nim-codex/tests/dagger/bitswap/testbitswap.nim

200 lines
5.6 KiB
Nim

import std/sequtils
import std/algorithm
import pkg/asynctest
import pkg/chronos
import pkg/stew/byteutils
import pkg/libp2p
import pkg/libp2p/errors
import pkg/dagger/p2p/rng
import pkg/dagger/bitswap
import pkg/dagger/stores/memorystore
import pkg/dagger/chunker
import pkg/dagger/blocktype as bt
import pkg/dagger/utils/asyncheapqueue
import ./utils
import ../helpers
suite "Bitswap engine - 2 nodes":
let
chunker1 = newRandomChunker(Rng.instance(), size = 1024, chunkSize = 256)
blocks1 = chunker1.mapIt( bt.Block.new(it) )
chunker2 = newRandomChunker(Rng.instance(), size = 1024, chunkSize = 256)
blocks2 = chunker2.mapIt( bt.Block.new(it) )
var
switch1, switch2: Switch
network1, network2: BitswapNetwork
bitswap1, bitswap2: Bitswap
awaiters: seq[Future[void]]
peerId1, peerId2: PeerID
peerCtx1, peerCtx2: BitswapPeerCtx
done: Future[void]
setup:
done = newFuture[void]()
switch1 = newStandardSwitch()
switch2 = newStandardSwitch()
awaiters.add(await switch1.start())
awaiters.add(await switch2.start())
peerId1 = switch1.peerInfo.peerId
peerId2 = switch2.peerInfo.peerId
network1 = BitswapNetwork.new(switch = switch1)
bitswap1 = Bitswap.new(MemoryStore.new(blocks1), network1)
switch1.mount(network1)
network2 = BitswapNetwork.new(switch = switch2)
bitswap2 = Bitswap.new(MemoryStore.new(blocks2), network2)
switch2.mount(network2)
await allFuturesThrowing(
bitswap1.start(),
bitswap2.start(),
)
# initialize our want lists
bitswap1.engine.wantList = blocks2.mapIt( it.cid )
bitswap2.engine.wantList = blocks1.mapIt( it.cid )
await switch1.connect(
switch2.peerInfo.peerId,
switch2.peerInfo.addrs)
await sleepAsync(1.seconds) # give some time to exchange lists
peerCtx2 = bitswap1.engine.getPeerCtx(peerId2)
peerCtx1 = bitswap2.engine.getPeerCtx(peerId1)
teardown:
await allFuturesThrowing(
bitswap1.stop(),
bitswap2.stop(),
switch1.stop(),
switch2.stop())
await allFuturesThrowing(awaiters)
test "should exchange want lists on connect":
check not isNil(peerCtx1)
check not isNil(peerCtx2)
check:
peerCtx1.peerHave.mapIt( $it ).sorted(cmp[string]) ==
bitswap2.engine.wantList.mapIt( $it ).sorted(cmp[string])
peerCtx2.peerHave.mapIt( $it ).sorted(cmp[string]) ==
bitswap1.engine.wantList.mapIt( $it ).sorted(cmp[string])
test "should send want-have for block":
let blk = bt.Block.new("Block 1".toBytes)
bitswap2.engine.localStore.putBlocks(@[blk])
let entry = Entry(
`block`: blk.cid.data.buffer,
priority: 1,
cancel: false,
wantType: WantType.wantBlock,
sendDontHave: false)
peerCtx1.peerWants.add(entry)
check bitswap2.taskQueue.pushOrUpdateNoWait(peerCtx1).isOk
await sleepAsync(100.millis)
check bitswap1.engine.localStore.hasBlock(blk.cid)
test "should get blocks from remote":
let blocks = await bitswap1.getBlocks(blocks2.mapIt( it.cid ))
check blocks == blocks2
test "remote should send blocks when available":
let blk = bt.Block.new("Block 1".toBytes)
# should fail retrieving block from remote
check not await bitswap1.getBlocks(@[blk.cid])
.withTimeout(100.millis) # should expire
proc onBlocks(evt: BlockStoreChangeEvt) =
check evt.cids == @[blk.cid]
done.complete()
bitswap1.engine.localStore.addChangeHandler(onBlocks, ChangeType.Added)
# first put the required block in the local store
bitswap2.engine.localStore.putBlocks(@[blk])
# second trigger bitswap to resolve any pending requests
# for the block
bitswap2.putBlocks(@[blk])
await done
suite "Bitswap - multiple nodes":
let
chunker = newRandomChunker(Rng.instance(), size = 4096, chunkSize = 256)
blocks = chunker.mapIt( bt.Block.new(it) )
var
switch: seq[Switch]
bitswap: seq[Bitswap]
awaiters: seq[Future[void]]
setup:
for e in generateNodes(5):
switch.add(e.switch)
bitswap.add(e.bitswap)
await e.bitswap.start()
awaiters = switch.mapIt(
(await it.start())
).concat()
teardown:
await allFuturesThrowing(
switch.mapIt( it.stop() )
)
await allFuturesThrowing(awaiters)
test "should receive haves for own want list":
let
downloader = bitswap[4]
engine = downloader.engine
# Add blocks from 1st peer to want list
engine.wantList &= blocks[0..3].mapIt( it.cid )
engine.wantList &= blocks[12..15].mapIt( it.cid )
bitswap[0].engine.localStore.putBlocks(blocks[0..3])
bitswap[1].engine.localStore.putBlocks(blocks[4..7])
bitswap[2].engine.localStore.putBlocks(blocks[8..11])
bitswap[3].engine.localStore.putBlocks(blocks[12..15])
await connectNodes(switch)
await sleepAsync(1.seconds)
check engine.peers[0].peerHave == blocks[0..3].mapIt( it.cid )
check engine.peers[3].peerHave == blocks[12..15].mapIt( it.cid )
test "should exchange blocks with multiple nodes":
let
downloader = bitswap[4]
engine = downloader.engine
# Add blocks from 1st peer to want list
engine.wantList &= blocks[0..3].mapIt( it.cid )
engine.wantList &= blocks[12..15].mapIt( it.cid )
bitswap[0].engine.localStore.putBlocks(blocks[0..3])
bitswap[1].engine.localStore.putBlocks(blocks[4..7])
bitswap[2].engine.localStore.putBlocks(blocks[8..11])
bitswap[3].engine.localStore.putBlocks(blocks[12..15])
await connectNodes(switch)
let wantListBlocks = await downloader.getBlocks(blocks[0..3].mapIt( it.cid ))
check wantListBlocks == blocks[0..3]