import pkg/questionable import pkg/chronos import pkg/chronicles import pkg/upraises push: {.upraises:[].} type Machine* = ref object of RootObj state: State running: Future[void] scheduled: AsyncQueue[Event] scheduling: Future[void] started: bool State* = ref object of RootObj Query*[T] = proc(state: State): T Event* = proc(state: State): ?State {.gcsafe, upraises:[].} logScope: topics = "statemachine" method `$`*(state: State): string {.base.} = raiseAssert "not implemented" proc transition(_: type Event, previous, next: State): Event = return proc (state: State): ?State = if state == previous: return some next proc query*[T](machine: Machine, query: Query[T]): ?T = if machine.state == nil: none T else: some query(machine.state) proc schedule*(machine: Machine, event: Event) = if not machine.started: return try: machine.scheduled.putNoWait(event) except AsyncQueueFullError: raiseAssert "unlimited queue is full?!" method run*(state: State, machine: Machine): Future[?State] {.base, async.} = discard method onError*(state: State, error: ref CatchableError): ?State {.base.} = raise (ref Defect)(msg: "error in state machine: " & error.msg, parent: error) proc onError(machine: Machine, error: ref CatchableError): Event = return proc (state: State): ?State = state.onError(error) proc run(machine: Machine, state: State) {.async.} = try: if next =? await state.run(machine): machine.schedule(Event.transition(state, next)) except CancelledError: discard proc scheduler(machine: Machine) {.async.} = proc onRunComplete(udata: pointer) {.gcsafe.} = var fut = cast[FutureBase](udata) if fut.failed(): machine.schedule(machine.onError(fut.error)) try: while true: let event = await machine.scheduled.get() if next =? event(machine.state): if not machine.running.isNil: await machine.running.cancelAndWait() machine.state = next debug "enter state", state = machine.state machine.running = machine.run(machine.state) machine.running.addCallback(onRunComplete) except CancelledError: discard proc start*(machine: Machine, initialState: State) = if machine.started: return if machine.scheduled.isNil: machine.scheduled = newAsyncQueue[Event]() machine.scheduling = machine.scheduler() machine.started = true machine.schedule(Event.transition(machine.state, initialState)) proc stop*(machine: Machine) = if not machine.started: return if not machine.scheduling.isNil: machine.scheduling.cancel() if not machine.running.isNil: machine.running.cancel() machine.state = nil machine.started = false