83 lines
2.4 KiB
Nim
83 lines
2.4 KiB
Nim
import pkg/asynctest
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import pkg/chronos
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import pkg/questionable
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import pkg/codex/contracts/requests
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import pkg/codex/sales/states/proving
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import pkg/codex/sales/states/cancelled
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import pkg/codex/sales/states/failed
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import pkg/codex/sales/states/payout
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import pkg/codex/sales/salesagent
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import pkg/codex/sales/salescontext
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import ../../examples
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import ../../helpers
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import ../../helpers/mockmarket
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import ../../helpers/mockclock
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asyncchecksuite "sales state 'proving'":
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let slot = Slot.example
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let request = slot.request
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let proof = exampleProof()
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var market: MockMarket
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var clock: MockClock
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var agent: SalesAgent
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var state: SaleProving
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setup:
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clock = MockClock.new()
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market = MockMarket.new()
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let onProve = proc (slot: Slot): Future[seq[byte]] {.async.} =
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return proof
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let context = SalesContext(market: market, clock: clock, onProve: onProve.some)
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agent = newSalesAgent(context,
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request.id,
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slot.slotIndex,
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request.some)
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state = SaleProving.new()
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proc advanceToNextPeriod(market: Market) {.async.} =
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let periodicity = await market.periodicity()
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clock.advance(periodicity.seconds.truncate(int64))
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test "switches to cancelled state when request expires":
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let next = state.onCancelled(request)
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check !next of SaleCancelled
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test "switches to failed state when request fails":
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let next = state.onFailed(request)
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check !next of SaleFailed
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test "submits proofs":
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var receivedIds: seq[SlotId]
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var receivedProofs: seq[seq[byte]]
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proc onProofSubmission(id: SlotId, proof: seq[byte]) =
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receivedIds.add(id)
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receivedProofs.add(proof)
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let subscription = await market.subscribeProofSubmission(onProofSubmission)
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market.slotState[slot.id] = SlotState.Filled
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let future = state.run(agent)
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market.setProofRequired(slot.id, true)
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await market.advanceToNextPeriod()
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check eventually receivedIds == @[slot.id] and receivedProofs == @[proof]
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await future.cancelAndWait()
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await subscription.unsubscribe()
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test "switches to payout state when request is finished":
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market.slotState[slot.id] = SlotState.Filled
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let future = state.run(agent)
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market.slotState[slot.id] = SlotState.Finished
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await market.advanceToNextPeriod()
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check eventually future.finished
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check !(future.read()) of SalePayout
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