* refactor(marketplace): move marketplace events to the Market abstraction
Move marketplace contract events to the Market abstraction so the types can be shared across all modules that call the Market abstraction.
* Remove unneeded conversion
* Switch to generic implementation of event querying
* change parent type to MarketplaceEvent
* add changes to use chronos v4 in compat mode
* switch chronos to compat fix branch
* use nimbus-build-system with configurable Nim repo
* add missing imports
* add missing await
* bump compat
* pin nim version in Makefile
* add await instead of asyncSpawn to advertisement queue loop
* bump DHT to v0.5.0
* allow error state of `onBatch` to propagate upwards in test code
* pin Nim compiler commit to avoid fetching stale branch
* make CI build against branch head instead of merge
* fix handling of return values in testslotqueue
* add logs and test
* add Merkle proof checks
* factor out Circom input normalization, fix proof input serialization
* add test and update existing ones
* update circuit assets
* add back trace message
* switch contracts to fix branch
* update codex-contracts-eth to latest
* do not expose prove with prenormalized inputs
* Fix verifiable manifest constructor
* Add integration test for verifiable manifest download
Add integration test for testing download of verifiable dataset after creating request for storage
* add missing import
* add testecbug to integration suite
* Remove hardhat instance from integration test
* change description, drop echo
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Co-authored-by: Eric <5089238+emizzle@users.noreply.github.com>
Co-authored-by: gmega <giuliano.mega@gmail.com>
* fix verifiable manifest initialization
* fix linearstrategy, use verifiableStrategy to select blocks for slots
* check for both strategies in attribute inheritance test
* Rework AsyncIter
* Add tests for finishing iter on error
* Improved error handling for and additional tests
* Use new style of constructors
* Handle future cancellation
* Docs for constructors
* pulls in datastore-leveldb update
* bump
* Applies LevelDb as metadata store. Adds option for repostore.
* Sets submodule to main branch
* I can do syntax, me
* Removes wildcard from metadata query key
* Applies leveldb instead of sqlite-in-memory for tests
* Restores query key wildcard.
* Pins nim-datastore to latest master
* bumps leveldb to 0.1.4
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Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
* add seen flag
* Add MockSlotQueueItem and better prioritisation tests
* Update seen priority, and include in SlotQueueItem.init
* Re-add processed slots to queue
Re-add processed slots to queue if the sale was ignored or errored
* add pausing of queue
- when processing slots in queue, pause queue if item was marked seen
- if availability size is increased, trigger onAvailabilityAdded callback
- in sales, on availability added, clear 'seen' flags, then unpause the queue
- when items pushed to the queue, unpause the queue
* remove unused NoMatchingAvailabilityError from slotqueue
The slot queue should also have nothing to do with availabilities
* when all availabilities are empty, pause the queue
An empty availability is defined as size < DefaultBlockSize as this means even the smallest possible request could not be served. However, this is up for discussion.
* remove availability from onAvailabilitiesEmptied callback
* refactor onAvailabilityAdded and onAvailabilitiesEmptied
onAvailabilityAdded and onAvailabilitiesEmptied are now only called from reservations.update (and eventually reservations.delete once implemented).
- Add empty routine for Availability and Reservation
- Add allEmpty routine for Availability and Reservation, which returns true when all all Availability or Reservation objects in the datastore are empty.
* SlotQueue test support updates
* Sales module test support updates
* Reservations module tests for queue pausing
* Sales module tests for queue pausing
Includes tests for sales states cancelled, errored, ignored to ensure onCleanUp is called with correct parameters
* SlotQueue module tests for queue pausing
* fix existing sales test
* PR feedback
- indent `self.unpause`
- update comment for `clearSeenFlags`
* reprocessSlot in SaleErrored only when coming from downloading
* remove pausing of queue when availabilities are "emptied"
Queue pausing when all availiabilies are "emptied" is not necessary, given that the node would not be able to service slots once all its availabilities' freeSize are too small for the slots in the queue, and would then be paused anyway.
Add test that asserts the queue is paused once the freeSpace of availabilities drops too low to fill slots in the queue.
* Update clearing of seen flags
The asyncheapqueue update overload would need to check index bounds and ultimately a different solution was found using the mitems iterator.
* fix test
request.id was different before updating request.ask.slots, and that id was used to set the state in mockmarket.
* Change filled/cleanup future to nil, so no await is needed
* add wait to allow items to be added to queue
* do not unpause queue when seen items are pushed
* re-add seen item back to queue once paused
Previously, when a seen item was processed, it was first popped off the queue, then the queue was paused waiting to process that item once the queue was unpaused. Now, when a seen item is processed, it is popped off the queue, the queue is paused, then the item is re-added to the queue and the queue will wait until unpaused before it will continue popping items off the queue. If the item was not re-added to the queue, it would have been processed immediately once unpaused, however there may have been other items with higher priority pushed to the queue in the meantime. The queue would not be unpaused if those added items were already seen. In particular, this may happen when ignored items due to lack of availability are re-added to a paused queue. Those ignored items will likely have a higher priority than the item that was just seen (due to it having been processed first), causing the queue to the be paused.
* address PR comments
* json > nim-serde bump
Should wait until serde is integrated into nim-ethers before making these changes as there will be less import exceptions required.
* bump nim-serde
* change func to proc due to chronicles side effects
* import serde into utils/json, use as proxy
import nim-serde into utils/json and use utils/json as a proxy for serde functions, including overloading `%` and `fromJson` for application types.
* update tests to use serde
* bump serde to latest
* remove testjson -- no longer needed
* bump serde in nimble
* updates to reconcile rebase with master
* wire prover into node
* stricter case object checks
* return correct proof
* misc renames
* adding usefull traces
* fix nodes and tolerance to match expected params
* format challenges in logs
* add circom compat to solidity groth16 convertion
* update
* bump time to give nodes time to load with all circom artifacts
* misc
* misc
* use correct dataset geometry in erasure
* make errors more searchable
* use parens around `=? (await...)` calls
* styling
* styling
* use push raises
* fix to match constructor arguments
* merge master
* merge master
* integration: fix proof parameters for a test
Increased times due to ZK proof generation.
Increased storage requirement because we're now hosting
5 slots instead of 1.
* sales: calculate initial proof at start of period
reason: this ensures that the period (and therefore
the challenge) doesn't change while we're calculating
the proof
* integration: fix proof parameters for tests
Increased times due to waiting on next period.
Fixed data to be of right size.
Updated expected payout due to hosting 5 slots.
* sales: wait for stable proof challenge
When the block pointer is nearing the
wrap-around point, we wait another period
before calculating a proof.
* fix merge conflict
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Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
Co-authored-by: Eric <5089238+emizzle@users.noreply.github.com>
* clock: add 1 second leeway before acting on timeouts
* sales: do not raise in proving loop when slot is cancelled
Allow the onCancelled callback to handle cancellation, and
the onFailed callback to handle failed requests.
* sales: cleanup proving tests
* sales: fix sales agent tests
* sales: stop cancellation loop when request started, finished or failed
* sales: fix flaky test
* sales: fix another flaky test
* clock: add comment explaining the + 1 second
Co-Authored-By: benbierens <thatbenbierens@gmail.com>
---------
Co-authored-by: benbierens <thatbenbierens@gmail.com>
* Applies peer-scoped lock to peer task handler.
* Replace async lock with delete-first approach.
* Cleanup some logging
* Adds inFlight flag to WantListEntry
* Clears inflight flag when local retrieval fails.
* Adds test for setting of in-flight
* Adds test for clearing in-flight when lookup fails
* Review comments by Tomasz
---------
Co-authored-by: gmega <giuliano.mega@gmail.com>
* add block cancellation support + tests
* tie issueCancellations into resolveBlocks for proper exception tracking, address comments
* pull cancellation as separate primitive in BlockExcNetwork
* use allFutures, rename issueBlockCancellations -> cancelBlocks
* use trc instead of wrn to register send error
* do not log peer IDs
* rework backend to instantiate key at initialization
* add groth16 convertes for solidity
* prover taks num samples on construction
* add zkey file
* rework helpers
* rename types
* update tests
* reworked test helpers
* rename types
* rework test
* test all slots artifacts
* bump to latest version
* don't pass erasure
* use correct stores and construct erasure inside the node
* fix tests to match new constructor
* remove prover argument
* review commets
* revert failing on no-prover for now
* small cleanup
* comment out invalid proofs broken test