import pkg/questionable import pkg/questionable/results import pkg/upraises import ../market import ../clock import ./slotqueue import ./reservations import ../blocktype as bt type SalesContext* = ref object market*: Market clock*: Clock # Sales-level callbacks. Closure will be overwritten each time a slot is # processed. onStore*: ?OnStore onClear*: ?OnClear onSale*: ?OnSale onProve*: ?OnProve onExpiryUpdate*: ?OnExpiryUpdate reservations*: Reservations slotQueue*: SlotQueue simulateProofFailures*: int BlocksCb* = proc(blocks: seq[bt.Block]): Future[?!void] {.gcsafe, raises: [].} OnStore* = proc(request: StorageRequest, slot: UInt256, blocksCb: BlocksCb): Future[?!void] {.gcsafe, upraises: [].} OnProve* = proc(slot: Slot, challenge: ProofChallenge): Future[?!seq[byte]] {.gcsafe, upraises: [].} OnExpiryUpdate* = proc(rootCid: string, expiry: SecondsSince1970): Future[?!void] {.gcsafe, upraises: [].} OnClear* = proc(request: StorageRequest, slotIndex: UInt256) {.gcsafe, upraises: [].} OnSale* = proc(request: StorageRequest, slotIndex: UInt256) {.gcsafe, upraises: [].}