Commit Graph

10 Commits

Author SHA1 Message Date
Eric de88fd2c53
feat: create logging proxy (#663)
* implement a logging proxy

The logging proxy:
- prevents the need to import chronicles (as well as export except toJson),
- prevents the need to override `writeValue` or use or import nim-json-seralization elsewhere in the codebase, allowing for sole use of utils/json for de/serialization,
- and handles json formatting correctly in chronicles json sinks

* Rename logging -> logutils to avoid ambiguity with common names

* clean up

* add setProperty for JsonRecord, remove nim-json-serialization conflict

* Allow specifying textlines and json format separately

Not specifying a LogFormat will apply the formatting to both textlines and json sinks.

Specifying a LogFormat will apply the formatting to only that sink.

* remove unneeded usages of std/json

We only need to import utils/json instead of std/json

* move serialization from rest/json to utils/json so it can be shared

* fix NoColors ambiguity

Was causing unit tests to fail on Windows.

* Remove nre usage to fix Windows error

Windows was erroring with `could not load: pcre64.dll`. Instead of fixing that error, remove the pcre usage :)

* Add logutils module doc

* Shorten logutils.formatIt for `NBytes`

Both json and textlines formatIt were not needed, and could be combined into one formatIt

* remove debug integration test config

debug output and logformat of json for integration test logs

* Use ## module doc to support docgen

* bump nim-poseidon2 to export fromBytes

Before the changes in this branch, fromBytes was likely being resolved by nim-stew, or other dependency. With the changes in this branch, that dependency was removed and fromBytes could no longer be resolved. By exporting fromBytes from nim-poseidon, the correct resolution is now happening.

* fixes to get compiling after rebasing master

* Add support for Result types being logged using formatIt
2024-01-22 23:35:03 -08:00
Eric f293082ae9
Reverts logging-proxy, commit 27f585eb6f (#660) 2023-12-20 13:24:40 +11:00
Eric 27f585eb6f
feat: create logging proxy (#653)
* implement a logging proxy

The logging proxy:
- prevents the need to import chronicles (as well as export except toJson),
- prevents the need to override `writeValue` or use or import nim-json-seralization elsewhere in the codebase, allowing for sole use of utils/json for de/serialization,
- and handles json formatting correctly in chronicles json sinks

* Rename logging -> logutils to avoid ambiguity with common names

* clean up

* add setProperty for JsonRecord, remove nim-json-serialization conflict

* Allow specifying textlines and json format separately

Not specifying a LogFormat will apply the formatting to both textlines and json sinks.

Specifying a LogFormat will apply the formatting to only that sink.

* remove unneeded usages of std/json

We only need to import utils/json instead of std/json

* move serialization from rest/json to utils/json so it can be shared

* fix NoColors ambiguity

Was causing unit tests to fail on Windows.

* Remove nre usage to fix Windows error

Windows was erroring with `could not load: pcre64.dll`. Instead of fixing that error, remove the pcre usage :)

* Add logutils module doc

* Shorten logutils.formatIt for `NBytes`

Both json and textlines formatIt were not needed, and could be combined into one formatIt

* remove debug integration test config

debug output and logformat of json for integration test logs

* Use ## module doc to support docgen
2023-12-19 22:12:47 +00:00
Eric 2c621e0421
chore: improve log information (#656)
* Add proof downtime to validator logs

* Add previous state to state machine transition log
2023-12-19 04:29:18 +00:00
Eric 3907ca4095
Add get active slot /slots/{slotId} to REST api, use utils/json (#645)
* Add get active slot /slots/{slotId} to REST api, use utils/json

- Add endpoint /slots/{slotId} to get an active SalesAgent from the Sales module. Used in integration tests to test when a sale has reached a certain state. Those integration test changes will be included in a larger PR, coming later.
- Add OpenAPI changes for new endpoint and associated components
- Use utils/json instead of nim-json-serialization. Required exemption of imports from several packages that export nim-json-serialization by default.

* Only except `toJson` from import/export of chronicles
2023-12-07 12:16:36 +11:00
Eric 570a1f7b67
[marketplace] Availability improvements (#535)
## Problem
When Availabilities are created, the amount of bytes in the Availability are reserved in the repo, so those bytes on disk cannot be written to otherwise. When a request for storage is received by a node, if a previously created Availability is matched, an attempt will be made to fill a slot in the request (more accurately, the request's slots are added to the SlotQueue, and eventually those slots will be processed). During download, bytes that were reserved for the Availability were released (as they were written to disk). To prevent more bytes from being released than were reserved in the Availability, the Availability was marked as used during the download, so that no other requests would match the Availability, and therefore no new downloads (and byte releases) would begin. The unfortunate downside to this, is that the number of Availabilities a node has determines the download concurrency capacity. If, for example, a node creates a single Availability that covers all available disk space the operator is willing to use, that single Availability would mean that only one download could occur at a time, meaning the node could potentially miss out on storage opportunities.

## Solution
To alleviate the concurrency issue, each time a slot is processed, a Reservation is created, which takes size (aka reserved bytes) away from the Availability and stores them in the Reservation object. This can be done as many times as needed as long as there are enough bytes remaining in the Availability. Therefore, concurrent downloads are no longer limited by the number of Availabilities. Instead, they would more likely be limited to the SlotQueue's `maxWorkers`.

From a database design perspective, an Availability has zero or more Reservations.

Reservations are persisted in the RepoStore's metadata, along with Availabilities. The metadata store key path for Reservations is ` meta / sales / reservations / <availabilityId> / <reservationId>`, while Availabilities are stored one level up, eg `meta / sales / reservations / <availabilityId> `, allowing all Reservations for an Availability to be queried (this is not currently needed, but may be useful when work to restore Availability size is implemented, more on this later).

### Lifecycle
When a reservation is created, its size is deducted from the Availability, and when a reservation is deleted, any remaining size (bytes not written to disk) is returned to the Availability. If the request finishes, is cancelled (expired), or an error occurs, the Reservation is deleted (and any undownloaded bytes returned to the Availability). In addition, when the Sales module starts, any Reservations that are not actively being used in a filled slot, are deleted.

Having a Reservation persisted until after a storage request is completed, will allow for the originally set Availability size to be reclaimed once a request contract has been completed. This is a feature that is yet to be implemented, however the work in this PR is a step in the direction towards enabling this.

### Unknowns
Reservation size is determined by the `StorageAsk.slotSize`. If during download, more bytes than `slotSize` are attempted to be downloaded than this, then the Reservation update will fail, and the state machine will move to a `SaleErrored` state, deleting the Reservation. This will likely prevent the slot from being filled.

### Notes
Based on #514
2023-09-29 14:33:08 +10:00
Eric 3e80de3454
Cancel and wait for asyncstatemachine futures when stopping (#493)
* Simplify `.then` (promise api) and tests

* Remove tracked future when cancelled. Add tracked future tests

* Track and cancel statemachine futures

The futures created in each asyncstatemachine instance are tracked, and each future is cancelled and waited in `stop`.

Change `asyncstatemachine.stop` to be async so `machine.trackedFutures.cancelAndWait` could be called.
Add a constructor for `asyncstatemachine` that initialises the `trackedFutures` instance, and call the constructor from derived class constructors.
2023-07-31 15:09:34 +10:00
markspanbroek 3181361658
Cleanup purchasing state machine (#422)
* [state machine] Allow querying of state properties

* [purchasing] use new state machine

* [state machine] remove old state machine implementation

* [purchasing] remove duplication in error handling
2023-06-05 10:48:06 +02:00
Eric Mastro ccf349bd14
[marketplace] Add Reservations Module (#340)
* [marketplace] reservations module

- add de/serialization for Availability
- add markUsed/markUnused in persisted availability
- add query for unused
- add reserve/release
- reservation module tests
- split ContractInteractions into client contracts and host contracts
- remove reservations start/stop as the repo start/stop is being managed by the node
- remove dedicated reservations metadata store and use the metadata store from the repo instead
- Split ContractInteractions into:
  - ClientInteractions (with purchasing)
  - HostInteractions (with sales and proving)
- compilation fix for nim 1.2

[repostore] fix started flag, add tests

[marketplace] persist slot index
For loading the sales state from chain, the slot index was not previously persisted in the contract. Will retrieve the slot index from the contract when the sales state is loaded.

* Revert repostore changes

In favour of separate PR https://github.com/status-im/nim-codex/pull/374.

* remove warnings

* clean up

* tests: stop repostore during teardown

* change constructor type identifier

Change Contracts constructor to accept Contracts type instead of ContractInteractions.

* change constructor return type to Result instead of Option

* fix and split interactions tests

* clean up, fix tests

* find availability by slot id

* remove duplication in host/client interactions

* add test for finding availability by slotId

* log instead of raiseAssert when failed to mark availability as unused

* move to SaleErrored state instead of raiseAssert

* remove unneeded reverse

It appears that order is not preserved in the repostore, so reversing does not have the intended effect here.

* update open api spec for potential rest endpoint errors

* move functions about available bytes to repostore

* WIP: reserve and release availabilities as needed

WIP: not tested yet

Availabilities are marked as used when matched (just before downloading starts) so that future matching logic does not match an availability currently in use.

As the download progresses, batches of blocks are written to disk, and the equivalent bytes are released from the reservation module. The size of the availability is reduced as well.

During a reserve or release operation, availability updates occur after the repo is manipulated. If the availability update operation fails, the reserve or release is rolled back to maintain correct accounting of bytes.

Finally, once download completes, or if an error occurs, the availability is marked as unused so future matching can occur.

* delete availability when all bytes released

* fix tests + cleanup

* remove availability from SalesContext callbacks

Availability is no longer used past the SaleDownloading state in the state machine. Cleanup of Availability (marking unused) is handled directly in the SaleDownloading state, and no longer in SaleErrored or SaleFinished. Likewise, Availabilities shouldn’t need to be handled on node restart.

Additionally, Availability was being passed in SalesContext callbacks, and now that Availability is only used temporarily in the SaleDownloading state, Availability is contextually irrelevant to the callbacks, except in OnStore possibly, though it was not being consumed.

* test clean up

* - remove availability from callbacks and constructors from previous commit that needed to be removed (oopsie)
- fix integration test that checks availabilities
  - there was a bug fixed that crashed the node due to a missing `return success` in onStore
  - the test was fixed by ensuring that availabilities are remaining on the node, and the size has been reduced
- change Availability back to non-ref object and constructor back to init
- add trace logging of all state transitions in state machine
- add generally useful trace logging

* fixes after rebase

1. Fix onProve callbacks
2. Use Slot type instead of tuple for retrieving active slot.
3. Bump codex-contracts-eth that exposes getActivceSlot call.

* swap contracts branch to not support slot collateral

Slot collateral changes in the contracts require further changes in the client code, so we’ll skip those changes for now and add in a separate commit.

* modify Interactions and Deployment constructors

- `HostInteractions` and `ClientInteractions` constructors were simplified to take a contract address and no overloads
- `Interactions` prepared simplified so there are no overloads
- `Deployment` constructor updated so that it takes an optional string parameter, instead `Option[string]`

* Move `batchProc` declaration

`batchProc` needs to be consumed by both `node` and `salescontext`, and they can’t reference each other as it creates a circular dependency.

* [reservations] rename `available` to `hasAvailable`

* [reservations] default error message to inner error msg

* add SaleIngored state

When a storage request is handled but the request does match availabilities, the sales agent machine is sent to the SaleIgnored state. In addition, the agent is constructed in a way that if the request is ignored, the sales agent is removed from the list of active agents being tracked in the sales module.
2023-04-04 17:05:16 +10:00
Eric Mastro 25f68c1e4c
[marketplace] Load sales state from chain (#306)
* [marketplace] get active slots from chain

# Conflicts:
#	codex/contracts/market.nim

* [marketplace] make on chain event callbacks async

# Conflicts:
#	tests/codex/helpers/mockmarket.nim

* [marketplace] make availability optional for node restart

# Conflicts:
#	tests/codex/testsales.nim

* [marketplace] add async state machine

Allows for `enterAsync` to be cancelled.

* [marketplace] move sale process to async state machine

* [marketplace] sales state machine tests

* bump dagger-contracts

* [marketplace] fix ci issue with chronicles output

* PR comments

- add slotIndex to `SalesAgent` constructor
- remove `SalesAgent.init`
- rename `SalesAgent.init` to `start` and `SalesAgent.deinit` to `stop`.
- rename `SalesAgent. populateRequest` to `SalesAgent.retreiveRequest`.
- move availability removal to the downloading state. once availability is persisted to disk, it should survive node restarts.
-

* [marketplace] handle slot filled by other host

Handle the case when in the downloading, proving, or filling states, that another host fills the slot.

* [marketplace] use requestId for mySlots

* [marketplace] infer slot index from slotid

prevents reassigning a random slot index when restoring state from chain

* [marketplace] update to work with latest contracts

* [marketplace] clean up

* [marketplace] align with contract changes

- getState / state > requestState
- getSlot > getRequestFromSlotId
- support MarketplaceConfig
- support slotState, remove unneeded Slot type
- collateral > config.collateral.initialAmount
- remove proofPeriod contract call
- Revert reason “Slot empty” > “Slot is free”
- getProofEnd > read SlotState

Tests for changes

* [marketplace] add missing file

* [marketplace] bump codex-contracts-eth

* [config] remove unused imports

* [sales] cleanup

* [sales] fix: do not crash when fetching state fails

* [sales] make slotIndex non-optional

* Rebase and update NBS commit

Rebase on top of main and update NBS commit to the CI fix.

* [marketplace] use async subscription event handlers

* [marketplace] support slotIndex no longer optional

Previously, SalesAgent.slotIndex had been moved to not optional. However, there were still many places where optionality was assumed. This commit removes those assumuptions.

* [marketplace] sales state machine: use slotState

Use `slotState` instead of `requestState` for sales state machine.

* [marketplace] clean up

* [statemachine] adds a statemachine for async workflows

Allows events to be scheduled synchronously.

See https://github.com/status-im/nim-codex/pull/344

Co-Authored-By: Ben Bierens <thatbenbierens@gmail.com>
Co-Authored-By: Eric Mastro <eric.mastro@gmail.com>

* [market] make market callbacks synchronous

* [statemachine] export Event

* [statemachine] ensure that no errors are raised

* [statemachine] add machine parameter to run method

* [statemachine] initialize queue on start

* [statemachine] check futures before cancelling them

* [sales] use new async state machine

- states use new run() method and event mechanism
- StartState starts subscriptions and loads request

* [statemachine] fix unsusbscribe before subscribe

* [sales] replace old state transition tests

* [sales] separate state machine from sales data

* [sales] remove reference from SalesData to Sales

* [sales] separate sales context from sales

* [sales] move decoupled types into their own modules

* [sales] move retrieveRequest to SalesData

* [sales] move subscription logic into SalesAgent

* [sales] unsubscribe when finished or errored

* [build] revert back to released version of nim-ethers

* [sales] remove SaleStart state

* [sales] add missing base method

* [sales] move asyncSpawn helper to utils

* [sales] fix imports

* [sales] remove unused variables

* [sales statemachine] add async state machine error handling (#349)

* [statemachine] add error handling to asyncstatemachine

- add error handling to catch errors during state.run
- Sales: add ErrorState to identify which state to transition to during an error. This had to be added to SalesAgent constructor due to circular dependency issues, otherwise it would have been added directly to SalesAgent.
- Sales: when an error during run is encountered, the SaleErrorState is constructed with the error, and by default (base impl) will return the error state, so the machine can transition to it. This can be overridden by individual states if needed.

* [sales] rename onSaleFailed to onSaleErrored

Because there is already a state named SaleFailed which is meant to react to an onchain RequestFailed event and also because this callback is called from SaleErrored, renaming to onSaleErrored prevents ambiguity and confusion as to what has happened at the callback callsite.

* [statemachine] forward error to state directly

without going through a machine method first

* [statemachine] remove unnecessary error handling

AsyncQueueFullError is already handled in schedule()

* [statemachine] test that cancellation ignores onError

* [sales] simplify error handling in states

Rely on the state machine error handling instead
of catching errors in the state run method

---------

Co-authored-by: Mark Spanbroek <mark@spanbroek.net>

* [statemachine] prevent memory leaks

prevent memory leaks and nil access defects by:
- allowing multiple subscribe/unsubscribes of salesagent
- disallowing individual salesagent subscription calls to be made externally (requires the .subscribed check)
- allowing mutiple start/stops of asyncstatemachine
- disregard asyncstatemachine schedules if machine not yet started

* [salesagent] add salesagent-specific tests

1. test multiple subscribe/unsubscribes
2. test scheduling machine without being started
3. test subscriptions are working correctly with external events
4. test errors can be overridden at the state level for ErrorHandlingStates.

---------

Co-authored-by: Eric Mastro <eric.mastro@gmail.com>
Co-authored-by: Mark Spanbroek <mark@spanbroek.net>
Co-authored-by: Ben Bierens <thatbenbierens@gmail.com>
2023-03-08 14:34:26 +01:00