiling after rebasing master * Add support for Result types being logged using formatIt
2024-01-23 07:35:03 +00:00
import ../../logutils
import ../../utils/exceptions
[marketplace] Load sales state from chain (#306) * [marketplace] get active slots from chain # Conflicts: # codex/contracts/market.nim * [marketplace] make on chain event callbacks async # Conflicts: # tests/codex/helpers/mockmarket.nim * [marketplace] make availability optional for node restart # Conflicts: # tests/codex/testsales.nim * [marketplace] add async state machine Allows for `enterAsync` to be cancelled. * [marketplace] move sale process to async state machine * [marketplace] sales state machine tests * bump dagger-contracts * [marketplace] fix ci issue with chronicles output * PR comments - add slotIndex to `SalesAgent` constructor - remove `SalesAgent.init` - rename `SalesAgent.init` to `start` and `SalesAgent.deinit` to `stop`. - rename `SalesAgent. populateRequest` to `SalesAgent.retreiveRequest`. - move availability removal to the downloading state. once availability is persisted to disk, it should survive node restarts. - * [marketplace] handle slot filled by other host Handle the case when in the downloading, proving, or filling states, that another host fills the slot. * [marketplace] use requestId for mySlots * [marketplace] infer slot index from slotid prevents reassigning a random slot index when restoring state from chain * [marketplace] update to work with latest contracts * [marketplace] clean up * [marketplace] align with contract changes - getState / state > requestState - getSlot > getRequestFromSlotId - support MarketplaceConfig - support slotState, remove unneeded Slot type - collateral > config.collateral.initialAmount - remove proofPeriod contract call - Revert reason “Slot empty” > “Slot is free” - getProofEnd > read SlotState Tests for changes * [marketplace] add missing file * [marketplace] bump codex-contracts-eth * [config] remove unused imports * [sales] cleanup * [sales] fix: do not crash when fetching state fails * [sales] make slotIndex non-optional * Rebase and update NBS commit Rebase on top of main and update NBS commit to the CI fix. * [marketplace] use async subscription event handlers * [marketplace] support slotIndex no longer optional Previously, SalesAgent.slotIndex had been moved to not optional. However, there were still many places where optionality was assumed. This commit removes those assumuptions. * [marketplace] sales state machine: use slotState Use `slotState` instead of `requestState` for sales state machine. * [marketplace] clean up * [statemachine] adds a statemachine for async workflows Allows events to be scheduled synchronously. See https://github.com/status-im/nim-codex/pull/344 Co-Authored-By: Ben Bierens <thatbenbierens@gmail.com> Co-Authored-By: Eric Mastro <eric.mastro@gmail.com> * [market] make market callbacks synchronous * [statemachine] export Event * [statemachine] ensure that no errors are raised * [statemachine] add machine parameter to run method * [statemachine] initialize queue on start * [statemachine] check futures before cancelling them * [sales] use new async state machine - states use new run() method and event mechanism - StartState starts subscriptions and loads request * [statemachine] fix unsusbscribe before subscribe * [sales] replace old state transition tests * [sales] separate state machine from sales data * [sales] remove reference from SalesData to Sales * [sales] separate sales context from sales * [sales] move decoupled types into their own modules * [sales] move retrieveRequest to SalesData * [sales] move subscription logic into SalesAgent * [sales] unsubscribe when finished or errored * [build] revert back to released version of nim-ethers * [sales] remove SaleStart state * [sales] add missing base method * [sales] move asyncSpawn helper to utils * [sales] fix imports * [sales] remove unused variables * [sales statemachine] add async state machine error handling (#349) * [statemachine] add error handling to asyncstatemachine - add error handling to catch errors during state.run - Sales: add ErrorState to identify which state to transition to during an error. This had to be added to SalesAgent constructor due to circular dependency issues, otherwise it would have been added directly to SalesAgent. - Sales: when an error during run is encountered, the SaleErrorState is constructed with the error, and by default (base impl) will return the error state, so the machine can transition to it. This can be overridden by individual states if needed. * [sales] rename onSaleFailed to onSaleErrored Because there is already a state named SaleFailed which is meant to react to an onchain RequestFailed event and also because this callback is called from SaleErrored, renaming to onSaleErrored prevents ambiguity and confusion as to what has happened at the callback callsite. * [statemachine] forward error to state directly without going through a machine method first * [statemachine] remove unnecessary error handling AsyncQueueFullError is already handled in schedule() * [statemachine] test that cancellation ignores onError * [sales] simplify error handling in states Rely on the state machine error handling instead of catching errors in the state run method --------- Co-authored-by: Mark Spanbroek <mark@spanbroek.net> * [statemachine] prevent memory leaks prevent memory leaks and nil access defects by: - allowing multiple subscribe/unsubscribes of salesagent - disallowing individual salesagent subscription calls to be made externally (requires the .subscribed check) - allowing mutiple start/stops of asyncstatemachine - disregard asyncstatemachine schedules if machine not yet started * [salesagent] add salesagent-specific tests 1. test multiple subscribe/unsubscribes 2. test scheduling machine without being started 3. test subscriptions are working correctly with external events 4. test errors can be overridden at the state level for ErrorHandlingStates. --------- Co-authored-by: Eric Mastro <eric.mastro@gmail.com> Co-authored-by: Mark Spanbroek <mark@spanbroek.net> Co-authored-by: Ben Bierens <thatbenbierens@gmail.com>
2023-03-08 13:34:26 +00:00
import ../statemachine
import ../salesagent
import ../salescontext
[marketplace] Load sales state from chain (#306) * [marketplace] get active slots from chain # Conflicts: # codex/contracts/market.nim * [marketplace] make on chain event callbacks async # Conflicts: # tests/codex/helpers/mockmarket.nim * [marketplace] make availability optional for node restart # Conflicts: # tests/codex/testsales.nim * [marketplace] add async state machine Allows for `enterAsync` to be cancelled. * [marketplace] move sale process to async state machine * [marketplace] sales state machine tests * bump dagger-contracts * [marketplace] fix ci issue with chronicles output * PR comments - add slotIndex to `SalesAgent` constructor - remove `SalesAgent.init` - rename `SalesAgent.init` to `start` and `SalesAgent.deinit` to `stop`. - rename `SalesAgent. populateRequest` to `SalesAgent.retreiveRequest`. - move availability removal to the downloading state. once availability is persisted to disk, it should survive node restarts. - * [marketplace] handle slot filled by other host Handle the case when in the downloading, proving, or filling states, that another host fills the slot. * [marketplace] use requestId for mySlots * [marketplace] infer slot index from slotid prevents reassigning a random slot index when restoring state from chain * [marketplace] update to work with latest contracts * [marketplace] clean up * [marketplace] align with contract changes - getState / state > requestState - getSlot > getRequestFromSlotId - support MarketplaceConfig - support slotState, remove unneeded Slot type - collateral > config.collateral.initialAmount - remove proofPeriod contract call - Revert reason “Slot empty” > “Slot is free” - getProofEnd > read SlotState Tests for changes * [marketplace] add missing file * [marketplace] bump codex-contracts-eth * [config] remove unused imports * [sales] cleanup * [sales] fix: do not crash when fetching state fails * [sales] make slotIndex non-optional * Rebase and update NBS commit Rebase on top of main and update NBS commit to the CI fix. * [marketplace] use async subscription event handlers * [marketplace] support slotIndex no longer optional Previously, SalesAgent.slotIndex had been moved to not optional. However, there were still many places where optionality was assumed. This commit removes those assumuptions. * [marketplace] sales state machine: use slotState Use `slotState` instead of `requestState` for sales state machine. * [marketplace] clean up * [statemachine] adds a statemachine for async workflows Allows events to be scheduled synchronously. See https://github.com/status-im/nim-codex/pull/344 Co-Authored-By: Ben Bierens <thatbenbierens@gmail.com> Co-Authored-By: Eric Mastro <eric.mastro@gmail.com> * [market] make market callbacks synchronous * [statemachine] export Event * [statemachine] ensure that no errors are raised * [statemachine] add machine parameter to run method * [statemachine] initialize queue on start * [statemachine] check futures before cancelling them * [sales] use new async state machine - states use new run() method and event mechanism - StartState starts subscriptions and loads request * [statemachine] fix unsusbscribe before subscribe * [sales] replace old state transition tests * [sales] separate state machine from sales data * [sales] remove reference from SalesData to Sales * [sales] separate sales context from sales * [sales] move decoupled types into their own modules * [sales] move retrieveRequest to SalesData * [sales] move subscription logic into SalesAgent * [sales] unsubscribe when finished or errored * [build] revert back to released version of nim-ethers * [sales] remove SaleStart state * [sales] add missing base method * [sales] move asyncSpawn helper to utils * [sales] fix imports * [sales] remove unused variables * [sales statemachine] add async state machine error handling (#349) * [statemachine] add error handling to asyncstatemachine - add error handling to catch errors during state.run - Sales: add ErrorState to identify which state to transition to during an error. This had to be added to SalesAgent constructor due to circular dependency issues, otherwise it would have been added directly to SalesAgent. - Sales: when an error during run is encountered, the SaleErrorState is constructed with the error, and by default (base impl) will return the error state, so the machine can transition to it. This can be overridden by individual states if needed. * [sales] rename onSaleFailed to onSaleErrored Because there is already a state named SaleFailed which is meant to react to an onchain RequestFailed event and also because this callback is called from SaleErrored, renaming to onSaleErrored prevents ambiguity and confusion as to what has happened at the callback callsite. * [statemachine] forward error to state directly without going through a machine method first * [statemachine] remove unnecessary error handling AsyncQueueFullError is already handled in schedule() * [statemachine] test that cancellation ignores onError * [sales] simplify error handling in states Rely on the state machine error handling instead of catching errors in the state run method --------- Co-authored-by: Mark Spanbroek <mark@spanbroek.net> * [statemachine] prevent memory leaks prevent memory leaks and nil access defects by: - allowing multiple subscribe/unsubscribes of salesagent - disallowing individual salesagent subscription calls to be made externally (requires the .subscribed check) - allowing mutiple start/stops of asyncstatemachine - disregard asyncstatemachine schedules if machine not yet started * [salesagent] add salesagent-specific tests 1. test multiple subscribe/unsubscribes 2. test scheduling machine without being started 3. test subscriptions are working correctly with external events 4. test errors can be overridden at the state level for ErrorHandlingStates. --------- Co-authored-by: Eric Mastro <eric.mastro@gmail.com> Co-authored-by: Mark Spanbroek <mark@spanbroek.net> Co-authored-by: Ben Bierens <thatbenbierens@gmail.com>
2023-03-08 13:34:26 +00:00
import ./errorhandling
import ./cancelled
import ./failed
import ./errored
import ./payout
[marketplace] Load sales state from chain (#306) * [marketplace] get active slots from chain # Conflicts: # codex/contracts/market.nim * [marketplace] make on chain event callbacks async # Conflicts: # tests/codex/helpers/mockmarket.nim * [marketplace] make availability optional for node restart # Conflicts: # tests/codex/testsales.nim * [marketplace] add async state machine Allows for `enterAsync` to be cancelled. * [marketplace] move sale process to async state machine * [marketplace] sales state machine tests * bump dagger-contracts * [marketplace] fix ci issue with chronicles output * PR comments - add slotIndex to `SalesAgent` constructor - remove `SalesAgent.init` - rename `SalesAgent.init` to `start` and `SalesAgent.deinit` to `stop`. - rename `SalesAgent. populateRequest` to `SalesAgent.retreiveRequest`. - move availability removal to the downloading state. once availability is persisted to disk, it should survive node restarts. - * [marketplace] handle slot filled by other host Handle the case when in the downloading, proving, or filling states, that another host fills the slot. * [marketplace] use requestId for mySlots * [marketplace] infer slot index from slotid prevents reassigning a random slot index when restoring state from chain * [marketplace] update to work with latest contracts * [marketplace] clean up * [marketplace] align with contract changes - getState / state > requestState - getSlot > getRequestFromSlotId - support MarketplaceConfig - support slotState, remove unneeded Slot type - collateral > config.collateral.initialAmount - remove proofPeriod contract call - Revert reason “Slot empty” > “Slot is free” - getProofEnd > read SlotState Tests for changes * [marketplace] add missing file * [marketplace] bump codex-contracts-eth * [config] remove unused imports * [sales] cleanup * [sales] fix: do not crash when fetching state fails * [sales] make slotIndex non-optional * Rebase and update NBS commit Rebase on top of main and update NBS commit to the CI fix. * [marketplace] use async subscription event handlers * [marketplace] support slotIndex no longer optional Previously, SalesAgent.slotIndex had been moved to not optional. However, there were still many places where optionality was assumed. This commit removes those assumuptions. * [marketplace] sales state machine: use slotState Use `slotState` instead of `requestState` for sales state machine. * [marketplace] clean up * [statemachine] adds a statemachine for async workflows Allows events to be scheduled synchronously. See https://github.com/status-im/nim-codex/pull/344 Co-Authored-By: Ben Bierens <thatbenbierens@gmail.com> Co-Authored-By: Eric Mastro <eric.mastro@gmail.com> * [market] make market callbacks synchronous * [statemachine] export Event * [statemachine] ensure that no errors are raised * [statemachine] add machine parameter to run method * [statemachine] initialize queue on start * [statemachine] check futures before cancelling them * [sales] use new async state machine - states use new run() method and event mechanism - StartState starts subscriptions and loads request * [statemachine] fix unsusbscribe before subscribe * [sales] replace old state transition tests * [sales] separate state machine from sales data * [sales] remove reference from SalesData to Sales * [sales] separate sales context from sales * [sales] move decoupled types into their own modules * [sales] move retrieveRequest to SalesData * [sales] move subscription logic into SalesAgent * [sales] unsubscribe when finished or errored * [build] revert back to released version of nim-ethers * [sales] remove SaleStart state * [sales] add missing base method * [sales] move asyncSpawn helper to utils * [sales] fix imports * [sales] remove unused variables * [sales statemachine] add async state machine error handling (#349) * [statemachine] add error handling to asyncstatemachine - add error handling to catch errors during state.run - Sales: add ErrorState to identify which state to transition to during an error. This had to be added to SalesAgent constructor due to circular dependency issues, otherwise it would have been added directly to SalesAgent. - Sales: when an error during run is encountered, the SaleErrorState is constructed with the error, and by default (base impl) will return the error state, so the machine can transition to it. This can be overridden by individual states if needed. * [sales] rename onSaleFailed to onSaleErrored Because there is already a state named SaleFailed which is meant to react to an onchain RequestFailed event and also because this callback is called from SaleErrored, renaming to onSaleErrored prevents ambiguity and confusion as to what has happened at the callback callsite. * [statemachine] forward error to state directly without going through a machine method first * [statemachine] remove unnecessary error handling AsyncQueueFullError is already handled in schedule() * [statemachine] test that cancellation ignores onError * [sales] simplify error handling in states Rely on the state machine error handling instead of catching errors in the state run method --------- Co-authored-by: Mark Spanbroek <mark@spanbroek.net> * [statemachine] prevent memory leaks prevent memory leaks and nil access defects by: - allowing multiple subscribe/unsubscribes of salesagent - disallowing individual salesagent subscription calls to be made externally (requires the .subscribed check) - allowing mutiple start/stops of asyncstatemachine - disregard asyncstatemachine schedules if machine not yet started * [salesagent] add salesagent-specific tests 1. test multiple subscribe/unsubscribes 2. test scheduling machine without being started 3. test subscriptions are working correctly with external events 4. test errors can be overridden at the state level for ErrorHandlingStates. --------- Co-authored-by: Eric Mastro <eric.mastro@gmail.com> Co-authored-by: Mark Spanbroek <mark@spanbroek.net> Co-authored-by: Ben Bierens <thatbenbierens@gmail.com>
2023-03-08 13:34:26 +00:00
logScope:
topics = "marketplace sales proving"
[marketplace] Load sales state from chain (#306) * [marketplace] get active slots from chain # Conflicts: # codex/contracts/market.nim * [marketplace] make on chain event callbacks async # Conflicts: # tests/codex/helpers/mockmarket.nim * [marketplace] make availability optional for node restart # Conflicts: # tests/codex/testsales.nim * [marketplace] add async state machine Allows for `enterAsync` to be cancelled. * [marketplace] move sale process to async state machine * [marketplace] sales state machine tests * bump dagger-contracts * [marketplace] fix ci issue with chronicles output * PR comments - add slotIndex to `SalesAgent` constructor - remove `SalesAgent.init` - rename `SalesAgent.init` to `start` and `SalesAgent.deinit` to `stop`. - rename `SalesAgent. populateRequest` to `SalesAgent.retreiveRequest`. - move availability removal to the downloading state. once availability is persisted to disk, it should survive node restarts. - * [marketplace] handle slot filled by other host Handle the case when in the downloading, proving, or filling states, that another host fills the slot. * [marketplace] use requestId for mySlots * [marketplace] infer slot index from slotid prevents reassigning a random slot index when restoring state from chain * [marketplace] update to work with latest contracts * [marketplace] clean up * [marketplace] align with contract changes - getState / state > requestState - getSlot > getRequestFromSlotId - support MarketplaceConfig - support slotState, remove unneeded Slot type - collateral > config.collateral.initialAmount - remove proofPeriod contract call - Revert reason “Slot empty” > “Slot is free” - getProofEnd > read SlotState Tests for changes * [marketplace] add missing file * [marketplace] bump codex-contracts-eth * [config] remove unused imports * [sales] cleanup * [sales] fix: do not crash when fetching state fails * [sales] make slotIndex non-optional * Rebase and update NBS commit Rebase on top of main and update NBS commit to the CI fix. * [marketplace] use async subscription event handlers * [marketplace] support slotIndex no longer optional Previously, SalesAgent.slotIndex had been moved to not optional. However, there were still many places where optionality was assumed. This commit removes those assumuptions. * [marketplace] sales state machine: use slotState Use `slotState` instead of `requestState` for sales state machine. * [marketplace] clean up * [statemachine] adds a statemachine for async workflows Allows events to be scheduled synchronously. See https://github.com/status-im/nim-codex/pull/344 Co-Authored-By: Ben Bierens <thatbenbierens@gmail.com> Co-Authored-By: Eric Mastro <eric.mastro@gmail.com> * [market] make market callbacks synchronous * [statemachine] export Event * [statemachine] ensure that no errors are raised * [statemachine] add machine parameter to run method * [statemachine] initialize queue on start * [statemachine] check futures before cancelling them * [sales] use new async state machine - states use new run() method and event mechanism - StartState starts subscriptions and loads request * [statemachine] fix unsusbscribe before subscribe * [sales] replace old state transition tests * [sales] separate state machine from sales data * [sales] remove reference from SalesData to Sales * [sales] separate sales context from sales * [sales] move decoupled types into their own modules * [sales] move retrieveRequest to SalesData * [sales] move subscription logic into SalesAgent * [sales] unsubscribe when finished or errored * [build] revert back to released version of nim-ethers * [sales] remove SaleStart state * [sales] add missing base method * [sales] move asyncSpawn helper to utils * [sales] fix imports * [sales] remove unused variables * [sales statemachine] add async state machine error handling (#349) * [statemachine] add error handling to asyncstatemachine - add error handling to catch errors during state.run - Sales: add ErrorState to identify which state to transition to during an error. This had to be added to SalesAgent constructor due to circular dependency issues, otherwise it would have been added directly to SalesAgent. - Sales: when an error during run is encountered, the SaleErrorState is constructed with the error, and by default (base impl) will return the error state, so the machine can transition to it. This can be overridden by individual states if needed. * [sales] rename onSaleFailed to onSaleErrored Because there is already a state named SaleFailed which is meant to react to an onchain RequestFailed event and also because this callback is called from SaleErrored, renaming to onSaleErrored prevents ambiguity and confusion as to what has happened at the callback callsite. * [statemachine] forward error to state directly without going through a machine method first * [statemachine] remove unnecessary error handling AsyncQueueFullError is already handled in schedule() * [statemachine] test that cancellation ignores onError * [sales] simplify error handling in states Rely on the state machine error handling instead of catching errors in the state run method --------- Co-authored-by: Mark Spanbroek <mark@spanbroek.net> * [statemachine] prevent memory leaks prevent memory leaks and nil access defects by: - allowing multiple subscribe/unsubscribes of salesagent - disallowing individual salesagent subscription calls to be made externally (requires the .subscribed check) - allowing mutiple start/stops of asyncstatemachine - disregard asyncstatemachine schedules if machine not yet started * [salesagent] add salesagent-specific tests 1. test multiple subscribe/unsubscribes 2. test scheduling machine without being started 3. test subscriptions are working correctly with external events 4. test errors can be overridden at the state level for ErrorHandlingStates. --------- Co-authored-by: Eric Mastro <eric.mastro@gmail.com> Co-authored-by: Mark Spanbroek <mark@spanbroek.net> Co-authored-by: Ben Bierens <thatbenbierens@gmail.com>
2023-03-08 13:34:26 +00:00
type
SlotNotFilledError* = object of CatchableError
[marketplace] Load sales state from chain (#306) * [marketplace] get active slots from chain # Conflicts: # codex/contracts/market.nim * [marketplace] make on chain event callbacks async # Conflicts: # tests/codex/helpers/mockmarket.nim * [marketplace] make availability optional for node restart # Conflicts: # tests/codex/testsales.nim * [marketplace] add async state machine Allows for `enterAsync` to be cancelled. * [marketplace] move sale process to async state machine * [marketplace] sales state machine tests * bump dagger-contracts * [marketplace] fix ci issue with chronicles output * PR comments - add slotIndex to `SalesAgent` constructor - remove `SalesAgent.init` - rename `SalesAgent.init` to `start` and `SalesAgent.deinit` to `stop`. - rename `SalesAgent. populateRequest` to `SalesAgent.retreiveRequest`. - move availability removal to the downloading state. once availability is persisted to disk, it should survive node restarts. - * [marketplace] handle slot filled by other host Handle the case when in the downloading, proving, or filling states, that another host fills the slot. * [marketplace] use requestId for mySlots * [marketplace] infer slot index from slotid prevents reassigning a random slot index when restoring state from chain * [marketplace] update to work with latest contracts * [marketplace] clean up * [marketplace] align with contract changes - getState / state > requestState - getSlot > getRequestFromSlotId - support MarketplaceConfig - support slotState, remove unneeded Slot type - collateral > config.collateral.initialAmount - remove proofPeriod contract call - Revert reason “Slot empty” > “Slot is free” - getProofEnd > read SlotState Tests for changes * [marketplace] add missing file * [marketplace] bump codex-contracts-eth * [config] remove unused imports * [sales] cleanup * [sales] fix: do not crash when fetching state fails * [sales] make slotIndex non-optional * Rebase and update NBS commit Rebase on top of main and update NBS commit to the CI fix. * [marketplace] use async subscription event handlers * [marketplace] support slotIndex no longer optional Previously, SalesAgent.slotIndex had been moved to not optional. However, there were still many places where optionality was assumed. This commit removes those assumuptions. * [marketplace] sales state machine: use slotState Use `slotState` instead of `requestState` for sales state machine. * [marketplace] clean up * [statemachine] adds a statemachine for async workflows Allows events to be scheduled synchronously. See https://github.com/status-im/nim-codex/pull/344 Co-Authored-By: Ben Bierens <thatbenbierens@gmail.com> Co-Authored-By: Eric Mastro <eric.mastro@gmail.com> * [market] make market callbacks synchronous * [statemachine] export Event * [statemachine] ensure that no errors are raised * [statemachine] add machine parameter to run method * [statemachine] initialize queue on start * [statemachine] check futures before cancelling them * [sales] use new async state machine - states use new run() method and event mechanism - StartState starts subscriptions and loads request * [statemachine] fix unsusbscribe before subscribe * [sales] replace old state transition tests * [sales] separate state machine from sales data * [sales] remove reference from SalesData to Sales * [sales] separate sales context from sales * [sales] move decoupled types into their own modules * [sales] move retrieveRequest to SalesData * [sales] move subscription logic into SalesAgent * [sales] unsubscribe when finished or errored * [build] revert back to released version of nim-ethers * [sales] remove SaleStart state * [sales] add missing base method * [sales] move asyncSpawn helper to utils * [sales] fix imports * [sales] remove unused variables * [sales statemachine] add async state machine error handling (#349) * [statemachine] add error handling to asyncstatemachine - add error handling to catch errors during state.run - Sales: add ErrorState to identify which state to transition to during an error. This had to be added to SalesAgent constructor due to circular dependency issues, otherwise it would have been added directly to SalesAgent. - Sales: when an error during run is encountered, the SaleErrorState is constructed with the error, and by default (base impl) will return the error state, so the machine can transition to it. This can be overridden by individual states if needed. * [sales] rename onSaleFailed to onSaleErrored Because there is already a state named SaleFailed which is meant to react to an onchain RequestFailed event and also because this callback is called from SaleErrored, renaming to onSaleErrored prevents ambiguity and confusion as to what has happened at the callback callsite. * [statemachine] forward error to state directly without going through a machine method first * [statemachine] remove unnecessary error handling AsyncQueueFullError is already handled in schedule() * [statemachine] test that cancellation ignores onError * [sales] simplify error handling in states Rely on the state machine error handling instead of catching errors in the state run method --------- Co-authored-by: Mark Spanbroek <mark@spanbroek.net> * [statemachine] prevent memory leaks prevent memory leaks and nil access defects by: - allowing multiple subscribe/unsubscribes of salesagent - disallowing individual salesagent subscription calls to be made externally (requires the .subscribed check) - allowing mutiple start/stops of asyncstatemachine - disregard asyncstatemachine schedules if machine not yet started * [salesagent] add salesagent-specific tests 1. test multiple subscribe/unsubscribes 2. test scheduling machine without being started 3. test subscriptions are working correctly with external events 4. test errors can be overridden at the state level for ErrorHandlingStates. --------- Co-authored-by: Eric Mastro <eric.mastro@gmail.com> Co-authored-by: Mark Spanbroek <mark@spanbroek.net> Co-authored-by: Ben Bierens <thatbenbierens@gmail.com>
2023-03-08 13:34:26 +00:00
SaleProving* = ref object of ErrorHandlingState
loop: Future[void]
method prove*(
state: SaleProving,
slot: Slot,
challenge: ProofChallenge,
onProve: OnProve,
market: Market,
currentPeriod: Period
) {.base, async.} =
try:
Wire sampler (#676) * Setting up testfixture for proof datasampler * Sets up calculating number of cells in a slot * Sets up tests for bitwise modulo * Implements cell index collection * setting up slot blocks module * Implements getting treeCID from slot * implements getting slot blocks by index * Implements out-of-range check for slot index * cleanup * Sets up getting sample from block * Implements selecting a cell sample from a block * Implements building a minitree for block cells * Adds method to get dataset block index from slot block index * It's running * splits up indexing * almost there * Fixes test. Implementation is now functional * Refactoring to object-oriented * Cleanup * Lining up output type with updated reference code. * setting up * Updates expected samples * Updates proof checking test to match new format * move builder to own dir * move sampler to own dir * fix paths * various changes to add support for the sampler * wip sampler implementation * don't use upraises * wip sampler integration * misc * move tests around * Various fixes to select correct slot and block index * removing old tests * cleanup * misc fix tests that work with correct cell indices * remove unused file * fixup logging * add logscope * truncate entropy to 31 bytes, otherwise it might be > than mod * forwar getCidAndProof to local store * misc * Adds missing test for initial-proving state * reverting back to correct slot/block indexing * fix tests for revert * misc * misc --------- Co-authored-by: benbierens <thatbenbierens@gmail.com>
2024-01-17 19:24:34 +00:00
without proof =? (await onProve(slot, challenge)), err:
error "Failed to generate proof", error = err.msg
# In this state, there's nothing we can do except try again next time.
return
feat: create logging proxy (#663) * implement a logging proxy The logging proxy: - prevents the need to import chronicles (as well as export except toJson), - prevents the need to override `writeValue` or use or import nim-json-seralization elsewhere in the codebase, allowing for sole use of utils/json for de/serialization, - and handles json formatting correctly in chronicles json sinks * Rename logging -> logutils to avoid ambiguity with common names * clean up * add setProperty for JsonRecord, remove nim-json-serialization conflict * Allow specifying textlines and json format separately Not specifying a LogFormat will apply the formatting to both textlines and json sinks. Specifying a LogFormat will apply the formatting to only that sink. * remove unneeded usages of std/json We only need to import utils/json instead of std/json * move serialization from rest/json to utils/json so it can be shared * fix NoColors ambiguity Was causing unit tests to fail on Windows. * Remove nre usage to fix Windows error Windows was erroring with `could not load: pcre64.dll`. Instead of fixing that error, remove the pcre usage :) * Add logutils module doc * Shorten logutils.formatIt for `NBytes` Both json and textlines formatIt were not needed, and could be combined into one formatIt * remove debug integration test config debug output and logformat of json for integration test logs * Use ## module doc to support docgen * bump nim-poseidon2 to export fromBytes Before the changes in this branch, fromBytes was likely being resolved by nim-stew, or other dependency. With the changes in this branch, that dependency was removed and fromBytes could no longer be resolved. By exporting fromBytes from nim-poseidon, the correct resolution is now happening. * fixes to get compiling after rebasing master * Add support for Result types being logged using formatIt
2024-01-23 07:35:03 +00:00
debug "Submitting proof", currentPeriod = currentPeriod, slotId = slot.id
await market.submitProof(slot.id, proof)
except CancelledError as error:
trace "Submitting proof cancelled"
raise error
except CatchableError as e:
error "Submitting proof failed", msg = e.msgDetail
proc proveLoop(
state: SaleProving,
market: Market,
clock: Clock,
request: StorageRequest,
slotIndex: UInt256,
onProve: OnProve
) {.async.} =
let slot = Slot(request: request, slotIndex: slotIndex)
let slotId = slot.id
logScope:
period = currentPeriod
feat: create logging proxy (#663) * implement a logging proxy The logging proxy: - prevents the need to import chronicles (as well as export except toJson), - prevents the need to override `writeValue` or use or import nim-json-seralization elsewhere in the codebase, allowing for sole use of utils/json for de/serialization, - and handles json formatting correctly in chronicles json sinks * Rename logging -> logutils to avoid ambiguity with common names * clean up * add setProperty for JsonRecord, remove nim-json-serialization conflict * Allow specifying textlines and json format separately Not specifying a LogFormat will apply the formatting to both textlines and json sinks. Specifying a LogFormat will apply the formatting to only that sink. * remove unneeded usages of std/json We only need to import utils/json instead of std/json * move serialization from rest/json to utils/json so it can be shared * fix NoColors ambiguity Was causing unit tests to fail on Windows. * Remove nre usage to fix Windows error Windows was erroring with `could not load: pcre64.dll`. Instead of fixing that error, remove the pcre usage :) * Add logutils module doc * Shorten logutils.formatIt for `NBytes` Both json and textlines formatIt were not needed, and could be combined into one formatIt * remove debug integration test config debug output and logformat of json for integration test logs * Use ## module doc to support docgen * bump nim-poseidon2 to export fromBytes Before the changes in this branch, fromBytes was likely being resolved by nim-stew, or other dependency. With the changes in this branch, that dependency was removed and fromBytes could no longer be resolved. By exporting fromBytes from nim-poseidon, the correct resolution is now happening. * fixes to get compiling after rebasing master * Add support for Result types being logged using formatIt
2024-01-23 07:35:03 +00:00
requestId = request.id
slotIndex
feat: create logging proxy (#663) * implement a logging proxy The logging proxy: - prevents the need to import chronicles (as well as export except toJson), - prevents the need to override `writeValue` or use or import nim-json-seralization elsewhere in the codebase, allowing for sole use of utils/json for de/serialization, - and handles json formatting correctly in chronicles json sinks * Rename logging -> logutils to avoid ambiguity with common names * clean up * add setProperty for JsonRecord, remove nim-json-serialization conflict * Allow specifying textlines and json format separately Not specifying a LogFormat will apply the formatting to both textlines and json sinks. Specifying a LogFormat will apply the formatting to only that sink. * remove unneeded usages of std/json We only need to import utils/json instead of std/json * move serialization from rest/json to utils/json so it can be shared * fix NoColors ambiguity Was causing unit tests to fail on Windows. * Remove nre usage to fix Windows error Windows was erroring with `could not load: pcre64.dll`. Instead of fixing that error, remove the pcre usage :) * Add logutils module doc * Shorten logutils.formatIt for `NBytes` Both json and textlines formatIt were not needed, and could be combined into one formatIt * remove debug integration test config debug output and logformat of json for integration test logs * Use ## module doc to support docgen * bump nim-poseidon2 to export fromBytes Before the changes in this branch, fromBytes was likely being resolved by nim-stew, or other dependency. With the changes in this branch, that dependency was removed and fromBytes could no longer be resolved. By exporting fromBytes from nim-poseidon, the correct resolution is now happening. * fixes to get compiling after rebasing master * Add support for Result types being logged using formatIt
2024-01-23 07:35:03 +00:00
slotId = slot.id
proc getCurrentPeriod(): Future[Period] {.async.} =
let periodicity = await market.periodicity()
return periodicity.periodOf(clock.now().u256)
proc waitUntilPeriod(period: Period) {.async.} =
let periodicity = await market.periodicity()
# Ensure that we're past the period boundary by waiting an additional second
await clock.waitUntil(periodicity.periodStart(period).truncate(int64) + 1)
while true:
let currentPeriod = await getCurrentPeriod()
let slotState = await market.slotState(slot.id)
case slotState
of SlotState.Filled:
debug "Proving for new period", period = currentPeriod
if (await market.isProofRequired(slotId)) or (await market.willProofBeRequired(slotId)):
let challenge = await market.getChallenge(slotId)
debug "Proof is required", period = currentPeriod, challenge = challenge
await state.prove(slot, challenge, onProve, market, currentPeriod)
of SlotState.Cancelled:
debug "Slot reached cancelled state"
# do nothing, let onCancelled callback take care of it
of SlotState.Failed:
debug "Slot reached failed state"
# do nothing, let onFailed callback take care of it
of SlotState.Finished:
debug "Slot reached finished state", period = currentPeriod
return # exit the loop
else:
let message = "Slot is not in Filled state, but in state: " & $slotState
raise newException(SlotNotFilledError, message)
refactor: multinode integration test refactor (#662) * refactor multi node test suite Refactor the multinode test suite into the marketplace test suite. - Arbitrary number of nodes can be started with each test: clients, providers, validators - Hardhat can also be started locally with each test, usually for the purpose of saving and inspecting its log file. - Log files for all nodes can be persisted on disk, with configuration at the test-level - Log files, if persisted (as specified in the test), will be persisted to a CI artifact - Node config is specified at the test-level instead of the suite-level - Node/Hardhat process starting/stopping is now async, and runs much faster - Per-node config includes: - simulating proof failures - logging to file - log level - log topics - storage quota - debug (print logs to stdout) - Tests find next available ports when starting nodes, as closing ports on Windows can lag - Hardhat is no longer required to be running prior to starting the integration tests (as long as Hardhat is configured to run in the tests). - If Hardhat is already running, a snapshot will be taken and reverted before and after each test, respectively. - If Hardhat is not already running and configured to run at the test-level, a Hardhat process will be spawned and torn down before and after each test, respectively. * additional logging for debug purposes * address PR feedback - fix spelling - revert change from catching ProviderError to SignerError -- this should be handled more consistently in the Market abstraction, and will be handled in another PR. - remove method label from raiseAssert - remove unused import * Use API instead of command exec to test for free port Use chronos `createStreamServer` API to test for free port by binding localhost address and port. Use `ServerFlags.ReuseAddr` to enable reuse of same IP/Port on multiple test runs. * clean up * remove upraises annotations from tests * Update tests to work with updated erasure coding slot sizes * update dataset size, nodes, tolerance to match valid ec params Integration tests now have valid dataset sizes (blocks), tolerances, and number of nodes, to work with valid ec params. These values are validated when requested storage. Print the rest api failure message (via doAssert) when a rest api call fails (eg the rest api may validate some ec params). All integration tests pass when the async `clock.now` changes are reverted. * dont use async clock for now * fix workflow * move integration logs uplod to reusable --------- Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
2024-02-19 04:55:39 +00:00
debug "waiting until next period"
await waitUntilPeriod(currentPeriod + 1)
[marketplace] Load sales state from chain (#306) * [marketplace] get active slots from chain # Conflicts: # codex/contracts/market.nim * [marketplace] make on chain event callbacks async # Conflicts: # tests/codex/helpers/mockmarket.nim * [marketplace] make availability optional for node restart # Conflicts: # tests/codex/testsales.nim * [marketplace] add async state machine Allows for `enterAsync` to be cancelled. * [marketplace] move sale process to async state machine * [marketplace] sales state machine tests * bump dagger-contracts * [marketplace] fix ci issue with chronicles output * PR comments - add slotIndex to `SalesAgent` constructor - remove `SalesAgent.init` - rename `SalesAgent.init` to `start` and `SalesAgent.deinit` to `stop`. - rename `SalesAgent. populateRequest` to `SalesAgent.retreiveRequest`. - move availability removal to the downloading state. once availability is persisted to disk, it should survive node restarts. - * [marketplace] handle slot filled by other host Handle the case when in the downloading, proving, or filling states, that another host fills the slot. * [marketplace] use requestId for mySlots * [marketplace] infer slot index from slotid prevents reassigning a random slot index when restoring state from chain * [marketplace] update to work with latest contracts * [marketplace] clean up * [marketplace] align with contract changes - getState / state > requestState - getSlot > getRequestFromSlotId - support MarketplaceConfig - support slotState, remove unneeded Slot type - collateral > config.collateral.initialAmount - remove proofPeriod contract call - Revert reason “Slot empty” > “Slot is free” - getProofEnd > read SlotState Tests for changes * [marketplace] add missing file * [marketplace] bump codex-contracts-eth * [config] remove unused imports * [sales] cleanup * [sales] fix: do not crash when fetching state fails * [sales] make slotIndex non-optional * Rebase and update NBS commit Rebase on top of main and update NBS commit to the CI fix. * [marketplace] use async subscription event handlers * [marketplace] support slotIndex no longer optional Previously, SalesAgent.slotIndex had been moved to not optional. However, there were still many places where optionality was assumed. This commit removes those assumuptions. * [marketplace] sales state machine: use slotState Use `slotState` instead of `requestState` for sales state machine. * [marketplace] clean up * [statemachine] adds a statemachine for async workflows Allows events to be scheduled synchronously. See https://github.com/status-im/nim-codex/pull/344 Co-Authored-By: Ben Bierens <thatbenbierens@gmail.com> Co-Authored-By: Eric Mastro <eric.mastro@gmail.com> * [market] make market callbacks synchronous * [statemachine] export Event * [statemachine] ensure that no errors are raised * [statemachine] add machine parameter to run method * [statemachine] initialize queue on start * [statemachine] check futures before cancelling them * [sales] use new async state machine - states use new run() method and event mechanism - StartState starts subscriptions and loads request * [statemachine] fix unsusbscribe before subscribe * [sales] replace old state transition tests * [sales] separate state machine from sales data * [sales] remove reference from SalesData to Sales * [sales] separate sales context from sales * [sales] move decoupled types into their own modules * [sales] move retrieveRequest to SalesData * [sales] move subscription logic into SalesAgent * [sales] unsubscribe when finished or errored * [build] revert back to released version of nim-ethers * [sales] remove SaleStart state * [sales] add missing base method * [sales] move asyncSpawn helper to utils * [sales] fix imports * [sales] remove unused variables * [sales statemachine] add async state machine error handling (#349) * [statemachine] add error handling to asyncstatemachine - add error handling to catch errors during state.run - Sales: add ErrorState to identify which state to transition to during an error. This had to be added to SalesAgent constructor due to circular dependency issues, otherwise it would have been added directly to SalesAgent. - Sales: when an error during run is encountered, the SaleErrorState is constructed with the error, and by default (base impl) will return the error state, so the machine can transition to it. This can be overridden by individual states if needed. * [sales] rename onSaleFailed to onSaleErrored Because there is already a state named SaleFailed which is meant to react to an onchain RequestFailed event and also because this callback is called from SaleErrored, renaming to onSaleErrored prevents ambiguity and confusion as to what has happened at the callback callsite. * [statemachine] forward error to state directly without going through a machine method first * [statemachine] remove unnecessary error handling AsyncQueueFullError is already handled in schedule() * [statemachine] test that cancellation ignores onError * [sales] simplify error handling in states Rely on the state machine error handling instead of catching errors in the state run method --------- Co-authored-by: Mark Spanbroek <mark@spanbroek.net> * [statemachine] prevent memory leaks prevent memory leaks and nil access defects by: - allowing multiple subscribe/unsubscribes of salesagent - disallowing individual salesagent subscription calls to be made externally (requires the .subscribed check) - allowing mutiple start/stops of asyncstatemachine - disregard asyncstatemachine schedules if machine not yet started * [salesagent] add salesagent-specific tests 1. test multiple subscribe/unsubscribes 2. test scheduling machine without being started 3. test subscriptions are working correctly with external events 4. test errors can be overridden at the state level for ErrorHandlingStates. --------- Co-authored-by: Eric Mastro <eric.mastro@gmail.com> Co-authored-by: Mark Spanbroek <mark@spanbroek.net> Co-authored-by: Ben Bierens <thatbenbierens@gmail.com>
2023-03-08 13:34:26 +00:00
method `$`*(state: SaleProving): string = "SaleProving"
method onCancelled*(state: SaleProving, request: StorageRequest): ?State =
# state.loop cancellation happens automatically when run is cancelled due to
# state change
[marketplace] Load sales state from chain (#306) * [marketplace] get active slots from chain # Conflicts: # codex/contracts/market.nim * [marketplace] make on chain event callbacks async # Conflicts: # tests/codex/helpers/mockmarket.nim * [marketplace] make availability optional for node restart # Conflicts: # tests/codex/testsales.nim * [marketplace] add async state machine Allows for `enterAsync` to be cancelled. * [marketplace] move sale process to async state machine * [marketplace] sales state machine tests * bump dagger-contracts * [marketplace] fix ci issue with chronicles output * PR comments - add slotIndex to `SalesAgent` constructor - remove `SalesAgent.init` - rename `SalesAgent.init` to `start` and `SalesAgent.deinit` to `stop`. - rename `SalesAgent. populateRequest` to `SalesAgent.retreiveRequest`. - move availability removal to the downloading state. once availability is persisted to disk, it should survive node restarts. - * [marketplace] handle slot filled by other host Handle the case when in the downloading, proving, or filling states, that another host fills the slot. * [marketplace] use requestId for mySlots * [marketplace] infer slot index from slotid prevents reassigning a random slot index when restoring state from chain * [marketplace] update to work with latest contracts * [marketplace] clean up * [marketplace] align with contract changes - getState / state > requestState - getSlot > getRequestFromSlotId - support MarketplaceConfig - support slotState, remove unneeded Slot type - collateral > config.collateral.initialAmount - remove proofPeriod contract call - Revert reason “Slot empty” > “Slot is free” - getProofEnd > read SlotState Tests for changes * [marketplace] add missing file * [marketplace] bump codex-contracts-eth * [config] remove unused imports * [sales] cleanup * [sales] fix: do not crash when fetching state fails * [sales] make slotIndex non-optional * Rebase and update NBS commit Rebase on top of main and update NBS commit to the CI fix. * [marketplace] use async subscription event handlers * [marketplace] support slotIndex no longer optional Previously, SalesAgent.slotIndex had been moved to not optional. However, there were still many places where optionality was assumed. This commit removes those assumuptions. * [marketplace] sales state machine: use slotState Use `slotState` instead of `requestState` for sales state machine. * [marketplace] clean up * [statemachine] adds a statemachine for async workflows Allows events to be scheduled synchronously. See https://github.com/status-im/nim-codex/pull/344 Co-Authored-By: Ben Bierens <thatbenbierens@gmail.com> Co-Authored-By: Eric Mastro <eric.mastro@gmail.com> * [market] make market callbacks synchronous * [statemachine] export Event * [statemachine] ensure that no errors are raised * [statemachine] add machine parameter to run method * [statemachine] initialize queue on start * [statemachine] check futures before cancelling them * [sales] use new async state machine - states use new run() method and event mechanism - StartState starts subscriptions and loads request * [statemachine] fix unsusbscribe before subscribe * [sales] replace old state transition tests * [sales] separate state machine from sales data * [sales] remove reference from SalesData to Sales * [sales] separate sales context from sales * [sales] move decoupled types into their own modules * [sales] move retrieveRequest to SalesData * [sales] move subscription logic into SalesAgent * [sales] unsubscribe when finished or errored * [build] revert back to released version of nim-ethers * [sales] remove SaleStart state * [sales] add missing base method * [sales] move asyncSpawn helper to utils * [sales] fix imports * [sales] remove unused variables * [sales statemachine] add async state machine error handling (#349) * [statemachine] add error handling to asyncstatemachine - add error handling to catch errors during state.run - Sales: add ErrorState to identify which state to transition to during an error. This had to be added to SalesAgent constructor due to circular dependency issues, otherwise it would have been added directly to SalesAgent. - Sales: when an error during run is encountered, the SaleErrorState is constructed with the error, and by default (base impl) will return the error state, so the machine can transition to it. This can be overridden by individual states if needed. * [sales] rename onSaleFailed to onSaleErrored Because there is already a state named SaleFailed which is meant to react to an onchain RequestFailed event and also because this callback is called from SaleErrored, renaming to onSaleErrored prevents ambiguity and confusion as to what has happened at the callback callsite. * [statemachine] forward error to state directly without going through a machine method first * [statemachine] remove unnecessary error handling AsyncQueueFullError is already handled in schedule() * [statemachine] test that cancellation ignores onError * [sales] simplify error handling in states Rely on the state machine error handling instead of catching errors in the state run method --------- Co-authored-by: Mark Spanbroek <mark@spanbroek.net> * [statemachine] prevent memory leaks prevent memory leaks and nil access defects by: - allowing multiple subscribe/unsubscribes of salesagent - disallowing individual salesagent subscription calls to be made externally (requires the .subscribed check) - allowing mutiple start/stops of asyncstatemachine - disregard asyncstatemachine schedules if machine not yet started * [salesagent] add salesagent-specific tests 1. test multiple subscribe/unsubscribes 2. test scheduling machine without being started 3. test subscriptions are working correctly with external events 4. test errors can be overridden at the state level for ErrorHandlingStates. --------- Co-authored-by: Eric Mastro <eric.mastro@gmail.com> Co-authored-by: Mark Spanbroek <mark@spanbroek.net> Co-authored-by: Ben Bierens <thatbenbierens@gmail.com>
2023-03-08 13:34:26 +00:00
return some State(SaleCancelled())
method onFailed*(state: SaleProving, request: StorageRequest): ?State =
# state.loop cancellation happens automatically when run is cancelled due to
# state change
return some State(SaleFailed())
[marketplace] Load sales state from chain (#306) * [marketplace] get active slots from chain # Conflicts: # codex/contracts/market.nim * [marketplace] make on chain event callbacks async # Conflicts: # tests/codex/helpers/mockmarket.nim * [marketplace] make availability optional for node restart # Conflicts: # tests/codex/testsales.nim * [marketplace] add async state machine Allows for `enterAsync` to be cancelled. * [marketplace] move sale process to async state machine * [marketplace] sales state machine tests * bump dagger-contracts * [marketplace] fix ci issue with chronicles output * PR comments - add slotIndex to `SalesAgent` constructor - remove `SalesAgent.init` - rename `SalesAgent.init` to `start` and `SalesAgent.deinit` to `stop`. - rename `SalesAgent. populateRequest` to `SalesAgent.retreiveRequest`. - move availability removal to the downloading state. once availability is persisted to disk, it should survive node restarts. - * [marketplace] handle slot filled by other host Handle the case when in the downloading, proving, or filling states, that another host fills the slot. * [marketplace] use requestId for mySlots * [marketplace] infer slot index from slotid prevents reassigning a random slot index when restoring state from chain * [marketplace] update to work with latest contracts * [marketplace] clean up * [marketplace] align with contract changes - getState / state > requestState - getSlot > getRequestFromSlotId - support MarketplaceConfig - support slotState, remove unneeded Slot type - collateral > config.collateral.initialAmount - remove proofPeriod contract call - Revert reason “Slot empty” > “Slot is free” - getProofEnd > read SlotState Tests for changes * [marketplace] add missing file * [marketplace] bump codex-contracts-eth * [config] remove unused imports * [sales] cleanup * [sales] fix: do not crash when fetching state fails * [sales] make slotIndex non-optional * Rebase and update NBS commit Rebase on top of main and update NBS commit to the CI fix. * [marketplace] use async subscription event handlers * [marketplace] support slotIndex no longer optional Previously, SalesAgent.slotIndex had been moved to not optional. However, there were still many places where optionality was assumed. This commit removes those assumuptions. * [marketplace] sales state machine: use slotState Use `slotState` instead of `requestState` for sales state machine. * [marketplace] clean up * [statemachine] adds a statemachine for async workflows Allows events to be scheduled synchronously. See https://github.com/status-im/nim-codex/pull/344 Co-Authored-By: Ben Bierens <thatbenbierens@gmail.com> Co-Authored-By: Eric Mastro <eric.mastro@gmail.com> * [market] make market callbacks synchronous * [statemachine] export Event * [statemachine] ensure that no errors are raised * [statemachine] add machine parameter to run method * [statemachine] initialize queue on start * [statemachine] check futures before cancelling them * [sales] use new async state machine - states use new run() method and event mechanism - StartState starts subscriptions and loads request * [statemachine] fix unsusbscribe before subscribe * [sales] replace old state transition tests * [sales] separate state machine from sales data * [sales] remove reference from SalesData to Sales * [sales] separate sales context from sales * [sales] move decoupled types into their own modules * [sales] move retrieveRequest to SalesData * [sales] move subscription logic into SalesAgent * [sales] unsubscribe when finished or errored * [build] revert back to released version of nim-ethers * [sales] remove SaleStart state * [sales] add missing base method * [sales] move asyncSpawn helper to utils * [sales] fix imports * [sales] remove unused variables * [sales statemachine] add async state machine error handling (#349) * [statemachine] add error handling to asyncstatemachine - add error handling to catch errors during state.run - Sales: add ErrorState to identify which state to transition to during an error. This had to be added to SalesAgent constructor due to circular dependency issues, otherwise it would have been added directly to SalesAgent. - Sales: when an error during run is encountered, the SaleErrorState is constructed with the error, and by default (base impl) will return the error state, so the machine can transition to it. This can be overridden by individual states if needed. * [sales] rename onSaleFailed to onSaleErrored Because there is already a state named SaleFailed which is meant to react to an onchain RequestFailed event and also because this callback is called from SaleErrored, renaming to onSaleErrored prevents ambiguity and confusion as to what has happened at the callback callsite. * [statemachine] forward error to state directly without going through a machine method first * [statemachine] remove unnecessary error handling AsyncQueueFullError is already handled in schedule() * [statemachine] test that cancellation ignores onError * [sales] simplify error handling in states Rely on the state machine error handling instead of catching errors in the state run method --------- Co-authored-by: Mark Spanbroek <mark@spanbroek.net> * [statemachine] prevent memory leaks prevent memory leaks and nil access defects by: - allowing multiple subscribe/unsubscribes of salesagent - disallowing individual salesagent subscription calls to be made externally (requires the .subscribed check) - allowing mutiple start/stops of asyncstatemachine - disregard asyncstatemachine schedules if machine not yet started * [salesagent] add salesagent-specific tests 1. test multiple subscribe/unsubscribes 2. test scheduling machine without being started 3. test subscriptions are working correctly with external events 4. test errors can be overridden at the state level for ErrorHandlingStates. --------- Co-authored-by: Eric Mastro <eric.mastro@gmail.com> Co-authored-by: Mark Spanbroek <mark@spanbroek.net> Co-authored-by: Ben Bierens <thatbenbierens@gmail.com>
2023-03-08 13:34:26 +00:00
method run*(state: SaleProving, machine: Machine): Future[?State] {.async.} =
let data = SalesAgent(machine).data
let context = SalesAgent(machine).context
without request =? data.request:
raiseAssert "no sale request"
without onProve =? context.onProve:
[marketplace] Load sales state from chain (#306) * [marketplace] get active slots from chain # Conflicts: # codex/contracts/market.nim * [marketplace] make on chain event callbacks async # Conflicts: # tests/codex/helpers/mockmarket.nim * [marketplace] make availability optional for node restart # Conflicts: # tests/codex/testsales.nim * [marketplace] add async state machine Allows for `enterAsync` to be cancelled. * [marketplace] move sale process to async state machine * [marketplace] sales state machine tests * bump dagger-contracts * [marketplace] fix ci issue with chronicles output * PR comments - add slotIndex to `SalesAgent` constructor - remove `SalesAgent.init` - rename `SalesAgent.init` to `start` and `SalesAgent.deinit` to `stop`. - rename `SalesAgent. populateRequest` to `SalesAgent.retreiveRequest`. - move availability removal to the downloading state. once availability is persisted to disk, it should survive node restarts. - * [marketplace] handle slot filled by other host Handle the case when in the downloading, proving, or filling states, that another host fills the slot. * [marketplace] use requestId for mySlots * [marketplace] infer slot index from slotid prevents reassigning a random slot index when restoring state from chain * [marketplace] update to work with latest contracts * [marketplace] clean up * [marketplace] align with contract changes - getState / state > requestState - getSlot > getRequestFromSlotId - support MarketplaceConfig - support slotState, remove unneeded Slot type - collateral > config.collateral.initialAmount - remove proofPeriod contract call - Revert reason “Slot empty” > “Slot is free” - getProofEnd > read SlotState Tests for changes * [marketplace] add missing file * [marketplace] bump codex-contracts-eth * [config] remove unused imports * [sales] cleanup * [sales] fix: do not crash when fetching state fails * [sales] make slotIndex non-optional * Rebase and update NBS commit Rebase on top of main and update NBS commit to the CI fix. * [marketplace] use async subscription event handlers * [marketplace] support slotIndex no longer optional Previously, SalesAgent.slotIndex had been moved to not optional. However, there were still many places where optionality was assumed. This commit removes those assumuptions. * [marketplace] sales state machine: use slotState Use `slotState` instead of `requestState` for sales state machine. * [marketplace] clean up * [statemachine] adds a statemachine for async workflows Allows events to be scheduled synchronously. See https://github.com/status-im/nim-codex/pull/344 Co-Authored-By: Ben Bierens <thatbenbierens@gmail.com> Co-Authored-By: Eric Mastro <eric.mastro@gmail.com> * [market] make market callbacks synchronous * [statemachine] export Event * [statemachine] ensure that no errors are raised * [statemachine] add machine parameter to run method * [statemachine] initialize queue on start * [statemachine] check futures before cancelling them * [sales] use new async state machine - states use new run() method and event mechanism - StartState starts subscriptions and loads request * [statemachine] fix unsusbscribe before subscribe * [sales] replace old state transition tests * [sales] separate state machine from sales data * [sales] remove reference from SalesData to Sales * [sales] separate sales context from sales * [sales] move decoupled types into their own modules * [sales] move retrieveRequest to SalesData * [sales] move subscription logic into SalesAgent * [sales] unsubscribe when finished or errored * [build] revert back to released version of nim-ethers * [sales] remove SaleStart state * [sales] add missing base method * [sales] move asyncSpawn helper to utils * [sales] fix imports * [sales] remove unused variables * [sales statemachine] add async state machine error handling (#349) * [statemachine] add error handling to asyncstatemachine - add error handling to catch errors during state.run - Sales: add ErrorState to identify which state to transition to during an error. This had to be added to SalesAgent constructor due to circular dependency issues, otherwise it would have been added directly to SalesAgent. - Sales: when an error during run is encountered, the SaleErrorState is constructed with the error, and by default (base impl) will return the error state, so the machine can transition to it. This can be overridden by individual states if needed. * [sales] rename onSaleFailed to onSaleErrored Because there is already a state named SaleFailed which is meant to react to an onchain RequestFailed event and also because this callback is called from SaleErrored, renaming to onSaleErrored prevents ambiguity and confusion as to what has happened at the callback callsite. * [statemachine] forward error to state directly without going through a machine method first * [statemachine] remove unnecessary error handling AsyncQueueFullError is already handled in schedule() * [statemachine] test that cancellation ignores onError * [sales] simplify error handling in states Rely on the state machine error handling instead of catching errors in the state run method --------- Co-authored-by: Mark Spanbroek <mark@spanbroek.net> * [statemachine] prevent memory leaks prevent memory leaks and nil access defects by: - allowing multiple subscribe/unsubscribes of salesagent - disallowing individual salesagent subscription calls to be made externally (requires the .subscribed check) - allowing mutiple start/stops of asyncstatemachine - disregard asyncstatemachine schedules if machine not yet started * [salesagent] add salesagent-specific tests 1. test multiple subscribe/unsubscribes 2. test scheduling machine without being started 3. test subscriptions are working correctly with external events 4. test errors can be overridden at the state level for ErrorHandlingStates. --------- Co-authored-by: Eric Mastro <eric.mastro@gmail.com> Co-authored-by: Mark Spanbroek <mark@spanbroek.net> Co-authored-by: Ben Bierens <thatbenbierens@gmail.com>
2023-03-08 13:34:26 +00:00
raiseAssert "onProve callback not set"
without market =? context.market:
raiseAssert("market not set")
without clock =? context.clock:
raiseAssert("clock not set")
feat: create logging proxy (#663) * implement a logging proxy The logging proxy: - prevents the need to import chronicles (as well as export except toJson), - prevents the need to override `writeValue` or use or import nim-json-seralization elsewhere in the codebase, allowing for sole use of utils/json for de/serialization, - and handles json formatting correctly in chronicles json sinks * Rename logging -> logutils to avoid ambiguity with common names * clean up * add setProperty for JsonRecord, remove nim-json-serialization conflict * Allow specifying textlines and json format separately Not specifying a LogFormat will apply the formatting to both textlines and json sinks. Specifying a LogFormat will apply the formatting to only that sink. * remove unneeded usages of std/json We only need to import utils/json instead of std/json * move serialization from rest/json to utils/json so it can be shared * fix NoColors ambiguity Was causing unit tests to fail on Windows. * Remove nre usage to fix Windows error Windows was erroring with `could not load: pcre64.dll`. Instead of fixing that error, remove the pcre usage :) * Add logutils module doc * Shorten logutils.formatIt for `NBytes` Both json and textlines formatIt were not needed, and could be combined into one formatIt * remove debug integration test config debug output and logformat of json for integration test logs * Use ## module doc to support docgen * bump nim-poseidon2 to export fromBytes Before the changes in this branch, fromBytes was likely being resolved by nim-stew, or other dependency. With the changes in this branch, that dependency was removed and fromBytes could no longer be resolved. By exporting fromBytes from nim-poseidon, the correct resolution is now happening. * fixes to get compiling after rebasing master * Add support for Result types being logged using formatIt
2024-01-23 07:35:03 +00:00
debug "Start proving", requestId = data.requestId, slotIndex = data.slotIndex
try:
let loop = state.proveLoop(market, clock, request, data.slotIndex, onProve)
state.loop = loop
await loop
except CancelledError:
discard
except CatchableError as e:
error "Proving failed", msg = e.msg
return some State(SaleErrored(error: e))
finally:
# Cleanup of the proving loop
feat: create logging proxy (#663) * implement a logging proxy The logging proxy: - prevents the need to import chronicles (as well as export except toJson), - prevents the need to override `writeValue` or use or import nim-json-seralization elsewhere in the codebase, allowing for sole use of utils/json for de/serialization, - and handles json formatting correctly in chronicles json sinks * Rename logging -> logutils to avoid ambiguity with common names * clean up * add setProperty for JsonRecord, remove nim-json-serialization conflict * Allow specifying textlines and json format separately Not specifying a LogFormat will apply the formatting to both textlines and json sinks. Specifying a LogFormat will apply the formatting to only that sink. * remove unneeded usages of std/json We only need to import utils/json instead of std/json * move serialization from rest/json to utils/json so it can be shared * fix NoColors ambiguity Was causing unit tests to fail on Windows. * Remove nre usage to fix Windows error Windows was erroring with `could not load: pcre64.dll`. Instead of fixing that error, remove the pcre usage :) * Add logutils module doc * Shorten logutils.formatIt for `NBytes` Both json and textlines formatIt were not needed, and could be combined into one formatIt * remove debug integration test config debug output and logformat of json for integration test logs * Use ## module doc to support docgen * bump nim-poseidon2 to export fromBytes Before the changes in this branch, fromBytes was likely being resolved by nim-stew, or other dependency. With the changes in this branch, that dependency was removed and fromBytes could no longer be resolved. By exporting fromBytes from nim-poseidon, the correct resolution is now happening. * fixes to get compiling after rebasing master * Add support for Result types being logged using formatIt
2024-01-23 07:35:03 +00:00
debug "Stopping proving.", requestId = data.requestId, slotIndex = data.slotIndex
if not state.loop.isNil:
refactor: multinode integration test refactor (#662) * refactor multi node test suite Refactor the multinode test suite into the marketplace test suite. - Arbitrary number of nodes can be started with each test: clients, providers, validators - Hardhat can also be started locally with each test, usually for the purpose of saving and inspecting its log file. - Log files for all nodes can be persisted on disk, with configuration at the test-level - Log files, if persisted (as specified in the test), will be persisted to a CI artifact - Node config is specified at the test-level instead of the suite-level - Node/Hardhat process starting/stopping is now async, and runs much faster - Per-node config includes: - simulating proof failures - logging to file - log level - log topics - storage quota - debug (print logs to stdout) - Tests find next available ports when starting nodes, as closing ports on Windows can lag - Hardhat is no longer required to be running prior to starting the integration tests (as long as Hardhat is configured to run in the tests). - If Hardhat is already running, a snapshot will be taken and reverted before and after each test, respectively. - If Hardhat is not already running and configured to run at the test-level, a Hardhat process will be spawned and torn down before and after each test, respectively. * additional logging for debug purposes * address PR feedback - fix spelling - revert change from catching ProviderError to SignerError -- this should be handled more consistently in the Market abstraction, and will be handled in another PR. - remove method label from raiseAssert - remove unused import * Use API instead of command exec to test for free port Use chronos `createStreamServer` API to test for free port by binding localhost address and port. Use `ServerFlags.ReuseAddr` to enable reuse of same IP/Port on multiple test runs. * clean up * remove upraises annotations from tests * Update tests to work with updated erasure coding slot sizes * update dataset size, nodes, tolerance to match valid ec params Integration tests now have valid dataset sizes (blocks), tolerances, and number of nodes, to work with valid ec params. These values are validated when requested storage. Print the rest api failure message (via doAssert) when a rest api call fails (eg the rest api may validate some ec params). All integration tests pass when the async `clock.now` changes are reverted. * dont use async clock for now * fix workflow * move integration logs uplod to reusable --------- Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
2024-02-19 04:55:39 +00:00
if not state.loop.finished:
try:
await state.loop.cancelAndWait()
except CatchableError as e:
error "Error during cancellation of proving loop", msg = e.msg
refactor: multinode integration test refactor (#662) * refactor multi node test suite Refactor the multinode test suite into the marketplace test suite. - Arbitrary number of nodes can be started with each test: clients, providers, validators - Hardhat can also be started locally with each test, usually for the purpose of saving and inspecting its log file. - Log files for all nodes can be persisted on disk, with configuration at the test-level - Log files, if persisted (as specified in the test), will be persisted to a CI artifact - Node config is specified at the test-level instead of the suite-level - Node/Hardhat process starting/stopping is now async, and runs much faster - Per-node config includes: - simulating proof failures - logging to file - log level - log topics - storage quota - debug (print logs to stdout) - Tests find next available ports when starting nodes, as closing ports on Windows can lag - Hardhat is no longer required to be running prior to starting the integration tests (as long as Hardhat is configured to run in the tests). - If Hardhat is already running, a snapshot will be taken and reverted before and after each test, respectively. - If Hardhat is not already running and configured to run at the test-level, a Hardhat process will be spawned and torn down before and after each test, respectively. * additional logging for debug purposes * address PR feedback - fix spelling - revert change from catching ProviderError to SignerError -- this should be handled more consistently in the Market abstraction, and will be handled in another PR. - remove method label from raiseAssert - remove unused import * Use API instead of command exec to test for free port Use chronos `createStreamServer` API to test for free port by binding localhost address and port. Use `ServerFlags.ReuseAddr` to enable reuse of same IP/Port on multiple test runs. * clean up * remove upraises annotations from tests * Update tests to work with updated erasure coding slot sizes * update dataset size, nodes, tolerance to match valid ec params Integration tests now have valid dataset sizes (blocks), tolerances, and number of nodes, to work with valid ec params. These values are validated when requested storage. Print the rest api failure message (via doAssert) when a rest api call fails (eg the rest api may validate some ec params). All integration tests pass when the async `clock.now` changes are reverted. * dont use async clock for now * fix workflow * move integration logs uplod to reusable --------- Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
2024-02-19 04:55:39 +00:00
state.loop = nil
return some State(SalePayout())