mirror of
https://github.com/status-im/nim-codex.git
synced 2025-02-20 22:48:42 +00:00
* moving protobuf into bitswap * adding block type * reworking bitswap * adding chunker * adding license header * use 1.2.6 * adding fixed size chunker * add blockstore * add iterator to chunker * more bitswap changes * rename ipfs to dagger * rename to dagger * blockstore inherits from BlockProvider * wip - add core block handling logic * smal changes * use proper block store methods * adding asynq heapqueue * wip prepare for bitswap task runner * adding `$` * adding memory store and tests * fixed chunking * extracted desicion engine from bitswap * added helper random funcs * adding testing helpers * only handle seqs * add peer events * cleanup pending blocks on blockstore event * allow nil handlers * move protobuf type helpers * allow initializing block from Cid * testing and fixes * small fixes * expose `<` * spelling * default value * spelling * pending blocks manager * adding stores manager * more tests a wip around bitswap * small changes * merge bitswap and engine for now * for now run only the new poc's tests * add a more complete ci setup * use template in map * remove p2pd * remove go * dont use asyncCheck * few small changes * adding ability to update items * adding multiple task runners * handle cancelation properly * use Result instead of throwing * wip bitswap tests * moving things around * split out engine again * add request and handlers interface * fix tests * wip - engine tests * remove unused imports * fix tests * cleanup block requesting logic * add block request tests * more block requests * add support for max heap * don't use result * use max heap & send block presence in task handler * add task handler tests * rename store to localStore * cleanup & logging * cancel task on stop * don't depend on local store for events * dont use heap queue for wants * add chronicles * fix issue with peer wants * add test for delayed block sends * remove obsolete tests * wip chunker * run all tests * add todo * misc * remove irrelevant files * removing more files * adding helpers for bitswap tests * moved bitswap file * misc * make blocks timeout longer * adjust block timeout * speedup test * compile with threads * import missing crypto * misc * disable threads for now * fix 32 bit platforms * re-enable threads support in tests
202 lines
5.6 KiB
Nim
202 lines
5.6 KiB
Nim
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import std/sets
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import std/sequtils
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import std/algorithm
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import pkg/asynctest
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import pkg/chronos
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import pkg/stew/byteutils
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import pkg/libp2p
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import pkg/libp2p/errors
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import pkg/dagger/p2p/rng
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import pkg/dagger/bitswap
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import pkg/dagger/stores/memorystore
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import pkg/dagger/chunker
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import pkg/dagger/blocktype as bt
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import pkg/dagger/utils/asyncheapqueue
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import ./utils
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import ../helpers
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suite "Bitswap engine - 2 nodes":
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let
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chunker1 = newRandomChunker(Rng.instance(), size = 1024, chunkSize = 256)
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blocks1 = chunker1.mapIt( bt.Block.new(it) )
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chunker2 = newRandomChunker(Rng.instance(), size = 1024, chunkSize = 256)
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blocks2 = chunker2.mapIt( bt.Block.new(it) )
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var
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switch1, switch2: Switch
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network1, network2: BitswapNetwork
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bitswap1, bitswap2: Bitswap
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awaiters: seq[Future[void]]
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peerId1, peerId2: PeerID
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peerCtx1, peerCtx2: BitswapPeerCtx
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done: Future[void]
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setup:
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done = newFuture[void]()
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switch1 = newStandardSwitch()
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switch2 = newStandardSwitch()
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awaiters.add(await switch1.start())
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awaiters.add(await switch2.start())
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peerId1 = switch1.peerInfo.peerId
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peerId2 = switch2.peerInfo.peerId
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network1 = BitswapNetwork.new(switch = switch1)
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bitswap1 = Bitswap.new(MemoryStore.new(blocks1), network1)
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switch1.mount(network1)
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network2 = BitswapNetwork.new(switch = switch2)
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bitswap2 = Bitswap.new(MemoryStore.new(blocks2), network2)
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switch2.mount(network2)
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await allFuturesThrowing(
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bitswap1.start(),
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bitswap2.start(),
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)
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# initialize our want lists
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bitswap1.engine.wantList = blocks2.mapIt( it.cid )
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bitswap2.engine.wantList = blocks1.mapIt( it.cid )
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await switch1.connect(
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switch2.peerInfo.peerId,
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switch2.peerInfo.addrs)
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await sleepAsync(1.seconds) # give some time to exchange lists
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peerCtx2 = bitswap1.engine.getPeerCtx(peerId2)
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peerCtx1 = bitswap2.engine.getPeerCtx(peerId1)
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teardown:
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await allFuturesThrowing(
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bitswap1.stop(),
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bitswap2.stop(),
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switch1.stop(),
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switch2.stop())
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await allFuturesThrowing(awaiters)
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test "should exchange want lists on connect":
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check not isNil(peerCtx1)
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check not isNil(peerCtx2)
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check:
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peerCtx1.peerHave.mapIt( $it ).sorted(cmp[string]) ==
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bitswap2.engine.wantList.mapIt( $it ).sorted(cmp[string])
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peerCtx2.peerHave.mapIt( $it ).sorted(cmp[string]) ==
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bitswap1.engine.wantList.mapIt( $it ).sorted(cmp[string])
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test "should send want-have for block":
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let blk = bt.Block.new("Block 1".toBytes)
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bitswap2.engine.localStore.putBlocks(@[blk])
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let entry = Entry(
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`block`: blk.cid.data.buffer,
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priority: 1,
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cancel: false,
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wantType: WantType.wantBlock,
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sendDontHave: false)
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peerCtx1.peerWants.add(entry)
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check bitswap2.taskQueue.pushOrUpdateNoWait(peerCtx1).isOk
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await sleepAsync(100.millis)
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check bitswap1.engine.localStore.hasBlock(blk.cid)
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test "should get blocks from remote":
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let blocks = await bitswap1.getBlocks(blocks2.mapIt( it.cid ))
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check blocks == blocks2
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test "remote should send blocks when available":
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let blk = bt.Block.new("Block 1".toBytes)
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# should fail retrieving block from remote
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check not await bitswap1.getBlocks(@[blk.cid])
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.withTimeout(100.millis) # should expire
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proc onBlocks(evt: BlockStoreChangeEvt) =
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check evt.cids == @[blk.cid]
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done.complete()
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bitswap1.engine.localStore.addChangeHandler(onBlocks, ChangeType.Added)
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# first put the required block in the local store
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bitswap2.engine.localStore.putBlocks(@[blk])
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# second trigger bitswap to resolve any pending requests
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# for the block
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bitswap2.putBlocks(@[blk])
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await done
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suite "Bitswap - multiple nodes":
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let
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chunker = newRandomChunker(Rng.instance(), size = 4096, chunkSize = 256)
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blocks = chunker.mapIt( bt.Block.new(it) )
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var
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switch: seq[Switch]
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bitswap: seq[Bitswap]
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awaiters: seq[Future[void]]
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setup:
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for e in generateNodes(5):
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switch.add(e.switch)
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bitswap.add(e.bitswap)
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await e.bitswap.start()
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awaiters = switch.mapIt(
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(await it.start())
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).concat()
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teardown:
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await allFuturesThrowing(
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switch.mapIt( it.stop() )
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)
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await allFuturesThrowing(awaiters)
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test "should receive haves for own want list":
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let
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downloader = bitswap[4]
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engine = downloader.engine
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# Add blocks from 1st peer to want list
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engine.wantList &= blocks[0..3].mapIt( it.cid )
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engine.wantList &= blocks[12..15].mapIt( it.cid )
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bitswap[0].engine.localStore.putBlocks(blocks[0..3])
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bitswap[1].engine.localStore.putBlocks(blocks[4..7])
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bitswap[2].engine.localStore.putBlocks(blocks[8..11])
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bitswap[3].engine.localStore.putBlocks(blocks[12..15])
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await connectNodes(switch)
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await sleepAsync(1.seconds)
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check engine.peers[0].peerHave == blocks[0..3].mapIt( it.cid )
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check engine.peers[3].peerHave == blocks[12..15].mapIt( it.cid )
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test "should exchange blocks with multiple nodes":
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let
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downloader = bitswap[4]
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engine = downloader.engine
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# Add blocks from 1st peer to want list
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engine.wantList &= blocks[0..3].mapIt( it.cid )
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engine.wantList &= blocks[12..15].mapIt( it.cid )
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bitswap[0].engine.localStore.putBlocks(blocks[0..3])
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bitswap[1].engine.localStore.putBlocks(blocks[4..7])
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bitswap[2].engine.localStore.putBlocks(blocks[8..11])
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bitswap[3].engine.localStore.putBlocks(blocks[12..15])
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await connectNodes(switch)
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let wantListBlocks = await downloader.getBlocks(blocks[0..3].mapIt( it.cid ))
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check wantListBlocks == blocks[0..3]
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