nim-codex/tests/codex/sales/testsales.nim

508 lines
18 KiB
Nim

import std/sequtils
import std/sugar
import std/times
import pkg/asynctest
import pkg/chronos
import pkg/datastore
import pkg/questionable
import pkg/questionable/results
import pkg/codex/sales
import pkg/codex/sales/salesdata
import pkg/codex/sales/salescontext
import pkg/codex/sales/reservations
import pkg/codex/sales/slotqueue
import pkg/codex/stores/repostore
import pkg/codex/blocktype as bt
import pkg/codex/node
import ../helpers
import ../helpers/mockmarket
import ../helpers/mockclock
import ../helpers/always
import ../examples
asyncchecksuite "Sales - start":
let proof = exampleProof()
var request: StorageRequest
var sales: Sales
var market: MockMarket
var clock: MockClock
var reservations: Reservations
var repo: RepoStore
var queue: SlotQueue
var itemsProcessed: seq[SlotQueueItem]
setup:
request = StorageRequest(
ask: StorageAsk(
slots: 4,
slotSize: 100.u256,
duration: 60.u256,
reward: 10.u256,
collateral: 200.u256,
),
content: StorageContent(
cid: "some cid"
),
expiry: (getTime() + initDuration(hours=1)).toUnix.u256
)
market = MockMarket.new()
clock = MockClock.new()
let repoDs = SQLiteDatastore.new(Memory).tryGet()
let metaDs = SQLiteDatastore.new(Memory).tryGet()
repo = RepoStore.new(repoDs, metaDs)
await repo.start()
sales = Sales.new(market, clock, repo)
reservations = sales.context.reservations
sales.onStore = proc(request: StorageRequest,
slot: UInt256,
onBatch: BatchProc): Future[?!void] {.async.} =
return success()
queue = sales.context.slotQueue
sales.onProve = proc(slot: Slot): Future[seq[byte]] {.async.} =
return proof
itemsProcessed = @[]
request.expiry = (clock.now() + 42).u256
teardown:
await sales.stop()
await repo.stop()
proc fillSlot(slotIdx: UInt256 = 0.u256) {.async.} =
let address = await market.getSigner()
let slot = MockSlot(requestId: request.id,
slotIndex: slotIdx,
proof: proof,
host: address)
market.filled.add slot
market.slotState[slotId(request.id, slotIdx)] = SlotState.Filled
test "load slots when Sales module starts":
let me = await market.getSigner()
request.ask.slots = 2
market.requested = @[request]
market.requestState[request.id] = RequestState.New
let slot0 = MockSlot(requestId: request.id,
slotIndex: 0.u256,
proof: proof,
host: me)
await fillSlot(slot0.slotIndex)
let slot1 = MockSlot(requestId: request.id,
slotIndex: 1.u256,
proof: proof,
host: me)
await fillSlot(slot1.slotIndex)
market.activeSlots[me] = @[request.slotId(0.u256), request.slotId(1.u256)]
market.requested = @[request]
market.activeRequests[me] = @[request.id]
await sales.start()
check eventually sales.agents.len == 2
check sales.agents.any(agent => agent.data.requestId == request.id and agent.data.slotIndex == 0.u256)
check sales.agents.any(agent => agent.data.requestId == request.id and agent.data.slotIndex == 1.u256)
asyncchecksuite "Sales":
let proof = exampleProof()
var availability: Availability
var request: StorageRequest
var sales: Sales
var market: MockMarket
var clock: MockClock
var reservations: Reservations
var repo: RepoStore
var queue: SlotQueue
var itemsProcessed: seq[SlotQueueItem]
setup:
availability = Availability(
size: 100.u256,
duration: 60.u256,
minPrice: 600.u256,
maxCollateral: 400.u256
)
request = StorageRequest(
ask: StorageAsk(
slots: 4,
slotSize: 100.u256,
duration: 60.u256,
reward: 10.u256,
collateral: 200.u256,
),
content: StorageContent(
cid: "some cid"
),
expiry: (getTime() + initDuration(hours=1)).toUnix.u256
)
market = MockMarket.new()
let me = await market.getSigner()
market.activeSlots[me] = @[]
clock = MockClock.new()
let repoDs = SQLiteDatastore.new(Memory).tryGet()
let metaDs = SQLiteDatastore.new(Memory).tryGet()
repo = RepoStore.new(repoDs, metaDs)
await repo.start()
sales = Sales.new(market, clock, repo)
reservations = sales.context.reservations
sales.onStore = proc(request: StorageRequest,
slot: UInt256,
onBatch: BatchProc): Future[?!void] {.async.} =
return success()
queue = sales.context.slotQueue
sales.onProve = proc(slot: Slot): Future[seq[byte]] {.async.} =
return proof
await sales.start()
request.expiry = (clock.now() + 42).u256
itemsProcessed = @[]
teardown:
await sales.stop()
await repo.stop()
proc getAvailability: Availability =
let key = availability.id.key.get
(waitFor reservations.get(key, Availability)).get
proc createAvailability() =
let a = waitFor reservations.createAvailability(
availability.size,
availability.duration,
availability.minPrice,
availability.maxCollateral
)
availability = a.get # update id
proc notProcessed(itemsProcessed: seq[SlotQueueItem],
request: StorageRequest): bool =
let items = SlotQueueItem.init(request)
for i in 0..<items.len:
if itemsProcessed.contains(items[i]):
return false
return true
proc addRequestToSaturatedQueue(): Future[StorageRequest] {.async.} =
queue.onProcessSlot = proc(item: SlotQueueItem, done: Future[void]) {.async.} =
await sleepAsync(10.millis)
itemsProcessed.add item
done.complete()
var request1 = StorageRequest.example
request1.ask.collateral = request.ask.collateral + 1
createAvailability()
# saturate queue
while queue.len < queue.size - 1:
await market.requestStorage(StorageRequest.example)
# send request
await market.requestStorage(request1)
await sleepAsync(5.millis) # wait for request slots to be added to queue
return request1
proc wasIgnored(): bool =
let run = proc(): Future[bool] {.async.} =
always (
getAvailability().size == availability.size and
(waitFor reservations.all(Reservation)).get.len == 0
)
waitFor run()
test "processes all request's slots once StorageRequested emitted":
queue.onProcessSlot = proc(item: SlotQueueItem, done: Future[void]) {.async.} =
itemsProcessed.add item
done.complete()
createAvailability()
await market.requestStorage(request)
let items = SlotQueueItem.init(request)
check eventually items.allIt(itemsProcessed.contains(it))
test "removes slots from slot queue once RequestCancelled emitted":
let request1 = await addRequestToSaturatedQueue()
market.emitRequestCancelled(request1.id)
check always itemsProcessed.notProcessed(request1)
test "removes request from slot queue once RequestFailed emitted":
let request1 = await addRequestToSaturatedQueue()
market.emitRequestFailed(request1.id)
check always itemsProcessed.notProcessed(request1)
test "removes request from slot queue once RequestFulfilled emitted":
let request1 = await addRequestToSaturatedQueue()
market.emitRequestFulfilled(request1.id)
check always itemsProcessed.notProcessed(request1)
test "removes slot index from slot queue once SlotFilled emitted":
let request1 = await addRequestToSaturatedQueue()
market.emitSlotFilled(request1.id, 1.u256)
let expected = SlotQueueItem.init(request1, 1'u16)
check always (not itemsProcessed.contains(expected))
test "adds slot index to slot queue once SlotFreed emitted":
queue.onProcessSlot = proc(item: SlotQueueItem, done: Future[void]) {.async.} =
itemsProcessed.add item
done.complete()
createAvailability()
market.requested.add request # "contract" must be able to return request
market.emitSlotFreed(request.id, 2.u256)
let expected = SlotQueueItem.init(request, 2.uint16)
check eventually itemsProcessed.contains(expected)
test "adds past requests to queue once availability added":
var itemsProcessed: seq[SlotQueueItem] = @[]
# ignore all
queue.onProcessSlot = proc(item: SlotQueueItem, done: Future[void]) {.async.} =
done.complete()
await market.requestStorage(request)
await sleepAsync(10.millis)
# check how many slots were processed by the queue
queue.onProcessSlot = proc(item: SlotQueueItem, done: Future[void]) {.async.} =
itemsProcessed.add item
done.complete()
# now add matching availability
createAvailability()
check eventually itemsProcessed.len == request.ask.slots.int
test "availability size is reduced by request slot size when fully downloaded":
sales.onStore = proc(request: StorageRequest,
slot: UInt256,
onBatch: BatchProc): Future[?!void] {.async.} =
let blk = bt.Block.new( @[1.byte] ).get
onBatch( blk.repeat(request.ask.slotSize.truncate(int)) )
return success()
createAvailability()
await market.requestStorage(request)
check eventually getAvailability().size == availability.size - request.ask.slotSize
test "non-downloaded bytes are returned to availability once finished":
var slotIndex = 0.u256
sales.onStore = proc(request: StorageRequest,
slot: UInt256,
onBatch: BatchProc): Future[?!void] {.async.} =
slotIndex = slot
let blk = bt.Block.new( @[1.byte] ).get
onBatch(@[ blk ])
return success()
let sold = newFuture[void]()
sales.onSale = proc(request: StorageRequest, slotIndex: UInt256) =
sold.complete()
createAvailability()
let origSize = availability.size
await market.requestStorage(request)
await sold # allow proving to start
# complete request
market.slotState[request.slotId(slotIndex)] = SlotState.Finished
clock.advance(request.ask.duration.truncate(int64))
check eventually getAvailability().size == origSize - 1
test "ignores download when duration not long enough":
availability.duration = request.ask.duration - 1
createAvailability()
await market.requestStorage(request)
check wasIgnored()
test "ignores request when slot size is too small":
availability.size = request.ask.slotSize - 1
createAvailability()
await market.requestStorage(request)
check wasIgnored()
test "ignores request when reward is too low":
availability.minPrice = request.ask.pricePerSlot + 1
createAvailability()
await market.requestStorage(request)
check wasIgnored()
test "ignores request when asked collateral is too high":
var tooBigCollateral = request
tooBigCollateral.ask.collateral = availability.maxCollateral + 1
createAvailability()
await market.requestStorage(tooBigCollateral)
check wasIgnored()
test "ignores request when slot state is not free":
createAvailability()
await market.requestStorage(request)
market.slotState[request.slotId(0.u256)] = SlotState.Filled
market.slotState[request.slotId(1.u256)] = SlotState.Filled
market.slotState[request.slotId(2.u256)] = SlotState.Filled
market.slotState[request.slotId(3.u256)] = SlotState.Filled
check wasIgnored()
test "retrieves and stores data locally":
var storingRequest: StorageRequest
var storingSlot: UInt256
sales.onStore = proc(request: StorageRequest,
slot: UInt256,
onBatch: BatchProc): Future[?!void] {.async.} =
storingRequest = request
storingSlot = slot
return success()
createAvailability()
await market.requestStorage(request)
check eventually storingRequest == request
check storingSlot < request.ask.slots.u256
test "handles errors during state run":
var saleFailed = false
sales.onProve = proc(slot: Slot): Future[seq[byte]] {.async.} =
# raise exception so machine.onError is called
raise newException(ValueError, "some error")
# onClear is called in SaleErrored.run
sales.onClear = proc(request: StorageRequest,
idx: UInt256) =
saleFailed = true
createAvailability()
await market.requestStorage(request)
check eventually saleFailed
test "makes storage available again when data retrieval fails":
let error = newException(IOError, "data retrieval failed")
sales.onStore = proc(request: StorageRequest,
slot: UInt256,
onBatch: BatchProc): Future[?!void] {.async.} =
return failure(error)
createAvailability()
await market.requestStorage(request)
check getAvailability().size == availability.size
test "generates proof of storage":
var provingRequest: StorageRequest
var provingSlot: UInt256
sales.onProve = proc(slot: Slot): Future[seq[byte]] {.async.} =
provingRequest = slot.request
provingSlot = slot.slotIndex
createAvailability()
await market.requestStorage(request)
check eventually provingRequest == request
check provingSlot < request.ask.slots.u256
test "fills a slot":
createAvailability()
await market.requestStorage(request)
check eventually market.filled.len > 0
check market.filled[0].requestId == request.id
check market.filled[0].slotIndex < request.ask.slots.u256
check market.filled[0].proof == proof
check market.filled[0].host == await market.getSigner()
test "calls onFilled when slot is filled":
var soldRequest = StorageRequest.default
var soldSlotIndex = UInt256.high
sales.onSale = proc(request: StorageRequest,
slotIndex: UInt256) =
soldRequest = request
soldSlotIndex = slotIndex
createAvailability()
await market.requestStorage(request)
check eventually soldRequest == request
check soldSlotIndex < request.ask.slots.u256
test "calls onClear when storage becomes available again":
# fail the proof intentionally to trigger `agent.finish(success=false)`,
# which then calls the onClear callback
sales.onProve = proc(slot: Slot): Future[seq[byte]] {.async.} =
raise newException(IOError, "proof failed")
var clearedRequest: StorageRequest
var clearedSlotIndex: UInt256
sales.onClear = proc(request: StorageRequest,
slotIndex: UInt256) =
clearedRequest = request
clearedSlotIndex = slotIndex
createAvailability()
await market.requestStorage(request)
check eventually clearedRequest == request
check clearedSlotIndex < request.ask.slots.u256
test "makes storage available again when other host fills the slot":
let otherHost = Address.example
sales.onStore = proc(request: StorageRequest,
slot: UInt256,
onBatch: BatchProc): Future[?!void] {.async.} =
await sleepAsync(chronos.hours(1))
return success()
createAvailability()
await market.requestStorage(request)
for slotIndex in 0..<request.ask.slots:
market.fillSlot(request.id, slotIndex.u256, proof, otherHost)
check eventually (await reservations.all(Availability)).get == @[availability]
test "makes storage available again when request expires":
let origSize = availability.size
sales.onStore = proc(request: StorageRequest,
slot: UInt256,
onBatch: BatchProc): Future[?!void] {.async.} =
await sleepAsync(chronos.hours(1))
return success()
createAvailability()
await market.requestStorage(request)
clock.set(request.expiry.truncate(int64))
check eventually (await reservations.all(Availability)).get == @[availability]
check getAvailability().size == origSize
test "loads active slots from market":
let me = await market.getSigner()
request.ask.slots = 2
market.requested = @[request]
market.requestState[request.id] = RequestState.New
proc fillSlot(slotIdx: UInt256 = 0.u256) {.async.} =
let address = await market.getSigner()
let slot = MockSlot(requestId: request.id,
slotIndex: slotIdx,
proof: proof,
host: address)
market.filled.add slot
market.slotState[slotId(request.id, slotIdx)] = SlotState.Filled
let slot0 = MockSlot(requestId: request.id,
slotIndex: 0.u256,
proof: proof,
host: me)
await fillSlot(slot0.slotIndex)
let slot1 = MockSlot(requestId: request.id,
slotIndex: 1.u256,
proof: proof,
host: me)
await fillSlot(slot1.slotIndex)
market.activeSlots[me] = @[request.slotId(0.u256), request.slotId(1.u256)]
market.requested = @[request]
market.activeRequests[me] = @[request.id]
await sales.load()
check eventually sales.agents.len == 2
check sales.agents.any(agent => agent.data.requestId == request.id and agent.data.slotIndex == 0.u256)
check sales.agents.any(agent => agent.data.requestId == request.id and agent.data.slotIndex == 1.u256)
test "deletes inactive reservations on load":
createAvailability()
discard await reservations.createReservation(
availability.id,
100.u256,
RequestId.example,
UInt256.example)
check (await reservations.all(Reservation)).get.len == 1
await sales.load()
check (await reservations.all(Reservation)).get.len == 0
check getAvailability().size == availability.size # was restored