nim-codex/codex/sales/states/ignored.nim
Eric 4c51dca299
feat(slot-reservations): Add SaleSlotReserving state (#917)
* convert EthersError to MarketError

* change `canReserveSlot` and `reserveSlot` parameters

Parameters for `canReserveSlot` and `reserveSlot` were changed from `SlotId` to `RequestId` and `UInt256 slotIndex`.

* Add SaleSlotReserving

Adds a new state, SaleSlotReserving, that attempts to reserve a slot before downloading.
If the slot cannot be reserved, the state moves to SaleIgnored.
On error, the state moves to SaleErrored.

SaleIgnored is also updated to pass in `reprocessSlot` and `returnBytes`, controlling the behaviour in the Sales module after the slot is ignored. This is because previously it was assumed that SaleIgnored was only reached when there was no Availability. This is no longer the case, since SaleIgnored can now be reached when a slot cannot be reserved.

* Update SalePreparing

Specify `reprocessSlot` and `returnBytes` when moving to `SaleIgnored` from `SalePreparing`.

Update tests to include test for a raised CatchableError.

* Fix unit test

* Modify `canReserveSlot` and `reverseSlot` params after rebase

* Update MockMarket with new `canReserveSlot` and `reserveSlot` params

* fix after rebase

also bump codex-contracts-eth to master
2024-10-04 06:16:11 +00:00

27 lines
773 B
Nim

import pkg/chronos
import ../../logutils
import ../statemachine
import ../salesagent
import ./errorhandling
logScope:
topics = "marketplace sales ignored"
# Ignored slots could mean there was no availability or that the slot could
# not be reserved.
type
SaleIgnored* = ref object of ErrorHandlingState
reprocessSlot*: bool # readd slot to queue with `seen` flag
returnBytes*: bool # return unreleased bytes from Reservation to Availability
method `$`*(state: SaleIgnored): string = "SaleIgnored"
method run*(state: SaleIgnored, machine: Machine): Future[?State] {.async.} =
let agent = SalesAgent(machine)
if onCleanUp =? agent.onCleanUp:
await onCleanUp(reprocessSlot = state.reprocessSlot,
returnBytes = state.returnBytes)