396 lines
11 KiB
Nim
396 lines
11 KiB
Nim
## Nim-Codex
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## Copyright (c) 2023 Status Research & Development GmbH
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## Licensed under either of
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## * Apache License, version 2.0, ([LICENSE-APACHE](LICENSE-APACHE))
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## * MIT license ([LICENSE-MIT](LICENSE-MIT))
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## at your option.
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## This file may not be copied, modified, or distributed except according to
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## those terms.
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{.push raises: [].}
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import std/math
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import std/sequtils
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import std/sugar
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import pkg/libp2p
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import pkg/chronos
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import pkg/questionable
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import pkg/questionable/results
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import pkg/constantine/math/io/io_fields
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import ../../logutils
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import ../../utils
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import ../../stores
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import ../../manifest
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import ../../merkletree
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import ../../utils/digest
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import ../../utils/asynciter
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import ../../indexingstrategy
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import ../converters
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export converters, asynciter
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logScope:
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topics = "codex slotsbuilder"
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type
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SlotsBuilder*[T, H] = ref object of RootObj
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store: BlockStore
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manifest: Manifest # current manifest
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strategy: IndexingStrategy # indexing strategy
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cellSize: NBytes # cell size
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numSlotBlocks: Natural # number of blocks per slot (should yield a power of two number of cells)
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slotRoots: seq[H] # roots of the slots
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emptyBlock: seq[byte] # empty block
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verifiableTree: ?T # verification tree (dataset tree)
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emptyDigestTree: T # empty digest tree for empty blocks
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func verifiable*[T, H](self: SlotsBuilder[T, H]): bool {.inline.} =
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## Returns true if the slots are verifiable.
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##
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self.manifest.verifiable
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func slotRoots*[T, H](self: SlotsBuilder[T, H]): seq[H] {.inline.} =
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## Returns the slot roots.
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##
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self.slotRoots
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func verifyTree*[T, H](self: SlotsBuilder[T, H]): ?T {.inline.} =
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## Returns the slots tree (verification tree).
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##
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self.verifiableTree
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func verifyRoot*[T, H](self: SlotsBuilder[T, H]): ?H {.inline.} =
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## Returns the slots root (verification root).
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##
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if tree =? self.verifyTree and root =? tree.root:
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return some root
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func numSlots*[T, H](self: SlotsBuilder[T, H]): Natural =
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## Number of slots.
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##
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self.manifest.numSlots
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func numSlotBlocks*[T, H](self: SlotsBuilder[T, H]): Natural =
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## Number of blocks per slot.
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##
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self.numSlotBlocks
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func numBlocks*[T, H](self: SlotsBuilder[T, H]): Natural =
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## Number of blocks.
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##
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self.numSlotBlocks * self.manifest.numSlots
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func slotBytes*[T, H](self: SlotsBuilder[T, H]): NBytes =
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## Number of bytes per slot.
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##
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(self.manifest.blockSize.int * self.numSlotBlocks).NBytes
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func numBlockCells*[T, H](self: SlotsBuilder[T, H]): Natural =
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## Number of cells per block.
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##
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(self.manifest.blockSize div self.cellSize).Natural
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func cellSize*[T, H](self: SlotsBuilder[T, H]): NBytes =
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## Cell size.
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##
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self.cellSize
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func numSlotCells*[T, H](self: SlotsBuilder[T, H]): Natural =
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## Number of cells per slot.
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##
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self.numBlockCells * self.numSlotBlocks
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func slotIndiciesIter*[T, H](self: SlotsBuilder[T, H], slot: Natural): ?!Iter[int] =
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## Returns the slot indices.
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##
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self.strategy.getIndicies(slot).catch
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func slotIndicies*[T, H](self: SlotsBuilder[T, H], slot: Natural): seq[int] =
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## Returns the slot indices.
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##
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if iter =? self.strategy.getIndicies(slot).catch:
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return toSeq(iter)
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func manifest*[T, H](self: SlotsBuilder[T, H]): Manifest =
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## Returns the manifest.
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##
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self.manifest
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proc buildBlockTree*[T, H](
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self: SlotsBuilder[T, H],
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blkIdx: Natural,
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slotPos: Natural): Future[?!(seq[byte], T)] {.async.} =
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## Build the block digest tree and return a tuple with the
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## block data and the tree.
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##
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logScope:
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blkIdx = blkIdx
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slotPos = slotPos
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numSlotBlocks = self.manifest.numSlotBlocks
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cellSize = self.cellSize
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trace "Building block tree"
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if slotPos > (self.manifest.numSlotBlocks - 1):
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# pad blocks are 0 byte blocks
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trace "Returning empty digest tree for pad block"
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return success (self.emptyBlock, self.emptyDigestTree)
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without blk =? await self.store.getBlock(self.manifest.treeCid, blkIdx), err:
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error "Failed to get block CID for tree at index", err = err.msg
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return failure(err)
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if blk.isEmpty:
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success (self.emptyBlock, self.emptyDigestTree)
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else:
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without tree =?
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T.digestTree(blk.data, self.cellSize.int), err:
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error "Failed to create digest for block", err = err.msg
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return failure(err)
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success (blk.data, tree)
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proc getCellHashes*[T, H](
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self: SlotsBuilder[T, H],
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slotIndex: Natural): Future[?!seq[H]] {.async.} =
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## Collect all the cells from a block and return
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## their hashes.
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##
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let
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treeCid = self.manifest.treeCid
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blockCount = self.manifest.blocksCount
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numberOfSlots = self.manifest.numSlots
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logScope:
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treeCid = treeCid
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origBlockCount = blockCount
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numberOfSlots = numberOfSlots
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slotIndex = slotIndex
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let hashes = collect(newSeq):
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for i, blkIdx in self.strategy.getIndicies(slotIndex):
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logScope:
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blkIdx = blkIdx
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pos = i
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trace "Getting block CID for tree at index"
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without (_, tree) =? (await self.buildBlockTree(blkIdx, i)) and
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digest =? tree.root, err:
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error "Failed to get block CID for tree at index", err = err.msg
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return failure(err)
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trace "Get block digest", digest = digest.toHex
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digest
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success hashes
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proc buildSlotTree*[T, H](
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self: SlotsBuilder[T, H],
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slotIndex: Natural): Future[?!T] {.async.} =
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## Build the slot tree from the block digest hashes
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## and return the tree.
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without cellHashes =? (await self.getCellHashes(slotIndex)), err:
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error "Failed to select slot blocks", err = err.msg
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return failure(err)
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T.init(cellHashes)
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proc buildSlot*[T, H](
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self: SlotsBuilder[T, H],
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slotIndex: Natural): Future[?!H] {.async.} =
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## Build a slot tree and store the proofs in
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## the block store.
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##
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logScope:
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cid = self.manifest.treeCid
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slotIndex = slotIndex
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trace "Building slot tree"
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without tree =? (await self.buildSlotTree(slotIndex)) and
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treeCid =? tree.root.?toSlotCid, err:
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error "Failed to build slot tree", err = err.msg
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return failure(err)
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trace "Storing slot tree", treeCid, slotIndex, leaves = tree.leavesCount
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for i, leaf in tree.leaves:
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without cellCid =? leaf.toCellCid, err:
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error "Failed to get CID for slot cell", err = err.msg
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return failure(err)
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without proof =? tree.getProof(i) and
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encodableProof =? proof.toEncodableProof, err:
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error "Failed to get proof for slot tree", err = err.msg
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return failure(err)
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if err =? (await self.store.putCidAndProof(
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treeCid, i, cellCid, encodableProof)).errorOption:
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error "Failed to store slot tree", err = err.msg
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return failure(err)
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tree.root()
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func buildVerifyTree*[T, H](self: SlotsBuilder[T, H], slotRoots: openArray[H]): ?!T =
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T.init(@slotRoots)
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proc buildSlots*[T, H](self: SlotsBuilder[T, H]): Future[?!void] {.async.} =
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## Build all slot trees and store them in the block store.
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##
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logScope:
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cid = self.manifest.treeCid
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blockCount = self.manifest.blocksCount
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trace "Building slots"
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if self.slotRoots.len == 0:
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self.slotRoots = collect(newSeq):
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for i in 0..<self.manifest.numSlots:
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without slotRoot =? (await self.buildSlot(i)), err:
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error "Failed to build slot", err = err.msg, index = i
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return failure(err)
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slotRoot
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without tree =? self.buildVerifyTree(self.slotRoots) and root =? tree.root, err:
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error "Failed to build slot roots tree", err = err.msg
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return failure(err)
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if verifyTree =? self.verifyTree and verifyRoot =? verifyTree.root:
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if not bool(verifyRoot == root): # TODO: `!=` doesn't work for SecretBool
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return failure "Existing slots root doesn't match reconstructed root."
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self.verifiableTree = some tree
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success()
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proc buildManifest*[T, H](self: SlotsBuilder[T, H]): Future[?!Manifest] {.async.} =
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if err =? (await self.buildSlots()).errorOption:
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error "Failed to build slot roots", err = err.msg
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return failure(err)
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without rootCids =? self.slotRoots.toSlotCids(), err:
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error "Failed to map slot roots to CIDs", err = err.msg
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return failure(err)
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without rootProvingCidRes =? self.verifyRoot.?toVerifyCid() and
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rootProvingCid =? rootProvingCidRes, err: # TODO: why doesn't `.?` unpack the result?
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error "Failed to map slot roots to CIDs", err = err.msg
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return failure(err)
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Manifest.new(
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self.manifest,
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rootProvingCid,
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rootCids,
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self.cellSize,
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self.strategy.strategyType)
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proc new*[T, H](
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_: type SlotsBuilder[T, H],
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store: BlockStore,
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manifest: Manifest,
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strategy = SteppedStrategy,
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cellSize = DefaultCellSize): ?!SlotsBuilder[T, H] =
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if not manifest.protected:
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trace "Manifest is not protected."
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return failure("Manifest is not protected.")
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logScope:
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blockSize = manifest.blockSize
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strategy = strategy
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cellSize = cellSize
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if (manifest.blocksCount mod manifest.numSlots) != 0:
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trace "Number of blocks must be divisable by number of slots."
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return failure("Number of blocks must be divisable by number of slots.")
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let cellSize = if manifest.verifiable: manifest.cellSize else: cellSize
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if (manifest.blockSize mod cellSize) != 0.NBytes:
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trace "Block size must be divisable by cell size."
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return failure("Block size must be divisable by cell size.")
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let
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numSlotBlocks = manifest.numSlotBlocks
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numBlockCells = (manifest.blockSize div cellSize).int # number of cells per block
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numSlotCells = manifest.numSlotBlocks * numBlockCells # number of uncorrected slot cells
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pow2SlotCells = nextPowerOfTwo(numSlotCells) # pow2 cells per slot
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numPadSlotBlocks = (pow2SlotCells div numBlockCells) - numSlotBlocks # pow2 blocks per slot
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numSlotBlocksTotal = # pad blocks per slot
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if numPadSlotBlocks > 0:
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numPadSlotBlocks + numSlotBlocks
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else:
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numSlotBlocks
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numBlocksTotal = numSlotBlocksTotal * manifest.numSlots # number of blocks per slot
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emptyBlock = newSeq[byte](manifest.blockSize.int)
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emptyDigestTree = ? T.digestTree(emptyBlock, cellSize.int)
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strategy = ? strategy.init(
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0,
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numBlocksTotal - 1,
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manifest.numSlots).catch
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logScope:
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numSlotBlocks = numSlotBlocks
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numBlockCells = numBlockCells
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numSlotCells = numSlotCells
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pow2SlotCells = pow2SlotCells
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numPadSlotBlocks = numPadSlotBlocks
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numBlocksTotal = numBlocksTotal
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numSlotBlocksTotal = numSlotBlocksTotal
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strategy = strategy.strategyType
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trace "Creating slots builder"
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var
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self = SlotsBuilder[T, H](
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store: store,
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manifest: manifest,
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strategy: strategy,
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cellSize: cellSize,
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emptyBlock: emptyBlock,
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numSlotBlocks: numSlotBlocksTotal,
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emptyDigestTree: emptyDigestTree)
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if manifest.verifiable:
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if manifest.slotRoots.len == 0 or
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manifest.slotRoots.len != manifest.numSlots:
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return failure "Manifest is verifiable but slot roots are missing or invalid."
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let
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slotRoots = manifest.slotRoots.mapIt( (? it.fromSlotCid() ))
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tree = ? self.buildVerifyTree(slotRoots)
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expectedRoot = ? manifest.verifyRoot.fromVerifyCid()
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verifyRoot = ? tree.root
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if verifyRoot != expectedRoot:
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return failure "Existing slots root doesn't match reconstructed root."
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self.slotRoots = slotRoots
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self.verifiableTree = some tree
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success self
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